170 Commits

Author SHA1 Message Date
David Kocik
c41df487bb Notifications management and rendering refactoring.
With warning notification Model out of bed reworked to not show after dismiss.
2021-03-12 10:32:26 +01:00
Lukas Matena
1efa9a06f6 Adjustable wipe tower brim 2021-03-05 16:41:02 +01:00
enricoturri1966
8f8217723c Tech ENABLE_OPENGL_ERROR_LOGGING set as default 2021-02-25 13:38:52 +01:00
Yuri D'Elia
c6fa06579f Remove unneeded inclusion of boost::nowide 2021-02-03 20:41:04 +01:00
tamasmeszaros
844ea89432 Fix out of bed items after arrange.
Disabled outline decimation for arrange and added very small (EPSILON) safety offset to bed detection boundaries.
2020-12-03 12:00:12 +01:00
enricoturri1966
faff112ea8 ENABLE_GCODE_VIEWER set as default in:
3DScene hpp/cpp

AboutDialog.cpp

BackgroundSlicingProcess hpp/cpp

BitmapCache.cpp

ConfigWizard_private.hpp

GUI_App hpp/cpp

GUI_Init.cpp
2020-11-18 10:44:03 +01:00
enricoturri1966
80e8b5e985 Removed the legacy PreviewData.cpp,hpp 2020-11-11 16:38:51 +01:00
enricoturri1966
4f85a42830 Follow-up of bb74d2da5bea12727e57df9241210e9b97ac8452 and 7b2aca015955aff498ce42df090ddfaca2da849c -> Removed inclusions of GCode/Analyzer.hpp and GCodeTimeEstimator.hpp 2020-11-11 15:41:48 +01:00
enricoturri1966
0f44caa99c ENABLE_SLOPE_RENDERING set as default
Slope rendering active only when using Gizmo FDM supports
2020-10-02 15:43:39 +02:00
Lukas Matena
f890cd5b9c FDM painting gizmos (support/seam) now render object in neutral color
The goal is to ensure enough contrast independent on current filament color
2020-09-25 16:05:34 +02:00
Vojtech Bubnik
067cde85f1 WIP Refactoring of exceptions:
1) All slicer's exceptions are now derived from Slic3r::Exception.
2) New exceptions are defined for slicing errors.
3) Exceptions are propagated to the Plater to show.
It remains to modify the slicing back-end to throw the new SlicingError
exceptions instead of std::runtime_error and to show the other exceptions
by a message dialog instead of a notification.
2020-09-14 18:03:22 +02:00
enricoturri1966
dea641183c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer 2020-08-10 14:22:46 +02:00
YuSanka
f9e47b2702 Code refactoring: AppConfig.cpp(hpp) are removed from the GUI to libslic3r 2020-08-08 17:03:20 +02:00
enricoturri1966
0b1086f390 GCodeViewer -> Export of extrude toolpaths to obj files 2020-07-03 12:17:12 +02:00
enricoturri1966
70a6fb0e20 Added new tech ENABLE_GCODE_VIEWER_AS_STATE -> GCodeViewer as a new application state (WIP) + fix of conflicts after merge with master 2020-06-05 16:50:17 +02:00
Vojtech Bubnik
1e3290fee1 Reduced ugly copy / paste for ENABLE_OPENGL_ERROR_LOGGING 2020-06-04 15:53:58 +02:00
enricoturri1966
ad7e7ae1cd Added tech ENABLE_OPENGL_ERROR_LOGGING -> log opengl errors when SLIC3R_LOGLEVEL=5 2020-06-04 14:48:52 +02:00
enricoturri1966
c3d643ead3 Fixed conflicts after merge with master 2020-06-04 13:57:39 +02:00
enricoturri1966
aa92cbf051 New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading() 2020-06-02 10:02:50 +02:00
enricoturri1966
e9d57c932a Fixed conflicts after merge with master 2020-05-28 15:50:21 +02:00
enricoturri1966
c63e03c367 1st installment of tech ENABLE_ENVIRONMENT_MAP 2020-05-28 15:27:29 +02:00
enricoturri1966
2eb4b2caed Fixed conflicts after merge with master 2020-05-27 10:32:02 +02:00
enricoturri1966
aa04f0e555 ENABLE_GCODE_VIEWER -> Completed implementation of new GLModel class 2020-05-27 08:06:02 +02:00
Lukas Matena
fb9d8b2025 Include cleanup: do not include Model.hpp from 3DScene.hpp 2020-05-26 13:45:36 +02:00
enricoturri1966
1c826c063b GCodeViewer refactoring and GLShaderProgram upgrade 2020-05-25 10:48:53 +02:00
enricoturri1966
314995fa0b ENABLE_SHADERS_MANAGER set as default 2020-05-22 16:08:02 +02:00
enricoturri1966
5aa8cc5779 ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes 2020-05-21 10:15:00 +02:00
enricoturri1966
32529b66ac Tech ENABLE_GCODE_VIEWER -> Small refactoring 2020-05-13 13:55:00 +02:00
enricoturri1966
cd2e4002ed Tech ENABLE_GCODE_VIEWER -> Removed obsolete class GLArrow 2020-05-13 11:59:48 +02:00
enricoturri1966
58258df113 Tech ENABLE_GCODE_VIEWER -> Selection curved arrows rendered using the new OpenGL model class 2020-05-12 16:15:43 +02:00
enricoturri1966
5c6a56ca29 GCodeAnalyzer and GCodePreviewData removed from tech ENABLE_GCODE_VIEWER 2020-05-07 10:49:12 +02:00
enricoturri1966
aa49575e0f Fixed conflicts after merge with master 2020-05-06 12:48:00 +02:00
enricoturri1966
0bb56736a1 Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default 2020-05-06 12:19:34 +02:00
enricoturri1966
cd5d70d5e1 GCodeViewer -> Fixed z slider in initial preview 2020-04-29 10:18:29 +02:00
enricoturri1966
a6ed1d817a GCodeViewer -> Layers z slider wip 2020-04-27 11:44:29 +02:00
Enrico Turri
f1ccd38258 Fixed shaders on Intel Cards - not allowed use of 'active' word 2020-03-31 12:51:50 +02:00
bubnikv
750e704b37 Merge remote-tracking branch 'remotes/origin/et_slope_shader' 2020-03-25 16:09:04 +01:00
enricoturri1966
a54d77699b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_canvas_manager 2020-03-25 14:54:10 +01:00
enricoturri1966
f12b39be25 Fixed conflicts after merge with master 2020-03-25 14:41:47 +01:00
bubnikv
c27297f6cc 64bit coord_t
Vec3i as a vertex index to TriangleMesh constructor
2020-03-25 14:35:41 +01:00
enricoturri1966
abcd01d64a ENABLE_SLOPE_RENDERING - Do not apply slope shading to modifiers and small refactoring 2020-03-16 14:17:19 +01:00
enricoturri1966
b36051af82 New tech ENABLE_SLOPE_RENDERING - 1st installment of rendering objects colored by facets slope 2020-03-13 15:09:07 +01:00
Lukas Matena
87e77e20fa Include cleanup in several files
src/slic3r/Config/Snapshot.cpp
src/slic3r/Config/Snapshot.hpp
src/slic3r/Config/Version.cpp
src/slic3r/Config/Version.hpp
src/slic3r/GUI/2DBed.cpp
src/slic3r/GUI/3DBed.cpp
src/slic3r/GUI/3DScene.cpp
src/slic3r/GUI/3DScene.hpp
src/slic3r/GUI/AboutDialog.cpp
src/slic3r/GUI/AboutDialog.hpp
src/slic3r/GUI/AppConfig.cpp
src/slic3r/GUI/BackgroundSlicingProcess.cpp
src/slic3r/GUI/BackgroundSlicingProcess.hpp
2020-03-03 15:47:02 +01:00
Enrico Turri
0b629eb905 GLCanvas3DManager moved from being a static member of _3DScene to be a normal member of GUI_App 2020-03-02 10:58:46 +01:00
YuSanka
3f7ebee396 ObjectDataViewModel is extracted from wxExtentions to the separated file
+ parse_color function is moved to BitmapCache from PresetBundle
2020-02-02 22:22:40 +01:00
Enrico Turri
63f8fda61d #3492 - Fix of export of toolpaths to obj 2020-01-09 12:23:17 +01:00
Enrico Turri
316832b23d Fixed out of printbed detection for non-printable objects leading to inconsistent volumes' color 2019-11-12 09:14:42 +01:00
tamasmeszaros
e675a5d5c6 Reworked pad creation algorithm with new parameters:
* brim size
* force pad around object everywhere
2019-10-01 14:58:37 +02:00
bubnikv
272479826f Refactoring of the G-code preview for lower memory allocation
and for separation of concerns:

The final G-code preview no more uses ExtrusionPaths structure
to hold the G-code path data extracted by parsing the G-code.
Instead, the ExtrusionPath class has been trimmed down back to
the original size before the G-code preview was introduced,
and a new GCodePreviewData::Extrusion::Path class was created to hold
the additional path data as the extruder ID, color change ID
and fan speed.
2019-09-30 16:25:26 +02:00
Enrico Turri
308f601a99 Removed another bunch of compile warnings 2019-09-04 10:46:51 +02:00