10 Commits

Author SHA1 Message Date
ps_copyright
f32859c302 final copyright headers 2023-09-01 14:49:07 +02:00
tamasmeszaros
12a54251c9 Extend kdtree with k-nearest and bounding box queries
Also add test to verify it
2022-05-11 10:35:01 +02:00
PavelMikus
45b49ad545 initial demo
fixed KD tree neighbour search, finished refactoring of raycasts,
substantially improved performance of seam placement - seams
are now precomputed and their indexes stored such that place_seam does almost nothing.
2022-04-25 12:42:51 +02:00
PavelMikus
55e0f2dd83 refactoring raycaster, gathering only hitpoints and their normals. 2022-04-25 12:42:51 +02:00
Vojtech Bubnik
8049dd1f72 Trying to fix the remaining OSX warnings 2021-02-10 19:07:09 +01:00
bubnikv
dd59945098 Fix of a typo in KDTreeIndirect.
Improvement of the infill path planning.
Regression fix of Gyroid infill crashes.
Some unit tests for elephant foot and path planning.
2019-11-14 17:02:32 +01:00
bubnikv
85ea0396a4 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-09-27 18:23:36 +02:00
bubnikv
331c187b39 Rest of the path chaining has been replaced with the new algorithm.
PolylineCollection.cpp/hpp was removed, use Polylines instead.
Various first_point() / last_point() now return references, not copies.
2019-09-27 18:17:21 +02:00
Lukas Matena
d57a09558e Several fixes of previous commits related to KDTreeIndirect.hpp and ShortestPath.cpp/.hpp 2019-09-27 13:30:07 +02:00
bubnikv
41495a932a Introduction of a greedy Traveling Salesman Problem algorithm,
producing better shortest path estimate than the "closest next neighbor"
heuristics. The new greedy algorithm utilizes KD tree for closest
end point search, and builds a graph to detect loops.

PerimeterGenerator newly uses the optimized TSP algorithm.

ExtrusionEntity has been refactored / simplified.
2019-09-26 09:44:38 +02:00