#include "GLGizmoEmboss.hpp" #include "slic3r/GUI/GLCanvas3D.hpp" #include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/GUI_ObjectList.hpp" #include "slic3r/GUI/GUI_ObjectManipulation.hpp" #include "slic3r/GUI/MainFrame.hpp" // to update title when add text #include "slic3r/GUI/NotificationManager.hpp" #include "slic3r/GUI/Plater.hpp" #include "slic3r/GUI/MsgDialog.hpp" #include "slic3r/GUI/format.hpp" #include "slic3r/GUI/CameraUtils.hpp" #include "slic3r/GUI/Jobs/EmbossJob.hpp" #include "slic3r/GUI/Jobs/CreateFontNameImageJob.hpp" #include "slic3r/GUI/Jobs/NotificationProgressIndicator.hpp" #include "slic3r/Utils/WxFontUtils.hpp" #include "slic3r/Utils/UndoRedo.hpp" #include "slic3r/Utils/EmbossGui.hpp" // TODO: remove include #include "libslic3r/SVG.hpp" // debug store #include "libslic3r/Geometry.hpp" // covex hull 2d #include "libslic3r/Timer.hpp" #include "libslic3r/NSVGUtils.hpp" #include "libslic3r/Model.hpp" #include "libslic3r/ClipperUtils.hpp" // union_ex #include "libslic3r/AppConfig.hpp" // store/load font list #include "libslic3r/Format/OBJ.hpp" // load obj file for default object #include "libslic3r/BuildVolume.hpp" #include "imgui/imgui_stdlib.h" // using std::string for inputs #include "nanosvg/nanosvg.h" // load SVG file #include #include #include #include #include // detection of change DPI #include #include #include // measure enumeration of fonts // uncomment for easier debug //#define ALLOW_DEBUG_MODE #ifdef ALLOW_DEBUG_MODE #define ALLOW_ADD_FONT_BY_FILE #define ALLOW_ADD_FONT_BY_OS_SELECTOR #define SHOW_WX_FONT_DESCRIPTOR // OS specific descriptor | file path --> in edit style #define SHOW_FONT_FILE_PROPERTY // ascent, descent, line gap, cache --> in advanced #define SHOW_CONTAIN_3MF_FIX // when contain fix matrix --> show gray '3mf' next to close button #define SHOW_OFFSET_DURING_DRAGGING // when drag with text over surface visualize used center #define SHOW_IMGUI_ATLAS #define SHOW_ICONS_TEXTURE #define SHOW_FINE_POSITION // draw convex hull around volume #define SHOW_WX_WEIGHT_INPUT #define DRAW_PLACE_TO_ADD_TEXT // Interactive draw of window position #define ALLOW_OPEN_NEAR_VOLUME #define EXECUTE_PROCESS_ON_MAIN_THREAD // debug execution on main thread #endif // ALLOW_DEBUG_MODE //#define USE_PIXEL_SIZE_IN_WX_FONT using namespace Slic3r; using namespace Slic3r::Emboss; using namespace Slic3r::GUI; using namespace Slic3r::GUI::Emboss; namespace priv { template struct Limit { // Limitation for view slider range in GUI MinMax gui; // Real limits for setting exacts values MinMax values; }; // Variable keep limits for variables static const struct Limits { MinMax emboss{0.01f, 1e4f}; // in mm MinMax size_in_mm{0.1f, 1000.f}; // in mm Limit boldness{{-200.f, 200.f}, {-2e4f, 2e4f}}; // in font points Limit skew{{-1.f, 1.f}, {-100.f, 100.f}}; // ration without unit MinMax char_gap{-20000, 20000}; // in font points MinMax line_gap{-20000, 20000}; // in font points // distance text object from surface MinMax angle{-180.f, 180.f}; // in degrees } limits; } // namespace priv using namespace priv; GLGizmoEmboss::GLGizmoEmboss(GLCanvas3D &parent) : GLGizmoBase(parent, M_ICON_FILENAME, -2) , m_volume(nullptr) , m_is_unknown_font(false) , m_rotate_gizmo(parent, GLGizmoRotate::Axis::Z) // grab id = 2 (Z axis) , m_style_manager(m_imgui->get_glyph_ranges(), create_default_styles) , m_job_cancel(nullptr) { m_rotate_gizmo.set_group_id(0); m_rotate_gizmo.set_force_local_coordinate(true); // TODO: add suggestion to use https://fontawesome.com/ // (copy & paste) unicode symbols from web // paste HEX unicode into notepad move cursor after unicode press [alt] + [x] } // Private namespace with helper function for create volume namespace priv { /// /// Check if volume type is possible use for new text volume /// /// Type /// True when allowed otherwise false static bool is_valid(ModelVolumeType volume_type); /// /// Prepare data for emboss /// /// Text to emboss /// Keep actual selected style /// Cancel for previous job /// Base data for emboss text static std::unique_ptr create_emboss_data_base( const std::string &text, StyleManager &style_manager, std::shared_ptr> &cancel); /// /// Data for emboss job to create shape /// struct TextDataBase : public DataBase { TextDataBase(DataBase &&parent, const FontFileWithCache &font_file, TextConfiguration &&text_configuration); // Create shape from text + font configuration EmbossShape &create_shape() override; void write(ModelVolume &volume) const override; // private: // Keep pointer on Data of font (glyph shapes) FontFileWithCache font_file; // font item is not used for create object TextConfiguration text_configuration; }; /// /// Start job for add object with text into scene /// /// Define params of text /// Screen coordinat, where to create new object laying on bed static void start_create_object_job(std::unique_ptr emboss_data, const Vec2d &coor); /// /// Start job for add new volume on surface of object defined by screen coor /// /// Define params of text /// Emboss / engrave /// Mouse position which define position /// Volume to find surface for create /// Ability to ray cast to model /// Contain already used scene RayCasters /// True when start creation, False when there is no hit surface by screen coor static bool start_create_volume_on_surface_job(const FontProp &fp, std::unique_ptr emboss_data, ModelVolumeType volume_type, const Vec2d &screen_coor, const GLVolume &gl_volume, RaycastManager &raycaster, GLCanvas3D &canvas); // Loaded icons enum // Have to match order of files in function GLGizmoEmboss::init_icons() enum class IconType : unsigned { rename = 0, erase, add, save, undo, italic, unitalic, bold, unbold, system_selector, open_file, exclamation, // automatic calc of icon's count _count }; // Define rendered version of icon enum class IconState : unsigned { activable = 0, hovered /*1*/, disabled /*2*/ }; // selector for icon by enum const IconManager::Icon &get_icon(const IconManager::VIcons& icons, IconType type, IconState state); // short call of Slic3r::GUI::button static bool draw_button(const IconManager::VIcons& icons, IconType type, bool disable = false); } // namespace priv void GLGizmoEmboss::create_volume(ModelVolumeType volume_type, const Vec2d& mouse_pos) { if (!priv::is_valid(volume_type)) return; m_style_manager.discard_style_changes(); set_default_text(); std::unique_ptr emboss_data = priv::create_emboss_data_base(m_text, m_style_manager, m_job_cancel); GLVolume *gl_volume = get_first_hovered_gl_volume(m_parent); if (gl_volume == nullptr) // object is not under mouse position soo create object on plater return priv::start_create_object_job(std::move(emboss_data), mouse_pos); const FontProp &fp = m_style_manager.get_style().prop; if (!priv::start_create_volume_on_surface_job(fp, std::move(emboss_data), volume_type, mouse_pos, *gl_volume, m_raycast_manager, m_parent)) return create_volume(volume_type); } // Designed for create volume without information of mouse in scene void GLGizmoEmboss::create_volume(ModelVolumeType volume_type) { if (!priv::is_valid(volume_type)) return; m_style_manager.discard_style_changes(); set_default_text(); // select position by camera position and view direction const Selection &selection = m_parent.get_selection(); int object_idx = selection.get_object_idx(); Size s = m_parent.get_canvas_size(); Vec2d screen_center(s.get_width() / 2., s.get_height() / 2.); std::unique_ptr emboss_data = priv::create_emboss_data_base(m_text, m_style_manager, m_job_cancel); const ModelObjectPtrs &objects = selection.get_model()->objects; // No selected object so create new object if (selection.is_empty() || object_idx < 0 || static_cast(object_idx) >= objects.size()) { // create Object on center of screen // when ray throw center of screen not hit bed it create object on center of bed priv::start_create_object_job(std::move(emboss_data), screen_center); return; } // create volume inside of selected object Vec2d coor; const Camera &camera = wxGetApp().plater()->get_camera(); const GLVolume *gl_volume = find_closest(selection, screen_center, camera, objects, &coor); FontProp &fp = m_style_manager.get_style().prop; if (gl_volume == nullptr) { return priv::start_create_object_job(std::move(emboss_data), screen_center); } else if (!priv::start_create_volume_on_surface_job(fp, std::move(emboss_data), volume_type, coor, *gl_volume, m_raycast_manager, m_parent)){ // In centroid of convex hull is not hit with object. e.g. torid // soo create transfomation on border of object // unique pointer is already destoyed need to create again std::unique_ptr emboss_data = priv::create_emboss_data_base(m_text, m_style_manager, m_job_cancel); // there is no point on surface so no use of surface will be applied if (emboss_data->shape.use_surface) emboss_data->shape.use_surface = false; const ModelObject *object = get_model_object(*gl_volume, objects); Worker &worker = wxGetApp().plater()->get_ui_job_worker(); Transform3d volume_trmat = create_volume_transformation(*gl_volume, objects, fp.size_in_mm, fp.emboss); start_create_volume_job(worker, *object, volume_trmat, std::move(emboss_data), volume_type); } } bool GLGizmoEmboss::on_mouse_for_rotation(const wxMouseEvent &mouse_event) { if (mouse_event.Moving()) return false; bool used = use_grabbers(mouse_event); if (!m_dragging) return used; if (mouse_event.Dragging()) { if (!m_rotate_start_angle.has_value()) { // when m_rotate_start_angle is not set mean it is not Dragging // when angle_opt is not set mean angle is Zero const std::optional &angle_opt = m_style_manager.get_font_prop().angle; m_rotate_start_angle = angle_opt.has_value() ? *angle_opt : 0.f; } double angle = m_rotate_gizmo.get_angle(); angle -= PI / 2; // Grabber is upward // temporary rotation const TransformationType transformation_type = m_parent.get_selection().is_single_text() ? TransformationType::Local_Relative_Joint : TransformationType::World_Relative_Joint; m_parent.get_selection().rotate(Vec3d(0., 0., angle), transformation_type); angle += *m_rotate_start_angle; // move to range <-M_PI, M_PI> Geometry::to_range_pi_pi(angle); // set into activ style assert(m_style_manager.is_active_font()); if (m_style_manager.is_active_font()) { std::optional angle_opt; if (!is_approx(angle, 0.)) angle_opt = angle; m_style_manager.get_font_prop().angle = angle_opt; } } return used; } bool GLGizmoEmboss::on_mouse_for_translate(const wxMouseEvent &mouse_event) { // exist selected volume? if (m_volume == nullptr) return false; std::optional up_limit; if (m_keep_up) up_limit = Slic3r::GUI::up_limit; const Camera &camera = wxGetApp().plater()->get_camera(); bool was_dragging = m_surface_drag.has_value(); bool res = on_mouse_surface_drag(mouse_event, camera, m_surface_drag, m_parent, m_raycast_manager, up_limit); bool is_dragging = m_surface_drag.has_value(); // End with surface dragging? if (was_dragging && !is_dragging) { // Update surface by new position if (m_volume->text_configuration->style.prop.use_surface) process(); // Show correct value of height & depth inside of inputs calculate_scale(); } // Start with dragging else if (!was_dragging && is_dragging) { // Cancel job to prevent interuption of dragging (duplicit result) if (m_job_cancel != nullptr) m_job_cancel->store(true); } // during drag else if (was_dragging && is_dragging) { // update scale of selected volume --> should be approx the same calculate_scale(); // Recalculate angle for GUI if (!m_keep_up) { const GLVolume *gl_volume = get_selected_gl_volume(m_parent.get_selection()); assert(gl_volume != nullptr); assert(m_style_manager.is_active_font()); if (gl_volume == nullptr || !m_style_manager.is_active_font()) return res; m_style_manager.get_style().prop.angle = calc_up(gl_volume->world_matrix(), Slic3r::GUI::up_limit); } } return res; } bool GLGizmoEmboss::on_mouse(const wxMouseEvent &mouse_event) { // not selected volume if (m_volume == nullptr || get_model_volume(m_volume_id, m_parent.get_selection().get_model()->objects) == nullptr || !m_volume->text_configuration.has_value()) return false; if (on_mouse_for_rotation(mouse_event)) return true; if (on_mouse_for_translate(mouse_event)) return true; return false; } bool GLGizmoEmboss::on_init() { m_rotate_gizmo.init(); ColorRGBA gray_color(.6f, .6f, .6f, .3f); m_rotate_gizmo.set_highlight_color(gray_color); m_shortcut_key = WXK_CONTROL_T; // initialize text styles m_style_manager.init(wxGetApp().app_config); // Set rotation gizmo upwardrotate m_rotate_gizmo.set_angle(PI / 2); return true; } std::string GLGizmoEmboss::on_get_name() const { return _u8L("Emboss"); } void GLGizmoEmboss::on_render() { // no volume selected if (m_volume == nullptr || get_model_volume(m_volume_id, m_parent.get_selection().get_model()->objects) == nullptr) return; Selection &selection = m_parent.get_selection(); if (selection.is_empty()) return; // prevent get local coordinate system on multi volumes if (!selection.is_single_volume_or_modifier() && !selection.is_single_volume_instance()) return; bool is_surface_dragging = m_surface_drag.has_value(); bool is_parent_dragging = m_parent.is_mouse_dragging(); // Do NOT render rotation grabbers when dragging object bool is_rotate_by_grabbers = m_dragging; if (is_rotate_by_grabbers || (!is_surface_dragging && !is_parent_dragging)) { glsafe(::glClear(GL_DEPTH_BUFFER_BIT)); m_rotate_gizmo.render(); } } void GLGizmoEmboss::on_register_raycasters_for_picking(){ m_rotate_gizmo.register_raycasters_for_picking(); } void GLGizmoEmboss::on_unregister_raycasters_for_picking(){ m_rotate_gizmo.unregister_raycasters_for_picking(); } #ifdef SHOW_FINE_POSITION // draw suggested position of window static void draw_fine_position(const Selection &selection, const Size &canvas, const ImVec2 &windows_size) { const Selection::IndicesList& indices = selection.get_volume_idxs(); // no selected volume if (indices.empty()) return; const GLVolume *volume = selection.get_volume(*indices.begin()); // bad volume selected (e.g. deleted one) if (volume == nullptr) return; const Camera &camera = wxGetApp().plater()->get_camera(); Slic3r::Polygon hull = CameraUtils::create_hull2d(camera, *volume); ImVec2 canvas_size(canvas.get_width(), canvas.get_height()); ImVec2 offset = ImGuiWrapper::suggest_location(windows_size, hull, canvas_size); Slic3r::Polygon rect( {Point(offset.x, offset.y), Point(offset.x + windows_size.x, offset.y), Point(offset.x + windows_size.x, offset.y + windows_size.y), Point(offset.x, offset.y + windows_size.y)}); ImGuiWrapper::draw(hull); ImGuiWrapper::draw(rect); } #endif // SHOW_FINE_POSITION #ifdef DRAW_PLACE_TO_ADD_TEXT static void draw_place_to_add_text() { ImVec2 mp = ImGui::GetMousePos(); Vec2d mouse_pos(mp.x, mp.y); const Camera &camera = wxGetApp().plater()->get_camera(); Vec3d p1 = CameraUtils::get_z0_position(camera, mouse_pos); std::vector rect3d{p1 + Vec3d(5, 5, 0), p1 + Vec3d(-5, 5, 0), p1 + Vec3d(-5, -5, 0), p1 + Vec3d(5, -5, 0)}; Points rect2d = CameraUtils::project(camera, rect3d); ImGuiWrapper::draw(Slic3r::Polygon(rect2d)); } #endif // DRAW_PLACE_TO_ADD_TEXT #ifdef SHOW_OFFSET_DURING_DRAGGING static void draw_mouse_offset(const std::optional &offset) { if (!offset.has_value()) return; // debug draw auto draw_list = ImGui::GetOverlayDrawList(); ImVec2 p1 = ImGui::GetMousePos(); ImVec2 p2(p1.x + offset->x(), p1.y + offset->y()); ImU32 color = ImGui::GetColorU32(ImGuiWrapper::COL_ORANGE_LIGHT); float thickness = 3.f; draw_list->AddLine(p1, p2, color, thickness); } #endif // SHOW_OFFSET_DURING_DRAGGING void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit) { set_volume_by_selection(); // Do not render window for not selected text volume if (m_volume == nullptr || get_model_volume(m_volume_id, m_parent.get_selection().get_model()->objects) == nullptr || !m_volume->text_configuration.has_value()) { close(); return; } // Configuration creation double screen_scale = wxDisplay(wxGetApp().plater()).GetScaleFactor(); float main_toolbar_height = m_parent.get_main_toolbar_height(); if (!m_gui_cfg.has_value() || // Exist configuration - first run m_gui_cfg->screen_scale != screen_scale || // change of DPI m_gui_cfg->main_toolbar_height != main_toolbar_height // change size of view port ) { // Create cache for gui offsets GuiCfg cfg = create_gui_configuration(); cfg.screen_scale = screen_scale; cfg.main_toolbar_height = main_toolbar_height; m_gui_cfg.emplace(std::move(cfg)); // set position near toolbar m_set_window_offset = ImVec2(-1.f, -1.f); // change resolution regenerate icons init_icons(); m_style_manager.clear_imgui_font(); } const ImVec2 &min_window_size = get_minimal_window_size(); ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, min_window_size); // Draw origin position of text during dragging if (m_surface_drag.has_value()) { ImVec2 mouse_pos = ImGui::GetMousePos(); ImVec2 center( mouse_pos.x + m_surface_drag->mouse_offset.x(), mouse_pos.y + m_surface_drag->mouse_offset.y()); ImU32 color = ImGui::GetColorU32( m_surface_drag->exist_hit ? ImVec4(1.f, 1.f, 1.f, .75f) : // transparent white ImVec4(1.f, .3f, .3f, .75f) ); // Warning color const float radius = 16.f; ImGuiWrapper::draw_cross_hair(center, radius, color); } #ifdef SHOW_FINE_POSITION draw_fine_position(m_parent.get_selection(), m_parent.get_canvas_size(), min_window_size); #endif // SHOW_FINE_POSITION #ifdef DRAW_PLACE_TO_ADD_TEXT draw_place_to_add_text(); #endif // DRAW_PLACE_TO_ADD_TEXT #ifdef SHOW_OFFSET_DURING_DRAGGING draw_mouse_offset(m_dragging_mouse_offset); #endif // SHOW_OFFSET_DURING_DRAGGING // check if is set window offset if (m_set_window_offset.has_value()) { if (m_set_window_offset->y < 0) // position near toolbar m_set_window_offset = ImVec2(x, std::min(y, bottom_limit - min_window_size.y)); ImGui::SetNextWindowPos(*m_set_window_offset, ImGuiCond_Always); m_set_window_offset.reset(); } else if (!m_allow_open_near_volume) { y = std::min(y, bottom_limit - min_window_size.y); // position near toolbar ImVec2 pos(x, y); ImGui::SetNextWindowPos(pos, ImGuiCond_Once); } bool is_opened = true; ImGuiWindowFlags flag = ImGuiWindowFlags_NoCollapse; if (ImGui::Begin(on_get_name().c_str(), &is_opened, flag)) { // Need to pop var before draw window ImGui::PopStyleVar(); // WindowMinSize draw_window(); } else { ImGui::PopStyleVar(); // WindowMinSize } // after change volume from object to volume it is necessary to recalculate // minimal windows size because of set type if (m_should_set_minimal_windows_size) { m_should_set_minimal_windows_size = false; ImGui::SetWindowSize(ImVec2(0.f, min_window_size.y), ImGuiCond_Always); } ImGui::End(); if (!is_opened) close(); } namespace priv { /// /// Move window for edit emboss text near to embossed object /// NOTE: embossed object must be selected /// static ImVec2 calc_fine_position(const Selection &selection, const ImVec2 &windows_size, const Size &canvas_size); } // namespace priv void GLGizmoEmboss::on_set_state() { // enable / disable bed from picking // Rotation gizmo must work through bed m_parent.set_raycaster_gizmos_on_top(GLGizmoBase::m_state == GLGizmoBase::On); m_rotate_gizmo.set_state(GLGizmoBase::m_state); // Closing gizmo. e.g. selecting another one if (GLGizmoBase::m_state == GLGizmoBase::Off) { // refuse outgoing during text preview if (false) { GLGizmoBase::m_state = GLGizmoBase::On; auto notification_manager = wxGetApp().plater()->get_notification_manager(); notification_manager->push_notification( NotificationType::CustomNotification, NotificationManager::NotificationLevel::RegularNotificationLevel, _u8L("ERROR: Wait until ends or Cancel process.")); return; } reset_volume(); // Store order and last activ index into app.ini // TODO: what to do when can't store into file? m_style_manager.store_styles_to_app_config(false); remove_notification_not_valid_font(); } else if (GLGizmoBase::m_state == GLGizmoBase::On) { // to reload fonts from system, when install new one wxFontEnumerator::InvalidateCache(); // Try(when exist) set text configuration by volume set_volume_by_selection(); // when open window by "T" and no valid volume is selected, so Create new one if (m_volume == nullptr || get_model_volume(m_volume_id, m_parent.get_selection().get_model()->objects) == nullptr ) { // reopen gizmo when new object is created GLGizmoBase::m_state = GLGizmoBase::Off; if (wxGetApp().get_mode() == comSimple || wxGetApp().obj_list()->has_selected_cut_object()) // It's impossible to add a part in simple mode return; // start creating new object create_volume(ModelVolumeType::MODEL_PART); } // change position of just opened emboss window if (m_allow_open_near_volume) { m_set_window_offset = priv::calc_fine_position(m_parent.get_selection(), get_minimal_window_size(), m_parent.get_canvas_size()); } else { if (m_gui_cfg.has_value()) m_set_window_offset = ImGuiWrapper::change_window_position(on_get_name().c_str(), false); else m_set_window_offset = ImVec2(-1, -1); } // when open by hyperlink it needs to show up // or after key 'T' windows doesn't appear m_parent.set_as_dirty(); } } void GLGizmoEmboss::data_changed() { set_volume_by_selection(); } void GLGizmoEmboss::on_start_dragging() { m_rotate_gizmo.start_dragging(); } void GLGizmoEmboss::on_stop_dragging() { m_rotate_gizmo.stop_dragging(); // TODO: when start second rotatiton previous rotation rotate draggers // This is fast fix for second try to rotate // When fixing, move grabber above text (not on side) m_rotate_gizmo.set_angle(PI/2); // apply rotation m_parent.do_rotate(L("Text-Rotate")); // Re-Calculate current angle of up vector const GLVolume *gl_volume = get_selected_gl_volume(m_parent.get_selection()); assert(m_style_manager.is_active_font()); assert(gl_volume != nullptr); if (m_style_manager.is_active_font() && gl_volume != nullptr) m_style_manager.get_font_prop().angle = calc_up(gl_volume->world_matrix(), Slic3r::GUI::up_limit); m_rotate_start_angle.reset(); // recalculate for surface cut const FontProp &font_prop = m_style_manager.get_style().prop; if (font_prop.use_surface) process(); } void GLGizmoEmboss::on_dragging(const UpdateData &data) { m_rotate_gizmo.dragging(data); } GLGizmoEmboss::GuiCfg GLGizmoEmboss::create_gui_configuration() { GuiCfg cfg; // initialize by default values; float line_height = ImGui::GetTextLineHeight(); float line_height_with_spacing = ImGui::GetTextLineHeightWithSpacing(); float space = line_height_with_spacing - line_height; const ImGuiStyle &style = ImGui::GetStyle(); cfg.max_style_name_width = ImGui::CalcTextSize("Maximal font name, extended").x; cfg.icon_width = static_cast(std::ceil(line_height)); // make size pair number if (cfg.icon_width % 2 != 0) ++cfg.icon_width; cfg.delete_pos_x = cfg.max_style_name_width + space; int count_line_of_text = 3; cfg.text_size = ImVec2(-FLT_MIN, line_height_with_spacing * count_line_of_text); ImVec2 letter_m_size = ImGui::CalcTextSize("M"); int count_letter_M_in_input = 12; cfg.input_width = letter_m_size.x * count_letter_M_in_input; GuiCfg::Translations &tr = cfg.translations; tr.font = _u8L("Font"); tr.height = _u8L("Height"); tr.depth = _u8L("Depth"); float max_text_width = std::max({ ImGui::CalcTextSize(tr.font.c_str()).x, ImGui::CalcTextSize(tr.height.c_str()).x, ImGui::CalcTextSize(tr.depth.c_str()).x}); cfg.indent = static_cast(cfg.icon_width); cfg.input_offset = style.WindowPadding.x + cfg.indent + max_text_width + space; tr.use_surface = _u8L("Use surface"); tr.char_gap = _u8L("Char gap"); tr.line_gap = _u8L("Line gap"); tr.boldness = _u8L("Boldness"); tr.skew_ration = _u8L("Skew ratio"); tr.from_surface = _u8L("From surface"); tr.rotation = _u8L("Rotation"); tr.keep_up = _u8L("Keep Up"); tr.collection = _u8L("Collection"); float max_advanced_text_width = std::max({ ImGui::CalcTextSize(tr.use_surface.c_str()).x, ImGui::CalcTextSize(tr.char_gap.c_str()).x, ImGui::CalcTextSize(tr.line_gap.c_str()).x, ImGui::CalcTextSize(tr.boldness.c_str()).x, ImGui::CalcTextSize(tr.skew_ration.c_str()).x, ImGui::CalcTextSize(tr.from_surface.c_str()).x, ImGui::CalcTextSize(tr.rotation.c_str()).x, ImGui::CalcTextSize(tr.keep_up.c_str()).x, ImGui::CalcTextSize(tr.collection.c_str()).x }); cfg.advanced_input_offset = max_advanced_text_width + 3 * space + cfg.indent; // calculate window size float window_title = line_height + 2*style.FramePadding.y + 2 * style.WindowTitleAlign.y; float input_height = line_height_with_spacing + 2*style.FramePadding.y; float tree_header = line_height_with_spacing; float separator_height = 1 + style.FramePadding.y; // "Text is to object" + radio buttons cfg.height_of_volume_type_selector = separator_height + line_height_with_spacing + input_height; float window_height = window_title + // window title cfg.text_size.y + // text field input_height * 4 + // font name + height + depth + style selector tree_header + // advance tree separator_height + // presets separator line line_height_with_spacing + // "Presets" 2 * style.WindowPadding.y; float window_width = cfg.input_offset + cfg.input_width + 2*style.WindowPadding.x + 2 * (cfg.icon_width + space); cfg.minimal_window_size = ImVec2(window_width, window_height); // 9 = useSurface, charGap, lineGap, bold, italic, surfDist, rotation, keepUp, textFaceToCamera // 4 = 1px for fix each edit image of drag float float advance_height = input_height * 9 + 8; cfg.minimal_window_size_with_advance = ImVec2(cfg.minimal_window_size.x, cfg.minimal_window_size.y + advance_height); cfg.minimal_window_size_with_collections = ImVec2(cfg.minimal_window_size_with_advance.x, cfg.minimal_window_size_with_advance.y + input_height); int max_style_image_width = cfg.max_style_name_width /2 - 2 * style.FramePadding.x; int max_style_image_height = 1.5 * input_height; cfg.max_style_image_size = Vec2i(max_style_image_width, max_style_image_height); cfg.face_name_size.y() = line_height_with_spacing; return cfg; } EmbossStyles GLGizmoEmboss::create_default_styles() { wxFontEnumerator::InvalidateCache(); wxArrayString facenames = wxFontEnumerator::GetFacenames(Facenames::encoding); wxFont wx_font_normal = *wxNORMAL_FONT; #ifdef __APPLE__ // Set normal font to helvetica when possible for (const wxString &facename : facenames) { if (facename.IsSameAs("Helvetica")) { wx_font_normal = wxFont(wxFontInfo().FaceName(facename).Encoding(Facenames::encoding)); break; } } #endif // __APPLE__ // https://docs.wxwidgets.org/3.0/classwx_font.html // Predefined objects/pointers: wxNullFont, wxNORMAL_FONT, wxSMALL_FONT, wxITALIC_FONT, wxSWISS_FONT EmbossStyles styles = { WxFontUtils::create_emboss_style(wx_font_normal, _u8L("NORMAL")), // wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT) WxFontUtils::create_emboss_style(*wxSMALL_FONT, _u8L("SMALL")), // A font using the wxFONTFAMILY_SWISS family and 2 points smaller than wxNORMAL_FONT. WxFontUtils::create_emboss_style(*wxITALIC_FONT, _u8L("ITALIC")), // A font using the wxFONTFAMILY_ROMAN family and wxFONTSTYLE_ITALIC style and of the same size of wxNORMAL_FONT. WxFontUtils::create_emboss_style(*wxSWISS_FONT, _u8L("SWISS")), // A font identic to wxNORMAL_FONT except for the family used which is wxFONTFAMILY_SWISS. WxFontUtils::create_emboss_style(wxFont(10, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD), _u8L("MODERN")), }; // Not all predefined font for wx must be valid TTF, but at least one style must be loadable styles.erase(std::remove_if(styles.begin(), styles.end(), [](const EmbossStyle& style) { wxFont wx_font = WxFontUtils::create_wxFont(style); // check that face name is setabled if (style.prop.face_name.has_value()) { wxString face_name(style.prop.face_name->c_str()); wxFont wx_font_temp; if (!wx_font_temp.SetFaceName(face_name)) return true; } // Check that exsit valid TrueType Font for wx font return WxFontUtils::create_font_file(wx_font) == nullptr; }),styles.end() ); // exist some valid style? if (!styles.empty()) return styles; // No valid style in defult list // at least one style must contain loadable font wxFont wx_font; for (const wxString &face : facenames) { wx_font = wxFont(face); if (WxFontUtils::create_font_file(wx_font) != nullptr) break; wx_font = wxFont(); // NotOk } if (wx_font.IsOk()) { // use first alphabetic sorted installed font styles.push_back(WxFontUtils::create_emboss_style(wx_font, _u8L("First font"))); } else { // On current OS is not installed any correct TTF font // use font packed with Slic3r std::string font_path = Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf"; styles.push_back(EmbossStyle{_u8L("Default font"), font_path, EmbossStyle::Type::file_path}); } return styles; } void GLGizmoEmboss::set_default_text(){ m_text = _u8L("Embossed text"); } void GLGizmoEmboss::set_volume_by_selection() { const Selection &selection = m_parent.get_selection(); const GLVolume *gl_volume = get_selected_gl_volume(selection); if (gl_volume == nullptr) return reset_volume(); const ModelObjectPtrs &objects = selection.get_model()->objects; ModelVolume *volume =get_model_volume(*gl_volume, objects); if (volume == nullptr) return reset_volume(); // is same volume as actual selected? if (volume->id() == m_volume_id) return; // for changed volume notification is NOT valid remove_notification_not_valid_font(); // Do not use focused input value when switch volume(it must swith value) if (m_volume != nullptr && m_volume != volume) // when update volume it changed id BUT not pointer ImGuiWrapper::left_inputs(); // Is selected volume text volume? const std::optional& tc_opt = volume->text_configuration; if (!tc_opt.has_value()) return reset_volume(); const TextConfiguration &tc = *tc_opt; const EmbossStyle &style = tc.style; // Could exist OS without getter on face_name, // but it is able to restore font from descriptor // Soo default value must be TRUE bool is_font_installed = true; wxString face_name; std::optional face_name_opt = style.prop.face_name; if (face_name_opt.has_value()) { face_name = wxString(face_name_opt->c_str()); // search in enumerated fonts // refresh list of installed font in the OS. init_face_names(m_face_names); m_face_names.is_init = false; auto cmp = [](const FaceName &fn, const wxString& face_name)->bool { return fn.wx_name < face_name; }; const std::vector &faces = m_face_names.faces; auto it = std::lower_bound(faces.begin(), faces.end(), face_name, cmp); is_font_installed = it != faces.end() && it->wx_name == face_name; if (!is_font_installed) { const std::vector &bad = m_face_names.bad; auto it_bad = std::lower_bound(bad.begin(), bad.end(), face_name); if (it_bad == bad.end() || *it_bad != face_name){ // check if wx allowed to set it up - another encoding of name wxFontEnumerator::InvalidateCache(); wxFont wx_font_; // temporary structure if (wx_font_.SetFaceName(face_name) && WxFontUtils::create_font_file(wx_font_) != nullptr // can load TTF file? ) { is_font_installed = true; // QUESTION: add this name to allowed faces? // Could create twin of font face name // When not add it will be hard to select it again when change font } } } } wxFont wx_font; // load wxFont from same OS when font name is installed if (style.type == WxFontUtils::get_actual_type() && is_font_installed) wx_font = WxFontUtils::load_wxFont(style.path); // Flag that is selected same font bool is_exact_font = true; // Different OS or try found on same OS if (!wx_font.IsOk()) { is_exact_font = false; // Try create similar wx font by FontFamily wx_font = WxFontUtils::create_wxFont(style); if (is_font_installed) is_exact_font = wx_font.SetFaceName(face_name); // Have to use some wxFont if (!wx_font.IsOk()) wx_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); } assert(wx_font.IsOk()); // Load style to style manager const auto& styles = m_style_manager.get_styles(); auto has_same_name = [&style](const StyleManager::Item &style_item) -> bool { const EmbossStyle &es = style_item.style; return es.name == style.name; }; auto it = std::find_if(styles.begin(), styles.end(), has_same_name); if (it == styles.end()) { // style was not found m_style_manager.load_style(style, wx_font); } else { // style name is in styles list size_t style_index = it - styles.begin(); if (!m_style_manager.load_style(style_index)) { // can`t load stored style m_style_manager.erase(style_index); m_style_manager.load_style(style, wx_font); } else { // stored style is loaded, now set modification of style m_style_manager.get_style() = style; m_style_manager.set_wx_font(wx_font); } } if (!is_exact_font) create_notification_not_valid_font(tc); // The change of volume could show or hide part with setter on volume type if (m_volume == nullptr || get_model_volume(m_volume_id, objects) == nullptr || (m_volume->get_object()->volumes.size() == 1) != (volume->get_object()->volumes.size() == 1)){ m_should_set_minimal_windows_size = true; } // cancel previous job if (m_job_cancel != nullptr) { m_job_cancel->store(true); m_job_cancel = nullptr; } m_text = tc.text; m_volume = volume; m_volume_id = volume->id(); // Calculate current angle of up vector assert(m_style_manager.is_active_font()); if (m_style_manager.is_active_font()) m_style_manager.get_font_prop().angle = calc_up(gl_volume->world_matrix(), Slic3r::GUI::up_limit); // calculate scale for height and depth inside of scaled object instance calculate_scale(); } void GLGizmoEmboss::reset_volume() { if (m_volume == nullptr) return; // already reseted m_volume = nullptr; m_volume_id.id = 0; // No more need of current notification remove_notification_not_valid_font(); } void GLGizmoEmboss::calculate_scale() { Transform3d to_world = m_parent.get_selection().get_first_volume()->world_matrix(); auto to_world_linear = to_world.linear(); auto calc = [&to_world_linear](const Vec3d &axe, std::optional& scale)->bool { Vec3d axe_world = to_world_linear * axe; double norm_sq = axe_world.squaredNorm(); if (is_approx(norm_sq, 1.)) { if (scale.has_value()) scale.reset(); else return false; } else { scale = sqrt(norm_sq); } return true; }; bool exist_change = calc(Vec3d::UnitY(), m_scale_height); exist_change |= calc(Vec3d::UnitZ(), m_scale_depth); // Change of scale has to change font imgui font size if (exist_change) m_style_manager.clear_imgui_font(); } #ifdef EXECUTE_PROCESS_ON_MAIN_THREAD namespace priv { // Run Job on main thread (blocking) - ONLY DEBUG static inline void execute_job(std::shared_ptr j) { struct MyCtl : public Job::Ctl { void update_status(int st, const std::string &msg = "") override{}; bool was_canceled() const override { return false; } std::future call_on_main_thread(std::function fn) override { return std::future{}; } } ctl; j->process(ctl); wxGetApp().plater()->CallAfter([j]() { std::exception_ptr e_ptr = nullptr; j->finalize(false, e_ptr); }); } } // namespace priv #endif bool GLGizmoEmboss::process() { // no volume is selected -> selection from right panel assert(m_volume != nullptr); if (m_volume == nullptr) return false; // without text there is nothing to emboss if (m_text.empty()) return false; // exist loaded font file? if (!m_style_manager.is_active_font()) return false; DataUpdate data{priv::create_emboss_data_base(m_text, m_style_manager, m_job_cancel), m_volume->id()}; std::unique_ptr job = nullptr; // check cutting from source mesh // TODO: do it better way FontProp &fp = static_cast(data.base.get())->text_configuration.style.prop; bool &use_surface = fp.use_surface; bool is_object = m_volume->get_object()->volumes.size() == 1; if (use_surface && is_object) use_surface = false; if (use_surface) { // Model to cut surface from. SurfaceVolumeData::ModelSources sources = create_volume_sources(m_volume); if (sources.empty()) return false; Transform3d text_tr = m_volume->get_matrix(); auto& fix_3mf = m_volume->text_configuration->fix_3mf_tr; if (fix_3mf.has_value()) text_tr = text_tr * fix_3mf->inverse(); // when it is new applying of use surface than move origin onto surfaca if (!m_volume->text_configuration->style.prop.use_surface) { auto offset = calc_surface_offset(m_parent.get_selection(), m_raycast_manager); if (offset.has_value()) text_tr *= Eigen::Translation(*offset); } bool is_outside = m_volume->is_model_part(); // check that there is not unexpected volume type assert(is_outside || m_volume->is_negative_volume() || m_volume->is_modifier()); UpdateSurfaceVolumeData surface_data{std::move(data), {text_tr, is_outside, std::move(sources)}}; job = std::make_unique(std::move(surface_data)); } else { job = std::make_unique(std::move(data)); } #ifndef EXECUTE_PROCESS_ON_MAIN_THREAD auto &worker = wxGetApp().plater()->get_ui_job_worker(); queue_job(worker, std::move(job)); #else // Run Job on main thread (blocking) - ONLY DEBUG priv::execute_job(std::move(job)); #endif // EXECUTE_PROCESS_ON_MAIN_THREAD // notification is removed befor object is changed by job remove_notification_not_valid_font(); return true; } namespace priv { static bool is_text_empty(const std::string &text) { return text.empty() || text.find_first_not_of(" \n\t\r") == std::string::npos; } } void GLGizmoEmboss::close() { // remove volume when text is empty if (m_volume != nullptr && m_volume->text_configuration.has_value() && priv::is_text_empty(m_text)) { Plater &p = *wxGetApp().plater(); if (is_text_object(m_volume)) { // delete whole object p.remove(m_parent.get_selection().get_object_idx()); } else { // delete text volume p.remove_selected(); } } // close gizmo == open it again auto& mng = m_parent.get_gizmos_manager(); if (mng.get_current_type() == GLGizmosManager::Emboss) mng.open_gizmo(GLGizmosManager::Emboss); } void GLGizmoEmboss::draw_window() { #ifdef ALLOW_DEBUG_MODE if (ImGui::Button("re-process")) process(); if (ImGui::Button("add svg")) choose_svg_file(); #endif // ALLOW_DEBUG_MODE bool is_active_font = m_style_manager.is_active_font(); if (!is_active_font) m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Warning: No font is selected. Select correct one.")); // Disable all except selection of font, when open text from 3mf with unknown font m_imgui->disabled_begin(m_is_unknown_font); ScopeGuard unknown_font_sc([&]() { m_imgui->disabled_end(); }); draw_text_input(); m_imgui->disabled_begin(!is_active_font); ImGui::PushStyleVar(ImGuiStyleVar_IndentSpacing, m_gui_cfg->indent); ImGui::Indent(); draw_style_edit(); ImGui::Unindent(); // close advanced style property when unknown font is selected if (m_is_unknown_font && m_is_advanced_edit_style) ImGui::SetNextTreeNodeOpen(false); if (ImGui::TreeNode(_u8L("Advanced").c_str())) { if (!m_is_advanced_edit_style) { set_minimal_window_size(true); } else { draw_advanced(); } ImGui::TreePop(); } else if (m_is_advanced_edit_style) set_minimal_window_size(false); ImGui::PopStyleVar(); // ImGuiStyleVar_IndentSpacing ImGui::Separator(); draw_style_list(); // Do not select volume type, when it is text object if (m_volume->get_object()->volumes.size() != 1) { ImGui::Separator(); draw_model_type(); } m_imgui->disabled_end(); // !is_active_font #ifdef SHOW_WX_FONT_DESCRIPTOR if (is_selected_style) m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, m_style_manager.get_style().path); #endif // SHOW_WX_FONT_DESCRIPTOR #ifdef SHOW_CONTAIN_3MF_FIX if (m_volume!=nullptr && m_volume->text_configuration.has_value() && m_volume->text_configuration->fix_3mf_tr.has_value()) { ImGui::SameLine(); m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, ".3mf"); if (ImGui::IsItemHovered()) { Transform3d &fix = *m_volume->text_configuration->fix_3mf_tr; std::stringstream ss; ss << fix.matrix(); std::string filename = (m_volume->source.input_file.empty())? "unknown.3mf" : m_volume->source.input_file + ".3mf"; ImGui::SetTooltip("Text configuation contain \n" "Fix Transformation Matrix \n" "%s\n" "loaded from \"%s\" file.", ss.str().c_str(), filename.c_str() ); } } #endif // SHOW_CONTAIN_3MF_FIX #ifdef SHOW_ICONS_TEXTURE auto &t = m_icons_texture; ImGui::Image((void *) t.get_id(), ImVec2(t.get_width(), t.get_height())); #endif //SHOW_ICONS_TEXTURE #ifdef SHOW_IMGUI_ATLAS const auto &atlas = m_style_manager.get_atlas(); ImGui::Image(atlas.TexID, ImVec2(atlas.TexWidth, atlas.TexHeight)); #endif // SHOW_IMGUI_ATLAS #ifdef ALLOW_OPEN_NEAR_VOLUME ImGui::SameLine(); if (ImGui::Checkbox("##ALLOW_OPEN_NEAR_VOLUME", &m_allow_open_near_volume)) { if (m_allow_open_near_volume) m_set_window_offset = priv::calc_fine_position(m_parent.get_selection(), get_minimal_window_size(), m_parent.get_canvas_size()); } else if (ImGui::IsItemHovered()) { ImGui::SetTooltip("%s", ((m_allow_open_near_volume) ? "Fix settings position": "Allow floating window near text").c_str()); } #endif // ALLOW_FLOAT_WINDOW } #include "imgui/imgui_internal.h" // scroll bar existence void GLGizmoEmboss::draw_text_input() { auto create_range_text_prep = [&mng = m_style_manager, &text = m_text, &exist_unknown = m_text_contain_unknown_glyph]() { auto& ff = mng.get_font_file_with_cache(); assert(ff.has_value()); const auto &cn = mng.get_font_prop().collection_number; unsigned int font_index = (cn.has_value()) ? *cn : 0; return create_range_text(text, *ff.font_file, font_index, &exist_unknown); }; double scale = m_scale_height.has_value() ? *m_scale_height : 1.; ImFont *imgui_font = m_style_manager.get_imgui_font(); if (imgui_font == nullptr) { // try create new imgui font double screen_scale = wxDisplay(wxGetApp().plater()).GetScaleFactor(); double imgui_scale = scale * screen_scale; m_style_manager.create_imgui_font(create_range_text_prep(), imgui_scale); imgui_font = m_style_manager.get_imgui_font(); } bool exist_font = imgui_font != nullptr && imgui_font->IsLoaded() && imgui_font->Scale > 0.f && imgui_font->ContainerAtlas != nullptr; // NOTE: Symbol fonts doesn't have atlas // when their glyph range is out of language character range if (exist_font) ImGui::PushFont(imgui_font); // show warning about incorrectness view of font std::string warning_tool_tip; if (!exist_font) { warning_tool_tip = _u8L("Can't write text by selected font.Try to choose another font."); } else { auto append_warning = [&warning_tool_tip](std::string t) { if (!warning_tool_tip.empty()) warning_tool_tip += "\n"; warning_tool_tip += t; }; if (priv::is_text_empty(m_text)) append_warning(_u8L("Embossed text can NOT contain only white spaces.")); if (m_text_contain_unknown_glyph) append_warning(_u8L("Text contain character glyph (represented by '?') unknown by font.")); const FontProp &prop = m_style_manager.get_font_prop(); if (prop.skew.has_value()) append_warning(_u8L("Text input do not show font skew.")); if (prop.boldness.has_value()) append_warning(_u8L("Text input do not show font boldness.")); if (prop.line_gap.has_value()) append_warning(_u8L("Text input do not show gap between lines.")); auto &ff = m_style_manager.get_font_file_with_cache(); float imgui_size = StyleManager::get_imgui_font_size(prop, *ff.font_file, scale); if (imgui_size > StyleManager::max_imgui_font_size) append_warning(_u8L("Too tall, diminished font height inside text input.")); if (imgui_size < StyleManager::min_imgui_font_size) append_warning(_u8L("Too small, enlarged font height inside text input.")); } // flag for extend font ranges if neccessary // ranges can't be extend during font is activ(pushed) std::string range_text; float window_height = ImGui::GetWindowHeight(); float minimal_height = get_minimal_window_size().y; float extra_height = window_height - minimal_height; ImVec2 input_size(m_gui_cfg->text_size.x, m_gui_cfg->text_size.y + extra_height); const ImGuiInputTextFlags flags = ImGuiInputTextFlags_AllowTabInput | ImGuiInputTextFlags_AutoSelectAll; if (ImGui::InputTextMultiline("##Text", &m_text, input_size, flags)) { process(); range_text = create_range_text_prep(); } if (exist_font) ImGui::PopFont(); // warning tooltip has to be with default font if (!warning_tool_tip.empty()) { // Multiline input has hidden window for scrolling ImGuiWindow *input = ImGui::GetCurrentWindow()->DC.ChildWindows.front(); const ImGuiStyle &style = ImGui::GetStyle(); float scrollbar_width = (input->ScrollbarY) ? style.ScrollbarSize : 0.f; float scrollbar_height = (input->ScrollbarX) ? style.ScrollbarSize : 0.f; bool hovered = ImGui::IsItemHovered(); if (hovered) ImGui::SetTooltip("%s", warning_tool_tip.c_str()); ImVec2 cursor = ImGui::GetCursorPos(); float width = ImGui::GetContentRegionAvailWidth(); const ImVec2& padding = style.FramePadding; ImVec2 icon_pos(width - m_gui_cfg->icon_width - scrollbar_width + padding.x, cursor.y - m_gui_cfg->icon_width - scrollbar_height - 2*padding.y); ImGui::SetCursorPos(icon_pos); draw(get_icon(m_icons, IconType::exclamation, IconState::hovered)); ImGui::SetCursorPos(cursor); } // NOTE: must be after ImGui::font_pop() // -> imgui_font has to be unused // IMPROVE: only extend not clear // Extend font ranges if (!range_text.empty() && !m_imgui->contain_all_glyphs(imgui_font, range_text) ) m_style_manager.clear_imgui_font(); } #include #include "wx/hashmap.h" std::size_t hash_value(wxString const &s) { boost::hash hasher; return hasher(s.ToStdString()); } static std::string concat(std::vector data) { std::stringstream ss; for (const auto &d : data) ss << d.c_str() << ", "; return ss.str(); } #include static boost::filesystem::path get_fontlist_cache_path() { return boost::filesystem::path(data_dir()) / "cache" / "fonts.cereal"; } // cache font list by cereal #include #include #include #include // increase number when change struct FacenamesSerializer #define FACENAMES_VERSION 1 struct FacenamesSerializer { // hash number for unsorted vector of installed font into system size_t hash = 0; // assumption that is loadable std::vector good; // Can't load for some reason std::vector bad; }; template void save(Archive &archive, wxString const &d) { std::string s(d.ToUTF8().data()); archive(s);} template void load(Archive &archive, wxString &d) { std::string s; archive(s); d = s;} template void serialize(Archive &ar, FacenamesSerializer &t, const std::uint32_t version) { // When performing a load, the version associated with the class // is whatever it was when that data was originally serialized // When we save, we'll use the version that is defined in the macro if (version != FACENAMES_VERSION) return; ar(t.hash, t.good, t.bad); } CEREAL_CLASS_VERSION(FacenamesSerializer, FACENAMES_VERSION); // register class version #include bool GLGizmoEmboss::store(const Facenames &facenames) { std::string cache_path = get_fontlist_cache_path().string(); boost::nowide::ofstream file(cache_path, std::ios::binary); cereal::BinaryOutputArchive archive(file); std::vector good; good.reserve(facenames.faces.size()); for (const FaceName &face : facenames.faces) good.push_back(face.wx_name); FacenamesSerializer data = {facenames.hash, good, facenames.bad}; assert(std::is_sorted(data.bad.begin(), data.bad.end())); assert(std::is_sorted(data.good.begin(), data.good.end())); try { archive(data); } catch (const std::exception &ex) { BOOST_LOG_TRIVIAL(error) << "Failed to write fontlist cache - " << cache_path << ex.what(); return false; } return true; } bool GLGizmoEmboss::load(Facenames &facenames) { boost::filesystem::path path = get_fontlist_cache_path(); std::string path_str = path.string(); if (!boost::filesystem::exists(path)) { BOOST_LOG_TRIVIAL(warning) << "Fontlist cache - '" << path_str << "' does not exists."; return false; } boost::nowide::ifstream file(path_str, std::ios::binary); cereal::BinaryInputArchive archive(file); FacenamesSerializer data; try { archive(data); } catch (const std::exception &ex) { BOOST_LOG_TRIVIAL(error) << "Failed to load fontlist cache - '" << path_str << "'. Exception: " << ex.what(); return false; } assert(std::is_sorted(data.bad.begin(), data.bad.end())); assert(std::is_sorted(data.good.begin(), data.good.end())); facenames.hash = data.hash; facenames.faces.reserve(data.good.size()); for (const wxString &face : data.good) facenames.faces.push_back({face}); facenames.bad = data.bad; return true; } void GLGizmoEmboss::init_truncated_names(Facenames &face_names, float max_width) { for (FaceName &face : face_names.faces) { std::string name_str(face.wx_name.ToUTF8().data()); face.name_truncated = ImGuiWrapper::trunc(name_str, max_width); } face_names.has_truncated_names = true; } void GLGizmoEmboss::init_face_names(Facenames &face_names) { Timer t("enumerate_fonts"); if (face_names.is_init) return; face_names.is_init = true; // to reload fonts from system, when install new one wxFontEnumerator::InvalidateCache(); // try load cache // Only not OS enumerated face has hash value 0 if (face_names.hash == 0) { load(face_names); face_names.has_truncated_names = false; } using namespace std::chrono; steady_clock::time_point enumerate_start = steady_clock::now(); ScopeGuard sg([&enumerate_start, &face_names = face_names]() { steady_clock::time_point enumerate_end = steady_clock::now(); long long enumerate_duration = duration_cast(enumerate_end - enumerate_start).count(); BOOST_LOG_TRIVIAL(info) << "OS enumerate " << face_names.faces.size() << " fonts " << "(+ " << face_names.bad.size() << " can't load " << "= " << face_names.faces.size() + face_names.bad.size() << " fonts) " << "in " << enumerate_duration << " ms\n" << concat(face_names.bad); }); wxArrayString facenames = wxFontEnumerator::GetFacenames(face_names.encoding); size_t hash = boost::hash_range(facenames.begin(), facenames.end()); // Zero value is used as uninitialized hash if (hash == 0) hash = 1; // check if it is same as last time if (face_names.hash == hash) { // no new installed font BOOST_LOG_TRIVIAL(info) << "Same FontNames hash, cache is used. " << "For clear cache delete file: " << get_fontlist_cache_path().string(); return; } BOOST_LOG_TRIVIAL(info) << ((face_names.hash == 0) ? "FontName list is generate from scratch." : "Hash are different. Only previous bad fonts are used and set again as bad"); face_names.hash = hash; // validation lambda auto is_valid_font = [encoding = face_names.encoding, bad = face_names.bad /*copy*/](const wxString &name) { if (name.empty()) return false; // vertical font start with @, we will filter it out // Not sure if it is only in Windows so filtering is on all platforms if (name[0] == '@') return false; // previously detected bad font auto it = std::lower_bound(bad.begin(), bad.end(), name); if (it != bad.end() && *it == name) return false; wxFont wx_font(wxFontInfo().FaceName(name).Encoding(encoding)); //* // Faster chech if wx_font is loadable but not 100% // names could contain not loadable font if (!WxFontUtils::can_load(wx_font)) return false; /*/ // Slow copy of font files to try load font // After this all files are loadable auto font_file = WxFontUtils::create_font_file(wx_font); if (font_file == nullptr) return false; // can't create font file // */ return true; }; face_names.faces.clear(); face_names.bad.clear(); face_names.faces.reserve(facenames.size()); std::sort(facenames.begin(), facenames.end()); for (const wxString &name : facenames) { if (is_valid_font(name)) { face_names.faces.push_back({name}); }else{ face_names.bad.push_back(name); } } assert(std::is_sorted(face_names.bad.begin(), face_names.bad.end())); face_names.has_truncated_names = false; store(face_names); } // create texture for visualization font face void GLGizmoEmboss::init_font_name_texture() { Timer t("init_font_name_texture"); // check if already exists GLuint &id = m_face_names.texture_id; if (id != 0) return; // create texture for font GLenum target = GL_TEXTURE_2D; glsafe(::glGenTextures(1, &id)); glsafe(::glBindTexture(target, id)); glsafe(::glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); glsafe(::glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); const Vec2i &size = m_gui_cfg->face_name_size; GLint w = size.x(), h = m_face_names.count_cached_textures * size.y(); std::vector data(4*w * h, {0}); const GLenum format = GL_RGBA, type = GL_UNSIGNED_BYTE; const GLint level = 0, internal_format = GL_RGBA, border = 0; glsafe(::glTexImage2D(target, level, internal_format, w, h, border, format, type, data.data())); // bind default texture GLuint no_texture_id = 0; glsafe(::glBindTexture(target, no_texture_id)); // clear info about creation of texture - no one is initialized yet for (FaceName &face : m_face_names.faces) { face.cancel = nullptr; face.is_created = nullptr; } // Prepare filtration cache m_face_names.hide = std::vector(m_face_names.faces.size(), {false}); } void GLGizmoEmboss::draw_font_preview(FaceName& face, bool is_visible) { // Limit for opened font files at one moment unsigned int &count_opened_fonts = m_face_names.count_opened_font_files; // Size of texture ImVec2 size(m_gui_cfg->face_name_size.x(), m_gui_cfg->face_name_size.y()); float count_cached_textures_f = static_cast(m_face_names.count_cached_textures); std::string state_text; // uv0 and uv1 set to pixel 0,0 in texture ImVec2 uv0(0.f, 0.f), uv1(1.f / size.x, 1.f / size.y / count_cached_textures_f); if (face.is_created != nullptr) { // not created preview if (*face.is_created) { // Already created preview size_t texture_index = face.texture_index; uv0 = ImVec2(0.f, texture_index / count_cached_textures_f); uv1 = ImVec2(1.f, (texture_index + 1) / count_cached_textures_f); } else { // Not finished preview if (is_visible) { // when not canceled still loading state_text = (face.cancel->load())? _u8L(" No symbol"): _u8L(" ... Loading"); } else { // not finished and not visible cancel job face.is_created = nullptr; face.cancel->store(true); } } } else if (is_visible && count_opened_fonts < m_gui_cfg->max_count_opened_font_files) { ++count_opened_fonts; face.cancel = std::make_shared(false); face.is_created = std::make_shared(false); const unsigned char gray_level = 5; // format type and level must match to texture data const GLenum format = GL_RGBA, type = GL_UNSIGNED_BYTE; const GLint level = 0; // select next texture index size_t texture_index = (m_face_names.texture_index + 1) % m_face_names.count_cached_textures; // set previous cach as deleted for (FaceName &f : m_face_names.faces) if (f.texture_index == texture_index) { if (f.cancel != nullptr) f.cancel->store(true); f.is_created = nullptr; } m_face_names.texture_index = texture_index; face.texture_index = texture_index; // render text to texture FontImageData data{ m_text, face.wx_name, m_face_names.encoding, m_face_names.texture_id, m_face_names.texture_index, m_gui_cfg->face_name_size, gray_level, format, type, level, &count_opened_fonts, face.cancel, // copy face.is_created // copy }; auto job = std::make_unique(std::move(data)); auto &worker = wxGetApp().plater()->get_ui_job_worker(); queue_job(worker, std::move(job)); } else { // cant start new thread at this moment so wait in queue state_text = _u8L(" ... In queue"); } if (!state_text.empty()) { ImGui::SameLine(m_gui_cfg->face_name_texture_offset_x); m_imgui->text(state_text); } ImGui::SameLine(m_gui_cfg->face_name_texture_offset_x); ImTextureID tex_id = (void *) (intptr_t) m_face_names.texture_id; ImGui::Image(tex_id, size, uv0, uv1); } bool GLGizmoEmboss::select_facename(const wxString &facename) { if (!wxFontEnumerator::IsValidFacename(facename)) return false; // Select font const wxFontEncoding &encoding = m_face_names.encoding; wxFont wx_font(wxFontInfo().FaceName(facename).Encoding(encoding)); if (!wx_font.IsOk()) return false; #ifdef USE_PIXEL_SIZE_IN_WX_FONT // wx font could change source file by size of font int point_size = static_cast(m_style_manager.get_font_prop().size_in_mm); wx_font.SetPointSize(point_size); #endif // USE_PIXEL_SIZE_IN_WX_FONT if (!m_style_manager.set_wx_font(wx_font)) return false; process(); return true; } void GLGizmoEmboss::draw_font_list() { // Set partial wxString actual_face_name; if (m_style_manager.is_active_font()) { const wxFont &wx_font = m_style_manager.get_wx_font(); if (wx_font.IsOk()) actual_face_name = wx_font.GetFaceName(); } // name of actual selected font const char * selected = (!actual_face_name.empty()) ? actual_face_name.ToUTF8().data() : " --- "; // Do not remove font face during enumeration // When deletation of font appear this variable is set std::optional del_index; // When is unknown font is inside .3mf only font selection is allowed // Stop Imgui disable + Guard again start disabling ScopeGuard unknown_font_sc; if (m_is_unknown_font) { m_imgui->disabled_end(); unknown_font_sc.closure = [&]() { m_imgui->disabled_begin(true); }; } // Code const char *popup_id = "##font_list_popup"; const char *input_id = "##font_list_input"; ImGui::SetNextItemWidth(m_gui_cfg->input_width); // change color of hint to normal text bool is_popup_open = ImGui::IsPopupOpen(popup_id); if (!is_popup_open) { ImGui::PushStyleColor(ImGuiCol_TextDisabled, ImGui::GetStyleColorVec4(ImGuiCol_Text)); // Fix clearance of search input, // Sometime happens that search text not disapear after font select m_face_names.search.clear(); } if (ImGui::InputTextWithHint(input_id, selected, &m_face_names.search)) { // update filtration result m_face_names.hide = std::vector(m_face_names.faces.size(), {false}); // search to uppercase std::string search = m_face_names.search; // copy std::transform(search.begin(), search.end(), search.begin(), ::toupper); for (FaceName &face : m_face_names.faces) { size_t index = &face - &m_face_names.faces.front(); // font name to uppercase std::string name(face.wx_name.ToUTF8().data()); std::transform(name.begin(), name.end(), name.begin(), ::toupper); // It should use C++ 20 feature https://en.cppreference.com/w/cpp/string/basic_string/starts_with bool start_with = boost::starts_with(name, search); m_face_names.hide[index] = !start_with; } } if (!is_popup_open) ImGui::PopStyleColor(); // revert changes for hint color const bool is_input_text_active = ImGui::IsItemActive(); // is_input_text_activated if (ImGui::IsItemActivated()) ImGui::OpenPopup(popup_id); ImGui::SetNextWindowPos(ImVec2(ImGui::GetItemRectMin().x, ImGui::GetItemRectMax().y)); ImGui::SetNextWindowSize({2*m_gui_cfg->input_width, ImGui::GetTextLineHeight()*10}); ImGuiWindowFlags popup_flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_ChildWindow; if (ImGui::BeginPopup(popup_id, popup_flags)) { bool set_selection_focus = false; if (!m_face_names.is_init) { init_face_names(m_face_names); set_selection_focus = true; } if (!m_face_names.has_truncated_names) init_truncated_names(m_face_names, m_gui_cfg->face_name_max_width); if (m_face_names.texture_id == 0) init_font_name_texture(); for (FaceName &face : m_face_names.faces) { const wxString &wx_face_name = face.wx_name; size_t index = &face - &m_face_names.faces.front(); // Filter for face names if (m_face_names.hide[index]) continue; ImGui::PushID(index); ScopeGuard sg([]() { ImGui::PopID(); }); bool is_selected = (actual_face_name == wx_face_name); ImVec2 selectable_size(0, m_gui_cfg->face_name_size.y()); ImGuiSelectableFlags flags = 0; if (ImGui::Selectable(face.name_truncated.c_str(), is_selected, flags, selectable_size)) { if (!select_facename(wx_face_name)) { del_index = index; wxMessageBox(GUI::format(_L("Font face \"%1%\" can't be selected."), wx_face_name)); } } // tooltip as full name of font face if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", wx_face_name.ToUTF8().data()); // on first draw set focus on selected font if (set_selection_focus && is_selected) ImGui::SetScrollHereY(); draw_font_preview(face, ImGui::IsItemVisible()); } if (!ImGui::IsWindowFocused() || (!is_input_text_active && ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Escape)))) { // closing of popup ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } else if (m_face_names.is_init) { // Just one after close combo box // free texture and set id to zero m_face_names.is_init = false; m_face_names.hide.clear(); // cancel all process for generation of texture for (FaceName &face : m_face_names.faces) if (face.cancel != nullptr) face.cancel->store(true); glsafe(::glDeleteTextures(1, &m_face_names.texture_id)); m_face_names.texture_id = 0; // Remove value from search input ImGuiWrapper::left_inputs(); m_face_names.search.clear(); } // delete unloadable face name when try to use if (del_index.has_value()) { auto face = m_face_names.faces.begin() + (*del_index); std::vector& bad = m_face_names.bad; // sorted insert into bad fonts auto it = std::upper_bound(bad.begin(), bad.end(), face->wx_name); bad.insert(it, face->wx_name); m_face_names.faces.erase(face); // update cached file store(m_face_names); } if (m_is_unknown_font) { ImGui::SameLine(); // Apply for actual selected font if (ImGui::Button(_u8L("Apply").c_str())) process(); } #ifdef ALLOW_ADD_FONT_BY_FILE ImGui::SameLine(); // select font file by file browser if (draw_button(IconType::open_file)) { if (choose_true_type_file()) { process(); } } else if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("add file with font(.ttf, .ttc)").c_str()); #endif // ALLOW_ADD_FONT_BY_FILE #ifdef ALLOW_ADD_FONT_BY_OS_SELECTOR ImGui::SameLine(); if (draw_button(IconType::system_selector)) { if (choose_font_by_wxdialog()) { process(); } } else if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("Open dialog for choose from fonts.").c_str()); #endif // ALLOW_ADD_FONT_BY_OS_SELECTOR } void GLGizmoEmboss::draw_model_type() { bool is_last_solid_part = is_text_object(m_volume); std::string title = _u8L("Text is to object"); if (is_last_solid_part) { ImVec4 color{.5f, .5f, .5f, 1.f}; m_imgui->text_colored(color, title.c_str()); } else { ImGui::Text("%s", title.c_str()); } std::optional new_type; ModelVolumeType modifier = ModelVolumeType::PARAMETER_MODIFIER; ModelVolumeType negative = ModelVolumeType::NEGATIVE_VOLUME; ModelVolumeType part = ModelVolumeType::MODEL_PART; ModelVolumeType type = m_volume->type(); if (ImGui::RadioButton(_u8L("Added").c_str(), type == part)) new_type = part; else if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("Click to change text into object part.").c_str()); ImGui::SameLine(); std::string last_solid_part_hint = _u8L("You can't change a type of the last solid part of the object."); if (ImGui::RadioButton(_u8L("Subtracted").c_str(), type == negative)) new_type = negative; else if (ImGui::IsItemHovered()) { if (is_last_solid_part) ImGui::SetTooltip("%s", last_solid_part_hint.c_str()); else if (type != negative) ImGui::SetTooltip("%s", _u8L("Click to change part type into negative volume.").c_str()); } // In simple mode are not modifiers if (wxGetApp().plater()->printer_technology() != ptSLA && wxGetApp().get_mode() != ConfigOptionMode::comSimple) { ImGui::SameLine(); if (ImGui::RadioButton(_u8L("Modifier").c_str(), type == modifier)) new_type = modifier; else if (ImGui::IsItemHovered()) { if (is_last_solid_part) ImGui::SetTooltip("%s", last_solid_part_hint.c_str()); else if (type != modifier) ImGui::SetTooltip("%s", _u8L("Click to change part type into modifier.").c_str()); } } if (m_volume != nullptr && new_type.has_value() && !is_last_solid_part) { GUI_App &app = wxGetApp(); Plater * plater = app.plater(); Plater::TakeSnapshot snapshot(plater, _L("Change Text Type"), UndoRedo::SnapshotType::GizmoAction); m_volume->set_type(*new_type); // Update volume position when switch from part or into part if (m_volume->text_configuration->style.prop.use_surface) { // move inside bool is_volume_move_inside = (type == part); bool is_volume_move_outside = (*new_type == part); if (is_volume_move_inside || is_volume_move_outside) process(); } // inspiration in ObjectList::change_part_type() // how to view correct side panel with objects ObjectList *obj_list = app.obj_list(); wxDataViewItemArray sel = obj_list->reorder_volumes_and_get_selection( obj_list->get_selected_obj_idx(), [volume = m_volume](const ModelVolume *vol) { return vol == volume; }); if (!sel.IsEmpty()) obj_list->select_item(sel.front()); // NOTE: on linux, function reorder_volumes_and_get_selection call GLCanvas3D::reload_scene(refresh_immediately = false) // which discard m_volume pointer and set it to nullptr also selection is cleared so gizmo is automaticaly closed auto &mng = m_parent.get_gizmos_manager(); if (mng.get_current_type() != GLGizmosManager::Emboss) mng.open_gizmo(GLGizmosManager::Emboss); // TODO: select volume back - Ask @Sasa } } void GLGizmoEmboss::draw_style_rename_popup() { std::string& new_name = m_style_manager.get_style().name; const std::string &old_name = m_style_manager.get_stored_style()->name; std::string text_in_popup = GUI::format(_L("Rename style(%1%) for embossing text: "), old_name); ImGui::Text("%s", text_in_popup.c_str()); bool is_unique = true; for (const auto &item : m_style_manager.get_styles()) { const EmbossStyle &style = item.style; if (&style == &m_style_manager.get_style()) continue; // could be same as original name if (style.name == new_name) is_unique = false; } bool allow_change = false; if (new_name.empty()) { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_DARK, _u8L("Name can't be empty.")); }else if (!is_unique) { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_DARK, _u8L("Name has to be unique.")); } else { ImGui::NewLine(); allow_change = true; } bool store = false; ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue; if (ImGui::InputText("##rename style", &new_name, flags) && allow_change) store = true; if (m_imgui->button(_L("ok"), ImVec2(0.f, 0.f), allow_change)) store = true; ImGui::SameLine(); if (ImGui::Button(_u8L("cancel").c_str())) { new_name = old_name; ImGui::CloseCurrentPopup(); } if (store) { // rename style in all objects and volumes for (ModelObject *mo :wxGetApp().plater()->model().objects) { for (ModelVolume *mv : mo->volumes) { if (!mv->text_configuration.has_value()) continue; std::string& name = mv->text_configuration->style.name; if (name != old_name) continue; name = new_name; } } m_style_manager.rename(new_name); m_style_manager.store_styles_to_app_config(); ImGui::CloseCurrentPopup(); } } void GLGizmoEmboss::draw_style_rename_button() { bool can_rename = m_style_manager.exist_stored_style(); std::string title = _u8L("Rename style"); const char * popup_id = title.c_str(); if (priv::draw_button(m_icons, IconType::rename, !can_rename)) { assert(m_style_manager.get_stored_style()); ImGui::OpenPopup(popup_id); } else if (ImGui::IsItemHovered()) { if (can_rename) ImGui::SetTooltip("%s", _u8L("Rename current style.").c_str()); else ImGui::SetTooltip("%s", _u8L("Can't rename temporary style.").c_str()); } if (ImGui::BeginPopupModal(popup_id, 0, ImGuiWindowFlags_AlwaysAutoResize)) { m_imgui->disable_background_fadeout_animation(); draw_style_rename_popup(); ImGui::EndPopup(); } } void GLGizmoEmboss::draw_style_save_button(bool is_modified) { if (draw_button(m_icons, IconType::save, !is_modified)) { // save styles to app config m_style_manager.store_styles_to_app_config(); }else if (ImGui::IsItemHovered()) { std::string tooltip; if (!m_style_manager.exist_stored_style()) { tooltip = _u8L("First Add style to list."); } else if (is_modified) { tooltip = GUI::format(_L("Save %1% style"), m_style_manager.get_style().name); } else { tooltip = _u8L("No changes to save."); } ImGui::SetTooltip("%s", tooltip.c_str()); } } void GLGizmoEmboss::draw_style_save_as_popup() { ImGui::Text("%s", _u8L("New name of style: ").c_str()); // use name inside of volume configuration as temporary new name std::string &new_name = m_volume->text_configuration->style.name; bool is_unique = true; for (const auto &item : m_style_manager.get_styles()) if (item.style.name == new_name) is_unique = false; bool allow_change = false; if (new_name.empty()) { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_DARK, _u8L("Name can't be empty.")); }else if (!is_unique) { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_DARK, _u8L("Name has to be unique.")); } else { ImGui::NewLine(); allow_change = true; } bool save_style = false; ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue; if (ImGui::InputText("##save as style", &new_name, flags)) save_style = true; if (m_imgui->button(_L("ok"), ImVec2(0.f, 0.f), allow_change)) save_style = true; ImGui::SameLine(); if (ImGui::Button(_u8L("cancel").c_str())){ // write original name to volume TextConfiguration new_name = m_style_manager.get_style().name; ImGui::CloseCurrentPopup(); } if (save_style && allow_change) { m_style_manager.add_style(new_name); m_style_manager.store_styles_to_app_config(); ImGui::CloseCurrentPopup(); } } void GLGizmoEmboss::draw_style_add_button() { bool only_add_style = !m_style_manager.exist_stored_style(); bool can_add = true; if (only_add_style && m_volume->text_configuration->style.type != WxFontUtils::get_actual_type()) can_add = false; std::string title = _u8L("Save as new style"); const char *popup_id = title.c_str(); // save as new style ImGui::SameLine(); if (draw_button(m_icons, IconType::add, !can_add)) { if (!m_style_manager.exist_stored_style()) { m_style_manager.store_styles_to_app_config(wxGetApp().app_config); } else { ImGui::OpenPopup(popup_id); } } else if (ImGui::IsItemHovered()) { if (!can_add) { ImGui::SetTooltip("%s", _u8L("Only valid font can be added to style.").c_str()); }else if (only_add_style) { ImGui::SetTooltip("%s", _u8L("Add style to my list.").c_str()); } else { ImGui::SetTooltip("%s", _u8L("Add as new named style.").c_str()); } } if (ImGui::BeginPopupModal(popup_id, 0, ImGuiWindowFlags_AlwaysAutoResize)) { m_imgui->disable_background_fadeout_animation(); draw_style_save_as_popup(); ImGui::EndPopup(); } } void GLGizmoEmboss::draw_delete_style_button() { bool is_stored = m_style_manager.exist_stored_style(); bool is_last = m_style_manager.get_styles().size() == 1; bool can_delete = is_stored && !is_last; std::string title = _u8L("Remove style"); const char * popup_id = title.c_str(); static size_t next_style_index = std::numeric_limits::max(); if (draw_button(m_icons, IconType::erase, !can_delete)) { while (true) { // NOTE: can't use previous loaded activ index -> erase could change index size_t active_index = m_style_manager.get_style_index(); next_style_index = (active_index > 0) ? active_index - 1 : active_index + 1; if (next_style_index >= m_style_manager.get_styles().size()) { // can't remove last font style // TODO: inform user break; } // IMPROVE: add function can_load? // clean unactivable styles if (!m_style_manager.load_style(next_style_index)) { m_style_manager.erase(next_style_index); continue; } // load back m_style_manager.load_style(active_index); ImGui::OpenPopup(popup_id); break; } } if (ImGui::IsItemHovered()) { const std::string &style_name = m_style_manager.get_style().name; std::string tooltip; if (can_delete) tooltip = GUI::format(_L("Delete \"%1%\" style."), style_name); else if (is_last) tooltip = GUI::format(_L("Can't delete \"%1%\". It is last style."), style_name); else/*if(!is_stored)*/ tooltip = GUI::format(_L("Can't delete temporary style \"%1%\"."), style_name); ImGui::SetTooltip("%s", tooltip.c_str()); } if (ImGui::BeginPopupModal(popup_id)) { m_imgui->disable_background_fadeout_animation(); const std::string &style_name = m_style_manager.get_style().name; std::string text_in_popup = GUI::format(_L("Are you sure,\nthat you want permanently and unrecoverable \nremove style \"%1%\"?"), style_name); ImGui::Text("%s", text_in_popup.c_str()); if (ImGui::Button(_u8L("Yes").c_str())) { size_t active_index = m_style_manager.get_style_index(); m_style_manager.load_style(next_style_index); m_style_manager.erase(active_index); m_style_manager.store_styles_to_app_config(wxGetApp().app_config); ImGui::CloseCurrentPopup(); process(); } ImGui::SameLine(); if (ImGui::Button(_u8L("No").c_str())) ImGui::CloseCurrentPopup(); ImGui::EndPopup(); } } // FIX IT: it should not change volume position before successfull change void GLGizmoEmboss::fix_transformation(const FontProp &from, const FontProp &to) { // fix Z rotation when exists difference in styles const std::optional &f_angle_opt = from.angle; const std::optional &t_angle_opt = to.angle; if (!is_approx(f_angle_opt, t_angle_opt)) { // fix rotation float f_angle = f_angle_opt.has_value() ? *f_angle_opt : .0f; float t_angle = t_angle_opt.has_value() ? *t_angle_opt : .0f; do_local_z_rotate(m_parent, t_angle - f_angle); } // fix distance (Z move) when exists difference in styles const std::optional &f_move_opt = from.distance; const std::optional &t_move_opt = to.distance; if (!is_approx(f_move_opt, t_move_opt)) { float f_move = f_move_opt.has_value() ? *f_move_opt : .0f; float t_move = t_move_opt.has_value() ? *t_move_opt : .0f; do_local_z_move(m_parent, t_move - f_move); } } void GLGizmoEmboss::draw_style_list() { if (!m_style_manager.is_active_font()) return; const EmbossStyle *stored_style = nullptr; bool is_stored = m_style_manager.exist_stored_style(); if (is_stored) stored_style = m_style_manager.get_stored_style(); const EmbossStyle &actual_style = m_style_manager.get_style(); bool is_changed = (stored_style)? !(*stored_style == actual_style) : true; bool is_modified = is_stored && is_changed; const float &max_style_name_width = m_gui_cfg->max_style_name_width; std::string &trunc_name = m_style_manager.get_truncated_name(); if (trunc_name.empty()) { // generate trunc name std::string current_name = actual_style.name; ImGuiWrapper::escape_double_hash(current_name); trunc_name = ImGuiWrapper::trunc(current_name, max_style_name_width); } std::string title = _u8L("Presets"); if (m_style_manager.exist_stored_style()) ImGui::Text("%s", title.c_str()); else ImGui::TextColored(ImGuiWrapper::COL_ORANGE_LIGHT, "%s", title.c_str()); ImGui::SetNextItemWidth(m_gui_cfg->input_width); auto add_text_modify = [&is_modified](const std::string& name) { if (!is_modified) return name; return name + " (" + _u8L("modified") + ")"; }; std::optional selected_style_index; if (ImGui::BeginCombo("##style_selector", add_text_modify(trunc_name).c_str())) { m_style_manager.init_style_images(m_gui_cfg->max_style_image_size, m_text); m_style_manager.init_trunc_names(max_style_name_width); std::optional> swap_indexes; const std::vector &styles = m_style_manager.get_styles(); for (const auto &item : styles) { size_t index = &item - &styles.front(); const EmbossStyle &style = item.style; const std::string &actual_style_name = style.name; ImGui::PushID(actual_style_name.c_str()); bool is_selected = (index == m_style_manager.get_style_index()); ImVec2 select_size(0,m_gui_cfg->max_style_image_size.y()); // 0,0 --> calculate in draw const std::optional &img = item.image; // allow click delete button ImGuiSelectableFlags_ flags = ImGuiSelectableFlags_AllowItemOverlap; if (ImGui::Selectable(item.truncated_name.c_str(), is_selected, flags, select_size)) { selected_style_index = index; } else if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", actual_style_name.c_str()); // reorder items if (ImGui::IsItemActive() && !ImGui::IsItemHovered()) { if (ImGui::GetMouseDragDelta(0).y < 0.f) { if (index > 0) swap_indexes = {index, index - 1}; } else if ((index + 1) < styles.size()) swap_indexes = {index, index + 1}; if (swap_indexes.has_value()) ImGui::ResetMouseDragDelta(); } // draw style name if (img.has_value()) { ImGui::SameLine(max_style_name_width); ImGui::Image(img->texture_id, img->tex_size, img->uv0, img->uv1); } ImGui::PopID(); } if (swap_indexes.has_value()) m_style_manager.swap(swap_indexes->first, swap_indexes->second); ImGui::EndCombo(); } else { // do not keep in memory style images when no combo box open m_style_manager.free_style_images(); if (ImGui::IsItemHovered()) { std::string style_name = add_text_modify(actual_style.name); std::string tooltip = is_modified? GUI::format(_L("Modified style \"%1%\""), actual_style.name): GUI::format(_L("Current style is \"%1%\""), actual_style.name); ImGui::SetTooltip(" %s", tooltip.c_str()); } } // Check whether user wants lose actual style modification if (selected_style_index.has_value() && is_modified) { wxString title = _L("Style modification will be lost."); const EmbossStyle &style = m_style_manager.get_styles()[*selected_style_index].style; wxString message = GUI::format_wxstr(_L("Changing style to '%1%' will discard current style modification.\n\n Would you like to continue anyway?"), style.name); MessageDialog not_loaded_style_message(nullptr, message, title, wxICON_WARNING | wxYES|wxNO); if (not_loaded_style_message.ShowModal() != wxID_YES) selected_style_index.reset(); } // selected style from combo box if (selected_style_index.has_value()) { const EmbossStyle &style = m_style_manager.get_styles()[*selected_style_index].style; // create copy to be able do fix transformation only when successfully load style FontProp act_prop = actual_style.prop; // copy FontProp new_prop = style.prop; // copy if (m_style_manager.load_style(*selected_style_index)) { fix_transformation(act_prop, new_prop); process(); } else { wxString title = _L("Not valid style."); wxString message = GUI::format_wxstr(_L("Style '%1%' can't be used and will be removed from list."), style.name); MessageDialog not_loaded_style_message(nullptr, message, title, wxOK); not_loaded_style_message.ShowModal(); m_style_manager.erase(*selected_style_index); } } ImGui::SameLine(); draw_style_rename_button(); ImGui::SameLine(); draw_style_save_button(is_modified); ImGui::SameLine(); draw_style_add_button(); // delete button ImGui::SameLine(); draw_delete_style_button(); } bool GLGizmoEmboss::draw_italic_button() { const wxFont &wx_font = m_style_manager.get_wx_font(); const auto& ff = m_style_manager.get_font_file_with_cache(); if (!wx_font.IsOk() || !ff.has_value()) { draw(get_icon(m_icons, IconType::italic, IconState::disabled)); return false; } std::optional &skew = m_style_manager.get_font_prop().skew; bool is_font_italic = skew.has_value() || WxFontUtils::is_italic(wx_font); if (is_font_italic) { // unset italic if (clickable(get_icon(m_icons, IconType::italic, IconState::hovered), get_icon(m_icons, IconType::unitalic, IconState::hovered))) { skew.reset(); if (wx_font.GetStyle() != wxFontStyle::wxFONTSTYLE_NORMAL) { wxFont new_wx_font = wx_font; // copy new_wx_font.SetStyle(wxFontStyle::wxFONTSTYLE_NORMAL); if(!m_style_manager.set_wx_font(new_wx_font)) return false; } return true; } if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("Unset italic").c_str()); } else { // set italic if (draw_button(m_icons, IconType::italic)) { wxFont new_wx_font = wx_font; // copy auto new_ff = WxFontUtils::set_italic(new_wx_font, *ff.font_file); if (new_ff != nullptr) { if(!m_style_manager.set_wx_font(new_wx_font, std::move(new_ff))) return false; } else { // italic font doesn't exist // add skew when wxFont can't set it skew = 0.2f; } return true; } if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("Set italic").c_str()); } return false; } bool GLGizmoEmboss::draw_bold_button() { const wxFont &wx_font = m_style_manager.get_wx_font(); const auto& ff = m_style_manager.get_font_file_with_cache(); if (!wx_font.IsOk() || !ff.has_value()) { draw(get_icon(m_icons, IconType::bold, IconState::disabled)); return false; } std::optional &boldness = m_style_manager.get_font_prop().boldness; bool is_font_bold = boldness.has_value() || WxFontUtils::is_bold(wx_font); if (is_font_bold) { // unset bold if (clickable(get_icon(m_icons, IconType::bold, IconState::hovered), get_icon(m_icons, IconType::unbold, IconState::hovered))) { boldness.reset(); if (wx_font.GetWeight() != wxFontWeight::wxFONTWEIGHT_NORMAL) { wxFont new_wx_font = wx_font; // copy new_wx_font.SetWeight(wxFontWeight::wxFONTWEIGHT_NORMAL); if(!m_style_manager.set_wx_font(new_wx_font)) return false; } return true; } if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("Unset bold").c_str()); } else { // set bold if (draw_button(m_icons, IconType::bold)) { wxFont new_wx_font = wx_font; // copy auto new_ff = WxFontUtils::set_bold(new_wx_font, *ff.font_file); if (new_ff != nullptr) { if(!m_style_manager.set_wx_font(new_wx_font, std::move(new_ff))) return false; } else { // bold font can't be loaded // set up boldness boldness = 20.f; //font_file->cache.empty(); } return true; } if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("Set bold").c_str()); } return false; } template bool exist_change(const T &value, const T *default_value){ if (default_value == nullptr) return false; return (value != *default_value); } template<> bool exist_change(const std::optional &value, const std::optional *default_value){ if (default_value == nullptr) return false; return !is_approx(value, *default_value); } template<> bool exist_change(const float &value, const float *default_value){ if (default_value == nullptr) return false; return !is_approx(value, *default_value); } template bool GLGizmoEmboss::revertible(const std::string &name, T &value, const T *default_value, const std::string &undo_tooltip, float undo_offset, Draw draw) { bool changed = exist_change(value, default_value); if (changed || default_value == nullptr) ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, name); else ImGuiWrapper::text(name); bool result = draw(); // render revert changes button if (changed) { ImGui::SameLine(undo_offset); if (draw_button(m_icons, IconType::undo)) { value = *default_value; return true; } else if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", undo_tooltip.c_str()); } return result; } bool GLGizmoEmboss::rev_input(const std::string &name, float &value, const float *default_value, const std::string &undo_tooltip, float step, float step_fast, const char *format, ImGuiInputTextFlags flags) { // draw offseted input auto draw_offseted_input = [&]()->bool{ float input_offset = m_gui_cfg->input_offset; float input_width = m_gui_cfg->input_width; ImGui::SameLine(input_offset); ImGui::SetNextItemWidth(input_width); return ImGui::InputFloat(("##" + name).c_str(), &value, step, step_fast, format, flags); }; float undo_offset = ImGui::GetStyle().FramePadding.x; return revertible(name, value, default_value, undo_tooltip, undo_offset, draw_offseted_input); } bool GLGizmoEmboss::rev_input_mm(const std::string &name, float &value, const float *default_value_ptr, const std::string &undo_tooltip, float step, float step_fast, const char *format, bool use_inch, const std::optional& scale) { // _variable which temporary keep value float value_ = value; float default_value_; if (use_inch) { // calc value in inch value_ *= ObjectManipulation::mm_to_in; if (default_value_ptr) { default_value_ = ObjectManipulation::mm_to_in * (*default_value_ptr); default_value_ptr = &default_value_; } } if (scale.has_value()) value_ *= *scale; bool use_correction = use_inch || scale.has_value(); if (rev_input(name, use_correction ? value_ : value, default_value_ptr, undo_tooltip, step, step_fast, format)) { if (use_correction) { value = value_; if (use_inch) value *= ObjectManipulation::in_to_mm; if (scale.has_value()) value /= *scale; } return true; } return false; } bool GLGizmoEmboss::rev_checkbox(const std::string &name, bool &value, const bool *default_value, const std::string &undo_tooltip) { // draw offseted input auto draw_offseted_input = [&]() -> bool { ImGui::SameLine(m_gui_cfg->advanced_input_offset); return ImGui::Checkbox(("##" + name).c_str(), &value); }; float undo_offset = ImGui::GetStyle().FramePadding.x; return revertible(name, value, default_value, undo_tooltip, undo_offset, draw_offseted_input); } void GLGizmoEmboss::draw_style_edit() { { // Check correct WxFont const wxFont &wx_font = m_style_manager.get_wx_font(); assert(wx_font.IsOk()); if (!wx_font.IsOk()) { ImGui::TextColored(ImGuiWrapper::COL_ORANGE_DARK, "%s", _u8L("WxFont is not loaded properly.").c_str()); return; } } bool exist_stored_style = m_style_manager.exist_stored_style(); bool exist_change_in_font = m_style_manager.is_font_changed(); const GuiCfg::Translations &tr = m_gui_cfg->translations; if (exist_change_in_font || !exist_stored_style) ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, tr.font); else ImGuiWrapper::text(tr.font); ImGui::SameLine(m_gui_cfg->input_offset); draw_font_list(); bool exist_change = false; if (!m_is_unknown_font) { ImGui::SameLine(); if (draw_italic_button()) exist_change = true; ImGui::SameLine(); if (draw_bold_button()) exist_change = true; } EmbossStyle &style = m_style_manager.get_style(); if (exist_change_in_font) { ImGui::SameLine(ImGui::GetStyle().FramePadding.x); if (draw_button(m_icons, IconType::undo)) { const EmbossStyle *stored_style = m_style_manager.get_stored_style(); style.path = stored_style->path; style.prop.boldness = stored_style->prop.boldness; style.prop.skew = stored_style->prop.skew; wxFont new_wx_font = WxFontUtils::load_wxFont(style.path); if (new_wx_font.IsOk() && m_style_manager.set_wx_font(new_wx_font)) exist_change = true; } else if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("Revert font changes.").c_str()); } if (exist_change) { m_style_manager.clear_glyphs_cache(); process(); } bool use_inch = wxGetApp().app_config->get_bool("use_inches"); draw_height(use_inch); draw_depth(use_inch); #ifdef SHOW_WX_WEIGHT_INPUT if (wx_font.has_value()) { ImGui::Text("%s", "weight"); ImGui::SameLine(m_gui_cfg->input_offset); ImGui::SetNextItemWidth(m_gui_cfg->input_width); int weight = wx_font->GetNumericWeight(); int min_weight = 1, max_weight = 1000; if (ImGui::SliderInt("##weight", &weight, min_weight, max_weight)) { wx_font->SetNumericWeight(weight); m_style_manager.wx_font_changed(); process(); } wxFont f = wx_font->Bold(); bool disable = f == *wx_font; ImGui::SameLine(); if (draw_button(IconType::bold, disable)) { *wx_font = f; m_style_manager.wx_font_changed(); process(); } if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("wx Make bold").c_str()); } #endif // SHOW_WX_WEIGHT_INPUT } bool GLGizmoEmboss::set_height() { float &value = m_style_manager.get_style().prop.size_in_mm; // size can't be zero or negative apply(value, priv::limits.size_in_mm); if (m_volume == nullptr || !m_volume->text_configuration.has_value()) { assert(false); return false; } // only different value need process if (is_approx(value, m_volume->text_configuration->style.prop.size_in_mm)) return false; #ifdef USE_PIXEL_SIZE_IN_WX_FONT // store font size into path serialization const wxFont &wx_font = m_style_manager.get_wx_font(); if (wx_font.IsOk()) { wxFont wx_font_new = wx_font; // copy wx_font_new.SetPointSize(static_cast(value)); m_style_manager.set_wx_font(wx_font_new); } #endif return true; } void GLGizmoEmboss::draw_height(bool use_inch) { float &value = m_style_manager.get_style().prop.size_in_mm; const EmbossStyle* stored_style = m_style_manager.get_stored_style(); const float *stored = ((stored_style)? &stored_style->prop.size_in_mm : nullptr); const char *size_format = ((use_inch) ? "%.2f in" : "%.1f mm"); const std::string revert_text_size = _u8L("Revert text size."); const std::string& name = m_gui_cfg->translations.height; if (rev_input_mm(name, value, stored, revert_text_size, 0.1f, 1.f, size_format, use_inch, m_scale_height)) if (set_height()) process(); } bool GLGizmoEmboss::set_depth() { float &value = m_style_manager.get_style().prop.emboss; // size can't be zero or negative apply(value, priv::limits.emboss); // only different value need process return !is_approx(value, m_volume->text_configuration->style.prop.emboss); } void GLGizmoEmboss::draw_depth(bool use_inch) { float &value = m_style_manager.get_style().prop.emboss; const EmbossStyle* stored_style = m_style_manager.get_stored_style(); const float *stored = ((stored_style)? &stored_style->prop.emboss : nullptr); const std::string revert_emboss_depth = _u8L("Revert embossed depth."); const char *size_format = ((use_inch) ? "%.3f in" : "%.2f mm"); const std::string name = m_gui_cfg->translations.depth; if (rev_input_mm(name, value, stored, revert_emboss_depth, 0.1f, 1.f, size_format, use_inch, m_scale_depth)) if (set_depth()) process(); } bool GLGizmoEmboss::rev_slider(const std::string &name, std::optional& value, const std::optional *default_value, const std::string &undo_tooltip, int v_min, int v_max, const std::string& format, const wxString &tooltip) { auto draw_slider_optional_int = [&]() -> bool { float slider_offset = m_gui_cfg->advanced_input_offset; float slider_width = m_gui_cfg->input_width; ImGui::SameLine(slider_offset); ImGui::SetNextItemWidth(slider_width); return m_imgui->slider_optional_int( ("##" + name).c_str(), value, v_min, v_max, format.c_str(), 1.f, false, tooltip); }; float undo_offset = ImGui::GetStyle().FramePadding.x; return revertible(name, value, default_value, undo_tooltip, undo_offset, draw_slider_optional_int); } bool GLGizmoEmboss::rev_slider(const std::string &name, std::optional& value, const std::optional *default_value, const std::string &undo_tooltip, float v_min, float v_max, const std::string& format, const wxString &tooltip) { auto draw_slider_optional_float = [&]() -> bool { float slider_offset = m_gui_cfg->advanced_input_offset; float slider_width = m_gui_cfg->input_width; ImGui::SameLine(slider_offset); ImGui::SetNextItemWidth(slider_width); return m_imgui->slider_optional_float(("##" + name).c_str(), value, v_min, v_max, format.c_str(), 1.f, false, tooltip); }; float undo_offset = ImGui::GetStyle().FramePadding.x; return revertible(name, value, default_value, undo_tooltip, undo_offset, draw_slider_optional_float); } bool GLGizmoEmboss::rev_slider(const std::string &name, float &value, const float *default_value, const std::string &undo_tooltip, float v_min, float v_max, const std::string &format, const wxString &tooltip) { auto draw_slider_float = [&]() -> bool { float slider_offset = m_gui_cfg->advanced_input_offset; float slider_width = m_gui_cfg->input_width; ImGui::SameLine(slider_offset); ImGui::SetNextItemWidth(slider_width); return m_imgui->slider_float("##" + name, &value, v_min, v_max, format.c_str(), 1.f, false, tooltip); }; float undo_offset = ImGui::GetStyle().FramePadding.x; return revertible(name, value, default_value, undo_tooltip, undo_offset, draw_slider_float); } void GLGizmoEmboss::draw_advanced() { const auto &ff = m_style_manager.get_font_file_with_cache(); if (!ff.has_value()) { ImGui::Text("%s", _u8L("Advanced font options could be changed only for correct font.\n" "Start with select correct font.").c_str()); return; } FontProp &font_prop = m_style_manager.get_style().prop; const auto &cn = m_style_manager.get_font_prop().collection_number; unsigned int font_index = (cn.has_value()) ? *cn : 0; const auto &font_info = ff.font_file->infos[font_index]; #ifdef SHOW_FONT_FILE_PROPERTY ImGui::SameLine(); int cache_size = ff.has_value()? (int)ff.cache->size() : 0; std::string ff_property = "ascent=" + std::to_string(font_info.ascent) + ", descent=" + std::to_string(font_info.descent) + ", lineGap=" + std::to_string(font_info.linegap) + ", unitPerEm=" + std::to_string(font_info.unit_per_em) + ", cache(" + std::to_string(cache_size) + " glyphs)"; if (font_file->infos.size() > 1) { unsigned int collection = font_prop.collection_number.has_value() ? *font_prop.collection_number : 0; ff_property += ", collect=" + std::to_string(collection+1) + "/" + std::to_string(font_file->infos.size()); } m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, ff_property); #endif // SHOW_FONT_FILE_PROPERTY bool exist_change = false; auto &tr = m_gui_cfg->translations; const EmbossStyle *stored_style = nullptr; if (m_style_manager.exist_stored_style()) stored_style = m_style_manager.get_stored_style(); bool can_use_surface = (m_volume==nullptr)? false : (font_prop.use_surface)? true : // already used surface must have option to uncheck (m_volume->get_object()->volumes.size() > 1); m_imgui->disabled_begin(!can_use_surface); const bool *def_use_surface = stored_style ? &stored_style->prop.use_surface : nullptr; if (rev_checkbox(tr.use_surface, font_prop.use_surface, def_use_surface, _u8L("Revert using of model surface."))) { if (font_prop.use_surface) { // when using surface distance is not used font_prop.distance.reset(); // there should be minimal embossing depth if (font_prop.emboss < 0.1) font_prop.emboss = 1; } process(); } m_imgui->disabled_end(); // !can_use_surface std::string units = _u8L("font points"); std::string units_fmt = "%.0f " + units; // input gap between letters auto def_char_gap = stored_style ? &stored_style->prop.char_gap : nullptr; int half_ascent = font_info.ascent / 2; int min_char_gap = -half_ascent, max_char_gap = half_ascent; if (rev_slider(tr.char_gap, font_prop.char_gap, def_char_gap, _u8L("Revert gap between letters"), min_char_gap, max_char_gap, units_fmt, _L("Distance between letters"))){ // Condition prevent recalculation when insertint out of limits value by imgui input if (!apply(font_prop.char_gap, priv::limits.char_gap) || !m_volume->text_configuration->style.prop.char_gap.has_value() || m_volume->text_configuration->style.prop.char_gap != font_prop.char_gap) { // char gap is stored inside of imgui font atlas m_style_manager.clear_imgui_font(); exist_change = true; } } // input gap between lines auto def_line_gap = stored_style ? &stored_style->prop.line_gap : nullptr; int min_line_gap = -half_ascent, max_line_gap = half_ascent; if (rev_slider(tr.line_gap, font_prop.line_gap, def_line_gap, _u8L("Revert gap between lines"), min_line_gap, max_line_gap, units_fmt, _L("Distance between lines"))){ // Condition prevent recalculation when insertint out of limits value by imgui input if (!apply(font_prop.line_gap, priv::limits.line_gap) || !m_volume->text_configuration->style.prop.line_gap.has_value() || m_volume->text_configuration->style.prop.line_gap != font_prop.line_gap) { // line gap is planed to be stored inside of imgui font atlas m_style_manager.clear_imgui_font(); exist_change = true; } } // input boldness auto def_boldness = stored_style ? &stored_style->prop.boldness : nullptr; if (rev_slider(tr.boldness, font_prop.boldness, def_boldness, _u8L("Undo boldness"), priv::limits.boldness.gui.min, priv::limits.boldness.gui.max, units_fmt, _L("Tiny / Wide glyphs"))){ if (!apply(font_prop.boldness, priv::limits.boldness.values) || !m_volume->text_configuration->style.prop.boldness.has_value() || m_volume->text_configuration->style.prop.boldness != font_prop.boldness) exist_change = true; } // input italic auto def_skew = stored_style ? &stored_style->prop.skew : nullptr; if (rev_slider(tr.skew_ration, font_prop.skew, def_skew, _u8L("Undo letter's skew"), priv::limits.skew.gui.min, priv::limits.skew.gui.max, "%.2f", _L("Italic strength ratio"))){ if (!apply(font_prop.skew, priv::limits.skew.values) || !m_volume->text_configuration->style.prop.skew.has_value() || m_volume->text_configuration->style.prop.skew != font_prop.skew) exist_change = true; } // input surface distance bool allowe_surface_distance = !m_volume->text_configuration->style.prop.use_surface && !is_text_object(m_volume); std::optional &distance = font_prop.distance; float prev_distance = distance.has_value() ? *distance : .0f, min_distance = -2 * font_prop.emboss, max_distance = 2 * font_prop.emboss; auto def_distance = stored_style ? &stored_style->prop.distance : nullptr; m_imgui->disabled_begin(!allowe_surface_distance); bool use_inch = wxGetApp().app_config->get_bool("use_inches"); const std::string undo_move_tooltip = _u8L("Undo translation"); const wxString move_tooltip = _L("Distance of the center of text from model surface"); bool is_moved = false; if (use_inch) { std::optional distance_inch; if (distance.has_value()) distance_inch = (*distance * ObjectManipulation::mm_to_in); std::optional def_distance_inch; if (def_distance != nullptr) { if (def_distance->has_value()) def_distance_inch = ObjectManipulation::mm_to_in * (*(*def_distance)); def_distance = &def_distance_inch; } min_distance *= ObjectManipulation::mm_to_in; max_distance *= ObjectManipulation::mm_to_in; if (rev_slider(tr.from_surface, distance_inch, def_distance, undo_move_tooltip, min_distance, max_distance, "%.3f in", move_tooltip)) { if (distance_inch.has_value()) { font_prop.distance = *distance_inch * ObjectManipulation::in_to_mm; } else { font_prop.distance.reset(); } is_moved = true; } } else { if (rev_slider(tr.from_surface, distance, def_distance, undo_move_tooltip, min_distance, max_distance, "%.2f mm", move_tooltip)) is_moved = true; } if (is_moved){ m_volume->text_configuration->style.prop.distance = font_prop.distance; float act_distance = font_prop.distance.has_value() ? *font_prop.distance : .0f; do_local_z_move(m_parent, act_distance - prev_distance); } m_imgui->disabled_end(); // slider for Clock-wise angle in degress // stored angle is optional CCW and in radians // Convert stored value to degress // minus create clock-wise roation from CCW const std::optional &angle_opt = m_style_manager.get_font_prop().angle; float angle = angle_opt.has_value() ? *angle_opt: 0.f; float angle_deg = static_cast(-angle * 180 / M_PI); float def_angle_deg_val = (!stored_style || !stored_style->prop.angle.has_value()) ? 0.f : (*stored_style->prop.angle * -180 / M_PI); float* def_angle_deg = stored_style ? &def_angle_deg_val : nullptr; if (rev_slider(tr.rotation, angle_deg, def_angle_deg, _u8L("Undo rotation"), priv::limits.angle.min, priv::limits.angle.max, u8"%.2f °", _L("Rotate text Clock-wise."))) { // convert back to radians and CCW double angle_rad = -angle_deg * M_PI / 180.0; Geometry::to_range_pi_pi(angle_rad); double diff_angle = angle_rad - angle; do_local_z_rotate(m_parent, diff_angle); // calc angle after rotation const GLVolume *gl_volume = get_selected_gl_volume(m_parent.get_selection()); assert(gl_volume != nullptr); assert(m_style_manager.is_active_font()); if (m_style_manager.is_active_font() && gl_volume != nullptr) m_style_manager.get_font_prop().angle = calc_up(gl_volume->world_matrix(), Slic3r::GUI::up_limit); // recalculate for surface cut if (font_prop.use_surface) process(); } ImGui::Text("%s", tr.keep_up.c_str()); ImGui::SameLine(m_gui_cfg->advanced_input_offset); if (ImGui::Checkbox("##keep_up", &m_keep_up)) { if (m_keep_up) { // copy angle to volume m_volume->text_configuration->style.prop.angle = font_prop.angle; } } if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", _u8L("Keep text orientation during surface dragging.\nNot stable between horizontal and vertical alignment.").c_str()); // when more collection add selector if (ff.font_file->infos.size() > 1) { ImGui::Text("%s", tr.collection.c_str()); ImGui::SameLine(m_gui_cfg->advanced_input_offset); ImGui::SetNextItemWidth(m_gui_cfg->input_width); unsigned int selected = font_prop.collection_number.has_value() ? *font_prop.collection_number : 0; if (ImGui::BeginCombo("## Font collection", std::to_string(selected).c_str())) { for (unsigned int i = 0; i < ff.font_file->infos.size(); ++i) { ImGui::PushID(1 << (10 + i)); bool is_selected = (i == selected); if (ImGui::Selectable(std::to_string(i).c_str(), is_selected)) { if (i == 0) font_prop.collection_number.reset(); else font_prop.collection_number = i; exist_change = true; } ImGui::PopID(); } ImGui::EndCombo(); } else if (ImGui::IsItemHovered()) { ImGui::SetTooltip("%s", _u8L("Select from True Type Collection.").c_str()); } } if (exist_change) { m_style_manager.clear_glyphs_cache(); process(); } if (ImGui::Button(_u8L("Set text to face camera").c_str())) { assert(get_selected_volume(m_parent.get_selection()) == m_volume); const Camera &cam = wxGetApp().plater()->get_camera(); bool use_surface = m_style_manager.get_style().prop.use_surface; if (face_selected_volume_to_camera(cam, m_parent) && use_surface) process(); } else if (ImGui::IsItemHovered()) { ImGui::SetTooltip("%s", _u8L("Use camera direction for text orientation").c_str()); } #ifdef ALLOW_DEBUG_MODE ImGui::Text("family = %s", (font_prop.family.has_value() ? font_prop.family->c_str() : " --- ")); ImGui::Text("face name = %s", (font_prop.face_name.has_value() ? font_prop.face_name->c_str() : " --- ")); ImGui::Text("style = %s", (font_prop.style.has_value() ? font_prop.style->c_str() : " --- ")); ImGui::Text("weight = %s", (font_prop.weight.has_value() ? font_prop.weight->c_str() : " --- ")); std::string descriptor = style.path; ImGui::Text("descriptor = %s", descriptor.c_str()); #endif // ALLOW_DEBUG_MODE } void GLGizmoEmboss::set_minimal_window_size(bool is_advance_edit_style) { ImVec2 window_size = ImGui::GetWindowSize(); const ImVec2& min_win_size_prev = get_minimal_window_size(); //ImVec2 diff(window_size.x - min_win_size_prev.x, // window_size.y - min_win_size_prev.y); float diff_y = window_size.y - min_win_size_prev.y; m_is_advanced_edit_style = is_advance_edit_style; const ImVec2 &min_win_size = get_minimal_window_size(); ImVec2 new_window_size(0.f, min_win_size.y + diff_y); ImGui::SetWindowSize(new_window_size, ImGuiCond_Always); m_set_window_offset = ImGuiWrapper::change_window_position(on_get_name().c_str(), true); } ImVec2 GLGizmoEmboss::get_minimal_window_size() const { ImVec2 res; if (!m_is_advanced_edit_style) res = m_gui_cfg->minimal_window_size; else if (!m_style_manager.has_collections()) res = m_gui_cfg->minimal_window_size_with_advance; else res = m_gui_cfg->minimal_window_size_with_collections; bool is_object = m_volume->get_object()->volumes.size() == 1; if (!is_object) res.y += m_gui_cfg->height_of_volume_type_selector; return res; } #ifdef ALLOW_ADD_FONT_BY_OS_SELECTOR bool GLGizmoEmboss::choose_font_by_wxdialog() { wxFontData data; data.EnableEffects(false); data.RestrictSelection(wxFONTRESTRICT_SCALABLE); // set previous selected font EmbossStyle &selected_style = m_style_manager.get_style(); if (selected_style.type == WxFontUtils::get_actual_type()) { std::optional selected_font = WxFontUtils::load_wxFont( selected_style.path); if (selected_font.has_value()) data.SetInitialFont(*selected_font); } wxFontDialog font_dialog(wxGetApp().mainframe, data); if (font_dialog.ShowModal() != wxID_OK) return false; data = font_dialog.GetFontData(); wxFont wx_font = data.GetChosenFont(); size_t font_index = m_style_manager.get_fonts().size(); EmbossStyle emboss_style = WxFontUtils::create_emboss_style(wx_font); // Check that deserialization NOT influence font // false - use direct selected wxFont in dialog // true - use font item (serialize and deserialize wxFont) bool use_deserialized_font = false; // Try load and use new added font if ((use_deserialized_font && !m_style_manager.load_style(font_index)) || (!use_deserialized_font && !m_style_manager.load_style(emboss_style, wx_font))) { m_style_manager.erase(font_index); wxString message = GUI::format_wxstr( _L("Font '%1%' can't be used. Please select another."), emboss_style.name); wxString title = _L("Selected font is NOT True-type."); MessageDialog not_loaded_font_message(nullptr, message, title, wxOK); not_loaded_font_message.ShowModal(); return choose_font_by_wxdialog(); } // fix dynamic creation of italic font const auto& cn = m_style_manager.get_font_prop().collection_number; unsigned int font_collection = cn.has_value() ? *cn : 0; const auto&ff = m_style_manager.get_font_file_with_cache(); if (WxFontUtils::is_italic(wx_font) && !Emboss::is_italic(*ff.font_file, font_collection)) { m_style_manager.get_style().prop.skew = 0.2; } return true; } #endif // ALLOW_ADD_FONT_BY_OS_SELECTOR #if defined ALLOW_ADD_FONT_BY_FILE or defined ALLOW_DEBUG_MODE namespace priv { static std::string get_file_name(const std::string &file_path) { size_t pos_last_delimiter = file_path.find_last_of("/\\"); size_t pos_point = file_path.find_last_of('.'); size_t offset = pos_last_delimiter + 1; size_t count = pos_point - pos_last_delimiter - 1; return file_path.substr(offset, count); } } // namespace priv #endif // ALLOW_ADD_FONT_BY_FILE || ALLOW_DEBUG_MODE #ifdef ALLOW_ADD_FONT_BY_FILE bool GLGizmoEmboss::choose_true_type_file() { wxArrayString input_files; wxString fontDir = wxEmptyString; wxString selectedFile = wxEmptyString; wxFileDialog dialog(nullptr, _L("Choose one or more files (TTF, TTC):"), fontDir, selectedFile, file_wildcards(FT_FONTS), wxFD_OPEN | wxFD_FILE_MUST_EXIST); if (dialog.ShowModal() == wxID_OK) dialog.GetPaths(input_files); if (input_files.IsEmpty()) return false; size_t index = m_style_manager.get_fonts().size(); // use first valid font for (auto &input_file : input_files) { std::string path = std::string(input_file.c_str()); std::string name = priv::get_file_name(path); //make_unique_name(name, m_font_list); const FontProp& prop = m_style_manager.get_font_prop(); EmbossStyle style{ name, path, EmbossStyle::Type::file_path, prop }; m_style_manager.add_font(style); // set first valid added font as active if (m_style_manager.load_style(index)) return true; m_style_manager.erase(index); } return false; } #endif // ALLOW_ADD_FONT_BY_FILE #ifdef ALLOW_DEBUG_MODE bool GLGizmoEmboss::choose_svg_file() { wxArrayString input_files; wxString fontDir = wxEmptyString; wxString selectedFile = wxEmptyString; wxFileDialog dialog(nullptr, _L("Choose SVG file:"), fontDir, selectedFile, file_wildcards(FT_SVG), wxFD_OPEN | wxFD_FILE_MUST_EXIST); if (dialog.ShowModal() == wxID_OK) dialog.GetPaths(input_files); if (input_files.IsEmpty()) return false; if (input_files.size() != 1) return false; auto & input_file = input_files.front(); std::string path = std::string(input_file.c_str()); std::string name = priv::get_file_name(path); NSVGimage *image = nsvgParseFromFile(path.c_str(), "mm", 96.0f); ExPolygons polys = NSVGUtils::to_ExPolygons(image); nsvgDelete(image); BoundingBox bb; for (const auto &p : polys) bb.merge(p.contour.points); const FontProp &fp = m_style_manager.get_style().prop; float scale = fp.size_in_mm / std::max(bb.max.x(), bb.max.y()); auto project = std::make_unique( std::make_unique(fp.emboss / scale), scale); indexed_triangle_set its = polygons2model(polys, *project); return false; // test store: // for (auto &poly : polys) poly.scale(1e5); // SVG svg("converted.svg", BoundingBox(polys.front().contour.points)); // svg.draw(polys); //return add_volume(name, its); } #endif // ALLOW_DEBUG_MODE void GLGizmoEmboss::create_notification_not_valid_font( const TextConfiguration &tc) { // not neccessary, but for sure that old notification doesnt exist if (m_is_unknown_font) remove_notification_not_valid_font(); m_is_unknown_font = true; auto type = NotificationType::UnknownFont; auto level = NotificationManager::NotificationLevel::WarningNotificationLevel; const EmbossStyle &es = m_style_manager.get_style(); const auto &face_name_opt = es.prop.face_name; const auto &face_name_3mf_opt = tc.style.prop.face_name; const std::string &face_name_3mf = face_name_3mf_opt.has_value() ? *face_name_3mf_opt : tc.style.path; std::string face_name_by_wx; if (!face_name_opt.has_value()) { const wxFont& wx_font = m_style_manager.get_wx_font(); if (wx_font.IsOk()) { wxString wx_face_name = wx_font.GetFaceName(); face_name_by_wx = std::string((const char *) wx_face_name.ToUTF8()); } } const std::string &face_name = face_name_opt.has_value() ? *face_name_opt : (!face_name_by_wx.empty() ? face_name_by_wx : es.path); std::string text = GUI::format(_L("Can't load exactly same font(\"%1%\"), " "Aplication selected a similar one(\"%2%\"). " "You have to specify font for enable edit text."), face_name_3mf, face_name); auto notification_manager = wxGetApp().plater()->get_notification_manager(); notification_manager->push_notification(type, level, text); } void GLGizmoEmboss::remove_notification_not_valid_font() { if (!m_is_unknown_font) return; m_is_unknown_font = false; auto type = NotificationType::UnknownFont; auto notification_manager = wxGetApp().plater()->get_notification_manager(); notification_manager->close_notification_of_type(type); } void GLGizmoEmboss::init_icons() { // icon order has to match the enum IconType std::vector filenames{ "edit_button.svg", "delete.svg", "add_copies.svg", "save.svg", "undo.svg", "make_italic.svg", "make_unitalic.svg", "make_bold.svg", "make_unbold.svg", "search.svg", "open.svg", "exclamation.svg" }; assert(filenames.size() == static_cast(IconType::_count)); std::string path = resources_dir() + "/icons/"; for (std::string &filename : filenames) filename = path + filename; ImVec2 size(m_gui_cfg->icon_width, m_gui_cfg->icon_width); auto type = IconManager::RasterType::color_wite_gray; m_icons = m_icon_manager.init(filenames, size, type); } const IconManager::Icon &priv::get_icon(const IconManager::VIcons& icons, IconType type, IconState state) { return *icons[(unsigned) type][(unsigned) state]; } bool priv::draw_button(const IconManager::VIcons &icons, IconType type, bool disable) { return Slic3r::GUI::button( get_icon(icons, type, IconState::activable), get_icon(icons, type, IconState::hovered), get_icon(icons, type, IconState::disabled), disable ); } bool GLGizmoEmboss::is_text_object(const ModelVolume *text) { if (text == nullptr) return false; if (!text->text_configuration.has_value()) return false; if (text->type() != ModelVolumeType::MODEL_PART) return false; for (const ModelVolume *v : text->get_object()->volumes) { if (v == text) continue; if (v->type() == ModelVolumeType::MODEL_PART) return false; } return true; } ///////////// // priv namespace implementation /////////////// bool priv::is_valid(ModelVolumeType volume_type) { if (volume_type == ModelVolumeType::MODEL_PART || volume_type == ModelVolumeType::NEGATIVE_VOLUME || volume_type == ModelVolumeType::PARAMETER_MODIFIER) return true; BOOST_LOG_TRIVIAL(error) << "Can't create embossed text with this type: " << (int) volume_type; return false; } priv::TextDataBase::TextDataBase(DataBase &&parent, const FontFileWithCache &font_file, TextConfiguration &&text_configuration) : DataBase(std::move(parent)), font_file(font_file) /* copy */, text_configuration(std::move(text_configuration)) { assert(this->font_file.has_value()); // partialy fill shape from text configuration const FontProp &fp = this->text_configuration.style.prop; shape.depth = fp.emboss; shape.use_surface = fp.use_surface; shape.distance = fp.distance; const FontFile &ff = *this->font_file.font_file; shape.scale = get_text_shape_scale(fp, ff); } EmbossShape &priv::TextDataBase::create_shape() { if (!shape.shapes.empty()) return shape; // create shape by configuration const char *text = text_configuration.text.c_str(); const FontProp &fp = text_configuration.style.prop; auto was_canceled = [&c = cancel]() -> bool { return c->load(); }; shape.shapes = text2shapes(font_file, text, fp, was_canceled); // TEST const FontProp &prop = text_configuration.style.prop; const std::optional &cn = prop.collection_number; unsigned int font_index = (cn.has_value()) ? *cn : 0; const FontFileWithCache &font = font_file; assert(font_index < font.font_file->infos.size()); int unit_per_em = font.font_file->infos[font_index].unit_per_em; float scale = prop.size_in_mm / unit_per_em; float depth = prop.emboss / scale; return shape; } void priv::TextDataBase::write(ModelVolume &volume) const { volume.text_configuration = text_configuration; // copy // discard information about rotation, should not be stored in volume volume.text_configuration->style.prop.angle.reset(); // only temporary solution volume.text_configuration->style.prop.use_surface = shape.use_surface; volume.text_configuration->style.prop.distance = shape.distance; DataBase::write(volume); } std::unique_ptr priv::create_emboss_data_base(const std::string &text, StyleManager &style_manager, std::shared_ptr>& cancel) { // create volume_name std::string volume_name = text; // copy // contain_enter? if (volume_name.find('\n') != std::string::npos) // change enters to space std::replace(volume_name.begin(), volume_name.end(), '\n', ' '); if (!style_manager.is_active_font()) style_manager.load_valid_style(); assert(style_manager.is_active_font()); const EmbossStyle &es = style_manager.get_style(); // actualize font path - during changes in gui it could be corrupted // volume must store valid path assert(style_manager.get_wx_font().IsOk()); assert(es.path.compare(WxFontUtils::store_wxFont(style_manager.get_wx_font())) == 0); // Cancel previous Job, when it is in process // worker.cancel(); --> Use less in this case I want cancel only previous EmbossJob no other jobs // Cancel only EmbossUpdateJob no others if (cancel != nullptr) cancel->store(true); // create new shared ptr to cancel new job cancel = std::make_shared>(false); DataBase base(volume_name, cancel); FontFileWithCache &font = style_manager.get_font_file_with_cache(); TextConfiguration tc{es, text}; return std::make_unique(std::move(base), font, std::move(tc)); } void priv::start_create_object_job(std::unique_ptr emboss_data, const Vec2d &coor) { Plater *plater = wxGetApp().plater(); const Camera &camera = plater->get_camera(); const Pointfs &bed_shape = plater->build_volume().bed_shape(); Worker &worker = plater->get_ui_job_worker(); DataCreateObject data{std::move(emboss_data), coor, camera, bed_shape}; auto job = std::make_unique(std::move(data)); queue_job(worker, std::move(job)); } bool priv::start_create_volume_on_surface_job(const FontProp &fp, std::unique_ptr emboss_data, ModelVolumeType volume_type, const Vec2d &screen_coor, const GLVolume &gl_volume, RaycastManager &raycaster, GLCanvas3D &canvas) { const ModelObjectPtrs &objects = canvas.get_model()->objects; const ModelVolume* volume = get_model_volume(gl_volume, objects); const ModelInstance *instance = get_model_instance(gl_volume, objects); if (volume == nullptr || instance == nullptr || volume->get_object() == nullptr) { // weird situation assert(false); return false; } Plater* plater = wxGetApp().plater(); const Camera &camera = plater->get_camera(); std::optional transform = create_volume_transformation_on_surface( screen_coor, camera, *volume, *instance, raycaster, canvas, fp.distance, fp.angle); if (!transform.has_value()) { // When model is broken. It could appear that hit miss the object. // So add part near by in simmilar manner as right panel do return false; } // Try to cast ray into scene and find object for add volume Worker &worker = plater->get_ui_job_worker(); return start_create_volume_job(worker, *volume->get_object(), *transform, std::move(emboss_data), volume_type); } ImVec2 priv::calc_fine_position(const Selection &selection, const ImVec2 &windows_size, const Size &canvas_size) { const Selection::IndicesList indices = selection.get_volume_idxs(); // no selected volume if (indices.empty()) return {}; const GLVolume *volume = selection.get_volume(*indices.begin()); // bad volume selected (e.g. deleted one) if (volume == nullptr) return {}; const Camera &camera = wxGetApp().plater()->get_camera(); Slic3r::Polygon hull = CameraUtils::create_hull2d(camera, *volume); ImVec2 c_size(canvas_size.get_width(), canvas_size.get_height()); ImVec2 offset = ImGuiWrapper::suggest_location(windows_size, hull, c_size); return offset; } // any existing icon filename to not influence GUI const std::string GLGizmoEmboss::M_ICON_FILENAME = "cut.svg";