// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro. #include "GLGizmoMeasure.hpp" #include "slic3r/GUI/GLCanvas3D.hpp" #include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/Plater.hpp" #include "slic3r/GUI/GUI_ObjectManipulation.hpp" #include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp" #include "libslic3r/Model.hpp" #include "libslic3r/PresetBundle.hpp" #include #include #include #include #if ENABLE_MEASURE_GIZMO namespace Slic3r { namespace GUI { static const Slic3r::ColorRGBA SELECTED_1ST_COLOR = { 0.25f, 0.75f, 0.75f, 1.0f }; static const Slic3r::ColorRGBA SELECTED_2ND_COLOR = { 0.75f, 0.25f, 0.75f, 1.0f }; static const int POINT_ID = 100; static const int EDGE_ID = 200; static const int CIRCLE_ID = 300; static const int PLANE_ID = 400; static const int SELECTION_1_ID = 501; static const int SELECTION_2_ID = 502; static const float TRIANGLE_BASE = 10.0f; static const float TRIANGLE_HEIGHT = TRIANGLE_BASE * 1.618033f; static const std::string CTRL_STR = #ifdef __APPLE__ "⌘" #else "Ctrl" #endif //__APPLE__ ; static std::string format_double(double value) { char buf[1024]; sprintf(buf, "%.3f", value); return std::string(buf); } static std::string format_vec3(const Vec3d& v) { char buf[1024]; sprintf(buf, "X: %.3f, Y: %.3f, Z: %.3f", v.x(), v.y(), v.z()); return std::string(buf); } static std::string surface_feature_type_as_string(Measure::SurfaceFeatureType type) { switch (type) { default: case Measure::SurfaceFeatureType::Undef: { return _u8L("No feature"); } case Measure::SurfaceFeatureType::Point: { return _u8L("Vertex"); } case Measure::SurfaceFeatureType::Edge: { return _u8L("Edge"); } case Measure::SurfaceFeatureType::Circle: { return _u8L("Circle"); } case Measure::SurfaceFeatureType::Plane: { return _u8L("Plane"); } } } static std::string point_on_feature_type_as_string(Measure::SurfaceFeatureType type, int hover_id) { std::string ret; switch (type) { case Measure::SurfaceFeatureType::Point: { ret = _u8L("Vertex"); break; } case Measure::SurfaceFeatureType::Edge: { ret = (hover_id == POINT_ID) ? _u8L("Center of edge") : _u8L("Point on edge"); break; } case Measure::SurfaceFeatureType::Circle: { ret = (hover_id == POINT_ID) ? _u8L("Center of circle") : _u8L("Point on circle"); break; } case Measure::SurfaceFeatureType::Plane: { ret = _u8L("Point on plane"); break; } default: { assert(false); break; } } return ret; } static GLModel::Geometry init_plane_data(const indexed_triangle_set& its, const std::vector>& planes_triangles, int idx) { assert(0 <= idx && idx < (int)planes_triangles.size()); const std::vector& triangle_indices = planes_triangles[idx]; GLModel::Geometry init_data; init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3N3 }; unsigned int i = 0; for (int idx : triangle_indices) { const Vec3f& v0 = its.vertices[its.indices[idx][0]]; const Vec3f& v1 = its.vertices[its.indices[idx][1]]; const Vec3f& v2 = its.vertices[its.indices[idx][2]]; const Vec3f n = (v1 - v0).cross(v2 - v0).normalized(); init_data.add_vertex(v0, n); init_data.add_vertex(v1, n); init_data.add_vertex(v2, n); init_data.add_triangle(i, i + 1, i + 2); i += 3; } return init_data; } GLGizmoMeasure::GLGizmoMeasure(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) : GLGizmoBase(parent, icon_filename, sprite_id) { GLModel::Geometry sphere_geometry = smooth_sphere(16, 7.5f); m_sphere.mesh_raycaster = std::make_unique(std::make_shared(sphere_geometry.get_as_indexed_triangle_set())); m_sphere.model.init_from(std::move(sphere_geometry)); GLModel::Geometry cylinder_geometry = smooth_cylinder(16, 5.0f, 1.0f); m_cylinder.mesh_raycaster = std::make_unique(std::make_shared(cylinder_geometry.get_as_indexed_triangle_set())); m_cylinder.model.init_from(std::move(cylinder_geometry)); } bool GLGizmoMeasure::on_mouse(const wxMouseEvent &mouse_event) { m_mouse_pos = { double(mouse_event.GetX()), double(mouse_event.GetY()) }; if (mouse_event.Moving()) { // only for sure m_mouse_left_down = false; return false; } else if (mouse_event.LeftDown()) { if (m_hover_id != -1) { SelectedFeatures selected_features_old = m_selected_features; m_mouse_left_down = true; auto item_from_feature = [this]() { SelectedFeatures::Item item; if (m_hover_id == SELECTION_1_ID && m_selected_features.first.feature.has_value()) item = m_selected_features.first; else if (m_hover_id == SELECTION_2_ID && m_selected_features.second.feature.has_value()) item = m_selected_features.second; else { item = { (m_mode == EMode::ExtendedSelection) ? point_on_feature_type_as_string(m_curr_feature->get_type(), m_hover_id) : surface_feature_type_as_string(m_curr_feature->get_type()), (m_mode == EMode::ExtendedSelection) ? Measure::SurfaceFeature(*m_curr_point_on_feature_position) : m_curr_feature }; } return item; }; if (m_selected_features.first.feature.has_value()) { auto it = std::find_if(m_selection_raycasters.begin(), m_selection_raycasters.end(), [](std::shared_ptr item) { return SceneRaycaster::decode_id(SceneRaycaster::EType::Gizmo, item->get_id()) == SELECTION_2_ID; }); if (it != m_selection_raycasters.end()) m_selection_raycasters.erase(it); m_parent.remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo, SELECTION_2_ID); const SelectedFeatures::Item item = item_from_feature(); if (m_selected_features.first != item) { if (m_selected_features.second == item) m_selected_features.second.reset(); else { m_selected_features.second = item; if (m_mode == EMode::ExtendedSelection) m_selection_raycasters.push_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, SELECTION_2_ID, *m_sphere.mesh_raycaster)); } } } else { const SelectedFeatures::Item item = item_from_feature(); m_selected_features.first = item; if (m_mode == EMode::ExtendedSelection) m_selection_raycasters.push_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, SELECTION_1_ID, *m_sphere.mesh_raycaster)); } if (m_selected_features != selected_features_old && m_selected_features.second.feature.has_value()) m_measurement_result = Measure::get_measurement(*m_selected_features.first.feature, *m_selected_features.second.feature, m_measuring.get()); return true; } // fix: prevent restart gizmo when reselect object // take responsibility for left up if (m_parent.get_first_hover_volume_idx() >= 0) m_mouse_left_down = true; } else if (mouse_event.LeftUp()) { if (m_mouse_left_down) { // responsible for mouse left up after selecting plane m_mouse_left_down = false; return true; } } else if (mouse_event.RightDown() && mouse_event.CmdDown()) { m_selected_features.reset(); m_selection_raycasters.clear(); m_imgui->set_requires_extra_frame(); } else if (mouse_event.Leaving()) m_mouse_left_down = false; return false; } void GLGizmoMeasure::data_changed() { const Selection& selection = m_parent.get_selection(); const ModelObject* model_object = nullptr; const ModelVolume* model_volume = nullptr; if (selection.is_single_full_instance() || selection.is_from_single_object() ) { model_object = selection.get_model()->objects[selection.get_object_idx()]; model_volume = model_object->volumes[selection.get_first_volume()->volume_idx()]; } if (model_object != m_old_model_object || model_volume != m_old_model_volume) update_if_needed(); m_last_inv_zoom = 0.0f; m_last_plane_idx = -1; m_selected_features.reset(); m_selection_raycasters.clear(); m_editing_distance = false; } bool GLGizmoMeasure::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down) { if (action == SLAGizmoEventType::CtrlDown) { if (m_ctrl_kar_filter.is_first()) { if (m_curr_feature.has_value()) { m_mode = EMode::ExtendedSelection; disable_scene_raycasters(); } } m_ctrl_kar_filter.increase_count(); } else if (action == SLAGizmoEventType::CtrlUp) { m_ctrl_kar_filter.reset_count(); m_mode = EMode::BasicSelection; restore_scene_raycasters_state(); } return true; } bool GLGizmoMeasure::on_init() { m_shortcut_key = WXK_CONTROL_U; return true; } void GLGizmoMeasure::on_set_state() { if (m_state == Off) { m_ctrl_kar_filter.reset_count(); m_curr_feature.reset(); m_curr_point_on_feature_position.reset(); restore_scene_raycasters_state(); m_editing_distance = false; } else { m_mode = EMode::BasicSelection; // store current state of scene raycaster for later use m_scene_raycasters.clear(); auto scene_raycasters = m_parent.get_raycasters_for_picking(SceneRaycaster::EType::Volume); if (scene_raycasters != nullptr) { m_scene_raycasters.reserve(scene_raycasters->size()); for (auto r : *scene_raycasters) { SceneRaycasterState state = { r, r->is_active() }; m_scene_raycasters.emplace_back(state); } } } } CommonGizmosDataID GLGizmoMeasure::on_get_requirements() const { return CommonGizmosDataID(int(CommonGizmosDataID::SelectionInfo) | int(CommonGizmosDataID::Raycaster)); } std::string GLGizmoMeasure::on_get_name() const { return _u8L("Measure"); } bool GLGizmoMeasure::on_is_activable() const { const Selection& selection = m_parent.get_selection(); bool res = (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA) ? selection.is_single_full_instance() : selection.is_single_volume() || selection.is_single_volume_instance(); if (res) { res &= !selection.get_first_volume()->is_sinking(); #if DISABLE_MEASURE_GIZMO_FOR_SCALED_VOLUMES res &= Geometry::Transformation(selection.get_first_volume()->world_matrix()).get_scaling_factor().isApprox(Vec3d::Ones()); #endif // DISABLE_MEASURE_GIZMO_FOR_SCALED_VOLUMES } return res; } void GLGizmoMeasure::on_render() { #if ENABLE_MEASURE_GIZMO_DEBUG render_debug_dialog(); #endif // ENABLE_MEASURE_GIZMO_DEBUG // do not render if the user is panning/rotating the 3d scene if (m_parent.is_mouse_dragging()) return; const Selection& selection = m_parent.get_selection(); if ((wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA && selection.is_single_full_instance()) || (selection.is_single_volume() || selection.is_single_volume_instance())) { update_if_needed(); m_volume_matrix = selection.get_first_volume()->world_matrix(); const Camera& camera = wxGetApp().plater()->get_camera(); const float inv_zoom = (float)camera.get_inv_zoom(); Vec3f position_on_model; Vec3f normal_on_model; size_t model_facet_idx; const bool mouse_on_object = m_c->raycaster()->raycasters().front()->unproject_on_mesh(m_mouse_pos, m_volume_matrix, camera, position_on_model, normal_on_model, nullptr, &model_facet_idx); const bool is_hovering_on_locked_feature = m_mode == EMode::ExtendedSelection && m_hover_id != -1; if (m_mode == EMode::BasicSelection) { std::optional curr_feature = mouse_on_object ? m_measuring->get_feature(model_facet_idx, position_on_model.cast()) : std::nullopt; m_curr_point_on_feature_position.reset(); if (m_curr_feature != curr_feature) { m_parent.remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo, POINT_ID); m_parent.remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo, EDGE_ID); m_parent.remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo, PLANE_ID); m_parent.remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo, CIRCLE_ID); m_raycasters.clear(); m_curr_feature = curr_feature; if (!m_curr_feature.has_value()) return; switch (m_curr_feature->get_type()) { default: { assert(false); break; } case Measure::SurfaceFeatureType::Point: { m_raycasters.insert({ POINT_ID, m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, POINT_ID, *m_sphere.mesh_raycaster) }); break; } case Measure::SurfaceFeatureType::Edge: { m_raycasters.insert({ EDGE_ID, m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, EDGE_ID, *m_cylinder.mesh_raycaster) }); if (m_curr_feature->get_extra_point().has_value()) m_raycasters.insert({ POINT_ID, m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, POINT_ID, *m_sphere.mesh_raycaster) }); break; } case Measure::SurfaceFeatureType::Circle: { const auto [center, radius, normal] = m_curr_feature->get_circle(); if (m_last_inv_zoom != inv_zoom || m_last_circle != m_curr_feature) { m_last_inv_zoom = inv_zoom; m_last_circle = m_curr_feature; m_circle.reset(); GLModel::Geometry circle_geometry = smooth_torus(64, 16, float(radius), 5.0f * inv_zoom); m_circle.mesh_raycaster = std::make_unique(std::make_shared(circle_geometry.get_as_indexed_triangle_set())); m_circle.model.init_from(std::move(circle_geometry)); } m_raycasters.insert({ CIRCLE_ID, m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, CIRCLE_ID, *m_circle.mesh_raycaster) }); m_raycasters.insert({ POINT_ID, m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, POINT_ID, *m_sphere.mesh_raycaster) }); break; } case Measure::SurfaceFeatureType::Plane: { const auto [idx, normal, point] = m_curr_feature->get_plane(); if (m_last_plane_idx != idx) { m_last_plane_idx = idx; const indexed_triangle_set its = (m_old_model_volume != nullptr) ? m_old_model_volume->mesh().its : m_old_model_object->volumes.front()->mesh().its; const std::vector> planes_triangles = m_measuring->get_planes_triangle_indices(); GLModel::Geometry init_data = init_plane_data(its, planes_triangles, idx); m_plane.reset(); m_plane.mesh_raycaster = std::make_unique(std::make_shared(init_data.get_as_indexed_triangle_set())); m_plane.model.init_from(std::move(init_data)); } m_raycasters.insert({ PLANE_ID, m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, PLANE_ID, *m_plane.mesh_raycaster) }); break; } } } } else if (is_hovering_on_locked_feature) { auto position_on_feature = [this](int feature_type_id, const Camera& camera, std::function callback = nullptr) -> Vec3d { auto it = m_raycasters.find(feature_type_id); if (it != m_raycasters.end() && it->second != nullptr) { Vec3f p; Vec3f n; const Transform3d& trafo = it->second->get_transform(); bool res = it->second->get_raycaster()->closest_hit(m_mouse_pos, trafo, camera, p, n); assert(res); if (res) { if (callback) p = callback(p); return trafo * p.cast(); } } return Vec3d::Zero(); }; switch (m_curr_feature->get_type()) { default: { assert(false); break; } case Measure::SurfaceFeatureType::Point: { m_curr_point_on_feature_position = m_curr_feature->get_point(); break; } case Measure::SurfaceFeatureType::Edge: { const std::optional extra = m_curr_feature->get_extra_point(); if (extra.has_value() && m_hover_id == POINT_ID) m_curr_point_on_feature_position = *extra; else m_curr_point_on_feature_position = m_volume_matrix.inverse() * position_on_feature(EDGE_ID, camera, [](const Vec3f& v) { return Vec3f(0.0f, 0.0f, v.z()); }); break; } case Measure::SurfaceFeatureType::Plane: { m_curr_point_on_feature_position = m_volume_matrix.inverse() * position_on_feature(PLANE_ID, camera); break; } case Measure::SurfaceFeatureType::Circle: { const auto [center, radius, normal] = m_curr_feature->get_circle(); if (m_hover_id == POINT_ID) m_curr_point_on_feature_position = center; else { const float r = radius; // needed for the following lambda m_curr_point_on_feature_position = m_volume_matrix.inverse() * position_on_feature(CIRCLE_ID, camera, [r](const Vec3f& v) { float angle = std::atan2(v.y(), v.x()); if (angle < 0.0f) angle += 2.0f * float(M_PI); return Vec3f(float(r) * std::cos(angle), float(r) * std::sin(angle), 0.0f); }); } break; } } } if (!m_curr_feature.has_value() && !m_selected_features.first.feature.has_value()) return; GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader == nullptr) return; shader->start_using(); shader->set_uniform("emission_factor", 0.25f); shader->set_uniform("projection_matrix", camera.get_projection_matrix()); glsafe(::glClear(GL_DEPTH_BUFFER_BIT)); glsafe(::glEnable(GL_DEPTH_TEST)); const Transform3d& view_matrix = camera.get_view_matrix(); auto set_matrix_uniforms = [shader, &view_matrix](const Transform3d& model_matrix) { const Transform3d view_model_matrix = view_matrix * model_matrix; shader->set_uniform("view_model_matrix", view_model_matrix); const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose(); shader->set_uniform("view_normal_matrix", view_normal_matrix); }; auto render_feature = [this, set_matrix_uniforms](const Measure::SurfaceFeature& feature, const std::vector& colors, const Transform3d& model_matrix, float inv_zoom, bool update_raycasters) { const Transform3d model_matrix_scale_inverse = Geometry::Transformation(model_matrix).get_scaling_factor_matrix().inverse(); switch (feature.get_type()) { default: { assert(false); break; } case Measure::SurfaceFeatureType::Point: { const Vec3d& position = feature.get_point(); const Transform3d feature_matrix = model_matrix * Geometry::translation_transform(position) * model_matrix_scale_inverse * Geometry::scale_transform(inv_zoom); set_matrix_uniforms(feature_matrix); m_sphere.model.set_color(colors.front()); m_sphere.model.render(); if (update_raycasters) { auto it = m_raycasters.find(POINT_ID); if (it != m_raycasters.end() && it->second != nullptr) it->second->set_transform(feature_matrix); } break; } case Measure::SurfaceFeatureType::Circle: { const auto& [center, radius, normal] = feature.get_circle(); // render center const Transform3d center_matrix = model_matrix * Geometry::translation_transform(center) * model_matrix_scale_inverse * Geometry::scale_transform(inv_zoom); set_matrix_uniforms(center_matrix); m_sphere.model.set_color(colors.front()); m_sphere.model.render(); if (update_raycasters) { auto it = m_raycasters.find(POINT_ID); if (it != m_raycasters.end() && it->second != nullptr) it->second->set_transform(center_matrix); } // render circle const Transform3d circle_matrix = model_matrix * Geometry::translation_transform(center) * Eigen::Quaternion::FromTwoVectors(Vec3d::UnitZ(), normal); set_matrix_uniforms(circle_matrix); m_circle.model.set_color(colors.back()); m_circle.model.render(); if (update_raycasters) { auto it = m_raycasters.find(CIRCLE_ID); if (it != m_raycasters.end() && it->second != nullptr) it->second->set_transform(circle_matrix); } break; } case Measure::SurfaceFeatureType::Edge: { const auto& [start, end] = feature.get_edge(); // render extra point const std::optional extra = feature.get_extra_point(); if (extra.has_value()) { const Transform3d point_matrix = model_matrix * Geometry::translation_transform(*extra) * model_matrix_scale_inverse * Geometry::scale_transform(inv_zoom); set_matrix_uniforms(point_matrix); m_sphere.model.set_color(colors.front()); m_sphere.model.render(); if (update_raycasters) { auto it = m_raycasters.find(POINT_ID); if (it != m_raycasters.end() && it->second != nullptr) it->second->set_transform(point_matrix); } } // render edge const Transform3d feature_matrix = model_matrix * Geometry::translation_transform(start) * Eigen::Quaternion::FromTwoVectors(Vec3d::UnitZ(), end - start) * Geometry::scale_transform({ (double)inv_zoom, (double)inv_zoom, (end - start).norm() }); set_matrix_uniforms(feature_matrix); m_cylinder.model.set_color(colors.back()); m_cylinder.model.render(); if (update_raycasters) { auto it = m_raycasters.find(EDGE_ID); if (it != m_raycasters.end() && it->second != nullptr) it->second->set_transform(feature_matrix); } break; } case Measure::SurfaceFeatureType::Plane: { const auto& [idx, normal, pt] = feature.get_plane(); assert(idx < m_plane_models_cache.size()); set_matrix_uniforms(model_matrix); m_plane_models_cache[idx].set_color(colors.front()); m_plane_models_cache[idx].render(); if (update_raycasters) { auto it = m_raycasters.find(PLANE_ID); if (it != m_raycasters.end() && it->second != nullptr) it->second->set_transform(model_matrix); } break; } } }; auto hover_selection_color = [this]() { return saturate(!m_selected_features.first.feature.has_value() ? SELECTED_1ST_COLOR : SELECTED_2ND_COLOR, 1.5f); }; auto hovering_color = [this, hover_selection_color, &selection]() { return (m_mode == EMode::ExtendedSelection) ? selection.get_first_volume()->render_color : hover_selection_color(); }; if (m_curr_feature.has_value()) { std::vector colors; if (m_selected_features.first.feature.has_value() && *m_curr_feature == *m_selected_features.first.feature) colors.emplace_back(SELECTED_1ST_COLOR); else if (m_selected_features.second.feature.has_value() && *m_curr_feature == *m_selected_features.second.feature) colors.emplace_back(SELECTED_2ND_COLOR); else { switch (m_curr_feature->get_type()) { default: { assert(false); break; } case Measure::SurfaceFeatureType::Point: { colors.emplace_back(hover_selection_color()); break; } case Measure::SurfaceFeatureType::Edge: case Measure::SurfaceFeatureType::Circle: { colors.emplace_back((m_hover_id == POINT_ID) ? hover_selection_color() : hovering_color()); colors.emplace_back(hovering_color()); break; } case Measure::SurfaceFeatureType::Plane: { colors.emplace_back(hovering_color()); break; } } } render_feature(*m_curr_feature, colors, m_volume_matrix, inv_zoom, true); } if (m_selected_features.first.feature.has_value() && (!m_curr_feature.has_value() || *m_curr_feature != *m_selected_features.first.feature)) { std::vector colors; colors.emplace_back(SELECTED_1ST_COLOR); render_feature(*m_selected_features.first.feature, colors, m_volume_matrix, inv_zoom, false); if (m_selected_features.first.feature->get_type() == Measure::SurfaceFeatureType::Point) { auto it = std::find_if(m_selection_raycasters.begin(), m_selection_raycasters.end(), [](std::shared_ptr item) { return SceneRaycaster::decode_id(SceneRaycaster::EType::Gizmo, item->get_id()) == SELECTION_1_ID; }); if (it != m_selection_raycasters.end()) (*it)->set_transform(m_volume_matrix * Geometry::translation_transform(m_selected_features.first.feature->get_point()) * Geometry::scale_transform(inv_zoom)); } } if (m_selected_features.second.feature.has_value() && (!m_curr_feature.has_value() || *m_curr_feature != *m_selected_features.second.feature)) { std::vector colors; colors.emplace_back(SELECTED_2ND_COLOR); render_feature(*m_selected_features.second.feature, colors, m_volume_matrix, inv_zoom, false); if (m_selected_features.second.feature->get_type() == Measure::SurfaceFeatureType::Point) { auto it = std::find_if(m_selection_raycasters.begin(), m_selection_raycasters.end(), [](std::shared_ptr item) { return SceneRaycaster::decode_id(SceneRaycaster::EType::Gizmo, item->get_id()) == SELECTION_2_ID; }); if (it != m_selection_raycasters.end()) (*it)->set_transform(m_volume_matrix * Geometry::translation_transform(m_selected_features.second.feature->get_point()) * Geometry::scale_transform(inv_zoom)); } } if (is_hovering_on_locked_feature && m_curr_point_on_feature_position.has_value()) { if (m_hover_id != POINT_ID) { const Transform3d matrix = m_volume_matrix * Geometry::translation_transform(*m_curr_point_on_feature_position) * Geometry::scale_transform(inv_zoom); set_matrix_uniforms(matrix); m_sphere.model.set_color(hover_selection_color()); m_sphere.model.render(); } } shader->stop_using(); } render_dimensioning(); } void GLGizmoMeasure::update_if_needed() { auto update_plane_models_cache = [this](const indexed_triangle_set& its) { m_plane_models_cache.clear(); const std::vector> planes_triangles = m_measuring->get_planes_triangle_indices(); for (int idx = 0; idx < (int)planes_triangles.size(); ++idx) { m_plane_models_cache.emplace_back(GLModel()); GLModel::Geometry init_data = init_plane_data(its, planes_triangles, idx); m_plane_models_cache.back().init_from(std::move(init_data)); } }; auto do_update = [this, update_plane_models_cache](const ModelObject* object, const ModelVolume* volume) { const indexed_triangle_set& its = (volume != nullptr) ? volume->mesh().its : object->volumes.front()->mesh().its; m_measuring.reset(new Measure::Measuring(its)); update_plane_models_cache(its); // Let's save what we calculated it from: m_volumes_matrices.clear(); m_volumes_types.clear(); m_first_instance_scale = Vec3d::Ones(); m_first_instance_mirror = Vec3d::Ones(); if (object != nullptr) { for (const ModelVolume* vol : object->volumes) { m_volumes_matrices.push_back(vol->get_matrix()); m_volumes_types.push_back(vol->type()); } m_first_instance_scale = object->instances.front()->get_scaling_factor(); m_first_instance_mirror = object->instances.front()->get_mirror(); } m_old_model_object = object; m_old_model_volume = volume; }; const ModelObject* mo = m_c->selection_info()->model_object(); const ModelVolume* mv = m_c->selection_info()->model_volume(); if (m_state != On || (mo == nullptr && mv == nullptr)) return; if (mo == nullptr) mo = mv->get_object(); if (mo->instances.empty()) return; if (!m_measuring || mo != m_old_model_object || mv != m_old_model_volume || mo->volumes.size() != m_volumes_matrices.size()) do_update(mo, mv); // We want to recalculate when the scale changes - some planes could (dis)appear. if (!mo->instances.front()->get_scaling_factor().isApprox(m_first_instance_scale) || !mo->instances.front()->get_mirror().isApprox(m_first_instance_mirror)) do_update(mo, mv); for (unsigned int i = 0; i < mo->volumes.size(); ++i) { if (!mo->volumes[i]->get_matrix().isApprox(m_volumes_matrices[i]) || mo->volumes[i]->type() != m_volumes_types[i]) { do_update(mo, mv); break; } } } void GLGizmoMeasure::disable_scene_raycasters() { for (auto r : m_scene_raycasters) { r.raycaster->set_active(false); } } void GLGizmoMeasure::restore_scene_raycasters_state() { for (auto r : m_scene_raycasters) { r.raycaster->set_active(r.state); } } class DimensioningHelper { struct Cache { std::array viewport; Matrix4d ndc_to_ss_matrix; Transform3d ndc_to_ss_matrix_inverse; }; static Cache s_cache; public: static Vec3d model_to_world(const Vec3d& model, const Transform3d& world_matrix) { return world_matrix * model; } static Vec4d world_to_clip(const Vec3d& world, const Matrix4d& projection_view_matrix) { return projection_view_matrix * Vec4d(world.x(), world.y(), world.z(), 1.0); } static Vec3d clip_to_ndc(const Vec4d& clip) { return Vec3d(clip.x(), clip.y(), clip.z()) / clip.w(); } static Vec2d ndc_to_ss(const Vec3d& ndc, const std::array& viewport) { const double half_w = 0.5 * double(viewport[2]); const double half_h = 0.5 * double(viewport[3]); return { half_w * ndc.x() + double(viewport[0]) + half_w, half_h * ndc.y() + double(viewport[1]) + half_h }; }; static Vec4d model_to_clip(const Vec3d& model, const Transform3d& world_matrix, const Matrix4d& projection_view_matrix) { return world_to_clip(model_to_world(model, world_matrix), projection_view_matrix); } static Vec3d model_to_ndc(const Vec3d& model, const Transform3d& world_matrix, const Matrix4d& projection_view_matrix) { return clip_to_ndc(world_to_clip(model_to_world(model, world_matrix), projection_view_matrix)); } static Vec2d model_to_ss(const Vec3d& model, const Transform3d& world_matrix, const Matrix4d& projection_view_matrix, const std::array& viewport) { return ndc_to_ss(clip_to_ndc(world_to_clip(model_to_world(model, world_matrix), projection_view_matrix)), viewport); } static const Matrix4d& ndc_to_ss_matrix(const std::array& viewport) { update(viewport); return s_cache.ndc_to_ss_matrix; } static const Transform3d ndc_to_ss_matrix_inverse(const std::array& viewport) { update(viewport); return s_cache.ndc_to_ss_matrix_inverse; } private: static void update(const std::array& viewport) { if (s_cache.viewport == viewport) return; const double half_w = 0.5 * double(viewport[2]); const double half_h = 0.5 * double(viewport[3]); s_cache.ndc_to_ss_matrix << half_w, 0.0, 0.0, double(viewport[0]) + half_w, 0.0, half_h, 0.0, double(viewport[1]) + half_h, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0; s_cache.ndc_to_ss_matrix_inverse = s_cache.ndc_to_ss_matrix.inverse(); s_cache.viewport = viewport; } }; DimensioningHelper::Cache DimensioningHelper::s_cache = { { 0, 0, 0, 0 }, Matrix4d::Identity(), Transform3d::Identity() }; void GLGizmoMeasure::render_dimensioning() { static SelectedFeatures last_selected_features; if (!m_selected_features.first.feature.has_value() || !m_selected_features.second.feature.has_value()) return; GLShaderProgram* shader = wxGetApp().get_shader("flat"); if (shader == nullptr) return; auto point_point = [this, shader](const Vec3d& v1, const Vec3d& v2, float distance) { if (v1.isApprox(v2)) return; const Camera& camera = wxGetApp().plater()->get_camera(); const Matrix4d projection_view_matrix = camera.get_projection_matrix().matrix() * camera.get_view_matrix().matrix(); const std::array& viewport = camera.get_viewport(); // screen coordinates const Vec2d v1ss = DimensioningHelper::model_to_ss(v1, m_volume_matrix, projection_view_matrix, viewport); const Vec2d v2ss = DimensioningHelper::model_to_ss(v2, m_volume_matrix, projection_view_matrix, viewport); if (v1ss.isApprox(v2ss)) return; const Vec2d v12ss = v2ss - v1ss; const double v12ss_len = v12ss.norm(); const bool overlap = v12ss_len - 2.0 * TRIANGLE_HEIGHT < 0.0; const auto q12ss = Eigen::Quaternion::FromTwoVectors(Vec3d::UnitX(), Vec3d(v12ss.x(), v12ss.y(), 0.0)); const auto q21ss = Eigen::Quaternion::FromTwoVectors(Vec3d::UnitX(), Vec3d(-v12ss.x(), -v12ss.y(), 0.0)); shader->set_uniform("projection_matrix", Transform3d::Identity()); const Vec3d v1ss_3 = { v1ss.x(), v1ss.y(), 0.0 }; const Vec3d v2ss_3 = { v2ss.x(), v2ss.y(), 0.0 }; const Transform3d ss_to_ndc_matrix = DimensioningHelper::ndc_to_ss_matrix_inverse(viewport); // stem shader->set_uniform("view_model_matrix", overlap ? ss_to_ndc_matrix * Geometry::translation_transform(v1ss_3) * q12ss * Geometry::translation_transform(-2.0 * TRIANGLE_HEIGHT * Vec3d::UnitX()) * Geometry::scale_transform({ v12ss_len + 4.0 * TRIANGLE_HEIGHT, 1.0f, 1.0f }) : ss_to_ndc_matrix * Geometry::translation_transform(v1ss_3) * q12ss * Geometry::scale_transform({ v12ss_len, 1.0f, 1.0f })); m_dimensioning.line.render(); // arrow 1 shader->set_uniform("view_model_matrix", overlap ? ss_to_ndc_matrix * Geometry::translation_transform(v1ss_3) * q12ss : ss_to_ndc_matrix * Geometry::translation_transform(v1ss_3) * q21ss); m_dimensioning.triangle.render(); // arrow 2 shader->set_uniform("view_model_matrix", overlap ? ss_to_ndc_matrix * Geometry::translation_transform(v2ss_3) * q21ss : ss_to_ndc_matrix * Geometry::translation_transform(v2ss_3) * q12ss); m_dimensioning.triangle.render(); const bool use_inches = wxGetApp().app_config->get("use_inches") == "1"; const double curr_value = use_inches ? ObjectManipulation::mm_to_in * distance : distance; const std::string curr_value_str = format_double(curr_value); const std::string units = use_inches ? _u8L("in") : _u8L("mm"); const float value_str_width = 20.0f + ImGui::CalcTextSize(curr_value_str.c_str()).x; static double edit_value = 0.0; const Vec2d label_position = 0.5 * (v1ss + v2ss); m_imgui->set_next_window_pos(label_position.x(), viewport[3] - label_position.y(), ImGuiCond_Always, 0.0f, 1.0f); m_imgui->set_next_window_bg_alpha(0.0f); if (!m_editing_distance) { ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 1.0f, 1.0f }); m_imgui->begin(std::string("distance"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration); ImGui::AlignTextToFramePadding(); m_imgui->text(curr_value_str + " " + units); ImGui::SameLine(); if (m_imgui->image_button(ImGui::SliderFloatEditBtnIcon, _L("Edit to scale"))) { m_editing_distance = true; edit_value = curr_value; m_imgui->requires_extra_frame(); } m_imgui->end(); ImGui::PopStyleVar(3); } if (m_editing_distance && !ImGui::IsPopupOpen("distance_popup")) ImGui::OpenPopup("distance_popup"); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 1.0f, 1.0f }); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 4.0f, 0.0f }); if (ImGui::BeginPopupModal("distance_popup", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration)) { auto perform_scale = [this](double new_value, double old_value) { if (new_value == old_value || new_value <= 0.0) return; const double ratio = new_value / old_value; wxGetApp().plater()->take_snapshot(_L("Scale")); TransformationType type; type.set_world(); type.set_relative(); type.set_joint(); // apply scale Selection& selection = m_parent.get_selection(); selection.setup_cache(); selection.scale(ratio * Vec3d::Ones(), type); wxGetApp().plater()->canvas3D()->do_scale(""); // avoid storing another snapshot wxGetApp().obj_manipul()->set_dirty(); }; auto action_exit = [this]() { m_editing_distance = false; ImGui::CloseCurrentPopup(); }; auto action_scale = [this, perform_scale, action_exit](double new_value, double old_value) { perform_scale(new_value, old_value); action_exit(); }; m_imgui->disable_background_fadeout_animation(); ImGui::PushItemWidth(value_str_width); if (ImGui::InputDouble("##distance", &edit_value, 0.0f, 0.0f, "%.3f")) { } // handle keys input if (ImGui::IsKeyPressedMap(ImGuiKey_Enter) || ImGui::IsKeyPressedMap(ImGuiKey_KeyPadEnter)) action_scale(edit_value, curr_value); else if (ImGui::IsKeyPressedMap(ImGuiKey_Escape)) action_exit(); ImGui::SameLine(); if (m_imgui->button(_u8L("Scale"))) action_scale(edit_value, curr_value); ImGui::SameLine(); if (m_imgui->button(_u8L("Cancel"))) action_exit(); ImGui::EndPopup(); } ImGui::PopStyleVar(4); }; auto point_edge = [this, shader](const Measure::SurfaceFeature& f1, const Measure::SurfaceFeature& f2) { assert(f1.get_type() == Measure::SurfaceFeatureType::Point && f2.get_type() == Measure::SurfaceFeatureType::Edge); const std::pair e = f2.get_edge(); const Vec3d v_proj = m_measurement_result.distance_infinite->to; const Vec3d e1e2 = e.second - e.first; const Vec3d v_proje1 = v_proj - e.first; const bool on_e1_side = v_proje1.dot(e1e2) < -EPSILON; const bool on_e2_side = !on_e1_side && v_proje1.norm() > e1e2.norm(); if (on_e1_side || on_e2_side) { const Camera& camera = wxGetApp().plater()->get_camera(); const Matrix4d projection_view_matrix = camera.get_projection_matrix().matrix() * camera.get_view_matrix().matrix(); const std::array& viewport = camera.get_viewport(); const Transform3d ss_to_ndc_matrix = DimensioningHelper::ndc_to_ss_matrix_inverse(viewport); const Vec2d v_projss = DimensioningHelper::model_to_ss(v_proj, m_volume_matrix, projection_view_matrix, viewport); auto render_extension = [this, &v_projss, &projection_view_matrix, &viewport, &ss_to_ndc_matrix, shader](const Vec3d& p) { const Vec2d pss = DimensioningHelper::model_to_ss(p, m_volume_matrix, projection_view_matrix, viewport); if (!pss.isApprox(v_projss)) { const Vec2d pv_projss = v_projss - pss; const double pv_projss_len = pv_projss.norm(); const auto q = Eigen::Quaternion::FromTwoVectors(Vec3d::UnitX(), Vec3d(pv_projss.x(), pv_projss.y(), 0.0)); shader->set_uniform("projection_matrix", Transform3d::Identity()); shader->set_uniform("view_model_matrix", ss_to_ndc_matrix * Geometry::translation_transform({ pss.x(), pss.y(), 0.0 }) * q * Geometry::scale_transform({ pv_projss_len, 1.0f, 1.0f })); m_dimensioning.line.render(); } }; render_extension(on_e1_side ? e.first : e.second); } }; auto arc_edge_edge = [this, shader](const Measure::SurfaceFeature& f1, const Measure::SurfaceFeature& f2, double radius = 0.0) { assert(f1.get_type() == Measure::SurfaceFeatureType::Edge && f2.get_type() == Measure::SurfaceFeatureType::Edge); if (!m_measurement_result.angle.has_value()) return; const double angle = m_measurement_result.angle->angle; const Vec3d center = m_measurement_result.angle->center; const std::pair e1 = m_measurement_result.angle->e1; const std::pair e2 = m_measurement_result.angle->e2; const double calc_radius = m_measurement_result.angle->radius; const bool coplanar = m_measurement_result.angle->coplanar; if (std::abs(angle) < EPSILON || std::abs(calc_radius) < EPSILON) return; const double draw_radius = (radius > 0.0) ? radius : calc_radius; const Vec3d e1_unit = Measure::edge_direction(e1); const Vec3d e2_unit = Measure::edge_direction(e2); const unsigned int resolution = std::max(2, 64 * angle / double(PI)); const double step = angle / double(resolution); const Vec3d normal = e1_unit.cross(e2_unit).normalized(); if (!m_dimensioning.arc.is_initialized()) { GLModel::Geometry init_data; init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P3 }; init_data.color = ColorRGBA::WHITE(); init_data.reserve_vertices(resolution + 1); init_data.reserve_indices(resolution + 1); // vertices + indices for (unsigned int i = 0; i <= resolution; ++i) { const double a = step * double(i); const Vec3d v = draw_radius * (Eigen::Quaternion(Eigen::AngleAxisd(a, normal)) * e1_unit); init_data.add_vertex((Vec3f)v.cast()); init_data.add_index(i); } m_dimensioning.arc.init_from(std::move(init_data)); } // arc const Camera& camera = wxGetApp().plater()->get_camera(); shader->set_uniform("projection_matrix", camera.get_projection_matrix()); shader->set_uniform("view_model_matrix", camera.get_view_matrix() * m_volume_matrix * Geometry::translation_transform(center)); m_dimensioning.arc.render(); // arrows auto render_arrow = [this, shader, &camera, &normal, ¢er, &e1_unit, draw_radius, step, resolution](unsigned int endpoint_id) { const double angle = (endpoint_id == 1) ? 0.0 : step * double(resolution); const Vec3d position_model = Geometry::translation_transform(center) * (draw_radius * (Eigen::Quaternion(Eigen::AngleAxisd(angle, normal)) * e1_unit)); const Vec3d direction_model = (endpoint_id == 1) ? -normal.cross(position_model - center).normalized() : normal.cross(position_model - center).normalized(); const auto qz = Eigen::Quaternion::FromTwoVectors(Vec3d::UnitZ(), normal); const auto qx = Eigen::Quaternion::FromTwoVectors(qz * Vec3d::UnitX(), direction_model); const Transform3d view_model_matrix = camera.get_view_matrix() * m_volume_matrix * Geometry::translation_transform(position_model) * qx * qz * Geometry::scale_transform(camera.get_inv_zoom()); shader->set_uniform("view_model_matrix", view_model_matrix); m_dimensioning.triangle.render(); }; glsafe(::glDisable(GL_CULL_FACE)); render_arrow(1); render_arrow(2); glsafe(::glEnable(GL_CULL_FACE)); // edge 1 extension const Vec3d e11e12 = e1.second - e1.first; const Vec3d e11center = center - e1.first; const double e11center_len = e11center.norm(); if (e11center_len > EPSILON && e11center.dot(e11e12) < 0.0) { shader->set_uniform("view_model_matrix", camera.get_view_matrix() * m_volume_matrix * Geometry::translation_transform(center) * Eigen::Quaternion::FromTwoVectors(Vec3d::UnitX(), Measure::edge_direction(e1.first, e1.second)) * Geometry::scale_transform({ e11center_len, 1.0f, 1.0f })); m_dimensioning.line.render(); } // edge 2 extension const Vec3d e21center = center - e2.first; const double e21center_len = e21center.norm(); if (e21center_len > EPSILON) { shader->set_uniform("view_model_matrix", camera.get_view_matrix() * m_volume_matrix * Geometry::translation_transform(center) * Eigen::Quaternion::FromTwoVectors(Vec3d::UnitX(), Measure::edge_direction(e2.first, e2.second)) * Geometry::scale_transform({ (coplanar && radius > 0.0) ? e21center_len : draw_radius, 1.0f, 1.0f })); m_dimensioning.line.render(); } // label // label model coordinates const Vec3d label_position_model = Geometry::translation_transform(center) * (draw_radius * (Eigen::Quaternion(Eigen::AngleAxisd(step * 0.5 * double(resolution), normal)) * e1_unit)); // label screen coordinates const std::array& viewport = camera.get_viewport(); const Vec2d label_position_ss = DimensioningHelper::model_to_ss(label_position_model, m_volume_matrix, camera.get_projection_matrix().matrix() * camera.get_view_matrix().matrix(), viewport); m_imgui->set_next_window_pos(label_position_ss.x(), viewport[3] - label_position_ss.y(), ImGuiCond_Always, 0.0f, 1.0f); m_imgui->set_next_window_bg_alpha(0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); m_imgui->begin(_L("##angle"), ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove); ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow()); m_imgui->text(format_double(Geometry::rad2deg(angle)) + "°"); m_imgui->end(); ImGui::PopStyleVar(); }; auto arc_edge_plane = [this, arc_edge_edge](const Measure::SurfaceFeature& f1, const Measure::SurfaceFeature& f2) { assert(f1.get_type() == Measure::SurfaceFeatureType::Edge && f2.get_type() == Measure::SurfaceFeatureType::Plane); if (!m_measurement_result.angle.has_value()) return; const std::pair e1 = m_measurement_result.angle->e1; const std::pair e2 = m_measurement_result.angle->e2; const double calc_radius = m_measurement_result.angle->radius; if (calc_radius == 0.0) return; arc_edge_edge(Measure::SurfaceFeature(Measure::SurfaceFeatureType::Edge, e1.first, e1.second), Measure::SurfaceFeature(Measure::SurfaceFeatureType::Edge, e2.first, e2.second), calc_radius); }; auto arc_plane_plane = [this, arc_edge_edge](const Measure::SurfaceFeature& f1, const Measure::SurfaceFeature& f2) { assert(f1.get_type() == Measure::SurfaceFeatureType::Plane && f2.get_type() == Measure::SurfaceFeatureType::Plane); const std::pair e1 = m_measurement_result.angle->e1; const std::pair e2 = m_measurement_result.angle->e2; const double calc_radius = m_measurement_result.angle->radius; if (calc_radius == 0.0) return; arc_edge_edge(Measure::SurfaceFeature(Measure::SurfaceFeatureType::Edge, e1.first, e1.second), Measure::SurfaceFeature(Measure::SurfaceFeatureType::Edge, e2.first, e2.second), calc_radius); }; shader->start_using(); if (!m_dimensioning.line.is_initialized()) { GLModel::Geometry init_data; init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 }; init_data.color = ColorRGBA::WHITE(); init_data.reserve_vertices(2); init_data.reserve_indices(2); // vertices init_data.add_vertex(Vec3f(0.0f, 0.0f, 0.0f)); init_data.add_vertex(Vec3f(1.0f, 0.0f, 0.0f)); // indices init_data.add_line(0, 1); m_dimensioning.line.init_from(std::move(init_data)); } if (!m_dimensioning.triangle.is_initialized()) { GLModel::Geometry init_data; init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3 }; init_data.color = ColorRGBA::WHITE(); init_data.reserve_vertices(3); init_data.reserve_indices(3); // vertices init_data.add_vertex(Vec3f(0.0f, 0.0f, 0.0f)); init_data.add_vertex(Vec3f(-TRIANGLE_HEIGHT, 0.5f * TRIANGLE_BASE, 0.0f)); init_data.add_vertex(Vec3f(-TRIANGLE_HEIGHT, -0.5f * TRIANGLE_BASE, 0.0f)); // indices init_data.add_triangle(0, 1, 2); m_dimensioning.triangle.init_from(std::move(init_data)); } if (last_selected_features != m_selected_features) m_dimensioning.arc.reset(); glsafe(::glDisable(GL_DEPTH_TEST)); if (m_selected_features.second.feature.has_value()) { const bool has_distance = m_measurement_result.has_distance_data(); if (has_distance) { // Render the arrow between the points that the backend passed: const Measure::DistAndPoints& dap = m_measurement_result.distance_infinite.has_value() ? *m_measurement_result.distance_infinite : *m_measurement_result.distance_strict; point_point(dap.from, dap.to, dap.dist); } const Measure::SurfaceFeature* f1 = &(*m_selected_features.first.feature); const Measure::SurfaceFeature* f2 = &(*m_selected_features.second.feature); Measure::SurfaceFeatureType ft1 = f1->get_type(); Measure::SurfaceFeatureType ft2 = f2->get_type(); // Order features by type so following conditions are simple. if (ft1 > ft2) { std::swap(ft1, ft2); std::swap(f1, f2); } // Where needed, draw also the extension of the edge to where the dist is measured: if (has_distance && ft1 == Measure::SurfaceFeatureType::Point && ft2 == Measure::SurfaceFeatureType::Edge) point_edge(*f1, *f2); // Now if there is an angle to show, draw the arc: if (ft1 == Measure::SurfaceFeatureType::Edge && ft2 == Measure::SurfaceFeatureType::Edge) arc_edge_edge(*f1, *f2); else if (ft1 == Measure::SurfaceFeatureType::Edge && ft2 == Measure::SurfaceFeatureType::Plane) arc_edge_plane(*f1, *f2); else if (ft1 == Measure::SurfaceFeatureType::Plane && ft2 == Measure::SurfaceFeatureType::Plane) arc_plane_plane(*f1, *f2); } glsafe(::glEnable(GL_DEPTH_TEST)); shader->stop_using(); } static void add_row_to_table(std::function col_1 = nullptr, std::function col_2 = nullptr) { assert(col_1 != nullptr && col_2 != nullptr); ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); col_1(); ImGui::TableSetColumnIndex(1); col_2(); } static void add_strings_row_to_table(ImGuiWrapper& imgui, const std::string& col_1, const ImVec4& col_1_color, const std::string& col_2, const ImVec4& col_2_color) { add_row_to_table([&]() { imgui.text_colored(col_1_color, col_1); }, [&]() { imgui.text_colored(col_2_color, col_2); }); }; #if ENABLE_MEASURE_GIZMO_DEBUG void GLGizmoMeasure::render_debug_dialog() { auto add_feature_data = [this](const SelectedFeatures::Item& item) { add_strings_row_to_table(*m_imgui, "Type", ImGuiWrapper::COL_ORANGE_LIGHT, item.source, ImGui::GetStyleColorVec4(ImGuiCol_Text)); switch (item.feature->get_type()) { case Measure::SurfaceFeatureType::Point: { add_strings_row_to_table(*m_imgui, "m_pt1", ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(item.feature->get_point()), ImGui::GetStyleColorVec4(ImGuiCol_Text)); break; } case Measure::SurfaceFeatureType::Edge: { auto [from, to] = item.feature->get_edge(); add_strings_row_to_table(*m_imgui, "m_pt1", ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(from), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, "m_pt2", ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(to), ImGui::GetStyleColorVec4(ImGuiCol_Text)); break; } case Measure::SurfaceFeatureType::Plane: { auto [idx, normal, origin] = item.feature->get_plane(); add_strings_row_to_table(*m_imgui, "m_pt1", ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(normal), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, "m_pt2", ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(origin), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, "m_value", ImGuiWrapper::COL_ORANGE_LIGHT, format_double(idx), ImGui::GetStyleColorVec4(ImGuiCol_Text)); break; } case Measure::SurfaceFeatureType::Circle: { auto [center, radius, normal] = item.feature->get_circle(); add_strings_row_to_table(*m_imgui, "m_pt1", ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(center), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, "m_pt2", ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(normal), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, "m_value", ImGuiWrapper::COL_ORANGE_LIGHT, format_double(radius), ImGui::GetStyleColorVec4(ImGuiCol_Text)); break; } } std::optional extra_point = item.feature->get_extra_point(); if (extra_point.has_value()) add_strings_row_to_table(*m_imgui, "m_pt3", ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(*extra_point), ImGui::GetStyleColorVec4(ImGuiCol_Text)); }; m_imgui->begin(_L("Measure tool debug"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse); if (!m_selected_features.first.feature.has_value() && !m_selected_features.second.feature.has_value()) m_imgui->text("Empty selection"); else { const ImGuiTableFlags flags = ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersH; if (m_selected_features.first.feature.has_value()) { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, "Selection 1"); if (ImGui::BeginTable("Selection 1", 2, flags)) { add_feature_data(m_selected_features.first); ImGui::EndTable(); } } if (m_selected_features.second.feature.has_value()) { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, "Selection 2"); if (ImGui::BeginTable("Selection 2", 2, flags)) { add_feature_data(m_selected_features.second); ImGui::EndTable(); } } } m_imgui->end(); } #endif // ENABLE_MEASURE_GIZMO_DEBUG void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit) { static std::optional last_feature; static EMode last_mode = EMode::BasicSelection; static SelectedFeatures last_selected_features; static float last_y = 0.0f; static float last_h = 0.0f; if (m_editing_distance) return; m_imgui->begin(_u8L("Measure tool"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse); // adjust window position to avoid overlap the view toolbar const float win_h = ImGui::GetWindowHeight(); y = std::min(y, bottom_limit - win_h); ImGui::SetWindowPos(ImVec2(x, y), ImGuiCond_Always); if (last_h != win_h || last_y != y) { // ask canvas for another frame to render the window in the correct position m_imgui->set_requires_extra_frame(); if (last_h != win_h) last_h = win_h; if (last_y != y) last_y = y; } if (ImGui::BeginTable("Commands", 2)) { unsigned int row_count = 1; add_row_to_table( [this]() { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _u8L("Left mouse button")); }, [this]() { m_imgui->text_colored(ImGui::GetStyleColorVec4(ImGuiCol_Text), m_selected_features.second.feature.has_value() ? ((m_mode == EMode::BasicSelection) ? _u8L("Select/Unselect feature") : _u8L("Select/Unselect point")) : ((m_mode == EMode::BasicSelection) ? _u8L("Select feature") : _u8L("Select point"))); ImGui::SameLine(); const ImVec2 pos = ImGui::GetCursorScreenPos(); const float rect_size = ImGui::GetTextLineHeight(); ImGui::GetWindowDrawList()->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + rect_size, pos.y + rect_size }, ImGuiWrapper::to_ImU32(m_selected_features.first.feature.has_value() ? SELECTED_2ND_COLOR : SELECTED_1ST_COLOR)); ImGui::Dummy(ImVec2(rect_size, rect_size)); } ); if (m_selected_features.first.feature.has_value()) { add_strings_row_to_table(*m_imgui, CTRL_STR + "+" + _u8L("Right mouse button"), ImGuiWrapper::COL_ORANGE_LIGHT, _u8L("Restart selection"), ImGui::GetStyleColorVec4(ImGuiCol_Text)); ++row_count; } if (m_mode == EMode::BasicSelection && m_hover_id != -1) { add_strings_row_to_table(*m_imgui, CTRL_STR, ImGuiWrapper::COL_ORANGE_LIGHT, _u8L("Enable point selection"), ImGui::GetStyleColorVec4(ImGuiCol_Text)); ++row_count; } // add dummy rows to keep dialog size fixed for (unsigned int i = row_count; i < 3; ++i) { add_strings_row_to_table(*m_imgui, " ", ImGuiWrapper::COL_ORANGE_LIGHT, " ", ImGui::GetStyleColorVec4(ImGuiCol_Text)); } ImGui::EndTable(); } const bool use_inches = wxGetApp().app_config->get("use_inches") == "1"; const std::string units = use_inches ? " " + _u8L("in") : " " + _u8L("mm"); const Measure::SurfaceFeatureType feature_type = m_curr_feature.has_value() ? m_curr_feature->get_type() : Measure::SurfaceFeatureType::Undef; bool data_text_set = false; ImGui::Separator(); if (feature_type != Measure::SurfaceFeatureType::Undef) { if (m_mode == EMode::BasicSelection) { m_imgui->text(surface_feature_type_as_string(feature_type)); data_text_set = true; } else if (m_mode == EMode::ExtendedSelection) { if (m_hover_id != -1 && m_curr_point_on_feature_position.has_value()) { m_imgui->text(point_on_feature_type_as_string(feature_type, m_hover_id)); data_text_set = true; } } } if (!data_text_set) m_imgui->text(_u8L("No feature")); const unsigned int max_data_row_count = 3; unsigned int data_row_count = 0; if (ImGui::BeginTable("Data", 2)) { if (m_mode == EMode::BasicSelection) { switch (feature_type) { default: { break; } case Measure::SurfaceFeatureType::Point: { Vec3d position = m_volume_matrix * m_curr_feature->get_point(); if (use_inches) position = ObjectManipulation::mm_to_in * position; add_strings_row_to_table(*m_imgui, _u8L("Position"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(position), ImGui::GetStyleColorVec4(ImGuiCol_Text)); data_row_count = 1; break; } case Measure::SurfaceFeatureType::Edge: { auto [from, to] = m_curr_feature->get_edge(); from = m_volume_matrix * from; to = m_volume_matrix * to; if (use_inches) { from = ObjectManipulation::mm_to_in * from; to = ObjectManipulation::mm_to_in * to; } add_strings_row_to_table(*m_imgui, _u8L("From"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(from), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, _u8L("To"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(to), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, _u8L("Length"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double((to - from).norm()) + units, ImGui::GetStyleColorVec4(ImGuiCol_Text)); data_row_count = 3; break; } case Measure::SurfaceFeatureType::Circle: { auto [center, radius, normal] = m_curr_feature->get_circle(); center = m_volume_matrix * center; normal = m_volume_matrix.matrix().block(0, 0, 3, 3).inverse().transpose() * normal; if (use_inches) { center = ObjectManipulation::mm_to_in * center; radius = ObjectManipulation::mm_to_in * radius; } add_strings_row_to_table(*m_imgui, _u8L("Center"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(center), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, _u8L("Radius"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double(radius) + units, ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, _u8L("Normal"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(normal), ImGui::GetStyleColorVec4(ImGuiCol_Text)); data_row_count = 3; break; } case Measure::SurfaceFeatureType::Plane: { auto [idx, normal, origin] = m_curr_feature->get_plane(); origin = m_volume_matrix * origin; normal = m_volume_matrix.matrix().block(0, 0, 3, 3).inverse().transpose() * normal; if (use_inches) origin = ObjectManipulation::mm_to_in * origin; add_strings_row_to_table(*m_imgui, _u8L("Origin"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(origin), ImGui::GetStyleColorVec4(ImGuiCol_Text)); add_strings_row_to_table(*m_imgui, _u8L("Normal"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(normal), ImGui::GetStyleColorVec4(ImGuiCol_Text)); data_row_count = 2; break; } } } else { if (m_hover_id != -1 && m_curr_point_on_feature_position.has_value()) { Vec3d position = m_volume_matrix * *m_curr_point_on_feature_position; if (use_inches) position = ObjectManipulation::mm_to_in * position; add_strings_row_to_table(*m_imgui, _u8L("Position"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(position), ImGui::GetStyleColorVec4(ImGuiCol_Text)); data_row_count = 1; } } // add dummy rows to keep dialog size fixed for (unsigned int i = data_row_count; i < max_data_row_count; ++i) { add_strings_row_to_table(*m_imgui, " ", ImGuiWrapper::COL_ORANGE_LIGHT, " ", ImGui::GetStyleColorVec4(ImGuiCol_Text)); } ImGui::EndTable(); } ImGui::Separator(); const ImGuiTableFlags flags = ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersH; if (ImGui::BeginTable("Selection", 2, flags)) { add_strings_row_to_table(*m_imgui, _u8L("Selection") + " 1:", ImGuiWrapper::to_ImVec4(SELECTED_1ST_COLOR), m_selected_features.first.feature.has_value() ? m_selected_features.first.source : _u8L("None"), ImGuiWrapper::to_ImVec4(SELECTED_1ST_COLOR)); add_strings_row_to_table(*m_imgui, _u8L("Selection") + " 2:", ImGuiWrapper::to_ImVec4(SELECTED_2ND_COLOR), m_selected_features.second.feature.has_value() ? m_selected_features.second.source : _u8L("None"), ImGuiWrapper::to_ImVec4(SELECTED_2ND_COLOR)); ImGui::EndTable(); } //if (m_selected_features.first.feature.has_value()) { // if (m_imgui->button(_u8L("Restart"))) { // m_selected_features.reset(); // m_selection_raycasters.clear(); // m_imgui->set_requires_extra_frame(); // } //} auto add_measure_row_to_table = [this](const std::string& col_1, const ImVec4& col_1_color, const std::string& col_2, const ImVec4& col_2_color) { ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); m_imgui->text_colored(col_1_color, col_1); ImGui::TableSetColumnIndex(1); m_imgui->text_colored(col_2_color, col_2); ImGui::TableSetColumnIndex(2); if (m_imgui->image_button(ImGui::ClipboardBtnIcon, _L("Copy to clipboard"))) { wxTheClipboard->Open(); wxTheClipboard->SetData(new wxTextDataObject(col_1 + ": " + col_2)); wxTheClipboard->Close(); } }; ImGui::Separator(); m_imgui->text(_u8L("Measure")); const unsigned int max_measure_row_count = 2; unsigned int measure_row_count = 0; if (ImGui::BeginTable("Measure", 4)) { if (m_selected_features.second.feature.has_value()) { const Measure::MeasurementResult& measure = m_measurement_result; if (measure.angle.has_value()) { ImGui::PushID("ClipboardAngle"); add_measure_row_to_table(_u8L("Angle"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double(Geometry::rad2deg(measure.angle->angle)) + "°", ImGui::GetStyleColorVec4(ImGuiCol_Text)); ++measure_row_count; ImGui::PopID(); } if (measure.distance_infinite.has_value()) { double distance = measure.distance_infinite->dist; if (use_inches) distance = ObjectManipulation::mm_to_in * distance; ImGui::PushID("ClipboardDistanceInfinite"); add_measure_row_to_table(_u8L("Distance Infinite"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double(distance) + units, ImGui::GetStyleColorVec4(ImGuiCol_Text)); ++measure_row_count; ImGui::PopID(); } if (measure.distance_strict.has_value() && (!measure.distance_infinite.has_value() || std::abs(measure.distance_strict->dist - measure.distance_infinite->dist) > EPSILON)) { double distance = measure.distance_strict->dist; if (use_inches) distance = ObjectManipulation::mm_to_in * distance; ImGui::PushID("ClipboardDistanceStrict"); add_measure_row_to_table(_u8L("Distance Strict"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double(distance) + units, ImGui::GetStyleColorVec4(ImGuiCol_Text)); ++measure_row_count; ImGui::PopID(); } if (measure.distance_xyz.has_value() && measure.distance_xyz->norm() > EPSILON) { Vec3d distance = *measure.distance_xyz; if (use_inches) distance = ObjectManipulation::mm_to_in * distance; ImGui::PushID("ClipboardDistanceXYZ"); add_measure_row_to_table(_u8L("Distance XYZ"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(distance), ImGui::GetStyleColorVec4(ImGuiCol_Text)); ++measure_row_count; ImGui::PopID(); } } // add dummy rows to keep dialog size fixed for (unsigned int i = measure_row_count; i < max_measure_row_count; ++i) { add_strings_row_to_table(*m_imgui, " ", ImGuiWrapper::COL_ORANGE_LIGHT, " ", ImGui::GetStyleColorVec4(ImGuiCol_Text)); } ImGui::EndTable(); } if (last_feature != m_curr_feature || last_mode != m_mode || last_selected_features != m_selected_features) { // the dialog may have changed its size, ask for an extra frame to render it properly last_feature = m_curr_feature; last_mode = m_mode; last_selected_features = m_selected_features; m_imgui->set_requires_extra_frame(); } m_imgui->end(); } void GLGizmoMeasure::on_register_raycasters_for_picking() { // the features are rendered on top of the scene, so the raytraced picker should take it into account m_parent.set_raycaster_gizmos_on_top(true); } void GLGizmoMeasure::on_unregister_raycasters_for_picking() { m_parent.remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo); m_parent.set_raycaster_gizmos_on_top(false); m_raycasters.clear(); m_selection_raycasters.clear(); } } // namespace GUI } // namespace Slic3r #endif // ENABLE_MEASURE_GIZMO