#include "OpenVDBUtils.hpp" #ifdef _MSC_VER // Suppress warning C4146 in OpenVDB: unary minus operator applied to unsigned type, result still unsigned #pragma warning(push) #pragma warning(disable : 4146) #endif // _MSC_VER #include #include #ifdef _MSC_VER #pragma warning(pop) #endif // _MSC_VER #include #include #include #include namespace Slic3r { struct VoxelGrid { openvdb::FloatGrid grid; mutable std::optional accessor; template VoxelGrid(Args &&...args): grid{std::forward(args)...} {} }; void VoxelGridDeleter::operator()(VoxelGrid *ptr) { delete ptr; } // Similarly to std::make_unique() template VoxelGridPtr make_voxelgrid(Args &&...args) { VoxelGrid *ptr = nullptr; try { ptr = new VoxelGrid(std::forward(args)...); } catch(...) { delete ptr; } return VoxelGridPtr{ptr}; } template VoxelGridPtr make_voxelgrid<>(); inline Vec3f to_vec3f(const openvdb::Vec3s &v) { return Vec3f{v.x(), v.y(), v.z()}; } inline Vec3d to_vec3d(const openvdb::Vec3s &v) { return to_vec3f(v).cast(); } inline Vec3i to_vec3i(const openvdb::Vec3I &v) { return Vec3i{int(v[2]), int(v[1]), int(v[0])}; } class TriangleMeshDataAdapter { public: const indexed_triangle_set &its; Transform3d trafo; size_t polygonCount() const { return its.indices.size(); } size_t pointCount() const { return its.vertices.size(); } size_t vertexCount(size_t) const { return 3; } // Return position pos in local grid index space for polygon n and vertex v // The actual mesh will appear to openvdb as scaled uniformly by voxel_size // And the voxel count per unit volume can be affected this way. void getIndexSpacePoint(size_t n, size_t v, openvdb::Vec3d& pos) const { auto vidx = size_t(its.indices[n](Eigen::Index(v))); Slic3r::Vec3d p = trafo * its.vertices[vidx].cast(); pos = {p.x(), p.y(), p.z()}; } TriangleMeshDataAdapter(const indexed_triangle_set &m, const Transform3d tr = Transform3d::Identity()) : its{m}, trafo{tr} {} }; struct Interrupter { std::function statusfn; void start(const char* name = nullptr) { (void)name; } void end() {} inline bool wasInterrupted(int percent = -1) { return statusfn && statusfn(percent); } }; VoxelGridPtr mesh_to_grid(const indexed_triangle_set &mesh, const MeshToGridParams ¶ms) { // Might not be needed but this is now proven to be working openvdb::initialize(); std::vector meshparts = its_split(mesh); auto it = std::remove_if(meshparts.begin(), meshparts.end(), [](auto &m) { return its_volume(m) < EPSILON; }); meshparts.erase(it, meshparts.end()); Transform3d trafo = params.trafo().cast(); trafo.prescale(params.voxel_scale()); Interrupter interrupter{params.statusfn()}; openvdb::FloatGrid::Ptr grid; for (auto &m : meshparts) { auto subgrid = openvdb::tools::meshToVolume( interrupter, TriangleMeshDataAdapter{m, trafo}, openvdb::math::Transform{}, params.exterior_bandwidth(), params.interior_bandwidth()); if (interrupter.wasInterrupted()) break; if (grid && subgrid) openvdb::tools::csgUnion(*grid, *subgrid); else if (subgrid) grid = std::move(subgrid); } if (interrupter.wasInterrupted()) return {}; if (meshparts.empty()) { // Splitting failed, fall back to hollow the original mesh grid = openvdb::tools::meshToVolume( interrupter, TriangleMeshDataAdapter{mesh, trafo}, openvdb::math::Transform{}, params.exterior_bandwidth(), params.interior_bandwidth()); } if (interrupter.wasInterrupted()) return {}; grid->transform().preScale(1./params.voxel_scale()); grid->insertMeta("voxel_scale", openvdb::FloatMetadata(params.voxel_scale())); VoxelGridPtr ret = make_voxelgrid(std::move(*grid)); return ret; } indexed_triangle_set grid_to_mesh(const VoxelGrid &vgrid, double isovalue, double adaptivity, bool relaxDisorientedTriangles) { openvdb::initialize(); std::vector points; std::vector triangles; std::vector quads; auto &grid = vgrid.grid; openvdb::tools::volumeToMesh(grid, points, triangles, quads, isovalue, adaptivity, relaxDisorientedTriangles); indexed_triangle_set ret; ret.vertices.reserve(points.size()); ret.indices.reserve(triangles.size() + quads.size() * 2); for (auto &v : points) ret.vertices.emplace_back(to_vec3f(v) /*/ scale*/); for (auto &v : triangles) ret.indices.emplace_back(to_vec3i(v)); for (auto &quad : quads) { ret.indices.emplace_back(quad(2), quad(1), quad(0)); ret.indices.emplace_back(quad(3), quad(2), quad(0)); } return ret; } VoxelGridPtr dilate_grid(const VoxelGrid &vgrid, float exteriorBandWidth, float interiorBandWidth) { constexpr int DilateIterations = 1; openvdb::FloatGrid::Ptr new_grid; float scale = get_voxel_scale(vgrid); if (interiorBandWidth > 0.f) new_grid = openvdb::tools::dilateSdf( vgrid.grid, scale * interiorBandWidth, openvdb::tools::NN_FACE_EDGE, DilateIterations, openvdb::tools::FastSweepingDomain::SWEEP_LESS_THAN_ISOVALUE); auto &arg = new_grid? *new_grid : vgrid.grid; if (exteriorBandWidth > 0.f) new_grid = openvdb::tools::dilateSdf( arg, scale * exteriorBandWidth, openvdb::tools::NN_FACE_EDGE, DilateIterations, openvdb::tools::FastSweepingDomain::SWEEP_GREATER_THAN_ISOVALUE); VoxelGridPtr ret; if (new_grid) ret = make_voxelgrid(std::move(*new_grid)); else ret = make_voxelgrid(vgrid.grid); // Copies voxel_scale metadata, if it exists. ret->grid.insertMeta(*vgrid.grid.deepCopyMeta()); return ret; } VoxelGridPtr redistance_grid(const VoxelGrid &vgrid, float iso, float er, float ir) { auto new_grid = openvdb::tools::levelSetRebuild(vgrid.grid, iso, er, ir); auto ret = make_voxelgrid(std::move(*new_grid)); // Copies voxel_scale metadata, if it exists. ret->grid.insertMeta(*vgrid.grid.deepCopyMeta()); return ret; } VoxelGridPtr redistance_grid(const VoxelGrid &vgrid, float iso) { auto new_grid = openvdb::tools::levelSetRebuild(vgrid.grid, iso); auto ret = make_voxelgrid(std::move(*new_grid)); // Copies voxel_scale metadata, if it exists. ret->grid.insertMeta(*vgrid.grid.deepCopyMeta()); return ret; } void grid_union(VoxelGrid &grid, VoxelGrid &arg) { openvdb::tools::csgUnion(grid.grid, arg.grid); } void grid_difference(VoxelGrid &grid, VoxelGrid &arg) { openvdb::tools::csgDifference(grid.grid, arg.grid); } void grid_intersection(VoxelGrid &grid, VoxelGrid &arg) { openvdb::tools::csgIntersection(grid.grid, arg.grid); } void reset_accessor(const VoxelGrid &vgrid) { vgrid.accessor = vgrid.grid.getConstAccessor(); } double get_distance_raw(const Vec3f &p, const VoxelGrid &vgrid) { if (!vgrid.accessor) reset_accessor(vgrid); auto v = (p).cast(); auto grididx = vgrid.grid.transform().worldToIndexCellCentered( {v.x(), v.y(), v.z()}); return vgrid.accessor->getValue(grididx) ; } float get_voxel_scale(const VoxelGrid &vgrid) { float scale = 1.; try { scale = vgrid.grid.template metaValue("voxel_scale"); } catch (...) { } return scale; } VoxelGridPtr clone(const VoxelGrid &grid) { return make_voxelgrid(grid); } void rescale_grid(VoxelGrid &grid, float scale) {/* float old_scale = get_voxel_scale(grid); float nscale = scale / old_scale;*/ // auto tr = openvdb::math::Transform::createLinearTransform(scale); grid.grid.transform().preScale(scale); // grid.grid.insertMeta("voxel_scale", openvdb::FloatMetadata(nscale)); // grid.grid.setTransform(tr); } bool is_grid_empty(const VoxelGrid &grid) { return grid.grid.empty(); } } // namespace Slic3r