#ifndef libslic3r_SeamRear_hpp_ #define libslic3r_SeamRear_hpp_ #include #include #include "libslic3r/GCode/SeamPerimeters.hpp" #include "libslic3r/GCode/SeamChoice.hpp" #include "libslic3r/Point.hpp" namespace Slic3r { namespace Seams { namespace Perimeters { struct BoundedPerimeter; } // namespace Perimeters struct SeamPerimeterChoice; } // namespace Seams } // namespace Slic3r namespace Slic3r::Seams::Rear { namespace Impl { struct PerimeterLine { Vec2d a; Vec2d b; std::size_t previous_index; std::size_t next_index; using Scalar = Vec2d::Scalar; static const constexpr int Dim = 2; }; } // namespace Impl std::vector> get_object_seams( std::vector> &&perimeters, const double rear_tolerance, const double rear_y_offet ); } // namespace Slic3r::Seams::Rear #endif // libslic3r_SeamRear_hpp_