#ifndef slic3r_GUI_CheckBox_hpp_ #define slic3r_GUI_CheckBox_hpp_ #include "../wxExtensions.hpp" #include "BitmapToggleButton.hpp" class CheckBox : public BitmapToggleButton { public: CheckBox(wxWindow* parent = NULL, const wxString& name = wxEmptyString); public: void SetValue(bool value) override; void Update() override; bool Enable(bool enable = true) override; void Rescale(); protected: #ifdef __WXMSW__ virtual State GetNormalState() const wxOVERRIDE; #endif #ifdef __WXOSX__ virtual wxBitmap DoGetBitmap(State which) const wxOVERRIDE; void updateBitmap(wxEvent & evt); bool m_disable = false; bool m_hover = false; bool m_focus = false; #endif private: void update() override; ScalableBitmap m_on; ScalableBitmap m_off; ScalableBitmap m_on_disabled; ScalableBitmap m_off_disabled; ScalableBitmap m_on_focused; ScalableBitmap m_off_focused; wxString m_accessibility_label; }; #endif // !slic3r_GUI_CheckBox_hpp_