#ifndef SLAIMPORTJOB_HPP #define SLAIMPORTJOB_HPP #include "Job.hpp" namespace Slic3r { namespace GUI { class Plater; class SLAImportJob : public Job { class priv; std::unique_ptr p; public: SLAImportJob(std::shared_ptr pri, Plater *plater); ~SLAImportJob(); void process() override; void reset(); protected: void prepare() override; void finalize() override; }; }} // namespace Slic3r::GUI #endif // SLAIMPORTJOB_HPP