#include "libslic3r/ClipperUtils.hpp" #include "libslic3r/GCode/SeamPerimeters.hpp" #include "libslic3r/Layer.hpp" #include "libslic3r/Point.hpp" #include #include #include #include #include "test_data.hpp" using namespace Slic3r; using namespace Slic3r::Seams; constexpr bool debug_files{false}; const ExPolygon square{ scaled(Vec2d{0.0, 0.0}), scaled(Vec2d{1.0, 0.0}), scaled(Vec2d{1.0, 1.0}), scaled(Vec2d{0.0, 1.0})}; TEST_CASE("Oversample painted", "[Seams][SeamPerimeters]") { auto is_painted{[](const Vec3f &position, float radius) { return (position - Vec3f{0.5, 0.0, 1.0}).norm() < radius; }}; std::vector points{Perimeters::Impl::oversample_painted( Seams::Geometry::unscaled(square.contour.points), is_painted, 1.0, 0.2 )}; REQUIRE(points.size() == 8); CHECK((points[1] - Vec2d{0.2, 0.0}).norm() == Approx(0.0)); points = Perimeters::Impl::oversample_painted( Seams::Geometry::unscaled(square.contour.points), is_painted, 1.0, 0.199 ); CHECK(points.size() == 9); } TEST_CASE("Remove redundant points", "[Seams][SeamPerimeters]") { using Perimeters::PointType; using Perimeters::PointClassification; std::vector points{{0.0, 0.0}, {1.0, 0.0}, {2.0, 0.0}, {3.0, 0.0}, {3.0, 1.0}, {3.0, 2.0}, {0.0, 2.0}}; std::vector point_types{PointType::common, PointType::enforcer, // Should keep this. PointType::enforcer, // Should keep this. PointType::blocker, PointType::blocker, // Should remove this. PointType::blocker, PointType::common}; const auto [resulting_points, resulting_point_types]{ Perimeters::Impl::remove_redundant_points(points, point_types, 0.1)}; REQUIRE(resulting_points.size() == 6); REQUIRE(resulting_point_types.size() == 6); CHECK((resulting_points[3] - Vec2d{3.0, 0.0}).norm() == Approx(0.0)); CHECK((resulting_points[4] - Vec2d{3.0, 2.0}).norm() == Approx(0.0)); CHECK(resulting_point_types[3] == PointType::blocker); CHECK(resulting_point_types[4] == PointType::blocker); } TEST_CASE("Perimeter constructs KD trees", "[Seams][SeamPerimeters]") { using Perimeters::PointType; using Perimeters::PointClassification; using Perimeters::AngleType; std::vector positions{Vec2d{0.0, 0.0}, Vec2d{1.0, 0.0}, Vec2d{1.0, 1.0}, Vec2d{0.0, 1.0}}; std::vector angles(4, -M_PI / 2.0); std::vector point_types{PointType::enforcer, PointType::blocker, PointType::common, PointType::common}; std::vector point_classifications{ PointClassification::overhang, PointClassification::embedded, PointClassification::embedded, PointClassification::common}; std::vector angle_types{AngleType::convex, AngleType::concave, AngleType::smooth, AngleType::smooth}; Perimeters::Perimeter perimeter{ 3.0, 2, false, std::move(positions), std::move(angles), std::move(point_types), std::move(point_classifications), std::move(angle_types)}; CHECK(perimeter.enforced_points.overhanging_points); CHECK(perimeter.blocked_points.embedded_points); CHECK(perimeter.common_points.common_points); CHECK(perimeter.common_points.embedded_points); } using std::filesystem::path; constexpr const char *to_string(Perimeters::PointType point_type) { using Perimeters::PointType; switch (point_type) { case PointType::enforcer: return "enforcer"; case PointType::blocker: return "blocker"; case PointType::common: return "common"; } throw std::runtime_error("Unreachable"); } constexpr const char *to_string(Perimeters::PointClassification point_classification) { using Perimeters::PointClassification; switch (point_classification) { case PointClassification::embedded: return "embedded"; case PointClassification::overhang: return "overhang"; case PointClassification::common: return "common"; } throw std::runtime_error("Unreachable"); } constexpr const char *to_string(Perimeters::AngleType angle_type) { using Perimeters::AngleType; switch (angle_type) { case AngleType::convex: return "convex"; case AngleType::concave: return "concave"; case AngleType::smooth: return "smooth"; } throw std::runtime_error("Unreachable"); } void serialize_shell(std::ostream &output, const Shells::Shell &shell) { output << "x,y,z,point_type,point_classification,angle_type,layer_index," "point_index,distance,distance_to_previous,is_degenerate" << std::endl; for (std::size_t perimeter_index{0}; perimeter_index < shell.size(); ++perimeter_index) { const Shells::Slice<> &slice{shell[perimeter_index]}; const Perimeters::Perimeter &perimeter{slice.boundary}; const std::vector &points{perimeter.positions}; double total_distance{0.0}; for (std::size_t point_index{0}; point_index < perimeter.point_types.size(); ++point_index) { const Vec3d point{to_3d(points[point_index], perimeter.slice_z)}; const Perimeters::PointType point_type{perimeter.point_types[point_index]}; const Perimeters::PointClassification point_classification{ perimeter.point_classifications[point_index]}; const Perimeters::AngleType angle_type{perimeter.angle_types[point_index]}; const std::size_t layer_index{slice.layer_index}; const std::size_t previous_index{point_index == 0 ? points.size() - 1 : point_index - 1}; const double distance_to_previous{(points[point_index] - points[previous_index]).norm()}; total_distance += point_index == 0 ? 0.0 : distance_to_previous; const double distance{total_distance}; const bool is_degenerate{perimeter.is_degenerate}; // clang-format off output << point.x() << "," << point.y() << "," << point.z() << "," << to_string(point_type) << "," << to_string(point_classification) << "," << to_string(angle_type) << "," << layer_index << "," << point_index << "," << distance << "," << distance_to_previous << "," << is_degenerate << std::endl; // clang-format on } } } TEST_CASE_METHOD(Test::SeamsFixture, "Create perimeters", "[Seams][SeamPerimeters][Integration]") { Seams::Perimeters::LayerPerimeters perimeters{ Seams::Perimeters::create_perimeters(projected, layer_infos, painting, params.perimeter)}; Seams::Shells::Shells<> shells{ Seams::Shells::create_shells(std::move(perimeters), params.max_distance)}; if constexpr (debug_files) { std::ofstream csv{"perimeters.csv"}; serialize_shell(csv, shells[0]); } }