#include "GLGizmoMmuSegmentation.hpp" #include "slic3r/GUI/GLCanvas3D.hpp" #include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/ImGuiWrapper.hpp" #include "slic3r/GUI/Camera.hpp" #include "slic3r/GUI/Plater.hpp" #include "slic3r/GUI/BitmapCache.hpp" #include "slic3r/GUI/format.hpp" #include "slic3r/GUI/GUI_ObjectList.hpp" #include "libslic3r/PresetBundle.hpp" #include "libslic3r/Model.hpp" #include namespace Slic3r::GUI { void GLGizmoMmuSegmentation::on_shutdown() { m_parent.use_slope(false); } std::string GLGizmoMmuSegmentation::on_get_name() const { // FIXME Lukas H.: Discuss and change shortcut return (_L("MMU painting") + " [N]").ToUTF8().data(); } bool GLGizmoMmuSegmentation::on_is_selectable() const { return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptFFF && wxGetApp().get_mode() != comSimple && wxGetApp().extruders_edited_cnt() > 1); } static std::vector> get_extruders_colors() { unsigned char rgb_color[3] = {}; std::vector colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config(); std::vector> colors_out(colors.size()); for (const std::string &color : colors) { Slic3r::GUI::BitmapCache::parse_color(color, rgb_color); size_t color_idx = &color - &colors.front(); colors_out[color_idx] = {rgb_color[0], rgb_color[1], rgb_color[2]}; } return colors_out; } static std::vector get_extruders_names() { size_t extruders_count = wxGetApp().extruders_edited_cnt(); std::vector extruders_out; extruders_out.reserve(extruders_count); for (size_t extruder_idx = 1; extruder_idx <= extruders_count; ++extruder_idx) extruders_out.emplace_back("Extruder " + std::to_string(extruder_idx)); return extruders_out; } void GLGizmoMmuSegmentation::init_extruders_data() { m_original_extruders_names = get_extruders_names(); m_original_extruders_colors = get_extruders_colors(); m_modified_extruders_colors = m_original_extruders_colors; m_first_selected_extruder_idx = 0; m_second_selected_extruder_idx = 1; } bool GLGizmoMmuSegmentation::on_init() { // FIXME Lukas H.: Discuss and change shortcut m_shortcut_key = WXK_CONTROL_N; m_desc["reset_direction"] = _L("Reset direction"); m_desc["clipping_of_view"] = _L("Clipping of view") + ": "; m_desc["cursor_size"] = _L("Brush size") + ": "; m_desc["cursor_type"] = _L("Brush shape") + ": "; m_desc["first_color_caption"] = _L("Left mouse button") + ": "; m_desc["first_color"] = _L("First color"); m_desc["second_color_caption"] = _L("Right mouse button") + ": "; m_desc["second_color"] = _L("Second color"); m_desc["remove_caption"] = _L("Shift + Left mouse button") + ": "; m_desc["remove"] = _L("Remove painted color"); m_desc["remove_all"] = _L("Remove all painted colors"); m_desc["circle"] = _L("Circle"); m_desc["sphere"] = _L("Sphere"); m_desc["seed_fill_angle"] = _L("Seed fill angle"); init_extruders_data(); return true; } void GLGizmoMmuSegmentation::render_painter_gizmo() const { const Selection& selection = m_parent.get_selection(); glsafe(::glEnable(GL_BLEND)); glsafe(::glEnable(GL_DEPTH_TEST)); render_triangles(selection); m_c->object_clipper()->render_cut(); render_cursor(); glsafe(::glDisable(GL_BLEND)); } void GLGizmoMmuSegmentation::set_painter_gizmo_data(const Selection &selection) { GLGizmoPainterBase::set_painter_gizmo_data(selection); if (m_state != On) return; int prev_extruders_count = int(m_original_extruders_colors.size()); if (prev_extruders_count != wxGetApp().extruders_edited_cnt() || get_extruders_colors() != m_original_extruders_colors) { this->init_extruders_data(); // Reinitialize triangle selectors because of change of extruder count need also change the size of GLIndexedVertexArray if (prev_extruders_count != wxGetApp().extruders_edited_cnt()) this->init_model_triangle_selectors(); } } static void render_extruders_combo(const std::string &label, const std::vector &extruders, const std::vector> &extruders_colors, size_t &selection_idx) { assert(!extruders_colors.empty()); assert(extruders_colors.size() == extruders_colors.size()); size_t selection_out = selection_idx; // It is necessary to use BeginGroup(). Otherwise, when using SameLine() is called, then other items will be drawn inside the combobox. ImGui::BeginGroup(); ImVec2 combo_pos = ImGui::GetCursorScreenPos(); if (ImGui::BeginCombo(label.c_str(), "")) { for (size_t extruder_idx = 0; extruder_idx < extruders.size(); ++extruder_idx) { ImGui::PushID(int(extruder_idx)); ImVec2 start_position = ImGui::GetCursorScreenPos(); if (ImGui::Selectable("", extruder_idx == selection_idx)) selection_out = extruder_idx; ImGui::SameLine(); ImGuiStyle &style = ImGui::GetStyle(); float height = ImGui::GetTextLineHeight(); ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), IM_COL32(extruders_colors[extruder_idx][0], extruders_colors[extruder_idx][1], extruders_colors[extruder_idx][2], 255)); ImGui::GetWindowDrawList()->AddRect(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), IM_COL32_BLACK); ImGui::SetCursorScreenPos(ImVec2(start_position.x + height + height / 2 + style.FramePadding.x, start_position.y)); ImGui::Text("%s", extruders[extruder_idx].c_str()); ImGui::PopID(); } ImGui::EndCombo(); } ImVec2 backup_pos = ImGui::GetCursorScreenPos(); ImGuiStyle &style = ImGui::GetStyle(); ImGui::SetCursorScreenPos(ImVec2(combo_pos.x + style.FramePadding.x, combo_pos.y + style.FramePadding.y)); ImVec2 p = ImGui::GetCursorScreenPos(); float height = ImGui::GetTextLineHeight(); ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height), IM_COL32(extruders_colors[selection_idx][0], extruders_colors[selection_idx][1], extruders_colors[selection_idx][2], 255)); ImGui::GetWindowDrawList()->AddRect(p, ImVec2(p.x + height + height / 2, p.y + height), IM_COL32_BLACK); ImGui::SetCursorScreenPos(ImVec2(p.x + height + height / 2 + style.FramePadding.x, p.y)); ImGui::Text("%s", extruders[selection_out].c_str()); ImGui::SetCursorScreenPos(backup_pos); ImGui::EndGroup(); selection_idx = selection_out; } void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bottom_limit) { if (!m_c->selection_info()->model_object()) return; const float approx_height = m_imgui->scaled(23.0f); y = std::min(y, bottom_limit - approx_height); m_imgui->set_next_window_pos(x, y, ImGuiCond_Always); m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse); // First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that: const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x, m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f); const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f); const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("seed_fill_angle")).x + m_imgui->scaled(1.f); const float cursor_type_radio_left = m_imgui->calc_text_size(m_desc.at("cursor_type")).x + m_imgui->scaled(1.f); const float cursor_type_radio_width1 = m_imgui->calc_text_size(m_desc["circle"]).x + m_imgui->scaled(2.5f); const float cursor_type_radio_width2 = m_imgui->calc_text_size(m_desc["sphere"]).x + m_imgui->scaled(2.5f); const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f); const float buttons_width = m_imgui->scaled(0.5f); const float minimal_slider_width = m_imgui->scaled(4.f); const float color_button_width = m_imgui->calc_text_size("").x + m_imgui->scaled(1.75f); const float combo_label_width = std::max(m_imgui->calc_text_size(m_desc.at("first_color")).x, m_imgui->calc_text_size(m_desc.at("second_color")).x) + m_imgui->scaled(1.f); float caption_max = 0.f; float total_text_max = 0.; for (const std::string &t : {"first_color", "second_color", "remove"}) { caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x); total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x); } caption_max += m_imgui->scaled(1.f); total_text_max += m_imgui->scaled(1.f); float window_width = minimal_slider_width + std::max(autoset_slider_left, std::max(cursor_slider_left, clipping_slider_left)); window_width = std::max(window_width, total_text_max); window_width = std::max(window_width, button_width); window_width = std::max(window_width, cursor_type_radio_left + cursor_type_radio_width1 + cursor_type_radio_width2); window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f)); auto draw_text_with_caption = [this, &caption_max](const wxString &caption, const wxString &text) { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, caption); ImGui::SameLine(caption_max); m_imgui->text(text); }; for (const std::string &t : {"first_color", "second_color", "remove"}) draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t)); m_imgui->text(""); ImGui::Separator(); const std::array &select_first_color = m_modified_extruders_colors[m_first_selected_extruder_idx]; const std::array &select_second_color = m_modified_extruders_colors[m_second_selected_extruder_idx]; m_imgui->text(m_desc.at("first_color")); ImGui::SameLine(combo_label_width); ImGui::PushItemWidth(window_width - combo_label_width - color_button_width); render_extruders_combo("##first_color_combo", m_original_extruders_names, m_original_extruders_colors, m_first_selected_extruder_idx); ImGui::SameLine(); ImVec4 first_color = ImVec4(float(select_first_color[0]) / 255.0f, float(select_first_color[1]) / 255.0f, float(select_first_color[2]) / 255.0f, 1.0f); ImVec4 second_color = ImVec4(float(select_second_color[0]) / 255.0f, float(select_second_color[1]) / 255.0f, float(select_second_color[2]) / 255.0f, 1.0f); if(ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) m_modified_extruders_colors[m_first_selected_extruder_idx] = {uint8_t(first_color.x * 255.0f), uint8_t(first_color.y * 255.0f), uint8_t(first_color.z * 255.0f)}; m_imgui->text(m_desc.at("second_color")); ImGui::SameLine(combo_label_width); ImGui::PushItemWidth(window_width - combo_label_width - color_button_width); render_extruders_combo("##second_color_combo", m_original_extruders_names, m_original_extruders_colors, m_second_selected_extruder_idx); ImGui::SameLine(); if(ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) m_modified_extruders_colors[m_second_selected_extruder_idx] = {uint8_t(second_color.x * 255.0f), uint8_t(second_color.y * 255.0f), uint8_t(second_color.z * 255.0f)}; ImGui::Separator(); if (m_imgui->checkbox(_L("Seed fill"), m_seed_fill_enabled)) if (!m_seed_fill_enabled) for (auto &triangle_selector : m_triangle_selectors) triangle_selector->seed_fill_unselect_all_triangles(); m_imgui->text(m_desc["seed_fill_angle"] + ":"); ImGui::AlignTextToFramePadding(); std::string format_str = std::string("%.f") + I18N::translate_utf8("°", "Degree sign to use in the respective slider in FDM supports gizmo," "placed after the number with no whitespace in between."); ImGui::SameLine(autoset_slider_left); ImGui::PushItemWidth(window_width - autoset_slider_left); m_imgui->disabled_begin(!m_seed_fill_enabled); m_imgui->slider_float("##seed_fill_angle", &m_seed_fill_angle, 0.f, 90.f, format_str.data()); m_imgui->disabled_end(); ImGui::Separator(); if (m_imgui->button(m_desc.at("remove_all"))) { Plater::TakeSnapshot snapshot(wxGetApp().plater(), wxString(_L("Reset selection"))); ModelObject *mo = m_c->selection_info()->model_object(); int idx = -1; for (ModelVolume *mv : mo->volumes) { if (mv->is_model_part()) { ++idx; size_t extruder_id = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0; m_triangle_selectors[idx]->reset(EnforcerBlockerType(extruder_id)); } } update_model_object(); m_parent.set_as_dirty(); } const float max_tooltip_width = ImGui::GetFontSize() * 20.0f; ImGui::AlignTextToFramePadding(); m_imgui->text(m_desc.at("cursor_size")); ImGui::SameLine(cursor_slider_left); ImGui::PushItemWidth(window_width - cursor_slider_left); ImGui::SliderFloat(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f"); if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::AlignTextToFramePadding(); m_imgui->text(m_desc.at("cursor_type")); ImGui::SameLine(cursor_type_radio_left + m_imgui->scaled(0.f)); ImGui::PushItemWidth(cursor_type_radio_width1); bool sphere_sel = m_cursor_type == TriangleSelector::CursorType::SPHERE; if (m_imgui->radio_button(m_desc["sphere"], sphere_sel)) sphere_sel = true; if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::SameLine(cursor_type_radio_left + cursor_type_radio_width2 + m_imgui->scaled(0.f)); ImGui::PushItemWidth(cursor_type_radio_width2); if (m_imgui->radio_button(m_desc["circle"], !sphere_sel)) sphere_sel = false; if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } m_cursor_type = sphere_sel ? TriangleSelector::CursorType::SPHERE : TriangleSelector::CursorType::CIRCLE; m_imgui->checkbox(_L("Split triangles"), m_triangle_splitting_enabled); ImGui::Separator(); if (m_c->object_clipper()->get_position() == 0.f) { ImGui::AlignTextToFramePadding(); m_imgui->text(m_desc.at("clipping_of_view")); } else { if (m_imgui->button(m_desc.at("reset_direction"))) { wxGetApp().CallAfter([this]() { m_c->object_clipper()->set_position(-1., false); }); } } ImGui::SameLine(clipping_slider_left); ImGui::PushItemWidth(window_width - clipping_slider_left); auto clp_dist = float(m_c->object_clipper()->get_position()); if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f")) m_c->object_clipper()->set_position(clp_dist, true); if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } m_imgui->end(); } void GLGizmoMmuSegmentation::update_model_object() const { bool updated = false; ModelObject* mo = m_c->selection_info()->model_object(); int idx = -1; for (ModelVolume* mv : mo->volumes) { if (! mv->is_model_part()) continue; ++idx; updated |= mv->mmu_segmentation_facets.set(*m_triangle_selectors[idx].get()); } if (updated) { const ModelObjectPtrs &mos = wxGetApp().model().objects; wxGetApp().obj_list()->update_info_items(std::find(mos.begin(), mos.end(), mo) - mos.begin()); m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS)); } } void GLGizmoMmuSegmentation::init_model_triangle_selectors() { const ModelObject *mo = m_c->selection_info()->model_object(); m_triangle_selectors.clear(); for (const ModelVolume *mv : mo->volumes) { if (!mv->is_model_part()) continue; // This mesh does not account for the possible Z up SLA offset. const TriangleMesh *mesh = &mv->mesh(); size_t extruder_id = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0; m_triangle_selectors.emplace_back(std::make_unique(*mesh, m_modified_extruders_colors)); m_triangle_selectors.back()->deserialize(mv->mmu_segmentation_facets.get_data(), EnforcerBlockerType(extruder_id)); } } void GLGizmoMmuSegmentation::update_from_model_object() { wxBusyCursor wait; this->init_model_triangle_selectors(); } PainterGizmoType GLGizmoMmuSegmentation::get_painter_type() const { return PainterGizmoType::MMU_SEGMENTATION; } std::array GLGizmoMmuSegmentation::get_cursor_sphere_left_button_color() const { const std::array &color = m_modified_extruders_colors[m_first_selected_extruder_idx]; return {float(color[0]) / 255.0f, float(color[1]) / 255.0f, float(color[2]) / 255.0f, 0.25f}; } std::array GLGizmoMmuSegmentation::get_cursor_sphere_right_button_color() const { const std::array &color = m_modified_extruders_colors[m_second_selected_extruder_idx]; return {float(color[0]) / 255.0f, float(color[1]) / 255.0f, float(color[2]) / 255.0f, 0.25f}; } void TriangleSelectorMmuGui::render(ImGuiWrapper *imgui) { std::vector color_cnt(m_iva_colors.size()); int seed_fill_cnt = 0; for (auto &iva_color : m_iva_colors) iva_color.release_geometry(); m_iva_seed_fill.release_geometry(); for (size_t color_idx = 0; color_idx < m_iva_colors.size(); ++color_idx) { for (const Triangle &tr : m_triangles) { if (!tr.valid() || tr.is_split() || tr.is_selected_by_seed_fill() || tr.get_state() != EnforcerBlockerType(color_idx)) continue; for (int i = 0; i < 3; ++i) m_iva_colors[color_idx].push_geometry(m_vertices[tr.verts_idxs[i]].v, m_mesh->stl.facet_start[tr.source_triangle].normal); m_iva_colors[color_idx].push_triangle(color_cnt[color_idx], color_cnt[color_idx] + 1, color_cnt[color_idx] + 2); color_cnt[color_idx] += 3; } } for (const Triangle &tr : m_triangles) { if (!tr.valid() || tr.is_split() || !tr.is_selected_by_seed_fill()) continue; for (int i = 0; i < 3; ++i) m_iva_seed_fill.push_geometry(m_vertices[tr.verts_idxs[i]].v, m_mesh->stl.facet_start[tr.source_triangle].normal); m_iva_seed_fill.push_triangle(seed_fill_cnt, seed_fill_cnt + 1, seed_fill_cnt + 2); seed_fill_cnt += 3; } for (auto &iva_color : m_iva_colors) iva_color.finalize_geometry(true); m_iva_seed_fill.finalize_geometry(true); std::vector render_colors(m_iva_colors.size()); for (size_t color_idx = 0; color_idx < m_iva_colors.size(); ++color_idx) render_colors[color_idx] = m_iva_colors[color_idx].has_VBOs(); bool render_seed_fill = m_iva_seed_fill.has_VBOs(); auto* shader = wxGetApp().get_current_shader(); if (! shader) return; assert(shader->get_name() == "gouraud"); for (size_t color_idx = 0; color_idx < m_iva_colors.size(); ++color_idx) { if (render_colors[color_idx]) { std::array color = {float(m_colors[color_idx][0]) / 255.0f, float(m_colors[color_idx][1]) / 255.0f, float(m_colors[color_idx][2]) / 255.0f, 1.f}; shader->set_uniform("uniform_color", color); m_iva_colors[color_idx].render(); } } if (render_seed_fill) { std::array color = {0.f, 1.f, 0.44f, 1.f}; shader->set_uniform("uniform_color", color); m_iva_seed_fill.render(); } } wxString GLGizmoMmuSegmentation::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const { wxString action_name; if (shift_down) action_name = _L("Remove painted color"); else { size_t extruder_id = (button_down == Button::Left ? m_first_selected_extruder_idx : m_second_selected_extruder_idx) + 1; action_name = GUI::format(_L("Painted using: Extruder %1%"), extruder_id); } return action_name; } } // namespace Slic3r