#ifndef _prusaslicer_technologies_h_ #define _prusaslicer_technologies_h_ //============= // debug techs //============= // Shows camera target in the 3D scene #define ENABLE_SHOW_CAMERA_TARGET 0 // Log debug messages to console when changing selection #define ENABLE_SELECTION_DEBUG_OUTPUT 0 // Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active #define ENABLE_RENDER_SELECTION_CENTER 0 // Shows an imgui dialog with camera related data #define ENABLE_CAMERA_STATISTICS 0 // Render the picking pass instead of the main scene (use [T] key to toggle between regular rendering and picking pass only rendering) #define ENABLE_RENDER_PICKING_PASS 0 // Enable extracting thumbnails from selected gcode and save them as png files #define ENABLE_THUMBNAIL_GENERATOR_DEBUG 0 // Disable synchronization of unselected instances #define DISABLE_INSTANCES_SYNCH 0 // Use wxDataViewRender instead of wxDataViewCustomRenderer #define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING 0 // Enable G-Code viewer statistics imgui dialog #define ENABLE_GCODE_VIEWER_STATISTICS 0 // Enable G-Code viewer comparison between toolpaths height and width detected from gcode and calculated at gcode generation #define ENABLE_GCODE_VIEWER_DATA_CHECKING 0 // Enable project dirty state manager debug window #define ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW 0 // Disable using instanced models to render options in gcode preview #define DISABLE_GCODEVIEWER_INSTANCED_MODELS 1 // Enable rendering of objects using environment map #define ENABLE_ENVIRONMENT_MAP 0 // Enable smoothing of objects normals #define ENABLE_SMOOTH_NORMALS 0 // Enable rendering markers for options in preview as fixed screen size points #define ENABLE_FIXED_SCREEN_SIZE_POINT_MARKERS 1 //================ // 2.4.1.rc techs //================ #define ENABLE_2_4_1_RC 1 // Enable detection of layers for spiral vase prints #define ENABLE_SPIRAL_VASE_LAYERS (1 && ENABLE_2_4_1_RC) // Enable correction of toolpaths when z offset is set #define ENABLE_Z_OFFSET_CORRECTION (1 && ENABLE_2_4_1_RC) //==================== // 2.5.0.alpha1 techs //==================== #define ENABLE_2_5_0_ALPHA1 1 // Enable changes in preview layout #define ENABLE_PREVIEW_LAYOUT (1 && ENABLE_2_5_0_ALPHA1) // Enable drawing the items in legend toolbar using icons #define ENABLE_LEGEND_TOOLBAR_ICONS (1 && ENABLE_PREVIEW_LAYOUT) // Enable coloring of toolpaths in preview by layer time #define ENABLE_PREVIEW_LAYER_TIME (1 && ENABLE_2_5_0_ALPHA1) // Enable showing time estimate for travel moves in legend #define ENABLE_TRAVEL_TIME (1 && ENABLE_2_5_0_ALPHA1) // Enable not killing focus in object manipulator fields when hovering over 3D scene #define ENABLE_OBJECT_MANIPULATOR_FOCUS (1 && ENABLE_2_5_0_ALPHA1) // Enable removal of wipe tower magic object_id equal to 1000 #define ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL (1 && ENABLE_2_5_0_ALPHA1) // Enable removal of old OpenGL render calls #define ENABLE_GLBEGIN_GLEND_REMOVAL (1 && ENABLE_2_5_0_ALPHA1) // Enable replace GLIndexedVertexArray with GLModel #define ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL (1 && ENABLE_GLBEGIN_GLEND_REMOVAL) // Enable show non-manifold edges #define ENABLE_SHOW_NON_MANIFOLD_EDGES (1 && ENABLE_2_5_0_ALPHA1) // Enable rework of Reload from disk command #define ENABLE_RELOAD_FROM_DISK_REWORK (1 && ENABLE_2_5_0_ALPHA1) // Enable showing toolpaths center of gravity #define ENABLE_SHOW_TOOLPATHS_COG (1 && ENABLE_2_5_0_ALPHA1) #endif // _prusaslicer_technologies_h_