Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

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CMake

if (WIN32)
set(HIDAPI_IMPL win/hid.c)
elseif (APPLE)
set(HIDAPI_IMPL mac/hid.c)
else ()
# Assume Linux or Unix other than Mac OS
set(HIDAPI_IMPL linux/hid.c)
endif()
add_library(hidapi STATIC ${HIDAPI_IMPL})
target_include_directories(hidapi PUBLIC include)
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# Don't link the udev library, as there are two versions out there (libudev.so.0, libudev.so.1), so they are linked explicitely.
# target_link_libraries(hidapi udev)
target_link_libraries(hidapi PRIVATE dl)
endif()