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* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "all_pairs_distances.h"
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#include <Eigen/Dense>
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template <typename Mat>
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IGL_INLINE void igl::all_pairs_distances(
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const Mat & V,
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const Mat & U,
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const bool squared,
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Mat & D)
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{
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// dimension should be the same
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assert(V.cols() == U.cols());
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// resize output
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D.resize(V.rows(),U.rows());
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for(int i = 0;i<V.rows();i++)
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{
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for(int j=0;j<U.rows();j++)
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{
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D(i,j) = (V.row(i)-U.row(j)).squaredNorm();
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if(!squared)
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{
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D(i,j) = sqrt(D(i,j));
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}
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}
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}
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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// generated by autoexplicit.sh
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template void igl::all_pairs_distances<Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, bool, Eigen::Matrix<double, -1, -1, 0, -1, -1>&);
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#endif
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