PrusaSlicer/bundled_deps/libigl/igl/barycentric_coordinates.h
Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

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2.0 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_BARYCENTRIC_COORDINATES_H
#define IGL_BARYCENTRIC_COORDINATES_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Compute barycentric coordinates in a tet
//
// Inputs:
// P #P by 3 Query points in 3d
// A #P by 3 Tet corners in 3d
// B #P by 3 Tet corners in 3d
// C #P by 3 Tet corners in 3d
// D #P by 3 Tet corners in 3d
// Outputs:
// L #P by 4 list of barycentric coordinates
//
template <
typename DerivedP,
typename DerivedA,
typename DerivedB,
typename DerivedC,
typename DerivedD,
typename DerivedL>
IGL_INLINE void barycentric_coordinates(
const Eigen::MatrixBase<DerivedP> & P,
const Eigen::MatrixBase<DerivedA> & A,
const Eigen::MatrixBase<DerivedB> & B,
const Eigen::MatrixBase<DerivedC> & C,
const Eigen::MatrixBase<DerivedD> & D,
Eigen::PlainObjectBase<DerivedL> & L);
// Compute barycentric coordinates in a triangle
//
// Inputs:
// P #P by dim Query points
// A #P by dim Triangle corners
// B #P by dim Triangle corners
// C #P by dim Triangle corners
// Outputs:
// L #P by 3 list of barycentric coordinates
//
template <
typename DerivedP,
typename DerivedA,
typename DerivedB,
typename DerivedC,
typename DerivedL>
IGL_INLINE void barycentric_coordinates(
const Eigen::MatrixBase<DerivedP> & P,
const Eigen::MatrixBase<DerivedA> & A,
const Eigen::MatrixBase<DerivedB> & B,
const Eigen::MatrixBase<DerivedC> & C,
Eigen::PlainObjectBase<DerivedL> & L);
}
#ifndef IGL_STATIC_LIBRARY
# include "barycentric_coordinates.cpp"
#endif
#endif