PrusaSlicer/bundled_deps/libigl/igl/canonical_quaternions.cpp
Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "canonical_quaternions.h"
template <> IGL_INLINE float igl::CANONICAL_VIEW_QUAT<float>(int i, int j)
{
return (float)igl::CANONICAL_VIEW_QUAT_F[i][j];
}
template <> IGL_INLINE double igl::CANONICAL_VIEW_QUAT<double>(int i, int j)
{
return (double)igl::CANONICAL_VIEW_QUAT_D[i][j];
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
#endif