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* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
IGL copyleft subdirectory
Functions in the include/igl/copyleft/
subdirectory are in the
igl::copyleft::
namespace to indicate that they are under a more aggressive
copyleft than
MPL2 used for the main
include/igl
directory and igl::
namespace. Most notably, this subdirectory
includes code that is under
GPL.
Typically a company planning on developing software without releasing its source code will avoid or purchase licenses for such dependencies. If you do obtain such a license for the dependencies employed here, you are free to use the libigl functions here as per their MPL2 license.