Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

47 lines
1.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COUNT_H
#define IGL_COUNT_H
#include "igl_inline.h"
#include <Eigen/Sparse>
namespace igl
{
// Note: If your looking for dense matrix matlab like sum for eigen matrics
// just use:
// M.colwise().count() or M.rowwise().count()
//
// Count the number of non-zeros in the columns or rows of a sparse matrix
//
// Inputs:
// X m by n sparse matrix
// dim dimension along which to sum (1 or 2)
// Output:
// S n-long sparse vector (if dim == 1)
// or
// S m-long sparse vector (if dim == 2)
template <typename XType, typename SType>
IGL_INLINE void count(
const Eigen::SparseMatrix<XType>& X,
const int dim,
Eigen::SparseVector<SType>& S);
template <typename XType, typename DerivedS>
IGL_INLINE void count(
const Eigen::SparseMatrix<XType>& X,
const int dim,
Eigen::PlainObjectBase<DerivedS>& S);
}
#ifndef IGL_STATIC_LIBRARY
# include "count.cpp"
#endif
#endif