Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_DEPRECATED_H
#define IGL_DEPRECATED_H
// Macro for marking a function as deprecated.
//
// http://stackoverflow.com/a/295229/148668
#ifdef __GNUC__
#define IGL_DEPRECATED(func) func __attribute__ ((deprecated))
#elif defined(_MSC_VER)
#define IGL_DEPRECATED(func) __declspec(deprecated) func
#else
#pragma message("WARNING: You need to implement IGL_DEPRECATED for this compiler")
#define IGL_DEPRECATED(func) func
#endif
// Usage:
//
// template <typename T> IGL_INLINE void my_func(Arg1 a);
//
// becomes
//
// template <typename T> IGL_INLINE IGL_DEPRECATED(void my_func(Arg1 a));
#endif