PrusaSlicer/bundled_deps/libigl/igl/false_barycentric_subdivision.h
Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

40 lines
1.2 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ADD_BARYCENTER_H
#define IGL_ADD_BARYCENTER_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Refine the mesh by adding the barycenter of each face
// Inputs:
// V #V by 3 coordinates of the vertices
// F #F by 3 list of mesh faces (must be triangles)
// Outputs:
// VD #V + #F by 3 coordinate of the vertices of the dual mesh
// The added vertices are added at the end of VD (should not be
// same references as (V,F)
// FD #F*3 by 3 faces of the dual mesh
//
template <typename Scalar, typename Index>
IGL_INLINE void false_barycentric_subdivision(
const Eigen::PlainObjectBase<Scalar> & V,
const Eigen::PlainObjectBase<Index> & F,
Eigen::PlainObjectBase<Scalar> & VD,
Eigen::PlainObjectBase<Index> & FD);
}
#ifndef IGL_STATIC_LIBRARY
# include "false_barycentric_subdivision.cpp"
#endif
#endif