PrusaSlicer/bundled_deps/libigl/igl/is_boundary_edge.h
Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

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1.6 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IS_BOUNDARY_EDGE_H
#define IS_BOUNDARY_EDGE_H
#include <Eigen/Dense>
namespace igl
{
// IS_BOUNDARY_EDGE Determine for each edge E if it is a "boundary edge" in F.
// Boundary edges are undirected edges which occur only once.
//
// Inputs:
// E #E by 2 list of edges
// F #F by 3 list of triangles
// Outputs:
// B #E list bools. true iff unoriented edge occurs exactly once in F
// (non-manifold and non-existant edges will be false)
//
template <
typename DerivedF,
typename DerivedE,
typename DerivedB>
void is_boundary_edge(
const Eigen::PlainObjectBase<DerivedE> & E,
const Eigen::PlainObjectBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedB> & B);
// Wrapper where Edges should also be computed from F
// E #E by 2 list of edges
// EMAP #F*3 list of indices mapping allE to E
template <
typename DerivedF,
typename DerivedE,
typename DerivedB,
typename DerivedEMAP>
void is_boundary_edge(
const Eigen::PlainObjectBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedB> & B,
Eigen::PlainObjectBase<DerivedE> & E,
Eigen::PlainObjectBase<DerivedEMAP> & EMAP);
}
#ifndef IGL_STATIC_LIBRARY
# include "is_boundary_edge.cpp"
#endif
#endif