Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

36 lines
899 B
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_READ_CSV_H
#define IGL_READ_CSV_H
#include "igl/igl_inline.h"
#include <Eigen/Core>
#include <string>
#include <vector>
namespace igl
{
// read a matrix from a csv file into a Eigen matrix
// Templates:
// Scalar type for the matrix
// Inputs:
// str path to .csv file
// Outputs:
// M eigen matrix
template <typename Scalar>
IGL_INLINE bool readCSV(
const std::string str,
Eigen::Matrix<Scalar,Eigen::Dynamic,Eigen::Dynamic>& M);
}
#ifndef IGL_STATIC_LIBRARY
# include "readCSV.cpp"
#endif
#endif