PrusaSlicer/bundled_deps/libigl/igl/triangles_from_strip.cpp
Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "triangles_from_strip.h"
#include <iostream>
template <typename DerivedS, typename DerivedF>
IGL_INLINE void igl::triangles_from_strip(
const Eigen::MatrixBase<DerivedS>& S,
Eigen::PlainObjectBase<DerivedF>& F)
{
using namespace std;
F.resize(S.size()-2,3);
for(int s = 0;s < S.size()-2;s++)
{
if(s%2 == 0)
{
F(s,0) = S(s+2);
F(s,1) = S(s+1);
F(s,2) = S(s+0);
}else
{
F(s,0) = S(s+0);
F(s,1) = S(s+1);
F(s,2) = S(s+2);
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
#endif