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* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
7 lines
128 B
C
7 lines
128 B
C
// PrusaSlicer specific:
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// Include and compile QOI library.
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#define QOI_IMPLEMENTATION
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#define QOI_NO_STDIO
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#include "qoi.h"
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