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* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
6 lines
122 B
CMake
6 lines
122 B
CMake
cmake_minimum_required(VERSION 3.13)
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project(agg)
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add_library(agg INTERFACE)
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target_include_directories(agg INTERFACE .)
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