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* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
8 lines
354 B
Plaintext
8 lines
354 B
Plaintext
THIS DIRECTORY CONTAINS PIECES OF THE
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ankerl::unordered_dense::{map, set}
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https://github.com/martinus/unordered_dense
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unordered_dense 3.1.1 10782bfc651c2bb75b11bf90491f50da122e5432
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SOURCE DISTRIBUTION.
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THIS IS NOT THE COMPLETE unordered_dense DISTRIBUTION. ONLY FILES NEEDED FOR COMPILING PRUSASLICER WERE PUT INTO THE PRUSASLICER SOURCE DISTRIBUTION.
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