mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-09-26 05:43:13 +08:00

* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
25 lines
634 B
Plaintext
25 lines
634 B
Plaintext
Derived from
|
|
https://cgit.freedesktop.org/mesa/glu/
|
|
commit 0bf42e41c8b63fc2488dd8d41f696310b5a5a6a7
|
|
Fri Jun 10 05:30:00 2016
|
|
|
|
This directory contains just the libtess tesselation library to be statically compilable without OpenGL dependencies.
|
|
Only the following functions are provided, and mangled:
|
|
|
|
mgluNewTess
|
|
mgluDeleteTess
|
|
mgluTessBeginPolygon
|
|
mgluTessBeginContour
|
|
mgluTessVertex
|
|
mgluTessEndPolygon
|
|
mgluTessEndContour
|
|
mgluTessProperty
|
|
mgluTessNormal
|
|
mgluTessCallback
|
|
mgluGetTessProperty
|
|
mgluBeginPolygon
|
|
mgluNextContour
|
|
mgluEndPolygon
|
|
|
|
Do include gl.h, glu.h or glut.h together with glu-libtess.h, you would get symbol clashes!
|