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* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
#include "../../fast_winding_number.h"
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#include "../../octree.h"
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#include "../../knn.h"
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#include "../../parallel_for.h"
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#include "point_areas.h"
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#include <vector>
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namespace igl {
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namespace copyleft{
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namespace cgal{
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template <typename DerivedP, typename DerivedN, typename DerivedQ,
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typename BetaType, typename DerivedWN>
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IGL_INLINE void fast_winding_number(const Eigen::MatrixBase<DerivedP>& P,
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const Eigen::MatrixBase<DerivedN>& N,
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const Eigen::MatrixBase<DerivedQ>& Q,
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const int expansion_order,
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const BetaType beta,
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Eigen::PlainObjectBase<DerivedWN>& WN
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){
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typedef typename DerivedWN::Scalar real;
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typedef typename Eigen::Matrix<real,Eigen::Dynamic,Eigen::Dynamic>
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RealMatrix;
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std::vector<std::vector<int> > point_indices;
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Eigen::Matrix<int,Eigen::Dynamic,8> CH;
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Eigen::Matrix<real,Eigen::Dynamic,3> CN;
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Eigen::Matrix<real,Eigen::Dynamic,1> W;
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Eigen::MatrixXi I;
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Eigen::Matrix<real,Eigen::Dynamic,1> A;
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octree(P,point_indices,CH,CN,W);
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knn(P,21,point_indices,CH,CN,W,I);
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point_areas(P,I,N,A);
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Eigen::Matrix<real,Eigen::Dynamic,Eigen::Dynamic> EC;
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Eigen::Matrix<real,Eigen::Dynamic,3> CM;
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Eigen::Matrix<real,Eigen::Dynamic,1> R;
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igl::fast_winding_number(P,N,A,point_indices,CH,
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expansion_order,CM,R,EC);
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igl::fast_winding_number(P,N,A,point_indices,CH,
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CM,R,EC,Q,beta,WN);
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}
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template <typename DerivedP, typename DerivedN,
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typename DerivedQ, typename DerivedWN>
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IGL_INLINE void fast_winding_number(
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const Eigen::MatrixBase<DerivedP>& P,
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const Eigen::MatrixBase<DerivedN>& N,
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const Eigen::MatrixBase<DerivedQ>& Q,
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Eigen::PlainObjectBase<DerivedWN>& WN
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){
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fast_winding_number(P,N,Q,2,2.0,WN);
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}
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}
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}
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}
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