mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-09-26 11:23:15 +08:00

* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
31 lines
988 B
C++
31 lines
988 B
C++
#include "background_window.h"
|
|
|
|
#include <iostream>
|
|
|
|
IGL_INLINE bool igl::opengl::glfw::background_window(GLFWwindow* & window)
|
|
{
|
|
if(!glfwInit()) return false;
|
|
glfwSetErrorCallback([](int id,const char* m){std::cerr<<m<<std::endl;});
|
|
glfwWindowHint(GLFW_SAMPLES, 4);
|
|
// Use 3.2 core profile
|
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
|
|
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
|
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
|
// Use background window
|
|
glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
|
|
window = glfwCreateWindow(1, 1,"", NULL, NULL);
|
|
if(!window) return false;
|
|
glfwMakeContextCurrent(window);
|
|
if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress))
|
|
{
|
|
printf("Failed to load OpenGL and its extensions");
|
|
}
|
|
glGetError(); // pull and safely ignore unhandled errors like GL_INVALID_ENUM
|
|
return true;
|
|
}
|
|
|
|
#ifdef IGL_STATIC_LIBRARY
|
|
// Explicit template instantiation
|
|
#endif
|