mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-09-26 07:03:12 +08:00

* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
|
|
//
|
|
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
|
|
//
|
|
// This Source Code Form is subject to the terms of the Mozilla Public License
|
|
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
|
// obtain one at http://mozilla.org/MPL/2.0/.
|
|
#include "view_axis.h"
|
|
#include "gl.h"
|
|
|
|
IGL_INLINE void igl::opengl2::view_axis(double * x, double * y, double * z)
|
|
{
|
|
double mv[16];
|
|
glGetDoublev(GL_MODELVIEW_MATRIX, mv);
|
|
igl::opengl2::view_axis(mv,x,y,z);
|
|
}
|
|
|
|
IGL_INLINE void igl::opengl2::view_axis(const double * mv, double * x, double * y, double * z)
|
|
{
|
|
*x = -mv[0*4+2];
|
|
*y = -mv[1*4+2];
|
|
*z = -mv[2*4+2];
|
|
}
|
|
|
|
template <typename DerivedV>
|
|
IGL_INLINE void igl::opengl2::view_axis(Eigen::PlainObjectBase<DerivedV> & V)
|
|
{
|
|
double x,y,z;
|
|
view_axis(&x,&y,&z);
|
|
V(0) = x;
|
|
V(1) = y;
|
|
V(2) = z;
|
|
}
|
|
|
|
#ifdef IGL_STATIC_LIBRARY
|
|
// Explicit template instantiation
|
|
// generated by autoexplicit.sh
|
|
template void igl::opengl2::view_axis<Eigen::Matrix<double, 3, 1, 0, 3, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, 3, 1, 0, 3, 1> >&);
|
|
template void igl::opengl2::view_axis<Eigen::Matrix<double, 1, 3, 1, 1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&);
|
|
#endif
|