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* 1. Remove all global include_directories. * 2. Move 3d party dependencies from src to budled deps if possible. * Unify and enforce one way of including headers: e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp" (always use the "libslic3r/GCode.hpp" option). * Make all dependencies (also header only) a cmake target.
18 lines
385 B
CMake
18 lines
385 B
CMake
cmake_minimum_required(VERSION 2.8.12)
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project(miniz)
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add_library(miniz INTERFACE)
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add_library(miniz_static STATIC
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miniz.c
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miniz.h
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)
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if(${CMAKE_C_COMPILER_ID} STREQUAL "GNU")
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target_compile_definitions(miniz_static PRIVATE _GNU_SOURCE)
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endif()
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target_link_libraries(miniz INTERFACE miniz_static)
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target_include_directories(miniz INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
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