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Update the function offset_along_lines to offset along perimeters and add a stop condition.
129 lines
4.2 KiB
C++
129 lines
4.2 KiB
C++
#include <libslic3r/Point.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <catch2/matchers/catch_matchers_vector.hpp>
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#include <catch2/catch_approx.hpp>
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#include <libslic3r/GCode/SeamGeometry.hpp>
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#include <libslic3r/Geometry.hpp>
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using namespace Slic3r;
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using namespace Catch;
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TEST_CASE("Lists mapping", "[Seams][SeamGeometry]") {
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// clang-format off
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std::vector<std::vector<int>> list_of_lists{
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{},
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{7, 2, 3},
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{9, 6, 3, 6, 7},
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{1, 1, 3},
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{1},
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{3},
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{1},
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{},
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{3}
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};
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// clang-format on
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std::vector<std::size_t> sizes;
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sizes.reserve(list_of_lists.size());
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for (const std::vector<int> &list : list_of_lists) {
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sizes.push_back(list.size());
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}
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const auto [mapping, bucket_cout]{Seams::Geometry::get_mapping(
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sizes,
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[&](const std::size_t layer_index,
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const std::size_t item_index) -> Seams::Geometry::MappingOperatorResult {
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unsigned max_diff{0};
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std::optional<std::size_t> index;
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const std::vector<int> &layer{list_of_lists[layer_index]};
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const std::vector<int> &next_layer{list_of_lists[layer_index + 1]};
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for (std::size_t i{0}; i < next_layer.size(); ++i) {
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const long diff{std::abs(next_layer[i] - layer[item_index])};
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if (diff > max_diff) {
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max_diff = diff;
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index = i;
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}
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}
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if (!index) {
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return std::nullopt;
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}
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return std::pair{*index, static_cast<double>(max_diff)};
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}
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)};
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// clang-format off
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CHECK(mapping == std::vector<std::vector<std::size_t>>{
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{},
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{0, 1, 2},
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{1, 3, 0, 4, 5},
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{1, 6, 7},
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{7},
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{7},
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{7},
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{},
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{8}
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});
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// clang-format on
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}
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TEST_CASE("Vertex angle calculation counterclockwise", "[Seams][SeamGeometry]") {
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std::vector<Vec2d> points{Vec2d{0, 0}, Vec2d{1, 0}, Vec2d{1, 1}, Vec2d{0, 1}};
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std::vector<double> angles{Seams::Geometry::get_vertex_angles(points, 0.1)};
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CHECK(angles.size() == 4);
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for (const double angle : angles) {
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CHECK(angle == Approx(-M_PI / 2));
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}
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}
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TEST_CASE("Vertex angle calculation clockwise", "[Seams][SeamGeometry]") {
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std::vector<Vec2d> points = {Vec2d{0, 0}, Vec2d{0, 1}, Vec2d{1, 1}, Vec2d{1, 0}};
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std::vector<double> angles = Seams::Geometry::get_vertex_angles(points, 0.1);
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CHECK(angles.size() == 4);
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for (const double angle : angles) {
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CHECK(angle == Approx(M_PI / 2));
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}
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}
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TEST_CASE("Vertex angle calculation small convex", "[Seams][SeamGeometry]") {
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std::vector<Vec2d> points = {Vec2d{0, 0}, Vec2d{-0.01, 1}, Vec2d{0, 2}, Vec2d{-2, 1}};
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std::vector<double> angles = Seams::Geometry::get_vertex_angles(points, 0.1);
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CHECK(angles.size() == 4);
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CHECK(angles[1] > 0);
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CHECK(angles[1] < 0.02);
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}
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TEST_CASE("Vertex angle calculation small concave", "[Seams][SeamGeometry]") {
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std::vector<Vec2d> points = {Vec2d{0, 0}, Vec2d{0.01, 1}, Vec2d{0, 2}, Vec2d{-2, 1}};
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std::vector<double> angles = Seams::Geometry::get_vertex_angles(points, 0.1);
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CHECK(angles.size() == 4);
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CHECK(angles[1] < 0);
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CHECK(angles[1] > -0.02);
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}
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TEST_CASE("Vertex angle is rotation agnostic", "[Seams][SeamGeometry]") {
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std::vector<Vec2d> points = {Vec2d{0, 0}, Vec2d{0.01, 1}, Vec2d{0, 2}, Vec2d{-2, 1}};
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std::vector<double> angles = Seams::Geometry::get_vertex_angles(points, 0.1);
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Points polygon_points;
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using std::transform, std::back_inserter;
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transform(points.begin(), points.end(), back_inserter(polygon_points), [](const Vec2d &point) {
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return scaled(point);
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});
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Polygon polygon{polygon_points};
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polygon.rotate(M_PI - Slic3r::Geometry::deg2rad(10.0));
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std::vector<Vec2d> rotated_points;
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using std::transform, std::back_inserter;
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transform(
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polygon.points.begin(), polygon.points.end(), back_inserter(rotated_points),
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[](const Point &point) { return unscaled(point); }
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);
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std::vector<double> rotated_angles = Seams::Geometry::get_vertex_angles(points, 0.1);
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CHECK(rotated_angles[1] == Approx(angles[1]));
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}
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