PrusaSlicer/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp
Filip Sykala - NTB T15p 0e1664be40 Fix disabling per_glyph
2024-06-20 16:01:32 +02:00

4001 lines
160 KiB
C++

///|/ Copyright (c) Prusa Research 2021 - 2023 Oleksandra Iushchenko @YuSanka, Enrico Turri @enricoturri1966, Lukáš Matěna @lukasmatena, Tomáš Mészáros @tamasmeszaros, Filip Sykala @Jony01, Vojtěch Bubník @bubnikv
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#include "GLGizmoEmboss.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/MainFrame.hpp" // to update title when add text
#include "slic3r/GUI/NotificationManager.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/MsgDialog.hpp"
#include "slic3r/GUI/format.hpp"
#include "slic3r/GUI/I18N.hpp"
#include "slic3r/GUI/CameraUtils.hpp"
#include "slic3r/GUI/Jobs/EmbossJob.hpp"
#include "slic3r/GUI/Jobs/CreateFontNameImageJob.hpp"
#include "slic3r/GUI/Jobs/NotificationProgressIndicator.hpp"
#include "slic3r/Utils/WxFontUtils.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
#include "libslic3r/Geometry.hpp" // to range pi pi
#include "libslic3r/Timer.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Preset.hpp"
#include "libslic3r/ClipperUtils.hpp" // union_ex
#include "libslic3r/AppConfig.hpp" // store/load font list
#include "libslic3r/Format/OBJ.hpp" // load obj file for default object
#include "libslic3r/BuildVolume.hpp"
#include "imgui/imgui_stdlib.h" // using std::string for inputs
#include <wx/font.h>
#include <wx/fontutil.h>
#include <wx/fontdlg.h>
#include <wx/fontenum.h>
#include <wx/display.h> // detection of change DPI
#include <wx/hashmap.h>
#include <boost/log/trivial.hpp>
#include <boost/nowide/fstream.hpp> // serialize deserialize facenames
#include <boost/functional/hash.hpp>
#include <boost/filesystem.hpp>
// cache font list by cereal
#include <cereal/cereal.hpp>
#include <cereal/types/vector.hpp>
#include <cereal/types/string.hpp>
#include <cereal/archives/binary.hpp>
#include <GL/glew.h>
#include <chrono> // measure enumeration of fonts
// uncomment for easier debug
//#define ALLOW_DEBUG_MODE
#ifdef ALLOW_DEBUG_MODE
#define ALLOW_ADD_FONT_BY_FILE
#define ALLOW_ADD_FONT_BY_OS_SELECTOR
#define SHOW_WX_FONT_DESCRIPTOR // OS specific descriptor | file path --> in edit style <tree header>
#define SHOW_FONT_FILE_PROPERTY // ascent, descent, line gap, cache --> in advanced <tree header>
#define SHOW_CONTAIN_3MF_FIX // when contain fix matrix --> show gray '3mf' next to close button
#define SHOW_OFFSET_DURING_DRAGGING // when drag with text over surface visualize used center
#define SHOW_IMGUI_ATLAS
#define SHOW_ICONS_TEXTURE
#define SHOW_FINE_POSITION // draw convex hull around volume
#define DRAW_PLACE_TO_ADD_TEXT // Interactive draw of window position
#define ALLOW_OPEN_NEAR_VOLUME
#endif // ALLOW_DEBUG_MODE
//#define USE_PIXEL_SIZE_IN_WX_FONT
using namespace Slic3r;
using namespace Slic3r::Emboss;
using namespace Slic3r::GUI;
using namespace Slic3r::GUI::Emboss;
namespace {
// TRN - Title in Undo/Redo stack after rotate with text around emboss axe
const std::string rotation_snapshot_name = L("Text rotate");
// NOTE: Translation is made in "m_parent.do_rotate()"
// TRN - Title in Undo/Redo stack after move with text along emboss axe - From surface
const std::string move_snapshot_name = L("Text move");
// NOTE: Translation is made in "m_parent.do_translate()"
template<typename T> struct Limit {
// Limitation for view slider range in GUI
MinMax<T> gui;
// Real limits for setting exacts values
MinMax<T> values;
};
// Variable keep limits for variables
static const struct Limits
{
MinMax<double> emboss{0.01, 1e4}; // in mm
MinMax<float> size_in_mm{0.1f, 1000.f}; // in mm
Limit<float> boldness{{-.1f, .1f}, {-5e5f, 5e5f}}; // in font points
Limit<float> skew{{-1.f, 1.f}, {-100.f, 100.f}}; // ration without unit
MinMax<int> char_gap{-20000, 20000}; // in font points
MinMax<int> line_gap{-20000, 20000}; // in font points
// distance text object from surface
MinMax<float> angle{-180.f, 180.f}; // in degrees
} limits;
/// <summary>
/// Prepare data for emboss
/// </summary>
/// <param name="text">Text to emboss</param>
/// <param name="style_manager">Keep actual selected style</param>
/// <param name="text_lines">Needed when transform per glyph</param>
/// <param name="selection">Needed for transform per glyph</param>
/// <param name="type">Define type of volume - side of surface(in / out)</param>
/// <param name="cancel">Cancel for previous job</param>
/// <returns>Base data for emboss text</returns>
std::unique_ptr<DataBase> create_emboss_data_base(
const std::string& text,
StyleManager& style_manager,
TextLinesModel& text_lines,
const Selection& selection,
ModelVolumeType type,
std::shared_ptr<std::atomic<bool>>& cancel);
/// <summary>
/// Move window for edit emboss text near to embossed object
/// NOTE: embossed object must be selected
/// </summary>
ImVec2 calc_fine_position(const Selection &selection, const ImVec2 &windows_size, const Size &canvas_size);
struct TextDataBase : public DataBase
{
TextDataBase(DataBase &&parent, const FontFileWithCache &font_file,
TextConfiguration &&text_configuration, const EmbossProjection& projection);
// Create shape from text + font configuration
EmbossShape &create_shape() override;
/// <summary>
/// Write text property into volume
/// </summary>
/// <param name="volume">Place to write Text emboss data</param>
void write(ModelVolume &volume) const override;
/// <summary>
/// Used only with text for embossing per glyph.
/// Create text lines only for new added volume to object
/// otherwise textline is already setted before
/// </summary>
/// <param name="tr">Embossed volume final transformation in object</param>
/// <param name="vols">Volumes to be sliced to text lines</param>
/// <returns>True on succes otherwise False(Per glyph shoud be disabled)</returns>
bool create_text_lines(const Transform3d &tr, const ModelVolumePtrs &vols) override;
private:
// Keep pointer on Data of font (glyph shapes)
FontFileWithCache m_font_file;
// font item is not used for create object
TextConfiguration m_text_configuration;
};
// Loaded icons enum
// Have to match order of files in function GLGizmoEmboss::init_icons()
enum class IconType : unsigned {
rename = 0,
erase,
add,
save,
undo,
italic,
unitalic,
bold,
unbold,
system_selector,
open_file,
exclamation,
lock,
lock_bold,
unlock,
unlock_bold,
align_horizontal_left,
align_horizontal_center,
align_horizontal_right,
align_vertical_top,
align_vertical_center,
align_vertical_bottom,
// automatic calc of icon's count
_count
};
// Define rendered version of icon
enum class IconState : unsigned { activable = 0, hovered /*1*/, disabled /*2*/ };
// selector for icon by enum
const IconManager::Icon &get_icon(const IconManager::VIcons& icons, IconType type, IconState state);
// short call of Slic3r::GUI::button
bool draw_button(const IconManager::VIcons& icons, IconType type, bool disable = false);
struct FaceName
{
wxString wx_name;
std::string name_truncated = "";
size_t texture_index = 0;
// State for generation of texture
// when start generate create share pointers
std::shared_ptr<std::atomic<bool>> cancel = nullptr;
// R/W only on main thread - finalize of job
std::shared_ptr<bool> is_created = nullptr;
};
// Implementation of forwarded struct
// Keep sorted list of loadable face names
struct Facenames
{
// flag to keep need of enumeration fonts from OS
// false .. wants new enumeration check by Hash
// true .. already enumerated(During opened combo box)
bool is_init = false;
bool has_truncated_names = false;
// data of can_load() faces
std::vector<FaceName> faces = {};
// Sorter set of Non valid face names in OS
std::vector<wxString> bad = {};
// Configuration of font encoding
static const wxFontEncoding encoding = wxFontEncoding::wxFONTENCODING_SYSTEM;
// Identify if preview texture exists
GLuint texture_id = 0;
// protection for open too much font files together
// Gtk:ERROR:../../../../gtk/gtkiconhelper.c:494:ensure_surface_for_gicon: assertion failed (error == NULL): Failed to load
// /usr/share/icons/Yaru/48x48/status/image-missing.png: Error opening file /usr/share/icons/Yaru/48x48/status/image-missing.png: Too
// many open files (g-io-error-quark, 31) This variable must exist until no CreateFontImageJob is running
unsigned int count_opened_font_files = 0;
// Configuration for texture height
const int count_cached_textures = 32;
// index for new generated texture index(must be lower than count_cached_textures)
size_t texture_index = 0;
// hash created from enumerated font from OS
// check when new font was installed
size_t hash = 0;
// filtration pattern
std::string search = "";
std::vector<bool> hide; // result of filtration
};
bool store(const Facenames &facenames);
bool load(Facenames &facenames);
void init_face_names(Facenames &facenames);
void init_truncated_names(Facenames &face_names, float max_width);
// This configs holds GUI layout size given by translated texts.
// etc. When language changes, GUI is recreated and this class constructed again,
// so the change takes effect. (info by GLGizmoFdmSupports.hpp)
struct GuiCfg
{
// Detect invalid config values when change monitor DPI
double screen_scale;
float main_toolbar_height;
// Zero means it is calculated in init function
ImVec2 minimal_window_size = ImVec2(0, 0);
ImVec2 minimal_window_size_with_advance = ImVec2(0, 0);
ImVec2 minimal_window_size_with_collections = ImVec2(0, 0);
float height_of_volume_type_selector = 0.f;
float input_width = 0.f;
float delete_pos_x = 0.f;
float max_style_name_width = 0.f;
unsigned int icon_width = 0;
// maximal width and height of style image
Vec2i max_style_image_size = Vec2i(0, 0);
float indent = 0.f;
float input_offset = 0.f;
float advanced_input_offset = 0.f;
float lock_offset = 0.f;
ImVec2 text_size;
// maximal size of face name image
Vec2i face_name_size = Vec2i(0, 0);
float face_name_texture_offset_x = 0.f;
// maximal texture generate jobs running at once
unsigned int max_count_opened_font_files = 10;
// Only translations needed for calc GUI size
struct Translations
{
std::string font;
std::string height;
std::string depth;
// advanced
std::string use_surface;
std::string per_glyph;
std::string alignment;
std::string char_gap;
std::string line_gap;
std::string boldness;
std::string skew_ration;
std::string from_surface;
std::string rotation;
std::string keep_up;
std::string collection;
};
Translations translations;
};
GuiCfg create_gui_configuration();
void draw_font_preview(FaceName &face, const std::string &text, Facenames &faces, const GuiCfg &cfg, bool is_visible);
// for existing volume which is selected(could init different(to volume text) lines count when edit text)
void init_text_lines(TextLinesModel &text_lines, const Selection& selection, /* const*/ StyleManager &style_manager, unsigned count_lines=0);
} // namespace priv
// use private definition
struct GLGizmoEmboss::Facenames: public ::Facenames{};
struct GLGizmoEmboss::GuiCfg: public ::GuiCfg{};
GLGizmoEmboss::GLGizmoEmboss(GLCanvas3D &parent)
: GLGizmoBase(parent, M_ICON_FILENAME, -2)
, m_gui_cfg(nullptr)
, m_style_manager(m_imgui->get_glyph_ranges(), create_default_styles)
, m_face_names(std::make_unique<Facenames>())
, m_rotate_gizmo(parent, GLGizmoRotate::Axis::Z) // grab id = 2 (Z axis)
{
m_rotate_gizmo.set_group_id(0);
m_rotate_gizmo.set_force_local_coordinate(true);
// to use https://fontawesome.com/ (copy & paste) unicode symbols from web
// paste HEX unicode into notepad move cursor after unicode press [alt] + [x]
}
bool GLGizmoEmboss::create_volume(ModelVolumeType volume_type, const Vec2d& mouse_pos)
{
if (!init_create(volume_type))
return false;
CreateVolumeParams input = create_input(volume_type);
return start_create_volume(input, mouse_pos);
}
// Designed for create volume without information of mouse in scene
bool GLGizmoEmboss::create_volume(ModelVolumeType volume_type)
{
if (!init_create(volume_type))
return false;
CreateVolumeParams input = create_input(volume_type);
return start_create_volume_without_position(input);
}
CreateVolumeParams GLGizmoEmboss::create_input(ModelVolumeType volume_type)
{
// NOTE: change style manager - be carefull with order changes
DataBasePtr base = create_emboss_data_base(m_text, m_style_manager, m_text_lines,
m_parent.get_selection(), volume_type, m_job_cancel);
const StyleManager::Style &style = m_style_manager.get_style();
auto gizmo = static_cast<unsigned char>(GLGizmosManager::Emboss);
const GLVolume *gl_volume = get_first_hovered_gl_volume(m_parent);
Plater *plater = wxGetApp().plater();
return CreateVolumeParams{std::move(base), m_parent, plater->get_camera(), plater->build_volume(),
plater->get_ui_job_worker(), volume_type, m_raycast_manager, gizmo, gl_volume, style.distance, style.angle};
}
void GLGizmoEmboss::on_shortcut_key() {
set_volume_by_selection();
if (m_volume == nullptr) {
// No volume to select from selection so create volume.
// NOTE: After finish job for creation emboss Text volume,
// GLGizmoEmboss will be opened
create_volume(ModelVolumeType::MODEL_PART);
}
else {
// shortcut is pressed when text is selected soo start edit it.
auto& mng = m_parent.get_gizmos_manager();
if (mng.get_current_type() != GLGizmosManager::Emboss)
mng.open_gizmo(GLGizmosManager::Emboss);
}
}
bool GLGizmoEmboss::re_emboss(const ModelVolume &text_volume, std::shared_ptr<std::atomic<bool>> job_cancel)
{
assert(text_volume.text_configuration.has_value());
assert(text_volume.emboss_shape.has_value());
if (!text_volume.text_configuration.has_value() ||
!text_volume.emboss_shape.has_value())
return false; // not valid text volume to re emboss
const TextConfiguration &tc = *text_volume.text_configuration;
const EmbossShape &es = *text_volume.emboss_shape;
const ImWchar* ranges = ImGui::GetIO().Fonts->GetGlyphRangesDefault();
StyleManager style_manager(ranges, create_default_styles);
StyleManager::Style style{tc.style, es.projection};
if (!style_manager.load_style(style))
return false; // can't load font
TextLinesModel text_lines;
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
DataBasePtr base = create_emboss_data_base(tc.text, style_manager, text_lines, selection, text_volume.type(), job_cancel);
DataUpdate data{std::move(base), text_volume.id(), false};
RaycastManager raycast_manager; // Nothing is cached now, so It need to create raycasters
return start_update_volume(std::move(data), text_volume, selection, raycast_manager);
}
namespace{
// for update
ModelVolumePtrs prepare_volumes_to_slice(const ModelVolume &mv)
{
const ModelVolumePtrs &volumes = mv.get_object()->volumes;
ModelVolumePtrs result;
result.reserve(volumes.size());
for (ModelVolume *volume : volumes) {
// only part could be surface for volumes
if (!volume->is_model_part())
continue;
// is selected volume
if (mv.id() == volume->id())
continue;
result.push_back(volume);
}
return result;
}
} // namespace
bool GLGizmoEmboss::do_mirror(size_t axis)
{
// is valid input
assert(axis < 3);
if (axis >= 3)
return false;
// is gizmo opened and initialized?
assert(m_parent.get_gizmos_manager().get_current_type() == GLGizmosManager::Emboss);
if (m_parent.get_gizmos_manager().get_current_type() != GLGizmosManager::Emboss)
return false;
const std::optional<TextConfiguration> &tc = m_volume->text_configuration;
assert(tc.has_value());
bool is_per_glyph = tc.has_value()? tc->style.prop.per_glyph : false;
const std::optional<EmbossShape> &es = m_volume->emboss_shape;
assert(es.has_value());
bool use_surface = es.has_value()? es->projection.use_surface : false;
if (!use_surface && !is_per_glyph) {
// do normal mirror with fix matrix
Selection &selection = m_parent.get_selection();
selection.setup_cache();
auto selection_mirror_fnc = [&selection, &axis]() { selection.mirror((Axis) axis, get_drag_transformation_type(selection)); };
selection_transform(selection, selection_mirror_fnc);
m_parent.do_mirror(L("Set Mirror"));
wxGetApp().obj_manipul()->UpdateAndShow(true);
return true;
}
Vec3d scale = Vec3d::Ones();
scale[axis] = -1.;
Transform3d tr = m_volume->get_matrix();
if (es.has_value()) {
const std::optional<Transform3d> &fix_tr = es->fix_3mf_tr;
if (fix_tr.has_value())
tr = tr * (fix_tr->inverse());
}
// mirror
tr = tr * Eigen::Scaling(scale);
if (is_per_glyph) {
// init textlines before mirroring on mirrored text volume transformation
ModelVolumePtrs volumes = prepare_volumes_to_slice(*m_volume);
m_text_lines.init(tr, volumes, m_style_manager, m_text_lines.get_lines().size());
}
m_volume->set_transformation(tr);
// setting to volume is not visible for user(not GLVolume)
// NOTE: Staff around volume transformation change is done in job finish
return process();
}
namespace{
// verify correct volume type for creation of text
bool check(ModelVolumeType volume_type) {
return volume_type == ModelVolumeType::MODEL_PART ||
volume_type == ModelVolumeType::NEGATIVE_VOLUME ||
volume_type == ModelVolumeType::PARAMETER_MODIFIER;
}
}
bool GLGizmoEmboss::init_create(ModelVolumeType volume_type)
{
// check valid volume type
if (!check(volume_type)){
BOOST_LOG_TRIVIAL(error) << "Can't create embossed volume with this type: " << (int) volume_type;
return false;
}
if (!is_activable()) {
BOOST_LOG_TRIVIAL(error) << "Can't create text. Gizmo is not activabled.";
return false;
}
// Check can't be inside is_activable() cause crash
// steps to reproduce: start App -> key 't' -> key 'delete'
if (wxGetApp().obj_list()->has_selected_cut_object()) {
BOOST_LOG_TRIVIAL(error) << "Can't create text on cut object";
return false;
}
m_style_manager.discard_style_changes();
// It should be already free when create new volume
assert(!m_text_lines.is_init());
m_text_lines.reset(); // remove not current text lines
// set default text
m_text = _u8L("Embossed text");
return true;
}
bool GLGizmoEmboss::on_mouse_for_rotation(const wxMouseEvent &mouse_event)
{
if (mouse_event.Moving()) return false;
bool used = use_grabbers(mouse_event);
if (!m_dragging) return used;
if (mouse_event.Dragging()) {
// check that style is activ
assert(m_style_manager.is_active_font());
if (!m_style_manager.is_active_font())
return used;
std::optional<float> &angle_opt = m_style_manager.get_style().angle;
dragging_rotate_gizmo(m_rotate_gizmo.get_angle(), angle_opt, m_rotate_start_angle, m_parent.get_selection());
}
return used;
}
bool GLGizmoEmboss::on_mouse_for_translate(const wxMouseEvent &mouse_event)
{
// exist selected volume?
if (m_volume == nullptr)
return false;
const Camera &camera = wxGetApp().plater()->get_camera();
bool was_dragging = m_surface_drag.has_value();
bool res = on_mouse_surface_drag(mouse_event, camera, m_surface_drag, m_parent, m_raycast_manager, UP_LIMIT);
bool is_dragging = m_surface_drag.has_value();
// End with surface dragging?
if (was_dragging && !is_dragging)
volume_transformation_changed();
// Start with dragging
else if (!was_dragging && is_dragging) {
// Cancel job to prevent interuption of dragging (duplicit result)
if (m_job_cancel != nullptr)
m_job_cancel->store(true);
}
// during drag
else if (was_dragging && is_dragging) {
// update scale of selected volume --> should be approx the same
calculate_scale();
// Recalculate angle for GUI
if (!m_keep_up) {
const Selection &selection = m_parent.get_selection();
const GLVolume *gl_volume = get_selected_gl_volume(selection);
assert(gl_volume != nullptr);
assert(m_style_manager.is_active_font());
if (gl_volume == nullptr || !m_style_manager.is_active_font())
return res;
m_style_manager.get_style().angle = calc_angle(selection);
}
volume_transformation_changing();
}
return res;
}
void GLGizmoEmboss::on_mouse_change_selection(const wxMouseEvent &mouse_event)
{
static bool was_dragging = true;
if ((mouse_event.LeftUp() || mouse_event.RightUp()) && !was_dragging) {
// is hovered volume closest hovered?
int hovered_idx = m_parent.get_first_hover_volume_idx();
if (hovered_idx < 0)
// unselect object
return close();
const GLVolumePtrs &gl_volumes = m_parent.get_volumes().volumes;
auto hovered_idx_ = static_cast<size_t>(hovered_idx);
if (hovered_idx_ >= gl_volumes.size())
return close();
const GLVolume *gl_volume = gl_volumes[hovered_idx_];
if (gl_volume == nullptr)
return close();
const ModelVolume *volume = get_model_volume(*gl_volume, m_parent.get_model()->objects);
if (volume == nullptr || !volume->text_configuration.has_value())
// select volume without text configuration
return close();
// Reselection of text to another text
}
was_dragging = mouse_event.Dragging();
// Hook When click on object for reselection must be on event left down not up
if (mouse_event.LeftDown()) {
// is hovered volume closest hovered?
int hovered_idx = m_parent.get_first_hover_volume_idx();
if (hovered_idx < 0)
// Potentionaly move with camera (drag)
return;
const GLVolumePtrs &gl_volumes = m_parent.get_volumes().volumes;
auto hovered_idx_ = static_cast<size_t>(hovered_idx);
if (hovered_idx_ >= gl_volumes.size())
return;
const GLVolume *gl_volume = gl_volumes[hovered_idx_];
if (gl_volume == nullptr)
return;
const ModelVolume *volume = get_model_volume(*gl_volume, m_parent.get_model()->objects);
if (volume == nullptr)
return;
if (volume->text_configuration.has_value())
return; // Reselection of text to another text
// select volume without text configuration
return close();
}
// Hook When drag with scene by right mouse button
// object it is selected after drag scene !!
if (mouse_event.RightDown()) {
// is hovered volume closest hovered?
int hovered_idx = m_parent.get_first_hover_volume_idx();
if (hovered_idx < 0)
// Potentionaly move with camera (drag)
return;
const GLVolumePtrs &gl_volumes = m_parent.get_volumes().volumes;
auto hovered_idx_ = static_cast<size_t>(hovered_idx);
if (hovered_idx_ >= gl_volumes.size())
return;
const GLVolume *gl_volume = gl_volumes[hovered_idx_];
if (gl_volume == nullptr)
return;
const ModelVolume *volume = get_model_volume(*gl_volume, m_parent.get_model()->objects);
if (volume == nullptr)
return;
// is actual selected?
if (m_volume->id() == volume->id())
return;
// select volume without text configuration
return close();
}
}
bool GLGizmoEmboss::on_mouse(const wxMouseEvent &mouse_event)
{
// not selected volume
if (m_volume == nullptr ||
get_model_volume(m_volume_id, m_parent.get_selection().get_model()->objects) == nullptr ||
!m_volume->text_configuration.has_value()) return false;
if (on_mouse_for_rotation(mouse_event)) return true;
if (on_mouse_for_translate(mouse_event)) return true;
on_mouse_change_selection(mouse_event);
return false;
}
void GLGizmoEmboss::volume_transformation_changing()
{
if (m_volume == nullptr || !m_volume->text_configuration.has_value()) {
assert(false);
return;
}
const FontProp &prop = m_volume->text_configuration->style.prop;
if (prop.per_glyph)
init_text_lines(m_text_lines, m_parent.get_selection(), m_style_manager, m_text_lines.get_lines().size());
}
void GLGizmoEmboss::volume_transformation_changed()
{
if (m_volume == nullptr ||
!m_volume->text_configuration.has_value() ||
!m_volume->emboss_shape.has_value() ||
!m_style_manager.is_active_font()) {
assert(false);
return;
}
if (!m_keep_up) {
// Re-Calculate current angle of up vector
m_style_manager.get_style().angle = calc_angle(m_parent.get_selection());
} else {
// angle should be the same
assert(is_approx(m_style_manager.get_style().angle, calc_angle(m_parent.get_selection())));
}
const TextConfiguration &tc = *m_volume->text_configuration;
const EmbossShape &es = *m_volume->emboss_shape;
bool per_glyph = tc.style.prop.per_glyph;
if (per_glyph)
init_text_lines(m_text_lines, m_parent.get_selection(), m_style_manager, m_text_lines.get_lines().size());
bool use_surface = es.projection.use_surface;
// Update surface by new position
if (use_surface || per_glyph)
process();
else {
// inform slicing process that model changed
// SLA supports, processing
// ensure on bed
wxGetApp().plater()->changed_object(*m_volume->get_object());
}
// Show correct value of height & depth inside of inputs
calculate_scale();
}
bool GLGizmoEmboss::wants_enter_leave_snapshots() const { return true; }
std::string GLGizmoEmboss::get_gizmo_entering_text() const { return _u8L("Enter emboss gizmo"); }
std::string GLGizmoEmboss::get_gizmo_leaving_text() const { return _u8L("Leave emboss gizmo"); }
std::string GLGizmoEmboss::get_action_snapshot_name() const { return _u8L("Embossing actions"); }
bool GLGizmoEmboss::on_init()
{
m_rotate_gizmo.init();
ColorRGBA gray_color(.6f, .6f, .6f, .3f);
m_rotate_gizmo.set_highlight_color(gray_color);
// NOTE: It has special handling in GLGizmosManager::handle_shortcut
m_shortcut_key = WXK_CONTROL_T;
// initialize text styles
m_style_manager.init(wxGetApp().app_config);
// Set rotation gizmo upwardrotate
m_rotate_gizmo.set_angle(PI / 2);
return true;
}
std::string GLGizmoEmboss::on_get_name() const { return _u8L("Emboss"); }
void GLGizmoEmboss::on_render() {
// no volume selected
const Selection &selection = m_parent.get_selection();
if (m_volume == nullptr ||
get_model_volume(m_volume_id, selection.get_model()->objects) == nullptr)
return;
if (selection.is_empty()) return;
// prevent get local coordinate system on multi volumes
if (!selection.is_single_volume_or_modifier() &&
!selection.is_single_volume_instance()) return;
const GLVolume *gl_volume_ptr = m_parent.get_selection().get_first_volume();
if (gl_volume_ptr == nullptr) return;
if (m_text_lines.is_init()) {
const Transform3d& tr = gl_volume_ptr->world_matrix();
const auto &fix = m_volume->emboss_shape->fix_3mf_tr;
if (fix.has_value())
m_text_lines.render(tr * fix->inverse());
else
m_text_lines.render(tr);
}
bool is_surface_dragging = m_surface_drag.has_value();
bool is_parent_dragging = m_parent.is_mouse_dragging();
// Do NOT render rotation grabbers when dragging object
bool is_rotate_by_grabbers = m_dragging;
if (is_rotate_by_grabbers ||
(!is_surface_dragging && !is_parent_dragging)) {
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
m_rotate_gizmo.render();
}
}
void GLGizmoEmboss::on_register_raycasters_for_picking(){
m_rotate_gizmo.register_raycasters_for_picking();
}
void GLGizmoEmboss::on_unregister_raycasters_for_picking(){
m_rotate_gizmo.unregister_raycasters_for_picking();
}
#ifdef SHOW_FINE_POSITION
// draw suggested position of window
static void draw_fine_position(const Selection &selection,
const Size &canvas,
const ImVec2 &windows_size)
{
const Selection::IndicesList& indices = selection.get_volume_idxs();
// no selected volume
if (indices.empty()) return;
const GLVolume *volume = selection.get_volume(*indices.begin());
// bad volume selected (e.g. deleted one)
if (volume == nullptr) return;
const Camera &camera = wxGetApp().plater()->get_camera();
Slic3r::Polygon hull = CameraUtils::create_hull2d(camera, *volume);
ImVec2 canvas_size(canvas.get_width(), canvas.get_height());
ImVec2 offset = ImGuiWrapper::suggest_location(windows_size, hull,
canvas_size);
Slic3r::Polygon rect(
{Point(offset.x, offset.y), Point(offset.x + windows_size.x, offset.y),
Point(offset.x + windows_size.x, offset.y + windows_size.y),
Point(offset.x, offset.y + windows_size.y)});
ImGuiWrapper::draw(hull);
ImGuiWrapper::draw(rect);
}
#endif // SHOW_FINE_POSITION
#ifdef DRAW_PLACE_TO_ADD_TEXT
static void draw_place_to_add_text()
{
ImVec2 mp = ImGui::GetMousePos();
Vec2d mouse_pos(mp.x, mp.y);
const Camera &camera = wxGetApp().plater()->get_camera();
Vec3d p1 = CameraUtils::get_z0_position(camera, mouse_pos);
std::vector<Vec3d> rect3d{p1 + Vec3d(5, 5, 0), p1 + Vec3d(-5, 5, 0),
p1 + Vec3d(-5, -5, 0), p1 + Vec3d(5, -5, 0)};
Points rect2d = CameraUtils::project(camera, rect3d);
ImGuiWrapper::draw(Slic3r::Polygon(rect2d));
}
#endif // DRAW_PLACE_TO_ADD_TEXT
#ifdef SHOW_OFFSET_DURING_DRAGGING
static void draw_mouse_offset(const std::optional<Vec2d> &offset)
{
if (!offset.has_value()) return;
// debug draw
auto draw_list = ImGui::GetOverlayDrawList();
ImVec2 p1 = ImGui::GetMousePos();
ImVec2 p2(p1.x + offset->x(), p1.y + offset->y());
ImU32 color = ImGui::GetColorU32(ImGuiPureWrap::COL_ORANGE_LIGHT);
float thickness = 3.f;
draw_list->AddLine(p1, p2, color, thickness);
}
#endif // SHOW_OFFSET_DURING_DRAGGING
void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
{
assert(m_volume != nullptr);
// Do not render window for not selected text volume
if (m_volume == nullptr ||
get_model_volume(m_volume_id, m_parent.get_selection().get_model()->objects) == nullptr ||
!m_volume->text_configuration.has_value()) {
// This closing could lead to bad behavior of undo/redo stack when unselection create snapshot before close
close();
return;
}
// Not known situation when could happend this is only for sure
if (!m_is_unknown_font && !m_style_manager.is_active_font())
create_notification_not_valid_font("No active font in style. Select correct one.");
else if (!m_is_unknown_font && !m_style_manager.get_wx_font().IsOk())
create_notification_not_valid_font("WxFont is not loaded properly.");
// Configuration creation
double screen_scale = wxDisplay(wxGetApp().plater()).GetScaleFactor();
float main_toolbar_height = m_parent.get_main_toolbar_height();
if (m_gui_cfg == nullptr || // Exist configuration - first run
m_gui_cfg->screen_scale != screen_scale || // change of DPI
m_gui_cfg->main_toolbar_height != main_toolbar_height // change size of view port
) {
// Create cache for gui offsets
::GuiCfg cfg = create_gui_configuration();
cfg.screen_scale = screen_scale;
cfg.main_toolbar_height = main_toolbar_height;
GuiCfg gui_cfg{std::move(cfg)};
m_gui_cfg = std::make_unique<const GuiCfg>(std::move(gui_cfg));
// set position near toolbar
m_set_window_offset = ImVec2(-1.f, -1.f);
// change resolution regenerate icons
init_icons();
m_style_manager.clear_imgui_font();
}
const ImVec2 &min_window_size = get_minimal_window_size();
ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, min_window_size);
// Draw origin position of text during dragging
if (m_surface_drag.has_value()) {
ImVec2 mouse_pos = ImGui::GetMousePos();
ImVec2 center(
mouse_pos.x + m_surface_drag->mouse_offset.x(),
mouse_pos.y + m_surface_drag->mouse_offset.y());
ImU32 color = ImGui::GetColorU32(
m_surface_drag->exist_hit ?
ImVec4(1.f, 1.f, 1.f, .75f) : // transparent white
ImVec4(1.f, .3f, .3f, .75f)
); // Warning color
const float radius = 16.f;
ImGuiPureWrap::draw_cross_hair(center, radius, color);
}
#ifdef SHOW_FINE_POSITION
draw_fine_position(m_parent.get_selection(), m_parent.get_canvas_size(), min_window_size);
#endif // SHOW_FINE_POSITION
#ifdef DRAW_PLACE_TO_ADD_TEXT
draw_place_to_add_text();
#endif // DRAW_PLACE_TO_ADD_TEXT
#ifdef SHOW_OFFSET_DURING_DRAGGING
draw_mouse_offset(m_dragging_mouse_offset);
#endif // SHOW_OFFSET_DURING_DRAGGING
// check if is set window offset
if (m_set_window_offset.has_value()) {
if (m_set_window_offset->y < 0)
// position near toolbar
m_set_window_offset = ImVec2(x, std::min(y, bottom_limit - min_window_size.y));
ImGui::SetNextWindowPos(*m_set_window_offset, ImGuiCond_Always);
m_set_window_offset.reset();
} else if (!m_allow_open_near_volume) {
y = std::min(y, bottom_limit - min_window_size.y);
// position near toolbar
ImVec2 pos(x, y);
ImGui::SetNextWindowPos(pos, ImGuiCond_Once);
}
bool is_opened = true;
ImGuiWindowFlags flag = ImGuiWindowFlags_NoCollapse;
if (ImGui::Begin(get_name().c_str(), &is_opened, flag)) {
// Need to pop var before draw window
ImGui::PopStyleVar(); // WindowMinSize
draw_window();
} else {
ImGui::PopStyleVar(); // WindowMinSize
}
// after change volume from object to volume it is necessary to recalculate
// minimal windows size because of set type
if (m_should_set_minimal_windows_size) {
m_should_set_minimal_windows_size = false;
ImGui::SetWindowSize(ImVec2(0.f, min_window_size.y), ImGuiCond_Always);
}
ImGui::End();
if (!is_opened)
close();
}
void GLGizmoEmboss::on_set_state()
{
// enable / disable bed from picking
// Rotation gizmo must work through bed
m_parent.set_raycaster_gizmos_on_top(m_state == GLGizmoBase::On);
m_rotate_gizmo.set_state(m_state);
// Closing gizmo. e.g. selecting another one
if (m_state == GLGizmoBase::Off) {
// refuse outgoing during text preview
reset_volume();
// Store order and last activ index into app.ini
// TODO: what to do when can't store into file?
m_style_manager.store_styles_to_app_config(false);
remove_notification_not_valid_font();
} else if (m_state == GLGizmoBase::On) {
// to reload fonts from system, when install new one
wxFontEnumerator::InvalidateCache();
// Immediately after set state On is called function data_changed(),
// where one could distiguish undo/redo serialization from opening by letter 'T'
// set_volume_by_selection();
// change position of just opened emboss window
if (m_allow_open_near_volume) {
m_set_window_offset = calc_fine_position(m_parent.get_selection(), get_minimal_window_size(), m_parent.get_canvas_size());
} else {
m_set_window_offset = (m_gui_cfg != nullptr) ?
ImGuiPureWrap::change_window_position(on_get_name().c_str(), false) : ImVec2(-1, -1);
}
}
}
void GLGizmoEmboss::data_changed(bool is_serializing) {
set_volume_by_selection();
if (!is_serializing && m_volume == nullptr)
close();
}
void GLGizmoEmboss::on_start_dragging() { m_rotate_gizmo.start_dragging(); }
void GLGizmoEmboss::on_stop_dragging()
{
m_rotate_gizmo.stop_dragging();
// This is fast fix for second try to rotate
// When fixing, move grabber above text (not on side)
m_rotate_gizmo.set_angle(PI/2);
// apply rotation
m_parent.do_rotate(rotation_snapshot_name);
m_rotate_start_angle.reset();
volume_transformation_changed();
}
void GLGizmoEmboss::on_dragging(const UpdateData &data) { m_rotate_gizmo.dragging(data); }
EmbossStyles GLGizmoEmboss::create_default_styles()
{
wxFontEnumerator::InvalidateCache();
wxArrayString facenames = wxFontEnumerator::GetFacenames(Facenames::encoding);
wxFont wx_font_normal = *wxNORMAL_FONT;
#ifdef __APPLE__
// Set normal font to helvetica when possible
for (const wxString &facename : facenames) {
if (facename.IsSameAs("Helvetica")) {
wx_font_normal = wxFont(wxFontInfo().FaceName(facename).Encoding(Facenames::encoding));
break;
}
}
#endif // __APPLE__
// https://docs.wxwidgets.org/3.0/classwx_font.html
// Predefined objects/pointers: wxNullFont, wxNORMAL_FONT, wxSMALL_FONT, wxITALIC_FONT, wxSWISS_FONT
EmbossStyles styles = {
WxFontUtils::create_emboss_style(wx_font_normal, _u8L("NORMAL")), // wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)
WxFontUtils::create_emboss_style(*wxSMALL_FONT, _u8L("SMALL")), // A font using the wxFONTFAMILY_SWISS family and 2 points smaller than wxNORMAL_FONT.
WxFontUtils::create_emboss_style(*wxITALIC_FONT, _u8L("ITALIC")), // A font using the wxFONTFAMILY_ROMAN family and wxFONTSTYLE_ITALIC style and of the same size of wxNORMAL_FONT.
WxFontUtils::create_emboss_style(*wxSWISS_FONT, _u8L("SWISS")), // A font identic to wxNORMAL_FONT except for the family used which is wxFONTFAMILY_SWISS.
WxFontUtils::create_emboss_style(wxFont(10, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD), _u8L("MODERN")),
};
// Not all predefined font for wx must be valid TTF, but at least one style must be loadable
styles.erase(std::remove_if(styles.begin(), styles.end(), [](const EmbossStyle& style) {
wxFont wx_font = WxFontUtils::create_wxFont(style);
// check that face name is setabled
if (style.prop.face_name.has_value()) {
wxString face_name(style.prop.face_name->c_str());
wxFont wx_font_temp;
if (!wx_font_temp.SetFaceName(face_name))
return true;
}
// Check that exsit valid TrueType Font for wx font
return WxFontUtils::create_font_file(wx_font) == nullptr;
}),styles.end()
);
// exist some valid style?
if (!styles.empty())
return styles;
// No valid style in defult list
// at least one style must contain loadable font
wxFont wx_font;
for (const wxString &face : facenames) {
wx_font = wxFont(face);
if (WxFontUtils::create_font_file(wx_font) != nullptr)
break;
wx_font = wxFont(); // NotOk
}
if (wx_font.IsOk()) {
// use first alphabetic sorted installed font
styles.push_back(WxFontUtils::create_emboss_style(wx_font, _u8L("First font")));
} else {
// On current OS is not installed any correct TTF font
// use font packed with Slic3r
std::string font_path = Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf";
styles.push_back(EmbossStyle{_u8L("Default font"), font_path, EmbossStyle::Type::file_path});
}
return styles;
}
namespace {
/// <summary>
/// Check installed fonts whether optional face name exist in installed fonts
/// </summary>
/// <param name="face_name_opt">Name from style - style.prop.face_name</param>
/// <param name="face_names">All installed good and bad fonts - not const must be possible to initialize it</param>
/// <returns>When it could be installed it contain value(potentionaly empty string)</returns>
std::optional<wxString> get_installed_face_name(const std::optional<std::string> &face_name_opt, ::Facenames& face_names)
{
// Could exist OS without getter on face_name,
// but it is able to restore font from descriptor
// Soo default value must be TRUE
if (!face_name_opt.has_value())
return wxString();
wxString face_name(face_name_opt->c_str());
// search in enumerated fonts
// refresh list of installed font in the OS.
init_face_names(face_names);
face_names.is_init = false;
auto cmp = [](const FaceName &fn, const wxString &wx_name) { return fn.wx_name < wx_name; };
const std::vector<FaceName> &faces = face_names.faces;
// is font installed?
if (auto it = std::lower_bound(faces.begin(), faces.end(), face_name, cmp);
it != faces.end() && it->wx_name == face_name)
return face_name;
const std::vector<wxString> &bad = face_names.bad;
auto it_bad = std::lower_bound(bad.begin(), bad.end(), face_name);
if (it_bad == bad.end() || *it_bad != face_name) {
// check if wx allowed to set it up - another encoding of name
wxFontEnumerator::InvalidateCache();
wxFont wx_font_; // temporary structure
if (wx_font_.SetFaceName(face_name) && WxFontUtils::create_font_file(wx_font_) != nullptr // can load TTF file?
) {
return wxString();
// QUESTION: add this name to allowed faces?
// Could create twin of font face name
// When not add it will be hard to select it again when change font
}
}
return {}; // not installed
}
void init_text_lines(TextLinesModel &text_lines, const Selection& selection, /* const*/ StyleManager &style_manager, unsigned count_lines)
{
text_lines.reset();
if (selection.is_empty())
return;
const GLVolume *gl_volume_ptr = selection.get_first_volume();
if (gl_volume_ptr == nullptr)
return;
const GLVolume &gl_volume = *gl_volume_ptr;
const ModelObjectPtrs &objects = selection.get_model()->objects;
const ModelVolume *mv_ptr = get_model_volume(gl_volume, objects);
if (mv_ptr == nullptr)
return;
const ModelVolume &mv = *mv_ptr;
if (mv.is_the_only_one_part())
return;
const std::optional<EmbossShape> &es_opt = mv.emboss_shape;
if (!es_opt.has_value())
return;
const EmbossShape &es = *es_opt;
const std::optional<TextConfiguration> &tc_opt = mv.text_configuration;
if (!tc_opt.has_value())
return;
const TextConfiguration &tc = *tc_opt;
// calculate count lines when not set
if (count_lines == 0) {
count_lines = get_count_lines(tc.text);
if (count_lines == 0)
return;
}
// prepare volumes to slice
ModelVolumePtrs volumes = prepare_volumes_to_slice(mv);
// For interactivity during drag over surface it must be from gl_volume not volume.
Transform3d mv_trafo = gl_volume.get_volume_transformation().get_matrix();
if (es.fix_3mf_tr.has_value())
mv_trafo = mv_trafo * (es.fix_3mf_tr->inverse());
text_lines.init(mv_trafo, volumes, style_manager, count_lines);
}
}
void GLGizmoEmboss::reinit_text_lines(unsigned count_lines) {
init_text_lines(m_text_lines, m_parent.get_selection(), m_style_manager, count_lines);
}
void GLGizmoEmboss::set_volume_by_selection()
{
const Selection &selection = m_parent.get_selection();
const GLVolume *gl_volume = get_selected_gl_volume(selection);
if (gl_volume == nullptr)
return reset_volume();
const ModelObjectPtrs &objects = m_parent.get_model()->objects;
ModelVolume *volume = get_model_volume(*gl_volume, objects);
if (volume == nullptr)
return reset_volume();
// is same volume as actual selected?
if (volume->id() == m_volume_id &&
m_volume != nullptr &&
volume->text_configuration->style == m_volume->text_configuration->style)
return;
// for changed volume notification is NOT valid
remove_notification_not_valid_font();
// Do not use focused input value when switch volume(it must swith value)
if (m_volume != nullptr && m_volume != volume) // when update volume it changed id BUT not pointer
ImGuiPureWrap::left_inputs();
// Is selected volume text volume?
const std::optional<TextConfiguration> &tc_opt = volume->text_configuration;
if (!tc_opt.has_value())
return reset_volume();
// Emboss shape must be setted
assert(volume->emboss_shape.has_value());
if (!volume->emboss_shape.has_value())
return;
const TextConfiguration &tc = *tc_opt;
const EmbossStyle &style = tc.style;
std::optional<wxString> installed_name = get_installed_face_name(style.prop.face_name, *m_face_names);
wxFont wx_font;
// load wxFont from same OS when font name is installed
if (style.type == WxFontUtils::get_current_type() && installed_name.has_value())
wx_font = WxFontUtils::load_wxFont(style.path);
// Flag that is selected same font
bool is_exact_font = true;
// Different OS or try found on same OS
if (!wx_font.IsOk()) {
is_exact_font = false;
// Try create similar wx font by FontFamily
wx_font = WxFontUtils::create_wxFont(style);
if (installed_name.has_value() && !installed_name->empty())
is_exact_font = wx_font.SetFaceName(*installed_name);
// Have to use some wxFont
if (!wx_font.IsOk())
wx_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
}
assert(wx_font.IsOk());
// Load style to style manager
const auto &styles = m_style_manager.get_styles();
auto has_same_name = [&name = style.name](const StyleManager::Style &style_item) { return style_item.name == name; };
StyleManager::Style style_{style}; // copy
style_.projection = volume->emboss_shape->projection;
style_.angle = calc_angle(selection);
style_.distance = calc_distance(*gl_volume, m_raycast_manager, m_parent);
if (auto it = std::find_if(styles.begin(), styles.end(), has_same_name);
it == styles.end()) {
// style was not found
m_style_manager.load_style(style_, wx_font);
} else {
// style name is in styles list
size_t style_index = it - styles.begin();
if (!m_style_manager.load_style(style_index)) {
// can`t load stored style
m_style_manager.erase(style_index);
m_style_manager.load_style(style_, wx_font);
} else {
// stored style is loaded, now set modification of style
m_style_manager.get_style() = style_;
m_style_manager.set_wx_font(wx_font);
}
}
if (!is_exact_font)
create_notification_not_valid_font(tc);
// The change of volume could show or hide part with setter on volume type
if (m_volume == nullptr ||
get_model_volume(m_volume_id, objects) == nullptr ||
(m_volume->get_object()->volumes.size() == 1) !=
(volume->get_object()->volumes.size() == 1)){
m_should_set_minimal_windows_size = true;
}
// cancel previous job
if (m_job_cancel != nullptr) {
m_job_cancel->store(true);
m_job_cancel = nullptr;
}
m_text = tc.text;
m_volume = volume;
m_volume_id = volume->id();
if (tc.style.prop.per_glyph)
reinit_text_lines();
// Calculate current angle of up vector
assert(m_style_manager.is_active_font());
if (m_style_manager.is_active_font())
m_style_manager.get_style().angle = calc_angle(selection);
// calculate scale for height and depth inside of scaled object instance
calculate_scale();
}
void GLGizmoEmboss::reset_volume()
{
if (m_volume == nullptr)
return; // already reseted
m_volume = nullptr;
m_volume_id.id = 0;
m_text_lines.reset();
// No more need of current notification
remove_notification_not_valid_font();
}
void GLGizmoEmboss::calculate_scale() {
Transform3d to_world = m_parent.get_selection().get_first_volume()->world_matrix();
auto to_world_linear = to_world.linear();
auto calc = [&to_world_linear](const Vec3d &axe, std::optional<float>& scale) {
Vec3d axe_world = to_world_linear * axe;
double norm_sq = axe_world.squaredNorm();
if (is_approx(norm_sq, 1.)) {
if (scale.has_value())
scale.reset();
else
return false;
} else {
scale = sqrt(norm_sq);
}
return true;
};
bool exist_change = calc(Vec3d::UnitY(), m_scale_height);
exist_change |= calc(Vec3d::UnitX(), m_scale_width);
exist_change |= calc(Vec3d::UnitZ(), m_scale_depth);
// Change of scale has to change font imgui font size
if (exist_change)
m_style_manager.clear_imgui_font();
}
namespace {
bool is_text_empty(std::string_view text) { return text.empty() || text.find_first_not_of(" \n\t\r") == std::string::npos; }
} // namespace
bool GLGizmoEmboss::process(bool make_snapshot, std::optional<Transform3d> volume_transformation) {
// no volume is selected -> selection from right panel
assert(m_volume != nullptr);
if (m_volume == nullptr) return false;
// without text there is nothing to emboss
if (is_text_empty(m_text)) return false;
// exist loaded font file?
if (!m_style_manager.is_active_font()) return false;
const Selection& selection = m_parent.get_selection();
DataBasePtr base = create_emboss_data_base(m_text, m_style_manager, m_text_lines, selection, m_volume->type(), m_job_cancel);
DataUpdate data{std::move(base), m_volume->id(), make_snapshot, volume_transformation};
// check valid count of text lines
assert(data.base->text_lines.empty() || data.base->text_lines.size() == get_count_lines(m_text));
if (!start_update_volume(std::move(data), *m_volume, selection, m_raycast_manager))
return false;
wxGetApp().plater()->clear_before_change_volume(*m_volume, _u8L("Custom supports, seams and multimaterial painting were "
"removed after embossed text changed."));
// When we changed geometry and removed custom supports, seams, and multimaterial painting
// we have to update info about the object to remove information about custom supports,
// seams, and multimaterial painting from the right panel.
wxGetApp().obj_list()->update_info_items(selection.get_object_idx());
// notification is removed befor object is changed by job
remove_notification_not_valid_font();
return true;
}
void GLGizmoEmboss::close()
{
if (m_volume != nullptr &&
m_volume->text_configuration.has_value() ){
// remove volume when text is empty
if (is_text_empty(m_text)) {
Plater &p = *wxGetApp().plater();
// is the text object?
if (m_volume->is_the_only_one_part()) {
// delete whole object
p.remove(m_parent.get_selection().get_object_idx());
} else {
// delete text volume
p.remove_selected();
}
}
// Fix phanthom transformation
// appear when right click into scene during edit Rotation in input (click "Edit" button)
const GLVolume *gl_volume_ptr = m_parent.get_selection().get_first_volume();
if (gl_volume_ptr != nullptr) {
const Transform3d &v_tr = m_volume->get_matrix();
const Transform3d &gl_v_tr = gl_volume_ptr->get_volume_transformation().get_matrix();
const Matrix3d &v_rot = v_tr.linear();
const Matrix3d &gl_v_rot = gl_v_tr.linear();
const Vec3d &v_move = v_tr.translation();
const Vec3d &gl_v_move = gl_v_tr.translation();
if (!is_approx(v_rot, gl_v_rot)) {
m_parent.do_rotate(rotation_snapshot_name);
} else if (!is_approx(v_move, gl_v_move)){
m_parent.do_move(move_snapshot_name);
}
}
}
// close gizmo == open it again
auto& mng = m_parent.get_gizmos_manager();
if (mng.get_current_type() == GLGizmosManager::Emboss)
mng.open_gizmo(GLGizmosManager::Emboss);
}
void GLGizmoEmboss::draw_window()
{
#ifdef ALLOW_DEBUG_MODE
if (ImGui::Button("re-process")) process();
#endif // ALLOW_DEBUG_MODE
// Setter of indent must be befor disable !!!
ImGui::PushStyleVar(ImGuiStyleVar_IndentSpacing, m_gui_cfg->indent);
ScopeGuard indent_sc([](){ ImGui::PopStyleVar(/*ImGuiStyleVar_IndentSpacing*/); });
// Disable all except selection of font, when open text from 3mf with unknown font
m_imgui->disabled_begin(m_is_unknown_font);
ScopeGuard unknown_font_sc([imgui = m_imgui]() { imgui->disabled_end(/*m_is_unknown_font*/); });
draw_text_input();
ImGui::Indent();
// When unknown font is inside .3mf only font selection is allowed
m_imgui->disabled_end(/*m_is_unknown_font*/);
draw_font_list_line();
m_imgui->disabled_begin(m_is_unknown_font);
bool use_inch = wxGetApp().app_config->get_bool("use_inches");
draw_height(use_inch);
draw_depth(use_inch);
ImGui::Unindent();
// close advanced style property when unknown font is selected
if (m_is_unknown_font && m_is_advanced_edit_style)
ImGui::SetNextTreeNodeOpen(false);
if (ImGui::TreeNode(_u8L("Advanced").c_str())) {
if (!m_is_advanced_edit_style) {
set_minimal_window_size(true);
} else {
draw_advanced();
}
ImGui::TreePop();
} else if (m_is_advanced_edit_style)
set_minimal_window_size(false);
ImGui::Separator();
draw_style_list();
// Do not select volume type, when it is text object
if (!m_volume->is_the_only_one_part()) {
ImGui::Separator();
draw_model_type();
}
#ifdef SHOW_WX_FONT_DESCRIPTOR
if (is_selected_style)
m_imgui->text_colored(ImGuiPureWrap::COL_GREY_DARK, m_style_manager.get_style().path);
#endif // SHOW_WX_FONT_DESCRIPTOR
#ifdef SHOW_CONTAIN_3MF_FIX
if (m_volume!=nullptr &&
m_volume->text_configuration.has_value() &&
m_volume->text_configuration->fix_3mf_tr.has_value()) {
ImGui::SameLine();
m_imgui->text_colored(ImGuiPureWrap::COL_GREY_DARK, ".3mf");
if (ImGui::IsItemHovered()) {
Transform3d &fix = *m_volume->text_configuration->fix_3mf_tr;
std::stringstream ss;
ss << fix.matrix();
std::string filename = (m_volume->source.input_file.empty())? "unknown.3mf" :
m_volume->source.input_file + ".3mf";
ImGui::SetTooltip("Text configuation contain \n"
"Fix Transformation Matrix \n"
"%s\n"
"loaded from \"%s\" file.",
ss.str().c_str(), filename.c_str()
);
}
}
#endif // SHOW_CONTAIN_3MF_FIX
#ifdef SHOW_ICONS_TEXTURE
auto &t = m_icons_texture;
ImGui::Image((void *) t.get_id(), ImVec2(t.get_width(), t.get_height()));
#endif //SHOW_ICONS_TEXTURE
#ifdef SHOW_IMGUI_ATLAS
const auto &atlas = m_style_manager.get_atlas();
ImGui::Image(atlas.TexID, ImVec2(atlas.TexWidth, atlas.TexHeight));
#endif // SHOW_IMGUI_ATLAS
#ifdef ALLOW_OPEN_NEAR_VOLUME
ImGui::SameLine();
if (ImGui::Checkbox("##ALLOW_OPEN_NEAR_VOLUME", &m_allow_open_near_volume)) {
if (m_allow_open_near_volume)
m_set_window_offset = calc_fine_position(m_parent.get_selection(), get_minimal_window_size(), m_parent.get_canvas_size());
} else if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", ((m_allow_open_near_volume) ?
"Fix settings position":
"Allow floating window near text").c_str());
}
#endif // ALLOW_FLOAT_WINDOW
}
#include "imgui/imgui_internal.h" // scroll bar existence
void GLGizmoEmboss::draw_text_input()
{
auto create_range_text_prep = [&mng = m_style_manager, &text = m_text, &exist_unknown = m_text_contain_unknown_glyph]() {
auto& ff = mng.get_font_file_with_cache();
assert(ff.has_value());
const auto &cn = mng.get_font_prop().collection_number;
unsigned int font_index = (cn.has_value()) ? *cn : 0;
return create_range_text(text, *ff.font_file, font_index, &exist_unknown);
};
double scale = m_scale_height.has_value() ? *m_scale_height : 1.;
ImFont *imgui_font = m_style_manager.get_imgui_font();
if (imgui_font == nullptr) {
// try create new imgui font
double screen_scale = wxDisplay(wxGetApp().plater()).GetScaleFactor();
double imgui_scale = scale * screen_scale;
m_style_manager.create_imgui_font(create_range_text_prep(), imgui_scale);
imgui_font = m_style_manager.get_imgui_font();
}
bool exist_font =
imgui_font != nullptr &&
imgui_font->IsLoaded() &&
imgui_font->Scale > 0.f &&
imgui_font->ContainerAtlas != nullptr;
// NOTE: Symbol fonts doesn't have atlas
// when their glyph range is out of language character range
if (exist_font) ImGui::PushFont(imgui_font);
// show warning about incorrectness view of font
std::string warning_tool_tip;
if (!exist_font) {
warning_tool_tip = _u8L("The text cannot be written using the selected font. Please try choosing a different font.");
} else {
auto append_warning = [&warning_tool_tip](std::string t) {
if (!warning_tool_tip.empty())
warning_tool_tip += "\n";
warning_tool_tip += t;
};
if (is_text_empty(m_text))
append_warning(_u8L("Embossed text cannot contain only white spaces."));
if (m_text_contain_unknown_glyph)
append_warning(_u8L("Text contains character glyph (represented by '?') unknown by font."));
const FontProp &prop = m_style_manager.get_font_prop();
if (prop.skew.has_value()) append_warning(_u8L("Text input doesn't show font skew."));
if (prop.boldness.has_value()) append_warning(_u8L("Text input doesn't show font boldness."));
if (prop.line_gap.has_value()) append_warning(_u8L("Text input doesn't show gap between lines."));
auto &ff = m_style_manager.get_font_file_with_cache();
float imgui_size = StyleManager::get_imgui_font_size(prop, *ff.font_file, scale);
if (imgui_size > StyleManager::max_imgui_font_size)
append_warning(_u8L("Too tall, diminished font height inside text input."));
if (imgui_size < StyleManager::min_imgui_font_size)
append_warning(_u8L("Too small, enlarged font height inside text input."));
bool is_multiline = m_text_lines.get_lines().size() > 1;
if (is_multiline && (prop.align.first == FontProp::HorizontalAlign::center || prop.align.first == FontProp::HorizontalAlign::right))
append_warning(_u8L("Text doesn't show current horizontal alignment."));
}
// flag for extend font ranges if neccessary
// ranges can't be extend during font is activ(pushed)
std::string range_text;
float window_height = ImGui::GetWindowHeight();
float minimal_height = get_minimal_window_size().y;
float extra_height = window_height - minimal_height;
ImVec2 input_size(m_gui_cfg->text_size.x, m_gui_cfg->text_size.y + extra_height);
const ImGuiInputTextFlags flags = ImGuiInputTextFlags_AllowTabInput | ImGuiInputTextFlags_AutoSelectAll;
if (ImGui::InputTextMultiline("##Text", &m_text, input_size, flags)) {
if (m_style_manager.get_font_prop().per_glyph) {
unsigned count_lines = get_count_lines(m_text);
if (count_lines != m_text_lines.get_lines().size())
// Necesarry to initialize count by given number (differ from stored in volume at the moment)
reinit_text_lines(count_lines);
}
process();
range_text = create_range_text_prep();
}
if (exist_font) ImGui::PopFont();
// warning tooltip has to be with default font
if (!warning_tool_tip.empty()) {
// Multiline input has hidden window for scrolling
const ImGuiWindow *input = ImGui::GetCurrentWindow()->DC.ChildWindows.front();
const ImGuiStyle &style = ImGui::GetStyle();
float scrollbar_width = (input->ScrollbarY) ? style.ScrollbarSize : 0.f;
float scrollbar_height = (input->ScrollbarX) ? style.ScrollbarSize : 0.f;
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", warning_tool_tip.c_str());
ImVec2 cursor = ImGui::GetCursorPos();
float width = ImGui::GetContentRegionAvailWidth();
const ImVec2& padding = style.FramePadding;
ImVec2 icon_pos(width - m_gui_cfg->icon_width - scrollbar_width + padding.x,
cursor.y - m_gui_cfg->icon_width - scrollbar_height - 2*padding.y);
ImGui::SetCursorPos(icon_pos);
draw(get_icon(m_icons, IconType::exclamation, IconState::hovered));
ImGui::SetCursorPos(cursor);
}
// NOTE: must be after ImGui::font_pop()
// -> imgui_font has to be unused
// IMPROVE: only extend not clear
// Extend font ranges
if (!range_text.empty() &&
!ImGuiPureWrap::contain_all_glyphs(imgui_font, range_text) )
m_style_manager.clear_imgui_font();
}
// create texture for visualization font face
void GLGizmoEmboss::init_font_name_texture() {
Timer t("init_font_name_texture");
// check if already exists
GLuint &id = m_face_names->texture_id;
if (id != 0) return;
// create texture for font
GLenum target = GL_TEXTURE_2D;
glsafe(::glGenTextures(1, &id));
glsafe(::glBindTexture(target, id));
glsafe(::glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
glsafe(::glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
const Vec2i &size = m_gui_cfg->face_name_size;
GLint w = size.x(), h = m_face_names->count_cached_textures * size.y();
std::vector<unsigned char> data(4*w * h, {0});
const GLenum format = GL_RGBA, type = GL_UNSIGNED_BYTE;
const GLint level = 0, internal_format = GL_RGBA, border = 0;
glsafe(::glTexImage2D(target, level, internal_format, w, h, border, format, type, data.data()));
// bind default texture
GLuint no_texture_id = 0;
glsafe(::glBindTexture(target, no_texture_id));
// clear info about creation of texture - no one is initialized yet
for (FaceName &face : m_face_names->faces) {
face.cancel = nullptr;
face.is_created = nullptr;
}
// Prepare filtration cache
m_face_names->hide = std::vector<bool>(m_face_names->faces.size(), {false});
}
bool GLGizmoEmboss::select_facename(const wxString &facename)
{
if (!wxFontEnumerator::IsValidFacename(facename)) return false;
// Select font
wxFont wx_font(wxFontInfo().FaceName(facename).Encoding(Facenames::encoding));
if (!wx_font.IsOk()) return false;
#ifdef USE_PIXEL_SIZE_IN_WX_FONT
// wx font could change source file by size of font
int point_size = static_cast<int>(m_style_manager.get_font_prop().size_in_mm);
wx_font.SetPointSize(point_size);
#endif // USE_PIXEL_SIZE_IN_WX_FONT
if (!m_style_manager.set_wx_font(wx_font)) return false;
process();
return true;
}
void GLGizmoEmboss::draw_font_list_line()
{
bool exist_stored_style = m_style_manager.exist_stored_style();
bool exist_change_in_font = m_style_manager.is_font_changed();
const std::string& font_text = m_gui_cfg->translations.font;
if (exist_change_in_font || !exist_stored_style)
ImGuiPureWrap::text_colored(ImGuiPureWrap::COL_ORANGE_LIGHT, font_text);
else
ImGuiPureWrap::text(font_text);
ImGui::SameLine(m_gui_cfg->input_offset);
draw_font_list();
bool exist_change = false;
if (!m_is_unknown_font) {
ImGui::SameLine();
if (draw_italic_button())
exist_change = true;
ImGui::SameLine();
if (draw_bold_button())
exist_change = true;
} else {
// when exist unknown font add confirmation button
ImGui::SameLine();
// Apply for actual selected font
if (ImGui::Button(_u8L("Apply").c_str()))
exist_change = true;
}
EmbossStyle &style = m_style_manager.get_style();
if (exist_change_in_font) {
ImGui::SameLine(ImGui::GetStyle().FramePadding.x);
if (draw_button(m_icons, IconType::undo)) {
const EmbossStyle *stored_style = m_style_manager.get_stored_style();
style.path = stored_style->path;
style.prop.boldness = stored_style->prop.boldness;
style.prop.skew = stored_style->prop.skew;
wxFont new_wx_font = WxFontUtils::load_wxFont(style.path);
if (new_wx_font.IsOk() && m_style_manager.set_wx_font(new_wx_font))
exist_change = true;
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Revert font changes.").c_str());
}
if (exist_change) {
m_style_manager.clear_glyphs_cache();
if (m_style_manager.get_font_prop().per_glyph)
reinit_text_lines(m_text_lines.get_lines().size());
process();
}
}
void GLGizmoEmboss::draw_font_list()
{
// Set partial
wxString actual_face_name;
if (m_style_manager.is_active_font()) {
const wxFont &wx_font = m_style_manager.get_wx_font();
if (wx_font.IsOk())
actual_face_name = wx_font.GetFaceName();
}
// name of actual selected font
const char * selected = (!actual_face_name.empty()) ?
actual_face_name.ToUTF8().data() : " --- ";
// Do not remove font face during enumeration
// When deletation of font appear this variable is set
std::optional<size_t> del_index;
// Code
const char *popup_id = "##font_list_popup";
const char *input_id = "##font_list_input";
ImGui::SetNextItemWidth(m_gui_cfg->input_width);
// change color of hint to normal text
bool is_popup_open = ImGui::IsPopupOpen(popup_id);
if (!is_popup_open) {
ImGui::PushStyleColor(ImGuiCol_TextDisabled, ImGui::GetStyleColorVec4(ImGuiCol_Text));
// Fix clearance of search input,
// Sometime happens that search text not disapear after font select
m_face_names->search.clear();
}
if (ImGui::InputTextWithHint(input_id, selected, &m_face_names->search)) {
// update filtration result
m_face_names->hide = std::vector<bool>(m_face_names->faces.size(), {false});
// search to uppercase
std::string search = m_face_names->search; // copy
std::transform(search.begin(), search.end(), search.begin(), ::toupper);
for (const FaceName &face : m_face_names->faces) {
size_t index = &face - &m_face_names->faces.front();
// font name to uppercase
std::string name(face.wx_name.ToUTF8().data());
std::transform(name.begin(), name.end(), name.begin(), ::toupper);
// It should use C++ 20 feature https://en.cppreference.com/w/cpp/string/basic_string/starts_with
bool start_with = boost::starts_with(name, search);
m_face_names->hide[index] = !start_with;
}
}
if (!is_popup_open)
ImGui::PopStyleColor(); // revert changes for hint color
const bool is_input_text_active = ImGui::IsItemActive();
// is_input_text_activated
if (ImGui::IsItemActivated())
ImGui::OpenPopup(popup_id);
ImGui::SetNextWindowPos(ImVec2(ImGui::GetItemRectMin().x, ImGui::GetItemRectMax().y));
ImGui::SetNextWindowSize({2*m_gui_cfg->input_width, ImGui::GetTextLineHeight()*10});
ImGuiWindowFlags popup_flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_ChildWindow;
if (ImGui::BeginPopup(popup_id, popup_flags))
{
bool set_selection_focus = false;
if (!m_face_names->is_init) {
init_face_names(*m_face_names);
set_selection_focus = true;
}
if (!m_face_names->has_truncated_names)
init_truncated_names(*m_face_names, m_gui_cfg->input_width);
if (m_face_names->texture_id == 0)
init_font_name_texture();
for (FaceName &face : m_face_names->faces) {
const wxString &wx_face_name = face.wx_name;
size_t index = &face - &m_face_names->faces.front();
// Filter for face names
if (m_face_names->hide[index])
continue;
ImGui::PushID(index);
ScopeGuard sg([]() { ImGui::PopID(); });
bool is_selected = (actual_face_name == wx_face_name);
ImVec2 selectable_size(0, m_gui_cfg->face_name_size.y());
ImGuiSelectableFlags flags = 0;
if (ImGui::Selectable(face.name_truncated.c_str(), is_selected, flags, selectable_size)) {
if (!select_facename(wx_face_name)) {
del_index = index;
MessageDialog(wxGetApp().plater(), GUI::format_wxstr(_L("Font \"%1%\" can't be selected."), wx_face_name));
}
}
// tooltip as full name of font face
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", wx_face_name.ToUTF8().data());
// on first draw set focus on selected font
if (set_selection_focus && is_selected)
ImGui::SetScrollHereY();
::draw_font_preview(face, m_text, *m_face_names, *m_gui_cfg, ImGui::IsItemVisible());
}
if (!ImGui::IsWindowFocused() ||
(!is_input_text_active && ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Escape)))) {
// closing of popup
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
} else if (m_face_names->is_init) {
// Just one after close combo box
// free texture and set id to zero
m_face_names->is_init = false;
m_face_names->hide.clear();
// cancel all process for generation of texture
for (FaceName &face : m_face_names->faces)
if (face.cancel != nullptr)
face.cancel->store(true);
glsafe(::glDeleteTextures(1, &m_face_names->texture_id));
m_face_names->texture_id = 0;
// Remove value from search input
ImGuiPureWrap::left_inputs();
m_face_names->search.clear();
}
// delete unloadable face name when try to use
if (del_index.has_value()) {
auto face = m_face_names->faces.begin() + (*del_index);
std::vector<wxString>& bad = m_face_names->bad;
// sorted insert into bad fonts
auto it = std::upper_bound(bad.begin(), bad.end(), face->wx_name);
bad.insert(it, face->wx_name);
m_face_names->faces.erase(face);
// update cached file
store(*m_face_names);
}
#ifdef ALLOW_ADD_FONT_BY_FILE
ImGui::SameLine();
// select font file by file browser
if (draw_button(IconType::open_file)) {
if (choose_true_type_file()) {
process();
}
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("Add file with font(.ttf, .ttc)");
#endif // ALLOW_ADD_FONT_BY_FILE
#ifdef ALLOW_ADD_FONT_BY_OS_SELECTOR
ImGui::SameLine();
if (draw_button(IconType::system_selector)) {
if (choose_font_by_wxdialog()) {
process();
}
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("Open dialog for choose from fonts.");
#endif // ALLOW_ADD_FONT_BY_OS_SELECTOR
}
void GLGizmoEmboss::draw_model_type()
{
bool is_last_solid_part = m_volume->is_the_only_one_part();
std::string title = _u8L("Operation");
if (is_last_solid_part) {
ImVec4 color{.5f, .5f, .5f, 1.f};
ImGuiPureWrap::text_colored(color, title.c_str());
} else {
ImGui::Text("%s", title.c_str());
}
std::optional<ModelVolumeType> new_type;
ModelVolumeType modifier = ModelVolumeType::PARAMETER_MODIFIER;
ModelVolumeType negative = ModelVolumeType::NEGATIVE_VOLUME;
ModelVolumeType part = ModelVolumeType::MODEL_PART;
ModelVolumeType type = m_volume->type();
//TRN EmbossOperation
if (ImGui::RadioButton(_u8L("Join").c_str(), type == part))
new_type = part;
else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Click to change text into object part.").c_str());
ImGui::SameLine();
std::string last_solid_part_hint = _u8L("You can't change a type of the last solid part of the object.");
if (ImGui::RadioButton(_CTX_utf8(L_CONTEXT("Cut", "EmbossOperation"), "EmbossOperation").c_str(), type == negative))
new_type = negative;
else if (ImGui::IsItemHovered()) {
if (is_last_solid_part)
ImGui::SetTooltip("%s", last_solid_part_hint.c_str());
else if (type != negative)
ImGui::SetTooltip("%s", _u8L("Click to change part type into negative volume.").c_str());
}
// In simple mode are not modifiers
if (wxGetApp().plater()->printer_technology() != ptSLA && wxGetApp().get_mode() != ConfigOptionMode::comSimple) {
ImGui::SameLine();
if (ImGui::RadioButton(_u8L("Modifier").c_str(), type == modifier))
new_type = modifier;
else if (ImGui::IsItemHovered()) {
if (is_last_solid_part)
ImGui::SetTooltip("%s", last_solid_part_hint.c_str());
else if (type != modifier)
ImGui::SetTooltip("%s", _u8L("Click to change part type into modifier.").c_str());
}
}
if (m_volume != nullptr && new_type.has_value() && !is_last_solid_part) {
GUI_App &app = wxGetApp();
Plater * plater = app.plater();
Plater::TakeSnapshot snapshot(plater, _L("Change Text Type"), UndoRedo::SnapshotType::GizmoAction);
m_volume->set_type(*new_type);
bool is_volume_move_inside = (type == part);
bool is_volume_move_outside = (*new_type == part);
// Update volume position when switch (from part) or (into part)
if ((is_volume_move_inside || is_volume_move_outside))
process();
// inspiration in ObjectList::change_part_type()
// how to view correct side panel with objects
ObjectList *obj_list = app.obj_list();
wxDataViewItemArray sel = obj_list->reorder_volumes_and_get_selection(
obj_list->get_selected_obj_idx(),
[volume = m_volume](const ModelVolume *vol) { return vol == volume; });
if (!sel.IsEmpty()) obj_list->select_item(sel.front());
// NOTE: on linux, function reorder_volumes_and_get_selection call GLCanvas3D::reload_scene(refresh_immediately = false)
// which discard m_volume pointer and set it to nullptr also selection is cleared so gizmo is automaticaly closed
auto &mng = m_parent.get_gizmos_manager();
if (mng.get_current_type() != GLGizmosManager::Emboss)
mng.open_gizmo(GLGizmosManager::Emboss);
// TODO: select volume back - Ask @Sasa
}
}
void GLGizmoEmboss::draw_style_rename_popup() {
std::string& new_name = m_style_manager.get_style().name;
const std::string &old_name = m_style_manager.get_stored_style()->name;
std::string text_in_popup = GUI::format(_L("Rename style(%1%) for embossing text"), old_name) + ": ";
ImGui::Text("%s", text_in_popup.c_str());
bool is_unique = (new_name == old_name) || // could be same as before rename
m_style_manager.is_unique_style_name(new_name);
bool allow_change = false;
if (new_name.empty()) {
ImGuiPureWrap::text_colored(ImGuiPureWrap::COL_ORANGE_DARK, _u8L("Name can't be empty."));
}else if (!is_unique) {
ImGuiPureWrap::text_colored(ImGuiPureWrap::COL_ORANGE_DARK, _u8L("Name has to be unique."));
} else {
ImGui::NewLine();
allow_change = true;
}
bool store = false;
ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue;
if (ImGui::InputText("##rename style", &new_name, flags) && allow_change) store = true;
if (m_imgui->button(_u8L("OK"), ImVec2(0.f, 0.f), allow_change)) store = true;
ImGui::SameLine();
if (ImGui::Button(_u8L("Cancel").c_str())) {
new_name = old_name;
ImGui::CloseCurrentPopup();
}
if (store) {
// rename style in all objects and volumes
for (const ModelObject *mo :wxGetApp().plater()->model().objects) {
for (ModelVolume *mv : mo->volumes) {
if (!mv->text_configuration.has_value()) continue;
std::string& name = mv->text_configuration->style.name;
if (name != old_name) continue;
name = new_name;
}
}
m_style_manager.rename(new_name);
m_style_manager.store_styles_to_app_config();
ImGui::CloseCurrentPopup();
}
}
void GLGizmoEmboss::draw_style_rename_button()
{
bool can_rename = m_style_manager.exist_stored_style();
std::string title = _u8L("Rename style");
const char * popup_id = title.c_str();
if (draw_button(m_icons, IconType::rename, !can_rename)) {
assert(m_style_manager.get_stored_style());
ImGui::OpenPopup(popup_id);
}
else if (ImGui::IsItemHovered()) {
if (can_rename) ImGui::SetTooltip("%s", _u8L("Rename current style.").c_str());
else ImGui::SetTooltip("%s", _u8L("Can't rename temporary style.").c_str());
}
if (ImGui::BeginPopupModal(popup_id, 0, ImGuiWindowFlags_AlwaysAutoResize)) {
ImGuiPureWrap::disable_background_fadeout_animation();
draw_style_rename_popup();
ImGui::EndPopup();
}
}
void GLGizmoEmboss::draw_style_save_button(bool is_modified)
{
if (draw_button(m_icons, IconType::save, !is_modified)) {
// save styles to app config
m_style_manager.store_styles_to_app_config();
}else if (ImGui::IsItemHovered()) {
std::string tooltip;
if (!m_style_manager.exist_stored_style()) {
tooltip = _u8L("First Add style to list.");
} else if (is_modified) {
tooltip = GUI::format(_L("Save %1% style"), m_style_manager.get_style().name);
} else {
tooltip = _u8L("No changes to save.");
}
ImGui::SetTooltip("%s", tooltip.c_str());
}
}
void GLGizmoEmboss::draw_style_save_as_popup() {
ImGui::Text("%s", (_u8L("New name of style") +": ").c_str());
// use name inside of volume configuration as temporary new name
std::string &new_name = m_volume->text_configuration->style.name;
bool is_unique = m_style_manager.is_unique_style_name(new_name);
bool allow_change = false;
if (new_name.empty()) {
ImGuiPureWrap::text_colored(ImGuiPureWrap::COL_ORANGE_DARK, _u8L("Name can't be empty."));
}else if (!is_unique) {
ImGuiPureWrap::text_colored(ImGuiPureWrap::COL_ORANGE_DARK, _u8L("Name has to be unique."));
} else {
ImGui::NewLine();
allow_change = true;
}
bool save_style = false;
ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue;
if (ImGui::InputText("##save as style", &new_name, flags))
save_style = true;
if (m_imgui->button(_u8L("OK"), ImVec2(0.f, 0.f), allow_change))
save_style = true;
ImGui::SameLine();
if (ImGui::Button(_u8L("Cancel").c_str())){
// write original name to volume TextConfiguration
new_name = m_style_manager.get_style().name;
ImGui::CloseCurrentPopup();
}
if (save_style && allow_change) {
m_style_manager.add_style(new_name);
m_style_manager.store_styles_to_app_config();
ImGui::CloseCurrentPopup();
}
}
void GLGizmoEmboss::draw_style_add_button()
{
bool only_add_style = !m_style_manager.exist_stored_style();
bool can_add = true;
if (only_add_style &&
m_volume->text_configuration->style.type != WxFontUtils::get_current_type())
can_add = false;
std::string title = _u8L("Save as new style");
const char *popup_id = title.c_str();
// save as new style
ImGui::SameLine();
if (draw_button(m_icons, IconType::add, !can_add)) {
if (!m_style_manager.exist_stored_style()) {
m_style_manager.store_styles_to_app_config();
} else {
ImGui::OpenPopup(popup_id);
}
} else if (ImGui::IsItemHovered()) {
if (!can_add) {
ImGui::SetTooltip("%s", _u8L("Only valid font can be added to style.").c_str());
}else if (only_add_style) {
ImGui::SetTooltip("%s", _u8L("Add style to my list.").c_str());
} else {
ImGui::SetTooltip("%s", _u8L("Save as new style.").c_str());
}
}
if (ImGui::BeginPopupModal(popup_id, nullptr, ImGuiWindowFlags_AlwaysAutoResize)) {
ImGuiPureWrap::disable_background_fadeout_animation();
draw_style_save_as_popup();
ImGui::EndPopup();
}
}
void GLGizmoEmboss::draw_delete_style_button() {
bool is_stored = m_style_manager.exist_stored_style();
bool is_last = m_style_manager.get_styles().size() == 1;
bool can_delete = is_stored && !is_last;
if (draw_button(m_icons, IconType::erase, !can_delete)) {
std::string style_name = m_style_manager.get_style().name; // copy
wxString dialog_title = _L("Remove style");
size_t next_style_index = std::numeric_limits<size_t>::max();
Plater *plater = wxGetApp().plater();
bool exist_change = false;
while (true) {
// NOTE: can't use previous loaded activ index -> erase could change index
size_t active_index = m_style_manager.get_style_index();
next_style_index = (active_index > 0) ? active_index - 1 :
active_index + 1;
if (next_style_index >= m_style_manager.get_styles().size()) {
MessageDialog msg(plater, _L("Can't remove the last existing style."), dialog_title, wxICON_ERROR | wxOK);
msg.ShowModal();
break;
}
// IMPROVE: add function can_load?
// clean unactivable styles
if (!m_style_manager.load_style(next_style_index)) {
m_style_manager.erase(next_style_index);
exist_change = true;
continue;
}
wxString message = GUI::format_wxstr(_L("Are you sure you want to permanently remove the \"%1%\" style?"), style_name);
MessageDialog msg(plater, message, dialog_title, wxICON_WARNING | wxYES | wxNO);
if (msg.ShowModal() == wxID_YES) {
// delete style
m_style_manager.erase(active_index);
exist_change = true;
process();
} else {
// load back style
m_style_manager.load_style(active_index);
}
break;
}
if (exist_change)
m_style_manager.store_styles_to_app_config(false);
}
if (ImGui::IsItemHovered()) {
const std::string &style_name = m_style_manager.get_style().name;
std::string tooltip;
if (can_delete) tooltip = GUI::format(_L("Delete \"%1%\" style."), style_name);
else if (is_last) tooltip = GUI::format(_L("Can't delete \"%1%\". It is last style."), style_name);
else/*if(!is_stored)*/ tooltip = GUI::format(_L("Can't delete temporary style \"%1%\"."), style_name);
ImGui::SetTooltip("%s", tooltip.c_str());
}
}
namespace {
// When during change style is need to change transformation it calculate it
std::optional<Transform3d> fix_transformation(
const StyleManager::Style &from, const StyleManager::Style &to, GLCanvas3D &canvas
) {
bool exist_transformation = false;
// fix Z rotation when exists difference in styles
const std::optional<float> &f_angle_opt = from.angle;
const std::optional<float> &t_angle_opt = to.angle;
if (!is_approx(f_angle_opt, t_angle_opt)) {
// fix rotation
float f_angle = f_angle_opt.value_or(.0f);
float t_angle = t_angle_opt.value_or(.0f);
// Rotate only UI
do_local_z_rotate(canvas.get_selection(), t_angle - f_angle);
exist_transformation = true;
}
// fix distance (Z move) when exists difference in styles
const std::optional<float> &f_move_opt = from.distance;
const std::optional<float> &t_move_opt = to.distance;
if (!is_approx(f_move_opt, t_move_opt)) {
float f_move = f_move_opt.value_or(.0f);
float t_move = t_move_opt.value_or(.0f);
// Move only UI
do_local_z_move(canvas.get_selection(), t_move - f_move);
exist_transformation = true;
}
if (!exist_transformation)
return std::nullopt;
const GLVolume* gl_volume = canvas.get_selection().get_first_volume();
assert(gl_volume != nullptr);
if (gl_volume == nullptr)
return std::nullopt;
const Transform3d &tr = gl_volume->get_volume_transformation().get_matrix();
// exist fix matrix made by store to .3mf
const ModelVolume* volume = get_model_volume(*gl_volume, canvas.get_model()->objects);
assert(volume != nullptr);
if (volume == nullptr)
return tr;
const std::optional<EmbossShape> &emboss_shape = volume->emboss_shape;
assert(emboss_shape.has_value());
if (emboss_shape.has_value() && emboss_shape->fix_3mf_tr.has_value())
return tr * emboss_shape->fix_3mf_tr->inverse();
// no fix matrix just return transformation
return tr;
}
} // namesapce
void GLGizmoEmboss::draw_style_list() {
if (!m_style_manager.is_active_font()) return;
const StyleManager::Style *stored_style = nullptr;
bool is_stored = m_style_manager.exist_stored_style();
if (is_stored)
stored_style = m_style_manager.get_stored_style();
const StyleManager::Style &current_style = m_style_manager.get_style();
bool is_changed = (stored_style)? !(*stored_style == current_style) : true;
bool is_modified = is_stored && is_changed;
const float &max_style_name_width = m_gui_cfg->max_style_name_width;
std::string &trunc_name = m_style_manager.get_truncated_name();
if (trunc_name.empty()) {
// generate trunc name
std::string current_name = current_style.name;
ImGuiPureWrap::escape_double_hash(current_name);
trunc_name = ImGuiPureWrap::trunc(current_name, max_style_name_width);
}
std::string title = _u8L("Style");
if (m_style_manager.exist_stored_style())
ImGui::Text("%s", title.c_str());
else
ImGui::TextColored(ImGuiPureWrap::COL_ORANGE_LIGHT, "%s", title.c_str());
ImGui::SetNextItemWidth(m_gui_cfg->input_width);
auto add_text_modify = [&is_modified](const std::string& name) {
if (!is_modified) return name;
return name + Preset::suffix_modified();
};
std::optional<size_t> selected_style_index;
if (ImGui::BeginCombo("##style_selector", add_text_modify(trunc_name).c_str())) {
m_style_manager.init_style_images(m_gui_cfg->max_style_image_size, m_text);
m_style_manager.init_trunc_names(max_style_name_width);
std::optional<std::pair<size_t,size_t>> swap_indexes;
const StyleManager::Styles &styles = m_style_manager.get_styles();
for (const StyleManager::Style &style : styles) {
size_t index = &style - &styles.front();
const std::string &actual_style_name = style.name;
ImGui::PushID(actual_style_name.c_str());
bool is_selected = (index == m_style_manager.get_style_index());
float select_height = static_cast<float>(m_gui_cfg->max_style_image_size.y());
ImVec2 select_size(0.f, select_height); // 0,0 --> calculate in draw
const std::optional<StyleManager::StyleImage> &img = style.image;
// allow click delete button
ImGuiSelectableFlags_ flags = ImGuiSelectableFlags_AllowItemOverlap;
if (ImGui::Selectable(style.truncated_name.c_str(), is_selected, flags, select_size)) {
selected_style_index = index;
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", actual_style_name.c_str());
// reorder items
if (ImGui::IsItemActive() && !ImGui::IsItemHovered()) {
if (ImGui::GetMouseDragDelta(0).y < 0.f) {
if (index > 0)
swap_indexes = {index, index - 1};
} else if ((index + 1) < styles.size())
swap_indexes = {index, index + 1};
if (swap_indexes.has_value())
ImGui::ResetMouseDragDelta();
}
// draw style name
if (img.has_value()) {
ImGui::SameLine(max_style_name_width);
ImGui::Image(img->texture_id, img->tex_size, img->uv0, img->uv1);
}
ImGui::PopID();
}
if (swap_indexes.has_value())
m_style_manager.swap(swap_indexes->first,
swap_indexes->second);
ImGui::EndCombo();
} else {
// do not keep in memory style images when no combo box open
m_style_manager.free_style_images();
if (ImGui::IsItemHovered()) {
std::string style_name = add_text_modify(current_style.name);
std::string tooltip = is_modified?
GUI::format(_L("Modified style \"%1%\""), current_style.name):
GUI::format(_L("Current style is \"%1%\""), current_style.name);
ImGui::SetTooltip(" %s", tooltip.c_str());
}
}
// Check whether user wants lose actual style modification
if (selected_style_index.has_value() && is_modified) {
const std::string & style_name = m_style_manager.get_styles()[*selected_style_index].name;
wxString message = GUI::format_wxstr(_L("Changing style to \"%1%\" will discard current style modification.\n\nWould you like to continue anyway?"), style_name);
MessageDialog not_loaded_style_message(nullptr, message, _L("Warning"), wxICON_WARNING | wxYES | wxNO);
if (not_loaded_style_message.ShowModal() != wxID_YES)
selected_style_index.reset();
}
// selected style from combo box
if (selected_style_index.has_value()) {
const StyleManager::Style &style = m_style_manager.get_styles()[*selected_style_index];
// create copy to be able do fix transformation only when successfully load style
StyleManager::Style cur_s = current_style; // copy
StyleManager::Style new_s = style; // copy
if (m_style_manager.load_style(*selected_style_index)) {
process(true, ::fix_transformation(cur_s, new_s, m_parent));
} else {
wxString title = _L("Not valid style.");
wxString message = GUI::format_wxstr(_L("Style \"%1%\" can't be used and will be removed from a list."), style.name);
MessageDialog not_loaded_style_message(nullptr, message, title, wxOK);
not_loaded_style_message.ShowModal();
m_style_manager.erase(*selected_style_index);
}
}
ImGui::SameLine();
draw_style_rename_button();
ImGui::SameLine();
draw_style_save_button(is_modified);
ImGui::SameLine();
draw_style_add_button();
// delete button
ImGui::SameLine();
draw_delete_style_button();
}
bool GLGizmoEmboss::draw_italic_button()
{
const wxFont &wx_font = m_style_manager.get_wx_font();
const auto& ff = m_style_manager.get_font_file_with_cache();
if (!wx_font.IsOk() || !ff.has_value()) {
draw(get_icon(m_icons, IconType::italic, IconState::disabled));
return false;
}
std::optional<float> &skew = m_style_manager.get_font_prop().skew;
bool is_font_italic = skew.has_value() || WxFontUtils::is_italic(wx_font);
if (is_font_italic) {
// unset italic
if (clickable(get_icon(m_icons, IconType::italic, IconState::hovered),
get_icon(m_icons, IconType::unitalic, IconState::hovered))) {
skew.reset();
if (wx_font.GetStyle() != wxFontStyle::wxFONTSTYLE_NORMAL) {
wxFont new_wx_font = wx_font; // copy
new_wx_font.SetStyle(wxFontStyle::wxFONTSTYLE_NORMAL);
if(!m_style_manager.set_wx_font(new_wx_font))
return false;
}
return true;
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Unset italic").c_str());
} else {
// set italic
if (draw_button(m_icons, IconType::italic)) {
wxFont new_wx_font = wx_font; // copy
auto new_ff = WxFontUtils::set_italic(new_wx_font, *ff.font_file);
if (new_ff != nullptr) {
if(!m_style_manager.set_wx_font(new_wx_font, std::move(new_ff)))
return false;
} else {
// italic font doesn't exist
// add skew when wxFont can't set it
skew = 0.2f;
}
return true;
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Set italic").c_str());
}
return false;
}
bool GLGizmoEmboss::draw_bold_button() {
const wxFont &wx_font = m_style_manager.get_wx_font();
const auto& ff = m_style_manager.get_font_file_with_cache();
if (!wx_font.IsOk() || !ff.has_value()) {
draw(get_icon(m_icons, IconType::bold, IconState::disabled));
return false;
}
std::optional<float> &boldness = m_style_manager.get_font_prop().boldness;
bool is_font_bold = boldness.has_value() || WxFontUtils::is_bold(wx_font);
if (is_font_bold) {
// unset bold
if (clickable(get_icon(m_icons, IconType::bold, IconState::hovered),
get_icon(m_icons, IconType::unbold, IconState::hovered))) {
boldness.reset();
if (wx_font.GetWeight() != wxFontWeight::wxFONTWEIGHT_NORMAL) {
wxFont new_wx_font = wx_font; // copy
new_wx_font.SetWeight(wxFontWeight::wxFONTWEIGHT_NORMAL);
if(!m_style_manager.set_wx_font(new_wx_font))
return false;
}
return true;
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Unset bold").c_str());
} else {
// set bold
if (draw_button(m_icons, IconType::bold)) {
wxFont new_wx_font = wx_font; // copy
auto new_ff = WxFontUtils::set_bold(new_wx_font, *ff.font_file);
if (new_ff != nullptr) {
if(!m_style_manager.set_wx_font(new_wx_font, std::move(new_ff)))
return false;
} else {
// bold font can't be loaded
// set up boldness
boldness = 20.f;
//font_file->cache.empty();
}
return true;
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Set bold").c_str());
}
return false;
}
template<typename T> bool exist_change(const T &value, const T *default_value){
if (default_value == nullptr) return false;
return (value != *default_value);
}
template<> bool exist_change(const std::optional<float> &value, const std::optional<float> *default_value){
if (default_value == nullptr) return false;
return !is_approx(value, *default_value);
}
template<> bool exist_change(const float &value, const float *default_value){
if (default_value == nullptr) return false;
return !is_approx(value, *default_value);
}
template<typename T, typename Draw>
bool GLGizmoEmboss::revertible(const std::string &name,
T &value,
const T *default_value,
const std::string &undo_tooltip,
float undo_offset,
Draw draw) const
{
bool changed = exist_change(value, default_value);
if (changed || default_value == nullptr)
ImGuiPureWrap::text_colored(ImGuiPureWrap::COL_ORANGE_LIGHT, name);
else
ImGuiPureWrap::text(name);
// render revert changes button
if (changed) {
ImGuiWindow *window = ImGui::GetCurrentWindow();
float prev_x = window->DC.CursorPosPrevLine.x;
ImGui::SameLine(undo_offset); // change cursor postion
if (draw_button(m_icons, IconType::undo)) {
value = *default_value;
// !! Fix to detect change of value after revert of float-slider
m_imgui->get_last_slider_status().deactivated_after_edit = true;
return true;
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", undo_tooltip.c_str());
window->DC.CursorPosPrevLine.x = prev_x; // set back previous position
}
return draw();
}
// May be move to ImGuiWrapper
template<typename T> bool imgui_input(const char *label, T *v, T step, T step_fast, const char *format, ImGuiInputTextFlags flags);
template<> bool imgui_input(const char *label, float *v, float step, float step_fast, const char *format, ImGuiInputTextFlags flags)
{ return ImGui::InputFloat(label, v, step, step_fast, format, flags); }
template<> bool imgui_input(const char *label, double *v, double step, double step_fast, const char *format, ImGuiInputTextFlags flags)
{ return ImGui::InputDouble(label, v, step, step_fast, format, flags); }
template<typename T>
bool GLGizmoEmboss::rev_input(const std::string &name, T &value, const T *default_value,
const std::string &undo_tooltip, T step, T step_fast, const char *format, ImGuiInputTextFlags flags) const
{
// draw offseted input
auto draw_offseted_input = [&offset = m_gui_cfg->input_offset, &width = m_gui_cfg->input_width,
&name, &value, &step, &step_fast, format, flags](){
ImGui::SameLine(offset);
ImGui::SetNextItemWidth(width);
return imgui_input(("##" + name).c_str(),
&value, step, step_fast, format, flags);
};
float undo_offset = ImGui::GetStyle().FramePadding.x;
return revertible(name, value, default_value, undo_tooltip, undo_offset, draw_offseted_input);
}
template<typename T>
bool GLGizmoEmboss::rev_input_mm(const std::string &name,
T &value,
const T *default_value_ptr,
const std::string &undo_tooltip,
T step,
T step_fast,
const char *format,
bool use_inch,
const std::optional<float> &scale) const
{
// _variable which temporary keep value
T value_ = value;
T default_value_;
if (use_inch) {
// calc value in inch
value_ *= ObjectManipulation::mm_to_in;
if (default_value_ptr) {
default_value_ = ObjectManipulation::mm_to_in * (*default_value_ptr);
default_value_ptr = &default_value_;
}
}
if (scale.has_value())
value_ *= *scale;
bool use_correction = use_inch || scale.has_value();
if (rev_input(name, use_correction ? value_ : value, default_value_ptr, undo_tooltip, step, step_fast, format)) {
if (use_correction) {
value = value_;
if (use_inch)
value *= ObjectManipulation::in_to_mm;
if (scale.has_value())
value /= *scale;
}
return true;
}
return false;
}
bool GLGizmoEmboss::rev_checkbox(const std::string &name,
bool &value,
const bool *default_value,
const std::string &undo_tooltip) const
{
// draw offseted input
auto draw_offseted_input = [&offset = m_gui_cfg->advanced_input_offset, &name, &value](){
ImGui::SameLine(offset);
return ImGui::Checkbox(("##" + name).c_str(), &value);
};
float undo_offset = ImGui::GetStyle().FramePadding.x;
return revertible(name, value, default_value, undo_tooltip,
undo_offset, draw_offseted_input);
}
bool GLGizmoEmboss::set_height() {
float &value = m_style_manager.get_font_prop().size_in_mm;
// size can't be zero or negative
apply(value, limits.size_in_mm);
if (m_volume == nullptr || !m_volume->text_configuration.has_value()) {
assert(false);
return false;
}
// only different value need process
if (is_approx(value, m_volume->text_configuration->style.prop.size_in_mm))
return false;
if (m_style_manager.get_font_prop().per_glyph)
reinit_text_lines(m_text_lines.get_lines().size());
#ifdef USE_PIXEL_SIZE_IN_WX_FONT
// store font size into path serialization
const wxFont &wx_font = m_style_manager.get_wx_font();
if (wx_font.IsOk()) {
wxFont wx_font_new = wx_font; // copy
wx_font_new.SetPointSize(static_cast<int>(value));
m_style_manager.set_wx_font(wx_font_new);
}
#endif
return true;
}
void GLGizmoEmboss::draw_height(bool use_inch)
{
float &value = m_style_manager.get_font_prop().size_in_mm;
const EmbossStyle* stored_style = m_style_manager.get_stored_style();
const float *stored = (stored_style != nullptr)? &stored_style->prop.size_in_mm : nullptr;
const char *size_format = use_inch ? "%.2f in" : "%.1f mm";
const std::string revert_text_size = _u8L("Revert text size.");
const std::string& name = m_gui_cfg->translations.height;
if (rev_input_mm(name, value, stored, revert_text_size, 0.1f, 1.f, size_format, use_inch, m_scale_height))
if (set_height())
process();
}
void GLGizmoEmboss::draw_depth(bool use_inch)
{
double &value = m_style_manager.get_style().projection.depth;
const StyleManager::Style * stored_style = m_style_manager.get_stored_style();
const double *stored = ((stored_style!=nullptr)? &stored_style->projection.depth : nullptr);
const std::string revert_emboss_depth = _u8L("Revert embossed depth.");
const char *size_format = ((use_inch) ? "%.3f in" : "%.2f mm");
const std::string name = m_gui_cfg->translations.depth;
if (rev_input_mm(name, value, stored, revert_emboss_depth, 0.1, 1., size_format, use_inch, m_scale_depth)){
// size can't be zero or negative
apply(value, limits.emboss);
// only different value need process
if(!is_approx(value, m_volume->emboss_shape->projection.depth))
process();
}
}
bool GLGizmoEmboss::rev_slider(const std::string &name,
std::optional<float>& value,
const std::optional<float> *default_value,
const std::string &undo_tooltip,
const MinMax<float> &min_max,
const std::string& format,
const wxString &tooltip) const
{
auto draw_slider_optional_float = [&]() -> bool {
float slider_offset = m_gui_cfg->advanced_input_offset;
float slider_width = m_gui_cfg->input_width;
ImGui::SameLine(slider_offset);
ImGui::SetNextItemWidth(slider_width);
return m_imgui->slider_optional_float(("##" + name).c_str(), value,
min_max.min, min_max.max, format.c_str(), 1.f, false, tooltip);
};
float undo_offset = ImGui::GetStyle().FramePadding.x;
return revertible(name, value, default_value,
undo_tooltip, undo_offset, draw_slider_optional_float);
}
bool GLGizmoEmboss::rev_slider(const std::string &name,
float &value,
const float *default_value,
const std::string &undo_tooltip,
const MinMax<float> &min_max,
const std::string &format,
const wxString &tooltip) const
{
auto draw_slider_float = [&]() -> bool {
float slider_offset = m_gui_cfg->advanced_input_offset;
float slider_width = m_gui_cfg->input_width;
ImGui::SameLine(slider_offset);
ImGui::SetNextItemWidth(slider_width);
return m_imgui->slider_float("##" + name, &value, min_max.min, min_max.max,
format.c_str(), 1.f, false, tooltip);
};
float undo_offset = ImGui::GetStyle().FramePadding.x;
return revertible(name, value, default_value,
undo_tooltip, undo_offset, draw_slider_float);
}
void GLGizmoEmboss::draw_advanced()
{
const auto &ff = m_style_manager.get_font_file_with_cache();
if (!ff.has_value()) {
ImGui::Text("%s", _u8L("Advanced options cannot be changed for the selected font.\n"
"Select another font.").c_str());
return;
}
FontProp &font_prop = m_style_manager.get_font_prop();
const FontFile::Info &font_info = get_font_info(*ff.font_file, font_prop);
#ifdef SHOW_FONT_FILE_PROPERTY
ImGui::SameLine();
int cache_size = ff.has_value()? (int)ff.cache->size() : 0;
std::string ff_property =
"ascent=" + std::to_string(font_info.ascent) +
", descent=" + std::to_string(font_info.descent) +
", lineGap=" + std::to_string(font_info.linegap) +
", unitPerEm=" + std::to_string(font_info.unit_per_em) +
", cache(" + std::to_string(cache_size) + " glyphs)";
if (font_file->infos.size() > 1) {
unsigned int collection = current_prop.collection_number.value_or(0);
ff_property += ", collect=" + std::to_string(collection+1) + "/" + std::to_string(font_file->infos.size());
}
m_imgui->text_colored(ImGuiPureWrap::COL_GREY_DARK, ff_property);
#endif // SHOW_FONT_FILE_PROPERTY
draw_use_surface();
draw_per_glyph();
draw_align();
draw_char_gap();
draw_line_gap();
draw_boldness();
draw_skew();
draw_surface_distance();
draw_rotation();
// when more collection add selector
if (ff.font_file->infos.size() > 1) {
ImGui::Text("%s", m_gui_cfg->translations.collection.c_str());
ImGui::SameLine(m_gui_cfg->advanced_input_offset);
ImGui::SetNextItemWidth(m_gui_cfg->input_width);
std::optional<unsigned> &collection_number = m_style_manager.get_font_prop().collection_number;
unsigned int selected = collection_number.value_or(0);
if (ImGui::BeginCombo("## Font collection", std::to_string(selected).c_str())) {
for (unsigned int i = 0; i < ff.font_file->infos.size(); ++i) {
ImGui::PushID(1 << (10 + i));
bool is_selected = (i == selected);
if (ImGui::Selectable(std::to_string(i).c_str(), is_selected)) {
if (i == 0) collection_number.reset();
else collection_number = i;
m_style_manager.clear_glyphs_cache();
process();
}
ImGui::PopID();
}
ImGui::EndCombo();
} else if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", _u8L("Select from True Type Collection.").c_str());
}
}
if (ImGui::Button(_u8L("Set text to face camera").c_str())) {
assert(get_selected_volume(m_parent.get_selection()) == m_volume);
const Camera &cam = wxGetApp().plater()->get_camera();
auto wanted_up_limit = m_keep_up ? std::optional<double>(UP_LIMIT) : std::optional<double>{};
if (face_selected_volume_to_camera(cam, m_parent, wanted_up_limit))
volume_transformation_changed();
} else if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", _u8L("Orient the text towards the camera.").c_str());
}
//ImGui::SameLine(); if (ImGui::Button("Re-emboss")) GLGizmoEmboss::re_emboss(*m_volume);
#ifdef ALLOW_DEBUG_MODE
ImGui::Text("family = %s", (current_prop.family.has_value() ?
current_prop.family->c_str() :
" --- "));
ImGui::Text("face name = %s", (current_prop.face_name.has_value() ?
current_prop.face_name->c_str() :
" --- "));
ImGui::Text("style = %s",
(current_prop.style.has_value() ? current_prop.style->c_str() :
" --- "));
ImGui::Text("weight = %s", (current_prop.weight.has_value() ?
current_prop.weight->c_str() :
" --- "));
std::string descriptor = style.path;
ImGui::Text("descriptor = %s", descriptor.c_str());
#endif // ALLOW_DEBUG_MODE
}
void GLGizmoEmboss::draw_use_surface(){
bool can_use_surface = (m_volume->emboss_shape->projection.use_surface) ?
true : // already used surface must have option to uncheck
!m_volume->is_the_only_one_part();
m_imgui->disabled_begin(!can_use_surface);
const std::string &tr_use_surface = m_gui_cfg->translations.use_surface;
bool &use_surface = m_style_manager.get_style().projection.use_surface;
const bool *def_use_surface = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->projection.use_surface : nullptr;
// TRN - Tooltip after mouse hover above reverting button (undo icon)
const std::string undo_tooltip = _u8L("Revert using of model surface.");
if (rev_checkbox(tr_use_surface, use_surface, def_use_surface, undo_tooltip)) {
if (use_surface)
// when using surface distance is not used
m_style_manager.get_style().distance.reset();
process();
} else if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", _u8L("If checked,\n\
model surface under the text's shape is shift in the embossing direction,\n\
otherwise text is flat and you have to deal with distance from surface.").c_str());
}
m_imgui->disabled_end(); // !can_use_surface
}
void GLGizmoEmboss::draw_per_glyph() {
bool can_use_per_glyph = (m_volume->text_configuration->style.prop.per_glyph) ?
true : // already used surface must have option to uncheck
!m_volume->is_the_only_one_part();
m_imgui->disabled_begin(!can_use_per_glyph);
const std::string &tr_per_glyph = m_gui_cfg->translations.per_glyph;
bool &per_glyph = m_style_manager.get_font_prop().per_glyph;
const bool *def_per_glyph = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->prop.per_glyph : nullptr;
// TRN - Tooltip after mouse hover above reverting button (undo icon)
const std::string undo_tooltip = _u8L("Revert Transformation per glyph.");
if (rev_checkbox(tr_per_glyph, per_glyph, def_per_glyph, undo_tooltip)) {
if (per_glyph && !m_text_lines.is_init())
reinit_text_lines(); // text line has to be initialized before process
process();
} else if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", _u8L("If checked,\n\
each letter(glyph) has an independent orthogonal projection,\n\
otherwise, the whole text has the same orthogonal projection.").c_str());
if (!per_glyph && !m_text_lines.is_init())
reinit_text_lines(); // create text line preview on hover
} else if (!per_glyph && m_text_lines.is_init())
m_text_lines.reset(); // remove text line preview when not hovered
m_imgui->disabled_end(); // !can_use_per_glyph
}
void GLGizmoEmboss::draw_align()
{
FontProp::Align &align = m_style_manager.get_font_prop().align;
auto draw_fnc = [&align, input_offset = m_gui_cfg->advanced_input_offset, &icons = m_icons]() {
struct HAlignItem{FontProp::HorizontalAlign align; IconType icon; std::string tooltip;};
static const std::array<HAlignItem, 3> h_aligns{{
{FontProp::HorizontalAlign::left, IconType::align_horizontal_left, _CTX_utf8(L_CONTEXT("Left", "Alignment"), "Alignment")},
{FontProp::HorizontalAlign::center,IconType::align_horizontal_center,_CTX_utf8(L_CONTEXT("Center","Alignment"), "Alignment")},
{FontProp::HorizontalAlign::right, IconType::align_horizontal_right, _CTX_utf8(L_CONTEXT("Right", "Alignment"), "Alignment")}
}};
struct VAlignItem{FontProp::VerticalAlign align; IconType icon; std::string tooltip;};
static const std::array<VAlignItem, 3> v_aligns{{
{FontProp::VerticalAlign::top, IconType::align_vertical_top, _CTX_utf8(L_CONTEXT("Top", "Alignment"), "Alignment")},
{FontProp::VerticalAlign::center, IconType::align_vertical_center, _CTX_utf8(L_CONTEXT("Middle", "Alignment"), "Alignment")},
{FontProp::VerticalAlign::bottom, IconType::align_vertical_bottom, _CTX_utf8(L_CONTEXT("Bottom", "Alignment"), "Alignment")}
}};
bool is_change = false;
float offset = input_offset;
for (const HAlignItem& h_align : h_aligns){
ImGui::SameLine(offset); offset = .0f;
if (align.first==h_align.align) draw(get_icon(icons, h_align.icon, IconState::hovered));
else if (draw_button(icons, h_align.icon)){ align.first=h_align.align; is_change=true; }
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", h_align.tooltip.c_str());
}
for (const VAlignItem& v_align : v_aligns){
ImGui::SameLine();
if (align.second==v_align.align) draw(get_icon(icons, v_align.icon, IconState::hovered));
else if (draw_button(icons, v_align.icon)){ align.second=v_align.align; is_change=true; }
if (ImGui::IsItemHovered()) ImGui::SetTooltip("%s", v_align.tooltip.c_str());
}
return is_change;
};
const FontProp::Align * def_align = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->prop.align : nullptr;
float undo_offset = ImGui::GetStyle().FramePadding.x;
const std::string &tr_alignment = m_gui_cfg->translations.alignment;
// TRN - Tooltip after mouse hover above reverting button (undo icon)
const std::string undo_tooltip = _u8L("Revert alignment.");
if (revertible(tr_alignment, align, def_align, undo_tooltip, undo_offset, draw_fnc)) {
// align change origin for per glyph slice
if (m_style_manager.get_font_prop().per_glyph)
reinit_text_lines(m_text_lines.get_lines().size());
// TODO: move with text in finalize to not change position
process();
}
}
void GLGizmoEmboss::draw_char_gap()
{
// input gap between characters
auto def_char_gap_font_point = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->prop.char_gap : nullptr;
const FontFile &ff = *m_style_manager.get_font_file_with_cache().font_file;
const FontProp &fp = m_style_manager.get_font_prop();
const FontFile::Info &font_info = get_font_info(ff, fp);
const std::string &tr_char_gap = m_gui_cfg->translations.char_gap;
std::optional<int> &char_gap_font_point = m_style_manager.get_font_prop().char_gap;
double font_point_to_volume_mm = fp.size_in_mm / (double)font_info.unit_per_em;
double font_point_to_world_mm = font_point_to_volume_mm * m_scale_width.value_or(1.f);
double scale = font_point_to_world_mm;
std::string units_fmt = "%.2f mm";
bool use_inch = wxGetApp().app_config->get_bool("use_inches");
if (use_inch){
scale *= ObjectManipulation::mm_to_in;
units_fmt = "%.2f in";
}
float char_gap = static_cast<float>(char_gap_font_point.value_or(0) * scale);
float def_char_gap_value = def_char_gap_font_point ?
static_cast<float>(def_char_gap_font_point->value_or(0) * scale) : 0.f;
float *def_char_gap = def_char_gap_font_point ? &def_char_gap_value : nullptr;
// TRN - Tooltip after mouse hover above reverting button (undo icon)
const std::string undo_tooltip = _u8L("Revert gap between characters");
float max_char_gap = static_cast<float>(font_info.ascent / 2. * scale);
MinMax<float> min_max_char_gap{-max_char_gap, max_char_gap};
// TRN - Tooltip above char gap slider
const wxString tooltip = _L("Additional distance between characters");
bool exist_change = false;
if (rev_slider(tr_char_gap, char_gap, def_char_gap, undo_tooltip,
min_max_char_gap, units_fmt, tooltip)) {
char_gap_font_point = static_cast<int>(std::round(char_gap / scale));
if (*char_gap_font_point == 0)
char_gap_font_point.reset();
if (m_job_cancel != nullptr) m_job_cancel->store(true);
const std::optional<int> &volume_char_gap = m_volume->text_configuration->style.prop.char_gap;
apply(char_gap_font_point, limits.char_gap);
// Condition prevent recalculation when value are same
if (volume_char_gap.value_or(0) != char_gap_font_point.value_or(0)) {
// char gap is stored inside of imgui font atlas
m_style_manager.clear_imgui_font();
m_style_manager.clear_glyphs_cache();
exist_change = true;
}
}
bool is_last_change = m_imgui->get_last_slider_status().deactivated_after_edit;
if (exist_change || is_last_change)
process(is_last_change);
}
void GLGizmoEmboss::draw_line_gap() {
const FontFile &ff = *m_style_manager.get_font_file_with_cache().font_file;
const FontProp &fp = m_style_manager.get_font_prop();
const FontFile::Info &font_info = get_font_info(ff, fp);
double font_point_to_volume_mm = fp.size_in_mm / (double) font_info.unit_per_em;
double font_point_to_world_mm = font_point_to_volume_mm * m_scale_width.value_or(1.f);
double scale = font_point_to_world_mm;
std::string units_fmt = "%.2f mm";
bool use_inch = wxGetApp().app_config->get_bool("use_inches");
if (use_inch) {
scale *= ObjectManipulation::mm_to_in;
units_fmt = "%.2f in";
}
std::optional<int> &line_gap_font_point = m_style_manager.get_font_prop().line_gap;
auto def_line_gap_font_point = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->prop.line_gap : nullptr;
float def_line_gap_value = def_line_gap_font_point ?
static_cast<float>(def_line_gap_font_point->value_or(0) * scale) : 0.f;
float *def_line_gap = def_line_gap_font_point ? &def_line_gap_value : nullptr;
float max_line_gap = static_cast<float>(font_info.ascent * scale);
MinMax<float> min_max_line_gap{-max_line_gap, max_line_gap};
// input gap between lines
bool is_multiline = get_count_lines(m_volume->text_configuration->text) > 1;
// TODO: cache count lines
m_imgui->disabled_begin(!is_multiline);
const std::string& tr_line_gap = m_gui_cfg->translations.line_gap;
float line_gap = static_cast<float>(fp.line_gap.value_or(0) * scale);
// TRN - Tooltip after mouse hover above reverting button (undo icon)
const std::string undo_tooltip = _u8L("Revert gap between lines");
// TRN - Tooltip above line gap slider
const wxString tooltip = _L("Additional distance between lines");
bool exist_change = false;
if (rev_slider(tr_line_gap, line_gap, def_line_gap, undo_tooltip,
min_max_line_gap, units_fmt, tooltip)) {
line_gap_font_point = static_cast<int>(std::round(line_gap/scale));
if (line_gap_font_point == 0)
line_gap_font_point.reset();
if (m_job_cancel != nullptr) m_job_cancel->store(true);
const std::optional<int> &volume_line_gap = m_volume->text_configuration->style.prop.line_gap;
apply(line_gap_font_point, limits.line_gap);
// Condition prevent recalculation when insert same value. e.g. over limits
if (volume_line_gap.value_or(0) != line_gap_font_point.value_or(0)) {
// line gap is planed to be stored inside of imgui font atlas
m_style_manager.clear_imgui_font();
// different line gap need to reinitialize text lines
if (fp.per_glyph)
reinit_text_lines(m_text_lines.get_lines().size());
exist_change = true;
}
}
bool is_last_change = m_imgui->get_last_slider_status().deactivated_after_edit;
m_imgui->disabled_end(); // !is_multiline
if (exist_change || is_last_change)
process(is_last_change);
}
void GLGizmoEmboss::draw_boldness(){
const std::string& tr_boldness = m_gui_cfg->translations.boldness;
const FontFile &ff = *m_style_manager.get_font_file_with_cache().font_file;
const FontProp &fp = m_style_manager.get_font_prop();
const FontFile::Info &font_info = get_font_info(ff, fp);
double font_point_to_volume_mm = fp.size_in_mm / (double) font_info.unit_per_em;
double font_point_to_world_mm = font_point_to_volume_mm * m_scale_width.value_or(1.f);
double scale = font_point_to_world_mm;
std::string units_fmt = "%.2f mm";
bool use_inch = wxGetApp().app_config->get_bool("use_inches");
if (use_inch) {
scale *= ObjectManipulation::mm_to_in;
units_fmt = "%.2f in";
}
std::optional<float> &boldness_font_point = m_style_manager.get_font_prop().boldness;
float boldness = boldness_font_point.value_or(0.f) * scale;
auto def_boldness_font_point = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->prop.boldness : nullptr;
float def_boldness_value = def_boldness_font_point ?
static_cast<float>(def_boldness_font_point->value_or(0) * scale) : 0.f;
float *def_boldness = def_boldness_font_point ? &def_boldness_value : nullptr;
float min_boldness = static_cast<float>((double)font_info.ascent * limits.boldness.gui.min * scale);
float max_boldness = static_cast<float>((double)font_info.ascent * limits.boldness.gui.max * scale);
MinMax<float> min_max_boldness{min_boldness, max_boldness};
// TRN - Tooltip after mouse hover above reverting button (undo icon)
const std::string undo_tooltip = _u8L("Undo boldness");
// TRN - Tooltip above line gap slider
const wxString tooltip = _L("Tiny / Wide glyphs");
bool exist_change = false;
if (rev_slider(tr_boldness, boldness, def_boldness, undo_tooltip,
min_max_boldness, units_fmt, tooltip)){
if (is_approx(boldness, 0.f))
boldness_font_point.reset();
else
boldness_font_point = static_cast<float>(std::round(boldness / scale));
if (m_job_cancel != nullptr) m_job_cancel->store(true);
const std::optional<float> &volume_boldness = m_volume->text_configuration->style.prop.boldness;
apply(boldness_font_point, limits.boldness.values);
if (!is_approx(boldness_font_point.value_or(0.f), volume_boldness.value_or(0.f))) {
// glyph shape is modified by boldness
m_style_manager.clear_glyphs_cache();
exist_change = true;
}
}
bool is_last_change = m_imgui->get_last_slider_status().deactivated_after_edit;
if (exist_change || is_last_change)
process(is_last_change);
}
void GLGizmoEmboss::draw_skew()
{
const std::string tr_skew = m_gui_cfg->translations.skew_ration;
std::optional<float> &skew = m_style_manager.get_font_prop().skew;
auto def_skew = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->prop.skew : nullptr;
// TRN - Tooltip after mouse hover above reverting button (undo icon)
const std::string undo_tooltip = _u8L("Undo letter's skew");
// TRN - Tooltip above skew ration slider
const wxString tooltip = _L("Italic strength ratio");
bool exist_change = false;
if (rev_slider(tr_skew, skew, def_skew, undo_tooltip,
limits.skew.gui, "%.2f", tooltip)){
apply(skew, limits.skew.values);
if (m_job_cancel != nullptr) m_job_cancel->store(true);
const std::optional<float> &volume_skew = m_volume->text_configuration->style.prop.skew;
if (is_approx(skew.value_or(0.f), volume_skew.value_or(0.f))) {
// glyph shape is modified by skew
m_style_manager.clear_glyphs_cache();
exist_change = true;
}
}
bool is_last_change = m_imgui->get_last_slider_status().deactivated_after_edit;
if (exist_change || is_last_change)
process(is_last_change);
}
void GLGizmoEmboss::draw_surface_distance()
{
const StyleManager::Style &current_style = m_style_manager.get_style();
const EmbossProjection &projection = current_style.projection;
// input surface distance
bool allowe_surface_distance =
!projection.use_surface &&
!m_volume->is_the_only_one_part();
std::optional<float> &distance = m_style_manager.get_style().distance;
float prev_distance = distance.value_or(.0f);
float min_distance = static_cast<float>(-2 * projection.depth);
float max_distance = static_cast<float>(2 * projection.depth);
MinMax<float> min_max_distance{min_distance, max_distance};
auto def_distance = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->distance :
nullptr;
m_imgui->disabled_begin(!allowe_surface_distance);
bool use_inch = wxGetApp().app_config->get_bool("use_inches");
const std::string undo_move_tooltip = _u8L("Undo translation");
const wxString move_tooltip = _L("Distance of the center of the text to the model surface.");
const std::string &tr_from_surface = m_gui_cfg->translations.from_surface;
bool is_moved = false;
if (use_inch) {
std::optional<float> distance_inch;
if (distance.has_value()) distance_inch = (*distance * ObjectManipulation::mm_to_in);
std::optional<float> def_distance_inch;
if (def_distance != nullptr) {
if (def_distance->has_value()) def_distance_inch = ObjectManipulation::mm_to_in * (*(*def_distance));
def_distance = &def_distance_inch;
}
min_max_distance.min *= ObjectManipulation::mm_to_in;
min_max_distance.max *= ObjectManipulation::mm_to_in;
if (rev_slider(tr_from_surface, distance_inch, def_distance, undo_move_tooltip, min_max_distance, "%.3f in", move_tooltip)) {
if (distance_inch.has_value()) {
distance = *distance_inch * ObjectManipulation::in_to_mm;
} else {
distance.reset();
}
is_moved = true;
}
} else {
if (rev_slider(tr_from_surface, distance, def_distance, undo_move_tooltip,
min_max_distance, "%.2f mm", move_tooltip)) is_moved = true;
}
if (is_moved){
if (current_style.prop.per_glyph) {
process(false);
} else {
do_local_z_move(m_parent.get_selection(), distance.value_or(.0f) - prev_distance);
}
}
// Apply move to model(backend)
if (m_imgui->get_last_slider_status().deactivated_after_edit) {
m_parent.do_move(move_snapshot_name);
if (current_style.prop.per_glyph)
process();
}
m_imgui->disabled_end(); // allowe_surface_distance
}
void GLGizmoEmboss::draw_rotation() {
const std::string &tr_rotation = m_gui_cfg->translations.rotation;
// slider for Clock-wise angle in degress
// stored angle is optional CCW and in radians
// Convert stored value to degress
// minus create clock-wise roation from CCW
float angle = m_style_manager.get_style().angle.value_or(0.f);
float angle_deg = static_cast<float>(-angle * 180 / M_PI);
const auto def_angle_rad = m_style_manager.exist_stored_style() ?
&m_style_manager.get_stored_style()->angle : nullptr;
float def_angle_deg_val = def_angle_rad ?
static_cast<float>(def_angle_rad->value_or(0.f) * -180 / M_PI) : 0.f;
float *def_angle_deg = def_angle_rad ? &def_angle_deg_val : nullptr;
const std::string undo_tooltip = _u8L("Undo rotation");
// TRN - Tooltip above rotation slider
const wxString tooltip = _L("Rotate text Clock-wise.");
bool exist_change = false;
if (rev_slider(tr_rotation, angle_deg, def_angle_deg, undo_tooltip,
limits.angle, u8"%.2f °", tooltip)) {
// convert back to radians and CCW
double angle_rad = -angle_deg * M_PI / 180.0;
Geometry::to_range_pi_pi(angle_rad);
double diff_angle = angle_rad - angle;
if (!is_approx(diff_angle, 0.)) {
do_local_z_rotate(m_parent.get_selection(), diff_angle);
// calc angle after rotation
const Selection &selection = m_parent.get_selection();
const GLVolume *gl_volume = get_selected_gl_volume(selection);
assert(gl_volume != nullptr);
assert(m_style_manager.is_active_font());
if (m_style_manager.is_active_font() && gl_volume != nullptr)
m_style_manager.get_style().angle = calc_angle(selection);
exist_change = true;
}
}
bool is_last_change = m_imgui->get_last_slider_status().deactivated_after_edit;
if (is_last_change || exist_change) {
bool per_glyph = m_style_manager.get_font_prop().per_glyph;
if (per_glyph)
reinit_text_lines(m_text_lines.get_lines().size());
// recalculate for surface cut
if (m_style_manager.get_style().projection.use_surface || per_glyph) {
std::string no_snapshot;
m_parent.do_rotate(is_last_change? rotation_snapshot_name : no_snapshot);
process(is_last_change);
}
}
// Keep up - lock button icon
if (!m_volume->is_the_only_one_part()) {
ImGui::SameLine(m_gui_cfg->lock_offset);
const IconManager::Icon &icon = get_icon(m_icons, m_keep_up ? IconType::lock : IconType::unlock, IconState::activable);
const IconManager::Icon &icon_hover = get_icon(m_icons, m_keep_up ? IconType::lock_bold : IconType::unlock_bold, IconState::activable);
const IconManager::Icon &icon_disable = get_icon(m_icons, m_keep_up ? IconType::lock : IconType::unlock, IconState::disabled);
if (button(icon, icon_hover, icon_disable))
m_keep_up = !m_keep_up;
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", (m_keep_up?
_u8L("Unlock the text's rotation when moving text along the object's surface."):
_u8L("Lock the text's rotation when moving text along the object's surface.")
).c_str());
}
}
void GLGizmoEmboss::set_minimal_window_size(bool is_advance_edit_style)
{
ImVec2 window_size = ImGui::GetWindowSize();
const ImVec2& min_win_size_prev = get_minimal_window_size();
//ImVec2 diff(window_size.x - min_win_size_prev.x,
// window_size.y - min_win_size_prev.y);
float diff_y = window_size.y - min_win_size_prev.y;
m_is_advanced_edit_style = is_advance_edit_style;
const ImVec2 &min_win_size = get_minimal_window_size();
ImVec2 new_window_size(0.f, min_win_size.y + diff_y);
ImGui::SetWindowSize(new_window_size, ImGuiCond_Always);
m_set_window_offset = ImGuiPureWrap::change_window_position(on_get_name().c_str(), true);
}
ImVec2 GLGizmoEmboss::get_minimal_window_size() const
{
ImVec2 res;
if (!m_is_advanced_edit_style)
res = m_gui_cfg->minimal_window_size;
else if (!m_style_manager.has_collections())
res = m_gui_cfg->minimal_window_size_with_advance;
else
res = m_gui_cfg->minimal_window_size_with_collections;
// Can change type of volume
if (!m_volume->is_the_only_one_part())
res.y += m_gui_cfg->height_of_volume_type_selector;
return res;
}
#ifdef ALLOW_ADD_FONT_BY_OS_SELECTOR
bool GLGizmoEmboss::choose_font_by_wxdialog()
{
wxFontData data;
data.EnableEffects(false);
data.RestrictSelection(wxFONTRESTRICT_SCALABLE);
// set previous selected font
EmbossStyle &selected_style = m_style_manager.get_style();
if (selected_style.type == WxFontUtils::get_current_type()) {
std::optional<wxFont> selected_font = WxFontUtils::load_wxFont(
selected_style.path);
if (selected_font.has_value()) data.SetInitialFont(*selected_font);
}
wxFontDialog font_dialog(wxGetApp().mainframe, data);
if (font_dialog.ShowModal() != wxID_OK) return false;
data = font_dialog.GetFontData();
wxFont wx_font = data.GetChosenFont();
size_t font_index = m_style_manager.get_fonts().size();
EmbossStyle emboss_style = WxFontUtils::create_emboss_style(wx_font);
// Check that deserialization NOT influence font
// false - use direct selected wxFont in dialog
// true - use font item (serialize and deserialize wxFont)
bool use_deserialized_font = false;
// Try load and use new added font
if ((use_deserialized_font && !m_style_manager.load_style(font_index)) ||
(!use_deserialized_font && !m_style_manager.load_style(emboss_style, wx_font))) {
m_style_manager.erase(font_index);
wxString message = GUI::format_wxstr(
"Font \"%1%\" can't be used. Please select another.",
emboss_style.name);
wxString title = "Selected font is NOT True-type.";
MessageDialog not_loaded_font_message(nullptr, message, title, wxOK);
not_loaded_font_message.ShowModal();
return choose_font_by_wxdialog();
}
// fix dynamic creation of italic font
const auto& cn = m_style_manager.get_font_prop().collection_number;
unsigned int font_collection = cn.has_value() ? *cn : 0;
const auto&ff = m_style_manager.get_font_file_with_cache();
if (WxFontUtils::is_italic(wx_font) &&
!Emboss::is_italic(*ff.font_file, font_collection)) {
m_style_manager.get_font_prop().skew = 0.2;
}
return true;
}
#endif // ALLOW_ADD_FONT_BY_OS_SELECTOR
#if defined ALLOW_ADD_FONT_BY_FILE or defined ALLOW_DEBUG_MODE
namespace priv {
static std::string get_file_name(const std::string &file_path)
{
size_t pos_last_delimiter = file_path.find_last_of("/\\");
size_t pos_point = file_path.find_last_of('.');
size_t offset = pos_last_delimiter + 1;
size_t count = pos_point - pos_last_delimiter - 1;
return file_path.substr(offset, count);
}
} // namespace priv
#endif // ALLOW_ADD_FONT_BY_FILE || ALLOW_DEBUG_MODE
#ifdef ALLOW_ADD_FONT_BY_FILE
bool GLGizmoEmboss::choose_true_type_file()
{
wxArrayString input_files;
wxString fontDir = wxEmptyString;
wxString selectedFile = wxEmptyString;
wxFileDialog dialog(nullptr, "Choose one or more files (TTF, TTC):",
fontDir, selectedFile, file_wildcards(FT_FONTS),
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK) dialog.GetPaths(input_files);
if (input_files.IsEmpty()) return false;
size_t index = m_style_manager.get_fonts().size();
// use first valid font
for (auto &input_file : input_files) {
std::string path = std::string(input_file.c_str());
std::string name = get_file_name(path);
//make_unique_name(name, m_font_list);
const FontProp& prop = m_style_manager.get_font_prop();
EmbossStyle style{ name, path, EmbossStyle::Type::file_path, prop };
m_style_manager.add_font(style);
// set first valid added font as active
if (m_style_manager.load_style(index)) return true;
m_style_manager.erase(index);
}
return false;
}
#endif // ALLOW_ADD_FONT_BY_FILE
void GLGizmoEmboss::create_notification_not_valid_font(
const TextConfiguration &tc)
{
const EmbossStyle &es = m_style_manager.get_style();
const auto &face_name_opt = es.prop.face_name;
const std::string &face_name_3mf = tc.style.prop.face_name.value_or(tc.style.path);
std::optional<std::string> face_name_by_wx;
if (!face_name_opt.has_value()) {
const wxFont& wx_font = m_style_manager.get_wx_font();
if (wx_font.IsOk()) {
wxString wx_face_name = wx_font.GetFaceName();
if (!wx_face_name.empty())
face_name_by_wx = std::string(wx_face_name.ToUTF8().data());
}
}
const std::string &face_name = face_name_opt.value_or(face_name_by_wx.value_or(es.path));
std::string text =
GUI::format(_L("Can't load exactly same font(\"%1%\"). "
"Aplication selected a similar one(\"%2%\"). "
"You have to specify font for enable edit text."),
face_name_3mf, face_name);
create_notification_not_valid_font(text);
}
void GLGizmoEmboss::create_notification_not_valid_font(const std::string &text) {
// not neccessary, but for sure that old notification doesnt exist
if (m_is_unknown_font)
remove_notification_not_valid_font();
m_is_unknown_font = true;
auto type = NotificationType::UnknownFont;
auto level = NotificationManager::NotificationLevel::WarningNotificationLevel;
auto notification_manager = wxGetApp().plater()->get_notification_manager();
notification_manager->push_notification(type, level, text);
}
void GLGizmoEmboss::remove_notification_not_valid_font()
{
if (!m_is_unknown_font) return;
m_is_unknown_font = false;
auto type = NotificationType::UnknownFont;
auto notification_manager = wxGetApp().plater()->get_notification_manager();
notification_manager->close_notification_of_type(type);
}
void GLGizmoEmboss::init_icons()
{
// icon order has to match the enum IconType
std::vector<std::string> filenames{
"edit_button.svg",
"delete.svg",
"add_copies.svg",
"save.svg",
"undo.svg",
"make_italic.svg",
"make_unitalic.svg",
"make_bold.svg",
"make_unbold.svg",
"search.svg",
"open.svg",
"exclamation.svg",
"lock_closed.svg", // lock,
"lock_closed_f.svg",// lock_bold,
"lock_open.svg", // unlock,
"lock_open_f.svg", // unlock_bold,
"align_horizontal_left.svg",
"align_horizontal_center.svg",
"align_horizontal_right.svg",
"align_vertical_top.svg",
"align_vertical_center.svg",
"align_vertical_bottom.svg"
};
assert(filenames.size() == static_cast<size_t>(IconType::_count));
std::string path = resources_dir() + "/icons/";
for (std::string &filename : filenames) filename = path + filename;
ImVec2 size(m_gui_cfg->icon_width, m_gui_cfg->icon_width);
auto type = IconManager::RasterType::color_wite_gray;
m_icons = m_icon_manager.init(filenames, size, type);
}
static std::size_t hash_value(wxString const &s){
boost::hash<std::string> hasher;
return hasher(s.ToStdString());
}
// increase number when change struct FacenamesSerializer
constexpr std::uint32_t FACENAMES_VERSION = 1;
struct FacenamesSerializer
{
// hash number for unsorted vector of installed font into system
size_t hash = 0;
// assumption that is loadable
std::vector<wxString> good;
// Can't load for some reason
std::vector<wxString> bad;
};
template<class Archive> void save(Archive &archive, wxString const &d)
{ std::string s(d.ToUTF8().data()); archive(s);}
template<class Archive> void load(Archive &archive, wxString &d)
{ std::string s; archive(s); d = s;}
template<class Archive> void serialize(Archive &ar, FacenamesSerializer &t, const std::uint32_t version)
{
// When performing a load, the version associated with the class
// is whatever it was when that data was originally serialized
// When we save, we'll use the version that is defined in the macro
if (version != FACENAMES_VERSION) return;
ar(t.hash, t.good, t.bad);
}
CEREAL_CLASS_VERSION(::FacenamesSerializer, FACENAMES_VERSION); // register class version
/////////////
// private namespace implementation
///////////////
namespace {
const IconManager::Icon &get_icon(const IconManager::VIcons& icons, IconType type, IconState state) {
return *icons[(unsigned) type][(unsigned) state]; }
bool draw_button(const IconManager::VIcons &icons, IconType type, bool disable){
return Slic3r::GUI::button(
get_icon(icons, type, IconState::activable),
get_icon(icons, type, IconState::hovered),
get_icon(icons, type, IconState::disabled),
disable);}
TextDataBase::TextDataBase(DataBase &&parent,
const FontFileWithCache &font_file,
TextConfiguration &&text_configuration,
const EmbossProjection &projection)
: DataBase(std::move(parent)), m_font_file(font_file) /* copy */, m_text_configuration(std::move(text_configuration))
{
assert(m_font_file.has_value());
shape.projection = projection; // copy
const FontProp &fp = m_text_configuration.style.prop;
const FontFile &ff = *m_font_file.font_file;
shape.scale = get_text_shape_scale(fp, ff);
}
EmbossShape &TextDataBase::create_shape()
{
if (!shape.shapes_with_ids.empty())
return shape;
// create shape by configuration
const char *text = m_text_configuration.text.c_str();
std::wstring text_w = boost::nowide::widen(text);
const FontProp &fp = m_text_configuration.style.prop;
auto was_canceled = [&c = cancel](){ return c->load(); };
shape.shapes_with_ids = text2vshapes(m_font_file, text_w, fp, was_canceled);
return shape;
}
void TextDataBase::write(ModelVolume &volume) const
{
DataBase::write(volume);
volume.text_configuration = m_text_configuration; // copy
assert(volume.emboss_shape.has_value());
// Fix for object: stored attribute that volume is embossed per glyph when it is object
if (m_text_configuration.style.prop.per_glyph && volume.is_the_only_one_part())
volume.text_configuration->style.prop.per_glyph = false;
}
bool TextDataBase::create_text_lines(const Transform3d &tr, const ModelVolumePtrs &vols) {
// only when per glyph is on
if (!m_text_configuration.style.prop.per_glyph)
return false;
unsigned count_lines = get_count_lines(m_text_configuration.text);
text_lines = Slic3r::Emboss::create_text_lines(
tr, vols,
*m_font_file.font_file, m_text_configuration.style.prop, count_lines);
if (text_lines.empty())
m_text_configuration.style.prop.per_glyph = false;
return !text_lines.empty();
}
std::unique_ptr<DataBase> create_emboss_data_base(const std::string &text,
StyleManager &style_manager,
TextLinesModel &text_lines,
const Selection &selection,
ModelVolumeType type,
std::shared_ptr<std::atomic<bool>> &cancel)
{
// create volume_name
std::string volume_name = text; // copy
// contain_enter?
if (volume_name.find('\n') != std::string::npos)
// change enters to space
std::replace(volume_name.begin(), volume_name.end(), '\n', ' ');
if (!style_manager.is_active_font()) {
style_manager.load_valid_style();
assert(style_manager.is_active_font());
if (!style_manager.is_active_font())
return {}; // no active font in style, should never happend !!!
}
StyleManager::Style style = style_manager.get_style(); // copy
// actualize font path - during changes in gui it could be corrupted
// volume must store valid path
assert(style_manager.get_wx_font().IsOk());
assert(style.path.compare(WxFontUtils::store_wxFont(style_manager.get_wx_font())) == 0);
bool is_outside = (type == ModelVolumeType::MODEL_PART);
// Cancel previous Job, when it is in process
// worker.cancel(); --> Use less in this case I want cancel only previous EmbossJob no other jobs
// Cancel only EmbossUpdateJob no others
if (cancel != nullptr)
cancel->store(true);
// create new shared ptr to cancel new job
cancel = std::make_shared<std::atomic<bool>>(false);
DataBase base(volume_name, cancel);
base.is_outside = is_outside;
if (style.prop.per_glyph) // lines are already created when hover checkbox per_glyph
base.text_lines = text_lines.get_lines();
base.from_surface = style.distance;
FontFileWithCache &font = style_manager.get_font_file_with_cache();
TextConfiguration tc{static_cast<EmbossStyle>(style), text};
return std::make_unique<TextDataBase>(std::move(base), font, std::move(tc), style.projection);
}
ImVec2 calc_fine_position(const Selection &selection, const ImVec2 &windows_size, const Size &canvas_size)
{
const Selection::IndicesList indices = selection.get_volume_idxs();
// no selected volume
if (indices.empty())
return {};
const GLVolume *volume = selection.get_volume(*indices.begin());
// bad volume selected (e.g. deleted one)
if (volume == nullptr)
return {};
const Camera &camera = wxGetApp().plater()->get_camera();
Slic3r::Polygon hull = CameraUtils::create_hull2d(camera, *volume);
ImVec2 c_size(canvas_size.get_width(), canvas_size.get_height());
ImVec2 offset = ImGuiWrapper::suggest_location(windows_size, hull, c_size);
return offset;
}
std::string concat(std::vector<wxString> data) {
std::stringstream ss;
for (const auto &d : data)
ss << d.c_str() << ", ";
return ss.str();
}
boost::filesystem::path get_fontlist_cache_path(){
return boost::filesystem::path(data_dir()) / "cache" / "fonts.cereal";
}
bool store(const Facenames &facenames) {
std::string cache_path = get_fontlist_cache_path().string();
boost::nowide::ofstream file(cache_path, std::ios::binary);
::cereal::BinaryOutputArchive archive(file);
std::vector<wxString> good;
good.reserve(facenames.faces.size());
for (const FaceName &face : facenames.faces) good.push_back(face.wx_name);
FacenamesSerializer data = {facenames.hash, good, facenames.bad};
assert(std::is_sorted(data.bad.begin(), data.bad.end()));
assert(std::is_sorted(data.good.begin(), data.good.end()));
try {
archive(data);
} catch (const std::exception &ex) {
BOOST_LOG_TRIVIAL(error) << "Failed to write fontlist cache - " << cache_path << ex.what();
return false;
}
return true;
}
bool load(Facenames &facenames) {
boost::filesystem::path path = get_fontlist_cache_path();
std::string path_str = path.string();
if (!boost::filesystem::exists(path)) {
BOOST_LOG_TRIVIAL(warning) << "Fontlist cache - '" << path_str << "' does not exists.";
return false;
}
boost::nowide::ifstream file(path_str, std::ios::binary);
cereal::BinaryInputArchive archive(file);
FacenamesSerializer data;
try {
archive(data);
} catch (const std::exception &ex) {
BOOST_LOG_TRIVIAL(error) << "Failed to load fontlist cache - '" << path_str << "'. Exception: " << ex.what();
return false;
}
assert(std::is_sorted(data.bad.begin(), data.bad.end()));
assert(std::is_sorted(data.good.begin(), data.good.end()));
facenames.hash = data.hash;
facenames.faces.reserve(data.good.size());
for (const wxString &face : data.good)
facenames.faces.push_back({face});
facenames.bad = data.bad;
return true;
}
void init_truncated_names(Facenames &face_names, float max_width)
{
for (FaceName &face : face_names.faces) {
std::string name_str(face.wx_name.ToUTF8().data());
face.name_truncated = ImGuiPureWrap::trunc(name_str, max_width);
}
face_names.has_truncated_names = true;
}
void init_face_names(Facenames &face_names)
{
Timer t("enumerate_fonts");
if (face_names.is_init) return;
face_names.is_init = true;
// to reload fonts from system, when install new one
wxFontEnumerator::InvalidateCache();
// try load cache
// Only not OS enumerated face has hash value 0
if (face_names.hash == 0) {
load(face_names);
face_names.has_truncated_names = false;
}
using namespace std::chrono;
steady_clock::time_point enumerate_start = steady_clock::now();
ScopeGuard sg([&enumerate_start, &face_names = face_names]() {
steady_clock::time_point enumerate_end = steady_clock::now();
long long enumerate_duration = duration_cast<milliseconds>(enumerate_end - enumerate_start).count();
BOOST_LOG_TRIVIAL(info) << "OS enumerate " << face_names.faces.size() << " fonts "
<< "(+ " << face_names.bad.size() << " can't load "
<< "= " << face_names.faces.size() + face_names.bad.size() << " fonts) "
<< "in " << enumerate_duration << " ms\n" << concat(face_names.bad);
});
wxArrayString facenames = wxFontEnumerator::GetFacenames(face_names.encoding);
size_t hash = boost::hash_range(facenames.begin(), facenames.end());
// Zero value is used as uninitialized hash
if (hash == 0) hash = 1;
// check if it is same as last time
if (face_names.hash == hash) {
// no new installed font
BOOST_LOG_TRIVIAL(info) << "Same FontNames hash, cache is used. "
<< "For clear cache delete file: " << get_fontlist_cache_path().string();
return;
}
BOOST_LOG_TRIVIAL(info) << ((face_names.hash == 0) ?
"FontName list is generate from scratch." :
"Hash are different. Only previous bad fonts are used and set again as bad");
face_names.hash = hash;
// validation lambda
auto is_valid_font = [encoding = face_names.encoding, bad = face_names.bad /*copy*/](const wxString &name) {
if (name.empty()) return false;
// vertical font start with @, we will filter it out
// Not sure if it is only in Windows so filtering is on all platforms
if (name[0] == '@') return false;
// previously detected bad font
auto it = std::lower_bound(bad.begin(), bad.end(), name);
if (it != bad.end() && *it == name) return false;
wxFont wx_font(wxFontInfo().FaceName(name).Encoding(encoding));
//*
// Faster chech if wx_font is loadable but not 100%
// names could contain not loadable font
if (!WxFontUtils::can_load(wx_font)) return false;
/*/
// Slow copy of font files to try load font
// After this all files are loadable
auto font_file = WxFontUtils::create_font_file(wx_font);
if (font_file == nullptr)
return false; // can't create font file
// */
return true;
};
face_names.faces.clear();
face_names.bad.clear();
face_names.faces.reserve(facenames.size());
std::sort(facenames.begin(), facenames.end());
for (const wxString &name : facenames) {
if (is_valid_font(name)) {
face_names.faces.push_back({name});
}else{
face_names.bad.push_back(name);
}
}
assert(std::is_sorted(face_names.bad.begin(), face_names.bad.end()));
face_names.has_truncated_names = false;
store(face_names);
}
void draw_font_preview(FaceName &face, const std::string& text, Facenames &faces, const GuiCfg &cfg, bool is_visible){
// Limit for opened font files at one moment
unsigned int &count_opened_fonts = faces.count_opened_font_files;
// Size of texture
ImVec2 size(cfg.face_name_size.x(), cfg.face_name_size.y());
float count_cached_textures_f = static_cast<float>(faces.count_cached_textures);
std::string state_text;
// uv0 and uv1 set to pixel 0,0 in texture
ImVec2 uv0(0.f, 0.f), uv1(1.f / size.x, 1.f / size.y / count_cached_textures_f);
if (face.is_created != nullptr) {
// not created preview
if (*face.is_created) {
// Already created preview
size_t texture_index = face.texture_index;
uv0 = ImVec2(0.f, texture_index / count_cached_textures_f);
uv1 = ImVec2(1.f, (texture_index + 1) / count_cached_textures_f);
} else {
// Not finished preview
if (is_visible) {
// when not canceled still loading
state_text = (face.cancel->load()) ?
" " + _u8L("No symbol"):
" ... " + _u8L("Loading");
} else {
// not finished and not visible cancel job
face.is_created = nullptr;
face.cancel->store(true);
}
}
} else if (is_visible && count_opened_fonts < cfg.max_count_opened_font_files) {
++count_opened_fonts;
face.cancel = std::make_shared<std::atomic_bool>(false);
face.is_created = std::make_shared<bool>(false);
const unsigned char gray_level = 5;
// format type and level must match to texture data
const GLenum format = GL_RGBA, type = GL_UNSIGNED_BYTE;
const GLint level = 0;
// select next texture index
size_t texture_index = (faces.texture_index + 1) % faces.count_cached_textures;
// set previous cach as deleted
for (FaceName &f : faces.faces)
if (f.texture_index == texture_index) {
if (f.cancel != nullptr) f.cancel->store(true);
f.is_created = nullptr;
}
faces.texture_index = texture_index;
face.texture_index = texture_index;
// render text to texture
FontImageData data{
text,
face.wx_name,
faces.encoding,
faces.texture_id,
faces.texture_index,
cfg.face_name_size,
gray_level,
format,
type,
level,
&count_opened_fonts,
face.cancel, // copy
face.is_created // copy
};
auto job = std::make_unique<CreateFontImageJob>(std::move(data));
auto &worker = wxGetApp().plater()->get_ui_job_worker();
queue_job(worker, std::move(job));
} else {
// cant start new thread at this moment so wait in queue
state_text = " ... " + _u8L("In queue");
}
if (!state_text.empty()) {
ImGui::SameLine(cfg.face_name_texture_offset_x);
ImGui::Text("%s", state_text.c_str());
}
ImGui::SameLine(cfg.face_name_texture_offset_x);
ImTextureID tex_id = (void *) (intptr_t) faces.texture_id;
ImGui::Image(tex_id, size, uv0, uv1);
}
GuiCfg create_gui_configuration()
{
GuiCfg cfg; // initialize by default values;
float line_height = ImGui::GetTextLineHeight();
float line_height_with_spacing = ImGui::GetTextLineHeightWithSpacing();
float space = line_height_with_spacing - line_height;
const ImGuiStyle &style = ImGui::GetStyle();
cfg.max_style_name_width = ImGui::CalcTextSize("Maximal style name..").x;
cfg.icon_width = static_cast<unsigned int>(std::ceil(line_height));
// make size pair number
if (cfg.icon_width % 2 != 0) ++cfg.icon_width;
cfg.delete_pos_x = cfg.max_style_name_width + space;
const float count_line_of_text = 3.f;
cfg.text_size = ImVec2(-FLT_MIN, line_height_with_spacing * count_line_of_text);
ImVec2 letter_m_size = ImGui::CalcTextSize("M");
const float count_letter_M_in_input = 12.f;
cfg.input_width = letter_m_size.x * count_letter_M_in_input;
GuiCfg::Translations &tr = cfg.translations;
// TRN - Input label. Be short as possible
// Select look of letter shape
tr.font = _u8L("Font");
// TRN - Input label. Be short as possible
// Height of one text line - Font Ascent
tr.height = _u8L("Height");
// TRN - Input label. Be short as possible
// Size in emboss direction
tr.depth = _u8L("Depth");
float max_text_width = std::max({
ImGui::CalcTextSize(tr.font.c_str()).x,
ImGui::CalcTextSize(tr.height.c_str()).x,
ImGui::CalcTextSize(tr.depth.c_str()).x});
cfg.indent = static_cast<float>(cfg.icon_width);
cfg.input_offset = style.WindowPadding.x + cfg.indent + max_text_width + space;
// TRN - Input label. Be short as possible
// Copy surface of model on surface of the embossed text
tr.use_surface = _u8L("Use surface");
// TRN - Input label. Be short as possible
// Option to change projection on curved surface
// for each character(glyph) in text separately
tr.per_glyph = _u8L("Per glyph");
// TRN - Input label. Be short as possible
// Align Top|Middle|Bottom and Left|Center|Right
tr.alignment = _u8L("Alignment");
// TRN - Input label. Be short as possible
tr.char_gap = _u8L("Char gap");
// TRN - Input label. Be short as possible
tr.line_gap = _u8L("Line gap");
// TRN - Input label. Be short as possible
tr.boldness = _u8L("Boldness");
// TRN - Input label. Be short as possible
// Like Font italic
tr.skew_ration = _u8L("Skew ratio");
// TRN - Input label. Be short as possible
// Distance from model surface to be able
// move text as part fully into not flat surface
// move text as modifier fully out of not flat surface
tr.from_surface = _u8L("From surface");
// TRN - Input label. Be short as possible
// Angle between Y axis and text line direction.
tr.rotation = _u8L("Rotation");
// TRN - Input label. Be short as possible
// Keep vector from bottom to top of text aligned with printer Y axis
tr.keep_up = _u8L("Keep up");
// TRN - Input label. Be short as possible.
// Some Font file contain multiple fonts inside and
// this is numerical selector of font inside font collections
tr.collection = _u8L("Collection");
float max_advanced_text_width = std::max({
ImGui::CalcTextSize(tr.use_surface.c_str()).x,
ImGui::CalcTextSize(tr.per_glyph.c_str()).x,
ImGui::CalcTextSize(tr.alignment.c_str()).x,
ImGui::CalcTextSize(tr.char_gap.c_str()).x,
ImGui::CalcTextSize(tr.line_gap.c_str()).x,
ImGui::CalcTextSize(tr.boldness.c_str()).x,
ImGui::CalcTextSize(tr.skew_ration.c_str()).x,
ImGui::CalcTextSize(tr.from_surface.c_str()).x,
ImGui::CalcTextSize(tr.rotation.c_str()).x + cfg.icon_width + 2*space,
ImGui::CalcTextSize(tr.keep_up.c_str()).x,
ImGui::CalcTextSize(tr.collection.c_str()).x });
cfg.advanced_input_offset = max_advanced_text_width
+ 3 * space + cfg.indent;
cfg.lock_offset = cfg.advanced_input_offset - (cfg.icon_width + space);
// calculate window size
float window_title = line_height + 2*style.FramePadding.y + 2 * style.WindowTitleAlign.y;
float input_height = line_height_with_spacing + 2*style.FramePadding.y;
float tree_header = line_height_with_spacing;
float separator_height = 2 + style.FramePadding.y;
// "Text is to object" + radio buttons
cfg.height_of_volume_type_selector = separator_height + line_height_with_spacing + input_height;
float window_height =
window_title + // window title
cfg.text_size.y + // text field
input_height * 4 + // font name + height + depth + style selector
tree_header + // advance tree
separator_height + // presets separator line
line_height_with_spacing + // "Presets"
2 * style.WindowPadding.y;
float window_width = cfg.input_offset + cfg.input_width + 2*style.WindowPadding.x
+ 2 * (cfg.icon_width + space);
cfg.minimal_window_size = ImVec2(window_width, window_height);
// 9 = useSurface, charGap, lineGap, bold, italic, surfDist, rotation, keepUp, textFaceToCamera
// 4 = 1px for fix each edit image of drag float
float advance_height = input_height * 10 + 9;
cfg.minimal_window_size_with_advance =
ImVec2(cfg.minimal_window_size.x,
cfg.minimal_window_size.y + advance_height);
cfg.minimal_window_size_with_collections =
ImVec2(cfg.minimal_window_size_with_advance.x,
cfg.minimal_window_size_with_advance.y + input_height);
int max_style_image_width = static_cast<int>(std::round(cfg.max_style_name_width - 2 * style.FramePadding.x));
int max_style_image_height = static_cast<int>(std::round(1.5 * input_height));
cfg.max_style_image_size = Vec2i(max_style_image_width, max_style_image_height);
cfg.face_name_size = Vec2i(cfg.input_width, line_height_with_spacing);
cfg.face_name_texture_offset_x = cfg.face_name_size.x() + style.WindowPadding.x + space;
return cfg;
}
} // namespace
// any existing icon filename to not influence GUI
const std::string GLGizmoEmboss::M_ICON_FILENAME = "cut.svg";