PrusaSlicer/src/slic3r/GUI/TextLines.hpp
Filip Sykala - NTB T15p 4be73de02f Partialy fix align:
whitechar in center
enters at begining
enters at end
Align
2023-05-19 14:11:15 +02:00

39 lines
1.3 KiB
C++

#ifndef slic3r_TextLines_hpp_
#define slic3r_TextLines_hpp_
#include <vector>
#include <libslic3r/Polygon.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/Emboss.hpp>
#include "slic3r/GUI/GLModel.hpp"
namespace Slic3r::GUI {
class Selection;
class TextLinesModel
{
public:
// line offset in y direction (up/down)
float offset = 0;
/// <summary>
/// Initialize model and lines
/// </summary>
/// <param name="selection">Must be selected text volume</param>
/// <param name="line_height">Height of text line with spacing [in mm]</param>
/// <param name="line_offset">Offset of base line from center [in mm]</param>
/// <param name="count_lines">[Optional] Count lines when not set it is calculated from vodel volume text</param>
void init(const Selection &selection, double line_height, unsigned count_lines = 0);
void render(const Transform3d &text_world);
bool is_init() const { return m_model.is_initialized(); }
void reset() { m_model.reset(); }
const Slic3r::Emboss::TextLines &get_lines() const { return m_lines; }
static double calc_line_height(const Slic3r::Emboss::FontFile& ff, const FontProp& fp);
private:
Slic3r::Emboss::TextLines m_lines;
// Keep model for visualization text lines
GLModel m_model;
};
} // namespace Slic3r::GUI
#endif // slic3r_TextLines_hpp_