PrusaSlicer/src/libslic3r/GCode/ThumbnailData.cpp
2020-05-26 13:46:59 +02:00

32 lines
600 B
C++

#include "ThumbnailData.hpp"
namespace Slic3r {
void ThumbnailData::set(unsigned int w, unsigned int h)
{
if ((w == 0) || (h == 0))
return;
if ((width != w) || (height != h))
{
width = w;
height = h;
// defaults to white texture
pixels = std::vector<unsigned char>(width * height * 4, 255);
}
}
void ThumbnailData::reset()
{
width = 0;
height = 0;
pixels.clear();
}
bool ThumbnailData::is_valid() const
{
return (width != 0) && (height != 0) && ((unsigned int)pixels.size() == 4 * width * height);
}
} // namespace Slic3r