PrusaSlicer/tests/arrange/test_arrange.cpp
Martin Šach 5199d8fb48 Arrange: Move arrange into separate cmake targets
- Create a slicer specific arrange target
- Create a general arrange target from the arrange core
2024-11-20 16:04:15 +01:00

1066 lines
35 KiB
C++

#include <catch2/catch.hpp>
#include "test_utils.hpp"
#include <libslic3r/Execution/ExecutionSeq.hpp>
#include <arrange/ArrangeBase.hpp>
#include <arrange/ArrangeFirstFit.hpp>
#include <arrange/NFP/PackStrategyNFP.hpp>
#include <arrange/NFP/RectangleOverfitPackingStrategy.hpp>
#include <arrange/NFP/Kernels/GravityKernel.hpp>
#include <arrange/NFP/Kernels/TMArrangeKernel.hpp>
#include <arrange/NFP/NFPConcave_Tesselate.hpp>
#include <arrange-wrapper/Items/SimpleArrangeItem.hpp>
#include <arrange-wrapper/Items/ArrangeItem.hpp>
#include <arrange-wrapper/Items/TrafoOnlyArrangeItem.hpp>
#include <libslic3r/Model.hpp>
#include <libslic3r/Optimize/BruteforceOptimizer.hpp>
#include <libslic3r/Geometry/ConvexHull.hpp>
#include <libslic3r/ClipperUtils.hpp>
#include "../data/prusaparts.hpp"
#include <libslic3r/SVG.hpp>
#include <libslic3r/BoostAdapter.hpp>
#include <boost/log/trivial.hpp>
#include <boost/geometry/geometries/polygon.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/geometries/multi_polygon.hpp>
#include <boost/geometry/algorithms/convert.hpp>
#include <random>
template<class ArrItem = Slic3r::arr2::ArrangeItem>
static std::vector<ArrItem> prusa_parts(double infl = 0.) {
using namespace Slic3r;
std::vector<ArrItem> ret;
if(ret.empty()) {
ret.reserve(PRUSA_PART_POLYGONS.size());
for(auto& inp : PRUSA_PART_POLYGONS) {
ExPolygons inp_cpy{ExPolygon(inp)};
inp_cpy.back().contour.points.pop_back();
std::reverse(inp_cpy.back().contour.begin(),
inp_cpy.back().contour.end());
REQUIRE(inp_cpy.back().contour.is_counter_clockwise());
if (infl > 0.)
inp_cpy = offset_ex(inp_cpy, scaled(std::ceil(infl / 2.)));
ArrItem item{Geometry::convex_hull(inp_cpy)};
ret.emplace_back(std::move(item));
}
}
return ret;
}
static std::vector<Slic3r::arr2::ArrangeItem> prusa_parts_ex(double infl = 0.)
{
using namespace Slic3r;
std::vector<arr2::ArrangeItem> ret;
if (ret.empty()) {
ret.reserve(PRUSA_PART_POLYGONS_EX.size());
for (auto &inp : PRUSA_PART_POLYGONS_EX) {
ExPolygons inp_cpy{inp};
REQUIRE(std::all_of(inp_cpy.begin(), inp_cpy.end(),
[](const ExPolygon &p) {
return p.contour.is_counter_clockwise();
}));
if (infl > 0.)
inp_cpy = offset_ex(inp_cpy, scaled(std::ceil(infl / 2.)));
Point c = get_extents(inp_cpy).center();
for (auto &p : inp_cpy)
p.translate(-c);
arr2::ArrangeItem item{inp_cpy};
ret.emplace_back(std::move(item));
}
}
return ret;
}
using Slic3r::arr2::ArrangeItem;
using Slic3r::arr2::DecomposedShape;
struct ItemPair {
ArrangeItem orbiter;
ArrangeItem stationary;
};
using Slic3r::scaled;
using Slic3r::Vec2f;
std::vector<ItemPair> nfp_testdata = {
{
ArrangeItem { DecomposedShape {
scaled(Vec2f{80, 50}) ,
scaled(Vec2f{120, 50}),
scaled(Vec2f{100, 70}),
}},
ArrangeItem { DecomposedShape {
scaled(Vec2f{40, 10}),
scaled(Vec2f{40, 40}),
scaled(Vec2f{10, 40}),
scaled(Vec2f{10, 10}),
}}
},
{
ArrangeItem {
scaled(Vec2f{120, 50}),
scaled(Vec2f{140, 70}),
scaled(Vec2f{120, 90}),
scaled(Vec2f{80, 90}) ,
scaled(Vec2f{60, 70}) ,
scaled(Vec2f{80, 50}) ,
},
ArrangeItem {
scaled(Vec2f{40, 10}),
scaled(Vec2f{40, 40}),
scaled(Vec2f{10, 40}),
scaled(Vec2f{10, 10}),
}
},
};
struct PolyPair { Slic3r::ExPolygon orbiter; Slic3r::ExPolygon stationary; };
std::vector<PolyPair> nfp_concave_testdata = {
{ // ItemPair
{
{
scaled(Vec2f{53.3726f, 14.2141f}),
scaled(Vec2f{53.2359f, 14.3386f}),
scaled(Vec2f{53.0141f, 14.2155f}),
scaled(Vec2f{52.8649f, 16.0091f}),
scaled(Vec2f{53.3659f, 15.7607f}),
scaled(Vec2f{53.8669f, 16.0091f}),
scaled(Vec2f{53.7178f, 14.2155f}),
scaled(Vec2f{53.4959f, 14.3386f})
}
},
{
{
scaled(Vec2f{11.8305f, 1.1603f}),
scaled(Vec2f{11.8311f, 2.6616f}),
scaled(Vec2f{11.3311f, 2.6611f}),
scaled(Vec2f{10.9311f, 2.9604f}),
scaled(Vec2f{10.9300f, 4.4608f}),
scaled(Vec2f{10.9311f, 4.9631f}),
scaled(Vec2f{11.3300f, 5.2636f}),
scaled(Vec2f{11.8311f, 5.2636f}),
scaled(Vec2f{11.8308f, 10.3636f}),
scaled(Vec2f{22.3830f, 10.3636f}),
scaled(Vec2f{23.6845f, 9.0642f}),
scaled(Vec2f{23.6832f, 1.1630f}),
scaled(Vec2f{23.2825f, 1.1616f}),
scaled(Vec2f{21.0149f, 1.1616f}),
scaled(Vec2f{21.1308f, 1.3625f}),
scaled(Vec2f{20.9315f, 1.7080f}),
scaled(Vec2f{20.5326f, 1.7080f}),
scaled(Vec2f{20.3334f, 1.3629f}),
scaled(Vec2f{20.4493f, 1.1616f})
}
},
}
};
static void check_nfp(const std::string & outfile_prefix,
const Slic3r::Polygons &stationary,
const Slic3r::Polygons &orbiter,
const Slic3r::ExPolygons &bedpoly,
const Slic3r::ExPolygons &nfp)
{
using namespace Slic3r;
auto stationary_ex = to_expolygons(stationary);
auto bedbb = get_extents(bedpoly);
bedbb.offset(scaled(1.));
auto bedrect = arr2::to_rectangle(bedbb);
ExPolygons bed_negative = diff_ex(bedrect, bedpoly);
ExPolygons orb_ex_r = to_expolygons(orbiter);
ExPolygons orb_ex_r_ch = {ExPolygon(Geometry::convex_hull(orb_ex_r))};
auto orb_ex_offs_pos_r = offset_ex(orb_ex_r, scaled<float>(EPSILON));
auto orb_ex_offs_neg_r = offset_ex(orb_ex_r, -scaled<float>(EPSILON));
auto orb_ex_offs_pos_r_ch = offset_ex(orb_ex_r_ch, scaled<float>(EPSILON));
auto orb_ex_offs_neg_r_ch = offset_ex(orb_ex_r_ch, -scaled<float>(EPSILON));
auto bedpoly_offs = offset_ex(bedpoly, static_cast<float>(SCALED_EPSILON));
auto check_at_nfppos = [&](const Point &pos) {
ExPolygons orb_ex = orb_ex_r;
Point d = pos - reference_vertex(orbiter);
for (ExPolygon &poly : orb_ex)
poly.translate(d);
bool touching = false;
bool check_failed = false;
bool within_bed = false;
bool touches_fixed = false;
bool touches_bedwall = false;
try {
auto beddiff = diff_ex(orb_ex, bedpoly_offs);
if (beddiff.empty())
within_bed = true;
auto orb_ex_offs_pos = orb_ex_offs_pos_r;
for (ExPolygon &poly: orb_ex_offs_pos)
poly.translate(d);
auto orb_ex_offs_neg = orb_ex_offs_neg_r;
for (ExPolygon &poly: orb_ex_offs_neg)
poly.translate(d);
auto orb_ex_offs_pos_ch = orb_ex_offs_pos_r_ch;
for (ExPolygon &poly: orb_ex_offs_pos_ch)
poly.translate(d);
auto orb_ex_offs_neg_ch = orb_ex_offs_neg_r_ch;
for (ExPolygon &poly: orb_ex_offs_neg_ch)
poly.translate(d);
if (!touches_bedwall) {
auto inters_pos = intersection_ex(bed_negative, orb_ex_offs_pos_ch);
auto inters_neg = intersection_ex(bed_negative, orb_ex_offs_neg_ch);
if (!inters_pos.empty() && inters_neg.empty())
touches_bedwall = true;
}
if (!touches_fixed) {
auto inters_pos = intersection_ex(stationary_ex, orb_ex_offs_pos);
auto inters_neg = intersection_ex(stationary_ex, orb_ex_offs_neg);
if (!inters_pos.empty() && inters_neg.empty())
touches_fixed = true;
}
touching = within_bed && (touches_fixed || touches_bedwall);
} catch (...) {
check_failed = true;
touching = false;
}
#ifndef NDEBUG
if (!touching || check_failed) {
auto bb = get_extents(bedpoly);
SVG svg(outfile_prefix + ".svg", bb, 0, true);
svg.draw(orbiter, "orange");
svg.draw(stationary, "yellow");
svg.draw(bed_negative, "blue", 0.5f);
svg.draw(nfp, "green", 0.5f);
svg.draw(orb_ex, "red");
svg.Close();
}
#endif
REQUIRE(!check_failed);
REQUIRE(touching);
};
if (nfp.empty()) {
auto bb = get_extents(bedpoly);
SVG svg(outfile_prefix + ".svg", bb, 0, true);
svg.draw(orbiter, "orange");
svg.draw(stationary, "yellow");
svg.draw(bedpoly, "blue", 0.5f);
svg.Close();
}
REQUIRE(!nfp.empty());
for (const ExPolygon &nfp_part : nfp) {
for (const Point &nfp_pos : nfp_part.contour) {
check_at_nfppos(nfp_pos);
}
for (const Polygon &h : nfp_part.holes)
for (const Point &nfp_pos : h) {
check_at_nfppos(nfp_pos);
}
}
}
template<class Bed, class PairType>
void test_itempairs(const std::vector<PairType> &testdata,
const Bed &bed,
const std::string &outfile_prefix = "")
{
using namespace Slic3r;
size_t testnum = 0;
ExPolygons bedshape = arr2::to_expolygons(bed);
for(auto td : testdata) {
Polygons orbiter = td.orbiter.envelope().transformed_outline();
Polygons stationary = td.stationary.shape().transformed_outline();
Point center = bounding_box(bed).center();
Point stat_c = get_extents(stationary).center();
Point d = center - stat_c;
arr2::translate(td.stationary, d);
stationary = td.stationary.shape().transformed_outline();
std::array<std::reference_wrapper<const decltype(td.stationary)>, 1> fixed = {{td.stationary}};
auto nfp = arr2::calculate_nfp(td.orbiter, arr2::default_context(fixed), bed);
check_nfp(outfile_prefix + "nfp_test_" + std::to_string(testnum),
stationary,
orbiter,
bedshape,
nfp);
testnum++;
}
}
template<class It, class Fn>
static void foreach_combo(const Slic3r::Range<It> &range, const Fn &fn)
{
std::vector<bool> pairs(range.size(), false);
assert(range.size() >= 2);
pairs[range.size() - 1] = true;
pairs[range.size() - 2] = true;
do {
std::vector<typename std::iterator_traits<It>::value_type> items;
for (size_t i = 0; i < pairs.size(); i++) {
if (pairs[i]) {
auto it = range.begin();
std::advance(it, i);
items.emplace_back(*it);
}
}
fn (items[0], items[1]);
} while (std::next_permutation(pairs.begin(), pairs.end()));
}
TEST_CASE("Static type tests for arrange items", "[arrange2]")
{
using namespace Slic3r;
REQUIRE(arr2::IsDataStore<arr2::ArrangeItem>);
REQUIRE(arr2::IsMutableItem<arr2::ArrangeItem>);
REQUIRE(! arr2::IsDataStore<arr2::SimpleArrangeItem>);
REQUIRE(arr2::IsMutableItem<arr2::SimpleArrangeItem>);
REQUIRE(arr2::IsDataStore<arr2::TrafoOnlyArrangeItem>);
REQUIRE(arr2::IsMutableItem<arr2::TrafoOnlyArrangeItem>);
}
template<class Bed> Bed init_bed() { return {}; }
template<> inline Slic3r::arr2::InfiniteBed init_bed<Slic3r::arr2::InfiniteBed>()
{
return Slic3r::arr2::InfiniteBed{{scaled(250.) / 2., scaled(210.) / 2.}};
}
template<> inline Slic3r::arr2::RectangleBed init_bed<Slic3r::arr2::RectangleBed>()
{
return Slic3r::arr2::RectangleBed{scaled(500.), scaled(500.)};
}
template<> inline Slic3r::arr2::CircleBed init_bed<Slic3r::arr2::CircleBed>()
{
return Slic3r::arr2::CircleBed{Slic3r::Point::Zero(), scaled(300.), Slic3r::BedsGrid::Gap{0, 0}};
}
template<> inline Slic3r::arr2::IrregularBed init_bed<Slic3r::arr2::IrregularBed>()
{
using namespace Slic3r;
BoundingBox bb_outer{Point::Zero(), {scaled(500.), scaled(500.)}};
BoundingBox corner{Point::Zero(), {scaled(50.), scaled(50.)}};
auto transl = [](BoundingBox bb, Point t) { bb.translate(t); return bb; };
Polygons rect_outer = {arr2::to_rectangle(bb_outer)};
Polygons corners = {arr2::to_rectangle(transl(corner, {scaled(10.), scaled(10.)})),
arr2::to_rectangle(transl(corner, {scaled(440.), scaled(10.)})),
arr2::to_rectangle(transl(corner, {scaled(440.), scaled(440.)})),
arr2::to_rectangle(transl(corner, {scaled(10.), scaled(440.)})),
arr2::to_rectangle(BoundingBox({scaled(80.), scaled(450.)}, {scaled(420.), scaled(510.)})),
arr2::to_rectangle(BoundingBox({scaled(80.), scaled(-10.)}, {scaled(420.), scaled(50.)}))};
ExPolygons bedshape = diff_ex(rect_outer, corners);
return arr2::IrregularBed{bedshape};
}
template<class Bed> std::string bedtype_str(const Bed &bed)
{
return "";
}
inline std::string bedtype_str(const Slic3r::arr2::RectangleBed &bed)
{
return "RectangleBed";
}
inline std::string bedtype_str(const Slic3r::arr2::CircleBed &bed)
{
return "CircleBed";
}
inline std::string bedtype_str(const Slic3r::arr2::InfiniteBed &bed)
{
return "InfiniteBed";
}
inline std::string bedtype_str(const Slic3r::arr2::IrregularBed &bed)
{
return "IrregularBed";
}
TEST_CASE("NFP should be empty if item cannot fit into bed", "[arrange2]") {
using namespace Slic3r;
arr2::RectangleBed bed{scaled(10.), scaled(10.)};
ExPolygons bedshape = arr2::to_expolygons(bed);
for(auto& td : nfp_testdata) {
REQUIRE(&(td.orbiter.envelope()) == &(td.orbiter.shape()));
REQUIRE(&(td.stationary.envelope()) == &(td.stationary.shape()));
REQUIRE(td.orbiter.envelope().reference_vertex() ==
td.orbiter.shape().reference_vertex());
REQUIRE(td.stationary.envelope().reference_vertex() ==
td.stationary.shape().reference_vertex());
ArrangeItem cpy = td.stationary;
REQUIRE(&(cpy.envelope()) == &(cpy.shape()));
REQUIRE(cpy.envelope().reference_vertex() ==
cpy.shape().reference_vertex());
std::array<std::reference_wrapper<const ArrangeItem>, 1> fixed =
{{td.stationary}};
auto nfp = arr2::calculate_nfp(td.orbiter, default_context(fixed), bed);
REQUIRE(nfp.empty());
}
}
#include <boost/filesystem/path.hpp>
#include <boost/filesystem.hpp>
TEMPLATE_TEST_CASE("NFP algorithm test", "[arrange2][Slow]",
Slic3r::arr2::InfiniteBed,
Slic3r::arr2::RectangleBed,
Slic3r::arr2::CircleBed,
Slic3r::arr2::IrregularBed)
{
using namespace Slic3r;
auto bed = init_bed<TestType>();
std::string bedtypestr = bedtype_str(bed);
SECTION("Predefined simple polygons for debugging") {
test_itempairs(nfp_testdata, bed, bedtypestr + "_");
}
SECTION("All combinations of convex prusa parts without inflation") {
auto parts = prusa_parts();
std::vector<ItemPair> testdata;
foreach_combo(range(parts), [&testdata](auto &i1, auto &i2){
testdata.emplace_back(ItemPair{i1, i2});
});
test_itempairs(testdata, bed, bedtypestr + "_prusacombos");
}
SECTION("All combinations of prusa parts with random inflation") {
std::random_device rd;
auto seed = rd();
std::mt19937 rng{seed};
std::uniform_real_distribution<double> distr{0., 50.};
INFO ("Seed = " << seed);
auto parts = prusa_parts(distr(rng));
std::vector<ItemPair> testdata;
foreach_combo(range(parts), [&testdata](auto &i1, auto &i2){
testdata.emplace_back(ItemPair{i1, i2});
});
test_itempairs(testdata, bed, bedtypestr + "_prusacombos_infl");
}
SECTION("All combinations of concave-holed prusa parts without inflation")
{
auto parts = prusa_parts_ex();
for (ArrangeItem &itm : parts) {
itm.set_envelope(arr2::DecomposedShape{itm.shape().convex_hull()});
}
std::vector<ItemPair> testdata;
foreach_combo(range(parts), [&testdata](auto &i1, auto &i2){
testdata.emplace_back(ItemPair{i1, i2});
});
test_itempairs(testdata, bed, bedtypestr + "_prusacombos_ex");
}
SECTION("All combinations of concave-holed prusa parts with inflation") {
std::random_device rd;
auto seed = rd();
std::mt19937 rng{seed};
std::uniform_real_distribution<double> distr{0., 50.};
INFO ("Seed = " << seed);
auto parts = prusa_parts_ex(distr(rng));
for (ArrangeItem &itm : parts) {
itm.set_envelope(arr2::DecomposedShape{itm.shape().convex_hull()});
}
std::vector<ItemPair> testdata;
foreach_combo(range(parts), [&testdata](auto &i1, auto &i2){
testdata.emplace_back(ItemPair{i1, i2});
});
test_itempairs(testdata, bed, bedtypestr + "_prusacombos_ex_infl");
}
}
TEST_CASE("EdgeCache tests", "[arrange2]") {
using namespace Slic3r;
SECTION ("Empty polygon should produce empty edge-cache") {
ExPolygon emptypoly;
arr2::EdgeCache ep {&emptypoly};
std::vector<arr2::ContourLocation> samples;
ep.sample_contour(1., samples);
REQUIRE(samples.empty());
}
SECTION ("Single edge polygon should be considered as 2 lines") {
ExPolygon poly{scaled(Vec2f{0.f, 0.f}), scaled(Vec2f{10., 10.})};
arr2::EdgeCache ep{&poly};
std::vector<arr2::ContourLocation> samples;
double accuracy = 1.;
ep.sample_contour(accuracy, samples);
REQUIRE(samples.size() == 2);
REQUIRE(ep.coords(samples[0]) == poly.contour[1]);
REQUIRE(ep.coords(samples[1]) == poly.contour[0]);
REQUIRE(ep.coords({0, 0.}) == ep.coords({0, 1.}));
}
SECTION ("Test address range") {
// Single edge on the int range boundary
ExPolygon poly{scaled(Vec2f{-2000.f, 0.f}), scaled(Vec2f{2000.f, 0.f})};
arr2::EdgeCache ep{&poly};
REQUIRE(ep.coords({0, 0.25}) == Vec2crd{0, 0});
REQUIRE(ep.coords({0, 0.75}) == Vec2crd{0, 0});
// Multiple edges on the int range boundary
ExPolygon squ{arr2::to_rectangle(scaled(BoundingBoxf{{0., 0.}, {2000., 2000.}}))};
arr2::EdgeCache ep2{&squ};
REQUIRE(ep2.coords({0, 0.}) == Vec2crd{0, 0});
REQUIRE(ep2.coords({0, 0.25}) == Vec2crd{2000000000, 0});
REQUIRE(ep2.coords({0, 0.5}) == Vec2crd{2000000000, 2000000000});
REQUIRE(ep2.coords({0, 0.75}) == Vec2crd{0, 2000000000});
REQUIRE(ep2.coords({0, 1.}) == Vec2crd{0, 0});
}
SECTION("Accuracy argument should skip corners correctly") {
ExPolygon poly{arr2::to_rectangle(scaled(BoundingBoxf{{0., 0.}, {10., 10.}}))};
double accuracy = 1.;
arr2::EdgeCache ep{&poly};
std::vector<arr2::ContourLocation> samples;
ep.sample_contour(accuracy, samples);
REQUIRE(samples.size() == poly.contour.size());
for (size_t i = 0; i < samples.size(); ++i) {
auto &cr = samples[i];
REQUIRE(ep.coords(cr) == poly.contour.points[(i + 1) % poly.contour.size()]);
}
accuracy = 0.;
arr2::EdgeCache ep0{&poly};
samples.clear();
ep0.sample_contour(accuracy, samples);
REQUIRE(samples.size() == 1);
REQUIRE(ep0.coords(samples[0]) == poly.contour.points[1]);
}
}
// Mock packing strategy that places N items to the center of the
// bed bounding box, if the bed is larger than the item.
template<int Cap>
struct RectangleToCenterPackStrategy { static constexpr int Capacity = Cap; };
namespace Slic3r { namespace arr2 {
struct RectangleToCenterPackTag {};
template<int N> struct PackStrategyTag_<RectangleToCenterPackStrategy<N>> {
using Tag = RectangleToCenterPackTag;
};
// Dummy arrangeitem that is a rectangle
struct RectangleItem {
int bed_index = Unarranged;
BoundingBox shape = {{0, 0}, scaled(Vec2d{10., 10.})};
Vec2crd translation = {0, 0};
double rotation = 0;
int priority = 0;
int packed_num = 0;
void set_bed_index(int idx) { bed_index = idx; }
int get_bed_index() const noexcept { return bed_index; }
std::optional<int> get_bed_constraint() const { return std::nullopt; }
void set_translation(const Vec2crd &tr) { translation = tr; }
const Vec2crd & get_translation() const noexcept { return translation; }
void set_rotation(double r) { rotation = r; }
double get_rotation() const noexcept { return rotation; }
int get_priority() const noexcept { return priority; }
};
template<class Strategy, class Bed, class RemIt>
bool pack(Strategy &&strategy,
const Bed &bed,
RectangleItem &item,
const PackStrategyContext<Strategy, RectangleItem> &packing_context,
const Range<RemIt> &remaining_items,
const RectangleToCenterPackTag &)
{
bool ret = false;
auto bedbb = bounding_box(bed);
auto itmbb = item.shape;
Vec2crd tr = bedbb.center() - itmbb.center();
itmbb.translate(tr);
auto fixed_items = all_items_range(packing_context);
if (fixed_items.size() < Slic3r::StripCVRef<Strategy>::Capacity &&
bedbb.contains(itmbb))
{
translate(item, tr);
ret = true;
}
return ret;
}
}} // namespace Slic3r::arr2
using Slic3r::arr2::RectangleItem;
TEST_CASE("First fit selection strategy", "[arrange2]")
{
using ArrItem = RectangleItem;
using Cmp = Slic3r::arr2::firstfit::DefaultItemCompareFn;
auto create_items_n = [](size_t count) {
INFO ("Item count = " << count);
auto items = Slic3r::reserve_vector<ArrItem>(count);
std::generate_n(std::back_inserter(items), count, [] { return ArrItem{}; });
return items;
};
auto bed = Slic3r::arr2::RectangleBed(scaled(100.), scaled(100.));
GIVEN("A packing strategy that does not accept any items")
{
using PackStrategy = RectangleToCenterPackStrategy<0>;
int on_arrange_call_count = 0;
auto on_arranged_fn = [&on_arrange_call_count](ArrItem &itm,
auto &bed, auto &packed,
auto &rem) {
++on_arrange_call_count;
Slic3r::arr2::firstfit::DefaultOnArrangedFn{}(itm, bed, packed, rem);
};
int cancel_call_count = 0;
auto stop_cond = [&cancel_call_count] {
++cancel_call_count;
return false;
};
WHEN ("attempting to pack a single item with a valid bed index")
{
auto items = create_items_n(1);
Slic3r::arr2::set_bed_index(items.front(), random_value(0, 1000));
auto sel = Slic3r::arr2::firstfit::SelectionStrategy{Cmp{}, on_arranged_fn, stop_cond};
Slic3r::arr2::arrange(sel,
PackStrategy{},
Slic3r::range(items),
bed);
THEN ("the original bed index should be ignored and set to Unarranged")
{
REQUIRE(Slic3r::arr2::get_bed_index(items.front()) ==
Slic3r::arr2::Unarranged);
}
THEN("the arrange callback should not be called")
{
REQUIRE(on_arrange_call_count == 0);
}
THEN("the stop condition should be called at least once")
{
REQUIRE(cancel_call_count > 0);
}
}
WHEN("attempting to pack arbitrary number > 1 of items into the bed")
{
auto items = create_items_n(random_value(1, 100));
CHECK(cancel_call_count == 0);
CHECK(on_arrange_call_count == 0);
Slic3r::arr2::arrange(
Slic3r::arr2::firstfit::SelectionStrategy{Cmp{}, on_arranged_fn, stop_cond},
PackStrategy{}, Slic3r::range(items), bed);
THEN("The item should be left unpacked")
{
REQUIRE(std::all_of(items.begin(), items.end(), [](const ArrItem &itm) {
return !Slic3r::arr2::is_arranged(itm);
}));
}
THEN("the arrange callback should not be called")
{
REQUIRE(on_arrange_call_count == 0);
}
THEN("the stop condition should be called at least once for each item")
{
INFO("items count = " << items.size());
REQUIRE(cancel_call_count >= static_cast<int>(items.size()));
}
}
}
GIVEN("A pack strategy that accepts only a single item")
{
using PackStrategy = RectangleToCenterPackStrategy<1>;
WHEN ("attempting to pack a single item with a valid bed index")
{
auto items = create_items_n(1);
Slic3r::arr2::set_bed_index(items.front(), random_value(0, 1000));
Slic3r::arr2::arrange(Slic3r::arr2::firstfit::SelectionStrategy<>{},
PackStrategy{},
Slic3r::range(items),
bed);
THEN ("the original bed index should be ignored and set to zero")
{
REQUIRE(Slic3r::arr2::get_bed_index(items.front()) == 0);
}
}
WHEN("attempting to pack arbitrary number > 1 of items into bed")
{
auto items = create_items_n(random_value(1, 100));
Slic3r::arr2::arrange(Slic3r::arr2::firstfit::SelectionStrategy<>{},
PackStrategy{},
Slic3r::range(items),
bed);
THEN ("The number of beds created should match the number of items")
{
auto bed_count = Slic3r::arr2::get_bed_count(Slic3r::range(items));
REQUIRE(bed_count == items.size());
}
THEN("All items should reside on their respective beds")
{
for (size_t i = 0; i < items.size(); ++i)
REQUIRE(Slic3r::arr2::get_bed_index(items[i]) == static_cast<int>(i));
}
}
}
GIVEN ("Two packed beds with an unpacked bed between them")
{
using PackStrategy = RectangleToCenterPackStrategy<1>;
auto bed = Slic3r::arr2::RectangleBed(scaled(100.), scaled(100.));
auto fixed = create_items_n(2);
std::for_each(fixed.begin(), fixed.end(), [&bed](auto &itm){
Slic3r::arr2::pack(PackStrategy{}, bed, itm);
});
for (auto [i, idx] : {std::make_pair(0, 0), std::make_pair(1, 2)})
Slic3r::arr2::set_bed_index(fixed[i], idx);
WHEN("attempting to pack a single item")
{
auto items = create_items_n(1);
Slic3r::arr2::arrange(Slic3r::arr2::firstfit::SelectionStrategy<>{},
PackStrategy{},
Slic3r::range(items),
Slic3r::crange(fixed),
bed);
THEN("the item should end up on the first free bed")
{
REQUIRE(Slic3r::arr2::get_bed_index(items.front()) == 1);
}
}
}
GIVEN ("A 100 items with increasing priorities and a packer that accepts 20 items")
{
static constexpr int Capacity = 20;
static constexpr int Count = 5 * Capacity;
using PackStrategy = RectangleToCenterPackStrategy<Capacity>;
auto items = create_items_n(Count);
for (size_t i = 0; i < items.size(); ++i)
items[i].priority = static_cast<int>(i);
WHEN("attempting to pack all items")
{
auto on_arranged_fn = [](ArrItem &itm, auto &bed, auto &packed,
auto &rem) {
itm.packed_num = packed.size();
Slic3r::arr2::firstfit::DefaultOnArrangedFn{}(itm, bed, packed, rem);
};
Slic3r::arr2::arrange(Slic3r::arr2::firstfit::SelectionStrategy{Cmp{}, on_arranged_fn},
PackStrategy{},
Slic3r::range(items),
bed);
THEN("all items should fit onto the beds from index 0 to 4")
{
REQUIRE(std::all_of(items.begin(), items.end(), [](const ArrItem &itm) {
auto bed_idx = Slic3r::arr2::get_bed_index(itm);
return bed_idx >= 0 && bed_idx < Count / Capacity;
}));
}
// Highest priority goes first
THEN("all the items should be packed in reverse order of their priority value")
{
REQUIRE(std::all_of(items.begin(), items.end(), [](const ArrItem &itm) {
return itm.packed_num == (99 - itm.priority);
}));
}
}
}
}
template<>
Slic3r::BoundingBox Slic3r::arr2::NFPArrangeItemTraits_<
RectangleItem>::envelope_bounding_box(const RectangleItem &itm)
{
return itm.shape;
}
template<>
Slic3r::Vec2crd Slic3r::arr2::NFPArrangeItemTraits_<
RectangleItem>::reference_vertex(const RectangleItem &itm)
{
return itm.shape.center();
}
TEST_CASE("Optimal nfp position search with GravityKernel using RectangleItem and InfiniteBed",
"[arrange2]")
{
auto bed = Slic3r::arr2::InfiniteBed{};
auto strategy = Slic3r::arr2::PackStrategyNFP{Slic3r::arr2::GravityKernel{bed.center}};
GIVEN("An nfp made of a single point coincident with the bed center")
{
WHEN ("searching for optimal position")
{
THEN ("the optimum should be at the single nfp point")
{
Slic3r::ExPolygons nfp;
nfp.emplace_back(Slic3r::ExPolygon{{bed.center}});
auto item = RectangleItem{};
double score = pick_best_spot_on_nfp_verts_only(item, nfp, bed, strategy);
Slic3r::Vec2crd D = bed.center - item.shape.center();
REQUIRE(item.translation == D);
REQUIRE(score == Approx(0.).margin(EPSILON));
}
}
}
}
TEMPLATE_TEST_CASE("RectangleOverfitPackingStrategy test", "[arrange2]",
Slic3r::arr2::SimpleArrangeItem, Slic3r::arr2::ArrangeItem)
{
using Slic3r::arr2::RectangleOverfitPackingStrategy;
using Slic3r::arr2::PackStrategyNFP;
using Slic3r::arr2::GravityKernel;
using Slic3r::arr2::get_bed_index;
namespace firstfit = Slic3r::arr2::firstfit;
using ArrItem = TestType;
auto frontleft_align_fn = [](const Slic3r::BoundingBox &bedbb,
const Slic3r::BoundingBox &pilebb) {
return bedbb.min - pilebb.min;
};
RectangleOverfitPackingStrategy pstrategy{PackStrategyNFP{GravityKernel{}},
frontleft_align_fn};
auto bed = Slic3r::arr2::RectangleBed{scaled(100.), scaled(100.)};
auto item_blueprint = Slic3r::arr2::to_rectangle(
Slic3r::BoundingBox{{0, 0}, {scaled(20.), scaled(20.)}});
auto item_gen_fn = [&item_blueprint] { return ArrItem{item_blueprint}; };
GIVEN("One empty logical rectangular 100x100 mm bed ") {
WHEN("attempting to pack one rectangle") {
constexpr auto count = size_t{1};
auto items = Slic3r::reserve_vector<ArrItem>(count);
std::generate_n(std::back_inserter(items), count, item_gen_fn);
Slic3r::arr2::arrange(firstfit::SelectionStrategy<>{}, pstrategy,
Slic3r::range(items), bed);
THEN ("Overfit kernel should take over and align the single item") {
auto pilebb = bounding_box(Slic3r::range(items));
Slic3r::Vec2crd D = frontleft_align_fn(bounding_box(bed), pilebb);
REQUIRE(D.squaredNorm() == 0);
}
}
WHEN("attempting to pack two rectangles") {
constexpr auto count = size_t{2};
auto items = Slic3r::reserve_vector<ArrItem>(count);
std::generate_n(std::back_inserter(items), count, item_gen_fn);
Slic3r::arr2::arrange(firstfit::SelectionStrategy<>{}, pstrategy,
Slic3r::range(items), bed);
THEN("Overfit kernel should take over and align the single item")
{
auto pilebb = bounding_box(Slic3r::range(items));
Slic3r::Vec2crd D = frontleft_align_fn(bounding_box(bed), pilebb);
REQUIRE(D.squaredNorm() == 0);
}
}
}
GIVEN("Two logical rectangular beds, the second having fixed items") {
auto fixed_item_bb = Slic3r::BoundingBox{{0, 0}, {scaled(20.), scaled(20.)}};
std::vector<ArrItem> fixed = {
ArrItem{Slic3r::arr2::to_rectangle(fixed_item_bb)}};
Slic3r::arr2::set_bed_index(fixed.front(), 1);
WHEN("attempting to pack 3 rectangles, 1 filling the first bed") {
auto items = Slic3r::reserve_vector<ArrItem>(3);
// Add a big rectangle this will fill the first bed so that
// smaller rectangles will fit only into the next bed
items.emplace_back(ArrItem{Slic3r::arr2::to_rectangle(
Slic3r::BoundingBox{{0, 0}, {scaled(90.), scaled(90.)}})});
std::generate_n(std::back_inserter(items), 2, item_gen_fn);
Slic3r::arr2::arrange(firstfit::SelectionStrategy<>{}, pstrategy,
Slic3r::range(items), Slic3r::crange(fixed),
bed);
THEN("Overfit kernel should handle the 0th bed and gravity kernel handles the 1st bed")
{
REQUIRE(get_bed_index(items.front()) == 0);
auto pilebb = bounding_box_on_bedidx(Slic3r::range(items), 0);
Slic3r::Vec2crd D = frontleft_align_fn(bounding_box(bed), pilebb);
REQUIRE(D.squaredNorm() == 0);
REQUIRE((get_bed_index(items[1]) == get_bed_index(items[2]) == 1));
auto pilebb1 = bounding_box_on_bedidx(Slic3r::range(items), 1);
REQUIRE(pilebb1.overlap(fixed_item_bb));
Slic3r::Vec2crd D1 = frontleft_align_fn(bounding_box(bed), pilebb1);
REQUIRE(D1.squaredNorm() != 0);
}
}
}
}
TEMPLATE_TEST_CASE("Test if allowed item rotations are considered", "[arrange2]",
Slic3r::arr2::ArrangeItem)
{
using ArrItem = TestType;
auto item_blueprint = Slic3r::arr2::to_rectangle(
Slic3r::BoundingBox{{0, 0}, {scaled(20.), scaled(20.)}});
ArrItem itm{item_blueprint};
auto bed = Slic3r::arr2::RectangleBed{scaled(100.), scaled(100.)};
set_allowed_rotations(itm, {PI});
Slic3r::arr2::PackStrategyNFP strategy{Slic3r::arr2::GravityKernel{}};
bool packed = pack(strategy, bed, itm);
REQUIRE(packed);
REQUIRE(get_rotation(itm) == Approx(PI));
}