mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-07-09 01:21:49 +08:00
1288 lines
48 KiB
C++
1288 lines
48 KiB
C++
#include "EmbossJob.hpp"
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#include <stdexcept>
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#include <libslic3r/Model.hpp>
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#include <libslic3r/Format/OBJ.hpp> // load_obj for default mesh
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#include <libslic3r/CutSurface.hpp> // use surface cuts
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#include <libslic3r/BuildVolume.hpp> // create object
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/NotificationManager.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/GUI/MainFrame.hpp"
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmoEmboss.hpp"
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#include "slic3r/GUI/Selection.hpp"
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#include "slic3r/GUI/CameraUtils.hpp"
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#include "slic3r/GUI/format.hpp"
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#include "slic3r/GUI/3DScene.hpp"
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#include "slic3r/GUI/Jobs/Worker.hpp"
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#include "slic3r/Utils/UndoRedo.hpp"
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#include "slic3r/Utils/RaycastManager.hpp"
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using namespace Slic3r;
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using namespace Slic3r::Emboss;
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using namespace Slic3r::GUI;
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using namespace Slic3r::GUI::Emboss;
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// Private implementation for create volume and objects jobs
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namespace {
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/// <summary>
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/// Hold neccessary data to create ModelVolume in job
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/// Volume is created on the surface of existing volume in object.
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/// NOTE: EmbossDataBase::font_file doesn't have to be valid !!!
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/// </summary>
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struct DataCreateVolume
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{
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// Hold data about shape
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DataBasePtr base;
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// define embossed volume type
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ModelVolumeType volume_type;
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// parent ModelObject index where to create volume
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ObjectID object_id;
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// new created volume transformation
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std::optional<Transform3d> trmat;
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// Define which gizmo open on the success
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GLGizmosManager::EType gizmo;
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};
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/// <summary>
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/// Create new TextVolume on the surface of ModelObject
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/// Should not be stopped
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/// NOTE: EmbossDataBase::font_file doesn't have to be valid !!!
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/// </summary>
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class CreateVolumeJob : public Job
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{
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DataCreateVolume m_input;
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TriangleMesh m_result;
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public:
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explicit CreateVolumeJob(DataCreateVolume &&input);
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void process(Ctl &ctl) override;
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void finalize(bool canceled, std::exception_ptr &eptr) override;
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};
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/// <summary>
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/// Hold neccessary data to create ModelObject in job
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/// Object is placed on bed under screen coor
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/// OR to center of scene when it is out of bed shape
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/// </summary>
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struct DataCreateObject
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{
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// Hold data about shape
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DataBasePtr base;
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// define position on screen where to create object
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Vec2d screen_coor;
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// projection property
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Camera camera;
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// shape of bed in case of create volume on bed
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std::vector<Vec2d> bed_shape;
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// Define which gizmo open on the success
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GLGizmosManager::EType gizmo;
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};
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/// <summary>
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/// Create new TextObject on the platter
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/// Should not be stopped
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/// </summary>
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class CreateObjectJob : public Job
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{
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DataCreateObject m_input;
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TriangleMesh m_result;
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Transform3d m_transformation;
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public:
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explicit CreateObjectJob(DataCreateObject &&input);
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void process(Ctl &ctl) override;
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void finalize(bool canceled, std::exception_ptr &eptr) override;
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};
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/// <summary>
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/// Hold neccessary data to create(cut) volume from surface object in job
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/// </summary>
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struct CreateSurfaceVolumeData : public SurfaceVolumeData
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{
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// Hold data about shape
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DataBasePtr base;
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// define embossed volume type
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ModelVolumeType volume_type;
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// parent ModelObject index where to create volume
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ObjectID object_id;
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// Define which gizmo open on the success
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GLGizmosManager::EType gizmo;
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};
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/// <summary>
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/// Cut surface from object and create cutted volume
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/// Should not be stopped
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/// </summary>
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class CreateSurfaceVolumeJob : public Job
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{
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CreateSurfaceVolumeData m_input;
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TriangleMesh m_result;
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public:
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explicit CreateSurfaceVolumeJob(CreateSurfaceVolumeData &&input);
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void process(Ctl &ctl) override;
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void finalize(bool canceled, std::exception_ptr &eptr) override;
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};
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/// <summary>
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/// Assert check of inputs data
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/// </summary>
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bool check(const DataBase &input, bool check_fontfile = true, bool use_surface = false);
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bool check(GLGizmosManager::EType gizmo);
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bool check(const CreateVolumeParams& input);
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bool check(const DataCreateVolume &input, bool is_main_thread = false);
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bool check(const DataCreateObject &input);
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bool check(const DataUpdate &input, bool is_main_thread = false, bool use_surface = false);
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bool check(const CreateSurfaceVolumeData &input, bool is_main_thread = false);
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bool check(const UpdateSurfaceVolumeData &input, bool is_main_thread = false);
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// create sure that emboss object is bigger than source object [in mm]
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constexpr float safe_extension = 1.0f;
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// <summary>
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/// Try to create mesh from text
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/// </summary>
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/// <param name="input">Text to convert on mesh
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/// + Shape of characters + Property of font</param>
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/// <param name="font">Font file with cache
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/// NOTE: Cache glyphs is changed</param>
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/// <param name="was_canceled">To check if process was canceled</param>
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/// <returns>Triangle mesh model</returns>
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template<typename Fnc> TriangleMesh try_create_mesh(DataBase &input, const Fnc& was_canceled);
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template<typename Fnc> TriangleMesh create_mesh(DataBase &input, const Fnc& was_canceled, Job::Ctl &ctl);
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/// <summary>
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/// Create default mesh for embossed text
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/// </summary>
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/// <returns>Not empty model(index trinagle set - its)</returns>
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TriangleMesh create_default_mesh();
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/// <summary>
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/// Must be called on main thread
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/// </summary>
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/// <param name="mesh">New mesh data</param>
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/// <param name="data">Text configuration, ...</param>
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/// <param name="mesh">Transformation of volume</param>
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void update_volume(TriangleMesh &&mesh, const DataUpdate &data, const Transform3d *tr = nullptr);
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/// <summary>
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/// Update name in right panel
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/// </summary>
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/// <param name="obj_list">Right panel data</param>
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/// <param name="volume">Volume with just changed name</param>
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void update_name_in_list(const ObjectList &object_list, const ModelVolume &volume);
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/// <summary>
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/// Add new volume to object
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/// </summary>
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/// <param name="mesh">triangles of new volume</param>
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/// <param name="object_id">Object where to add volume</param>
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/// <param name="type">Type of new volume</param>
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/// <param name="trmat">Transformation of volume inside of object</param>
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/// <param name="data">Text configuration and New VolumeName</param>
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/// <param name="gizmo">Gizmo to open</param>
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void create_volume(TriangleMesh &&mesh, const ObjectID& object_id, const ModelVolumeType type,
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const std::optional<Transform3d>& trmat, const DataBase &data, GLGizmosManager::EType gizmo);
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/// <summary>
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/// Create projection for cut surface from mesh
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/// </summary>
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/// <param name="tr">Volume transformation in object</param>
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/// <param name="shape_scale">Convert shape to milimeters</param>
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/// <param name="z_range">Bounding box 3d of model volume for projection ranges</param>
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/// <returns>Orthogonal cut_projection</returns>
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OrthoProject create_projection_for_cut(Transform3d tr, double shape_scale, const std::pair<float, float> &z_range);
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/// <summary>
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/// Create tranformation for emboss Cutted surface
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/// </summary>
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/// <param name="is_outside">True .. raise, False .. engrave</param>
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/// <param name="emboss">Depth of embossing</param>
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/// <param name="tr">Text voliume transformation inside object</param>
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/// <param name="cut">Cutted surface from model</param>
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/// <returns>Projection</returns>
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OrthoProject3d create_emboss_projection(bool is_outside, float emboss, Transform3d tr, SurfaceCut &cut);
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/// <summary>
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/// Cut surface into triangle mesh
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/// </summary>
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/// <param name="base">(can't be const - cache of font)</param>
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/// <param name="input2">SurfaceVolume data</param>
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/// <param name="was_canceled">Check to interupt execution</param>
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/// <returns>Extruded object from cuted surace</returns>
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template<typename Fnc>
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TriangleMesh cut_surface(/*const*/ DataBase &input1, const SurfaceVolumeData &input2, const Fnc& was_canceled);
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/// <summary>
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/// Copied triangles from object to be able create mesh for cut surface from
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/// </summary>
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/// <param name="volumes">Source object volumes for cut surface from</param>
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/// <param name="text_volume_id">Source volume id</param>
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/// <returns>Source data for cut surface from</returns>
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SurfaceVolumeData::ModelSources create_sources(const ModelVolumePtrs &volumes, std::optional<size_t> text_volume_id = {});
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void create_message(const std::string &message); // only in finalize
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bool process(std::exception_ptr &eptr);
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bool finalize(bool canceled, std::exception_ptr &eptr, const DataBase &input);
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class JobException : public std::runtime_error {
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public: using std::runtime_error::runtime_error;};
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auto was_canceled(const Job::Ctl &ctl, const DataBase &base){
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return [&ctl, &cancel = base.cancel]() {
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if (cancel->load())
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return true;
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return ctl.was_canceled();
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};
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}
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} // namespace
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void Slic3r::GUI::Emboss::DataBase::write(ModelVolume &volume) const{
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volume.name = volume_name;
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volume.emboss_shape = shape;
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}
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/////////////////
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/// Create Volume
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CreateVolumeJob::CreateVolumeJob(DataCreateVolume &&input): m_input(std::move(input)){ assert(check(m_input, true)); }
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void CreateVolumeJob::process(Ctl &ctl) {
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if (!check(m_input))
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throw JobException("Bad input data for EmbossCreateVolumeJob.");
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m_result = create_mesh(*m_input.base, was_canceled(ctl, *m_input.base), ctl);
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// center result
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Vec3f c = m_result.bounding_box().center().cast<float>();
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if (!c.isApprox(Vec3f::Zero())) m_result.translate(-c);
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}
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void CreateVolumeJob::finalize(bool canceled, std::exception_ptr &eptr) {
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if (!::finalize(canceled, eptr, *m_input.base))
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return;
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if (m_result.its.empty())
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return create_message(_u8L("Can't create empty volume."));
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create_volume(std::move(m_result), m_input.object_id, m_input.volume_type, m_input.trmat, *m_input.base, m_input.gizmo);
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}
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/////////////////
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/// Create Object
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CreateObjectJob::CreateObjectJob(DataCreateObject &&input): m_input(std::move(input)){ assert(check(m_input)); }
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void CreateObjectJob::process(Ctl &ctl)
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{
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if (!check(m_input))
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throw JobException("Bad input data for EmbossCreateObjectJob.");
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// can't create new object with using surface
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if (m_input.base->shape.projection.use_surface)
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m_input.base->shape.projection.use_surface = false;
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auto was_canceled = ::was_canceled(ctl, *m_input.base);
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m_result = create_mesh(*m_input.base, was_canceled, ctl);
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if (was_canceled()) return;
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// Create new object
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// calculate X,Y offset position for lay on platter in place of
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// mouse click
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Vec2d bed_coor = CameraUtils::get_z0_position(
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m_input.camera, m_input.screen_coor);
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// check point is on build plate:
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Points bed_shape_;
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bed_shape_.reserve(m_input.bed_shape.size());
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for (const Vec2d &p : m_input.bed_shape)
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bed_shape_.emplace_back(p.cast<int>());
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Slic3r::Polygon bed(bed_shape_);
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if (!bed.contains(bed_coor.cast<int>()))
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// mouse pose is out of build plate so create object in center of plate
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bed_coor = bed.centroid().cast<double>();
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// TODO: need TextConfiguration refactor to work !!!
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double z = m_input.base->shape.projection.depth / 2;
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Vec3d offset(bed_coor.x(), bed_coor.y(), z);
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offset -= m_result.center();
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Transform3d::TranslationType tt(offset.x(), offset.y(), offset.z());
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m_transformation = Transform3d(tt);
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}
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void CreateObjectJob::finalize(bool canceled, std::exception_ptr &eptr)
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{
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if (!::finalize(canceled, eptr, *m_input.base))
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return;
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// only for sure
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if (m_result.empty())
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return create_message(_u8L("Can't create empty object."));
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GUI_App &app = wxGetApp();
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Plater *plater = app.plater();
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plater->take_snapshot(_L("Add Emboss text object"));
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Model& model = plater->model();
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#ifdef _DEBUG
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check_model_ids_validity(model);
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#endif /* _DEBUG */
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{
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// INFO: inspiration for create object is from ObjectList::load_mesh_object()
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ModelObject *new_object = model.add_object();
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new_object->name = m_input.base->volume_name;
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new_object->add_instance(); // each object should have at list one instance
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ModelVolume *new_volume = new_object->add_volume(std::move(m_result));
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// set a default extruder value, since user can't add it manually
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new_volume->config.set_key_value("extruder", new ConfigOptionInt(0));
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// write emboss data into volume
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m_input.base->write(*new_volume);
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// set transformation
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Slic3r::Geometry::Transformation tr(m_transformation);
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new_object->instances.front()->set_transformation(tr);
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new_object->ensure_on_bed();
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// Actualize right panel and set inside of selection
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app.obj_list()->paste_objects_into_list({model.objects.size() - 1});
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}
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#ifdef _DEBUG
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check_model_ids_validity(model);
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#endif /* _DEBUG */
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// When add new object selection is empty.
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// When cursor move and no one object is selected than
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// Manager::reset_all() So Gizmo could be closed before end of creation object
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GLCanvas3D *canvas = plater->canvas3D();
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GLGizmosManager &manager = canvas->get_gizmos_manager();
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if (manager.get_current_type() != m_input.gizmo)
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manager.open_gizmo(m_input.gizmo);
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// redraw scene
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canvas->reload_scene(true);
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}
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/////////////////
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/// Update Volume
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UpdateJob::UpdateJob(DataUpdate&& input): m_input(std::move(input)){ assert(check(m_input, true)); }
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void UpdateJob::process(Ctl &ctl)
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{
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if (!check(m_input))
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throw JobException("Bad input data for EmbossUpdateJob.");
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auto was_canceled = ::was_canceled(ctl, *m_input.base);
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m_result = ::try_create_mesh(*m_input.base, was_canceled);
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if (was_canceled()) return;
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if (m_result.its.empty())
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throw JobException(_u8L("Created text volume is empty. Change text or font.").c_str());
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// center triangle mesh
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Vec3d shift = m_result.bounding_box().center();
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m_result.translate(-shift.cast<float>());
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}
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void UpdateJob::finalize(bool canceled, std::exception_ptr &eptr)
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{
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if (!::finalize(canceled, eptr, *m_input.base))
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return;
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::update_volume(std::move(m_result), m_input);
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}
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void UpdateJob::update_volume(ModelVolume *volume, TriangleMesh &&mesh, const DataBase &base)
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{
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// check inputs
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bool is_valid_input = volume != nullptr && !mesh.empty() && !base.volume_name.empty();
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assert(is_valid_input);
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if (!is_valid_input)
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return;
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// update volume
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volume->set_mesh(std::move(mesh));
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volume->set_new_unique_id();
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volume->calculate_convex_hull();
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volume->get_object()->invalidate_bounding_box();
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// write data from base into volume
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base.write(*volume);
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GUI_App &app = wxGetApp(); // may be move to input
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if (volume->name != base.volume_name) {
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volume->name = base.volume_name;
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const ObjectList *obj_list = app.obj_list();
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if (obj_list != nullptr)
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update_name_in_list(*obj_list, *volume);
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}
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// When text is object.
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// When text positive volume is lowest part of object than modification of text
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// have to move object on bed.
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if (volume->type() == ModelVolumeType::MODEL_PART)
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volume->get_object()->ensure_on_bed();
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// redraw scene
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GLCanvas3D *canvas = app.plater()->canvas3D();
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bool refresh_immediately = false;
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canvas->reload_scene(refresh_immediately);
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// Change buttons "Export G-code" into "Slice now"
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canvas->post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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}
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/////////////////
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/// Create Surface volume
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CreateSurfaceVolumeJob::CreateSurfaceVolumeJob(CreateSurfaceVolumeData &&input)
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: m_input(std::move(input))
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{
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assert(check(m_input, true));
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}
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void CreateSurfaceVolumeJob::process(Ctl &ctl) {
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if (!check(m_input))
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throw JobException("Bad input data for CreateSurfaceVolumeJob.");
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m_result = cut_surface(*m_input.base, m_input, was_canceled(ctl, *m_input.base));
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}
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void CreateSurfaceVolumeJob::finalize(bool canceled, std::exception_ptr &eptr) {
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if (!::finalize(canceled, eptr, *m_input.base))
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return;
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create_volume(std::move(m_result), m_input.object_id,
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m_input.volume_type, m_input.transform, *m_input.base, m_input.gizmo);
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}
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/////////////////
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/// Cut Surface
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UpdateSurfaceVolumeJob::UpdateSurfaceVolumeJob(UpdateSurfaceVolumeData &&input)
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: m_input(std::move(input))
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{
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assert(check(m_input, true));
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}
|
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|
|
void UpdateSurfaceVolumeJob::process(Ctl &ctl)
|
|
{
|
|
if (!check(m_input))
|
|
throw JobException("Bad input data for UseSurfaceJob.");
|
|
m_result = cut_surface(*m_input.base, m_input, was_canceled(ctl, *m_input.base));
|
|
}
|
|
|
|
void UpdateSurfaceVolumeJob::finalize(bool canceled, std::exception_ptr &eptr)
|
|
{
|
|
if (!::finalize(canceled, eptr, *m_input.base))
|
|
return;
|
|
|
|
// when start using surface it is wanted to move text origin on surface of model
|
|
// also when repeteadly move above surface result position should match
|
|
::update_volume(std::move(m_result), m_input, &m_input.transform);
|
|
}
|
|
|
|
namespace {
|
|
/// <summary>
|
|
/// Check if volume type is possible use for new text volume
|
|
/// </summary>
|
|
/// <param name="volume_type">Type</param>
|
|
/// <returns>True when allowed otherwise false</returns>
|
|
bool is_valid(ModelVolumeType volume_type);
|
|
|
|
/// <summary>
|
|
/// Start job for add new volume to object with given transformation
|
|
/// </summary>
|
|
/// <param name="worker">Define where to queue the job. e.g. wxGetApp().plater()->get_ui_job_worker()</param>
|
|
/// <param name="object">Define where to add</param>
|
|
/// <param name="volume_tr">Wanted volume transformation, when not set will be calculated after creation to be near the object</param>
|
|
/// <param name="data">Define what to emboss - shape</param>
|
|
/// <param name="volume_type">Type of volume: Part, negative, modifier</param>
|
|
/// <param name="gizmo">Define which gizmo open on the success</param>
|
|
/// <returns>Nullptr when job is sucessfully add to worker otherwise return data to be processed different way</returns>
|
|
bool start_create_volume_job(Worker &worker,
|
|
const ModelObject &object,
|
|
const std::optional<Transform3d> &volume_tr,
|
|
DataBasePtr data,
|
|
ModelVolumeType volume_type,
|
|
GLGizmosManager::EType gizmo);
|
|
|
|
/// <summary>
|
|
/// Find volume in selected objects with closest convex hull to screen center.
|
|
/// </summary>
|
|
/// <param name="selection">Define where to search for closest</param>
|
|
/// <param name="screen_center">Canvas center(dependent on camera settings)</param>
|
|
/// <param name="objects">Actual objects</param>
|
|
/// <param name="closest_center">OUT: coordinate of controid of closest volume</param>
|
|
/// <returns>closest volume when exists otherwise nullptr</returns>
|
|
const GLVolume *find_closest(
|
|
const Selection &selection, const Vec2d &screen_center, const Camera &camera, const ModelObjectPtrs &objects, Vec2d *closest_center);
|
|
|
|
/// <summary>
|
|
/// Start job for add object with text into scene
|
|
/// </summary>
|
|
/// <param name="input">Contain worker, build shape, gizmo</param>
|
|
/// <param name="emboss_data">Define params for create volume</param>
|
|
/// <param name="coor">Screen coordinat, where to create new object laying on bed</param>
|
|
/// <returns>True when can add job to worker otherwise FALSE</returns>
|
|
bool start_create_object_job(const CreateVolumeParams &input, DataBasePtr emboss_data, const Vec2d &coor);
|
|
|
|
/// <summary>
|
|
/// Start job to create volume on the surface of object
|
|
/// </summary>
|
|
/// <param name="input">Variabless needed to create volume</param>
|
|
/// <param name="data">Describe what to emboss - shape</param>
|
|
/// <param name="screen_coor">Where to add</param>
|
|
/// <param name="try_no_coor">True .. try to create volume without screen_coor,
|
|
/// False .. </param>
|
|
/// <returns>Nullptr when job is sucessfully add to worker otherwise return data to be processed different way</returns>
|
|
bool start_create_volume_on_surface_job(CreateVolumeParams &input, DataBasePtr data, const Vec2d &screen_coor, bool try_no_coor);
|
|
|
|
} // namespace
|
|
|
|
namespace Slic3r::GUI::Emboss {
|
|
|
|
SurfaceVolumeData::ModelSources create_volume_sources(const ModelVolume &text_volume)
|
|
{
|
|
const ModelVolumePtrs &volumes = text_volume.get_object()->volumes;
|
|
// no other volume in object
|
|
if (volumes.size() <= 1)
|
|
return {};
|
|
return ::create_sources(volumes, text_volume.id().id);
|
|
}
|
|
|
|
bool start_create_volume(CreateVolumeParams &input, DataBasePtr data, const Vec2d &mouse_pos)
|
|
{
|
|
if (data == nullptr)
|
|
return false;
|
|
if (!check(input))
|
|
return false;
|
|
|
|
if (input.gl_volume == nullptr)
|
|
// object is not under mouse position soo create object on plater
|
|
return ::start_create_object_job(input, std::move(data), mouse_pos);
|
|
|
|
bool try_no_coor = true;
|
|
return ::start_create_volume_on_surface_job(input, std::move(data), mouse_pos, try_no_coor);
|
|
}
|
|
|
|
bool start_create_volume_without_position(CreateVolumeParams &input, DataBasePtr data)
|
|
{
|
|
assert(data != nullptr);
|
|
if (data == nullptr)
|
|
return false;
|
|
if (!check(input))
|
|
return false;
|
|
|
|
// select position by camera position and view direction
|
|
const Selection &selection = input.canvas.get_selection();
|
|
int object_idx = selection.get_object_idx();
|
|
|
|
Size s = input.canvas.get_canvas_size();
|
|
Vec2d screen_center(s.get_width() / 2., s.get_height() / 2.);
|
|
const ModelObjectPtrs &objects = selection.get_model()->objects;
|
|
|
|
// No selected object so create new object
|
|
if (selection.is_empty() || object_idx < 0 ||
|
|
static_cast<size_t>(object_idx) >= objects.size())
|
|
// create Object on center of screen
|
|
// when ray throw center of screen not hit bed it create object on center of bed
|
|
return ::start_create_object_job(input, std::move(data), screen_center);
|
|
|
|
// create volume inside of selected object
|
|
Vec2d coor;
|
|
const Camera &camera = wxGetApp().plater()->get_camera();
|
|
input.gl_volume = ::find_closest(selection, screen_center, camera, objects, &coor);
|
|
if (input.gl_volume == nullptr)
|
|
return ::start_create_object_job(input, std::move(data), screen_center);
|
|
|
|
bool try_no_coor = false;
|
|
return ::start_create_volume_on_surface_job(input, std::move(data), coor, try_no_coor);
|
|
}
|
|
} // namespace Slic3r::GUI::Emboss
|
|
|
|
////////////////////////////
|
|
/// private namespace implementation
|
|
namespace {
|
|
bool check(const DataBase &input, bool check_fontfile, bool use_surface)
|
|
{
|
|
bool res = true;
|
|
// if (check_fontfile) {
|
|
// assert(input.font_file.has_value());
|
|
// res &= input.font_file.has_value();
|
|
// }
|
|
// assert(!input.text_configuration.fix_3mf_tr.has_value());
|
|
// res &= !input.text_configuration.fix_3mf_tr.has_value();
|
|
// assert(!input.text_configuration.text.empty());
|
|
// res &= !input.text_configuration.text.empty();
|
|
assert(!input.volume_name.empty());
|
|
res &= !input.volume_name.empty();
|
|
// assert(input.text_configuration.style.prop.use_surface == use_surface);
|
|
// res &= input.text_configuration.style.prop.use_surface == use_surface;
|
|
return res;
|
|
}
|
|
|
|
bool check(GLGizmosManager::EType gizmo)
|
|
{
|
|
assert(gizmo == GLGizmosManager::Emboss || gizmo == GLGizmosManager::Svg);
|
|
return gizmo == GLGizmosManager::Emboss || gizmo == GLGizmosManager::Svg;
|
|
}
|
|
|
|
bool check(const CreateVolumeParams &input)
|
|
{
|
|
bool res = is_valid(input.volume_type);
|
|
auto gizmo_type = static_cast<GLGizmosManager::EType>(input.gizmo);
|
|
res &= ::check(gizmo_type);
|
|
return res;
|
|
}
|
|
|
|
bool check(const DataCreateVolume &input, bool is_main_thread)
|
|
{
|
|
bool check_fontfile = false;
|
|
assert(input.base != nullptr);
|
|
bool res = input.base != nullptr;
|
|
res &= check(*input.base, check_fontfile);
|
|
assert(input.volume_type != ModelVolumeType::INVALID);
|
|
res &= input.volume_type != ModelVolumeType::INVALID;
|
|
res &= check(input.gizmo);
|
|
assert(!input.base->shape.projection.use_surface);
|
|
res &= !input.base->shape.projection.use_surface;
|
|
return res;
|
|
}
|
|
bool check(const DataCreateObject &input)
|
|
{
|
|
bool check_fontfile = false;
|
|
assert(input.base != nullptr);
|
|
bool res = input.base != nullptr;
|
|
res &= check(*input.base, check_fontfile);
|
|
assert(input.screen_coor.x() >= 0.);
|
|
res &= input.screen_coor.x() >= 0.;
|
|
assert(input.screen_coor.y() >= 0.);
|
|
res &= input.screen_coor.y() >= 0.;
|
|
assert(input.bed_shape.size() >= 3); // at least triangle
|
|
res &= input.bed_shape.size() >= 3;
|
|
res &= check(input.gizmo);
|
|
assert(!input.base->shape.projection.use_surface);
|
|
res &= !input.base->shape.projection.use_surface;
|
|
return res;
|
|
}
|
|
bool check(const DataUpdate &input, bool is_main_thread, bool use_surface)
|
|
{
|
|
bool check_fontfile = true;
|
|
assert(input.base != nullptr);
|
|
bool res = input.base != nullptr;
|
|
res &= check(*input.base, check_fontfile, use_surface);
|
|
if (is_main_thread)
|
|
assert(get_model_volume(input.volume_id, wxGetApp().model().objects) != nullptr);
|
|
assert(input.base->cancel != nullptr);
|
|
res &= input.base->cancel != nullptr;
|
|
if (is_main_thread)
|
|
assert(!input.base->cancel->load());
|
|
assert(!input.base->shape.projection.use_surface);
|
|
res &= !input.base->shape.projection.use_surface;
|
|
return res;
|
|
}
|
|
bool check(const CreateSurfaceVolumeData &input, bool is_main_thread)
|
|
{
|
|
bool use_surface = true;
|
|
assert(input.base != nullptr);
|
|
bool res = input.base != nullptr;
|
|
res &= check(*input.base, is_main_thread, use_surface);
|
|
assert(!input.sources.empty());
|
|
res &= !input.sources.empty();
|
|
res &= check(input.gizmo);
|
|
assert(input.base->shape.projection.use_surface);
|
|
res &= input.base->shape.projection.use_surface;
|
|
return res;
|
|
}
|
|
bool check(const UpdateSurfaceVolumeData &input, bool is_main_thread)
|
|
{
|
|
bool use_surface = true;
|
|
assert(input.base != nullptr);
|
|
bool res = input.base != nullptr;
|
|
res &= check(*input.base, is_main_thread, use_surface);
|
|
assert(!input.sources.empty());
|
|
res &= !input.sources.empty();
|
|
assert(input.base->shape.projection.use_surface);
|
|
res &= input.base->shape.projection.use_surface;
|
|
return res;
|
|
}
|
|
|
|
template<typename Fnc> TriangleMesh try_create_mesh(DataBase &base, const Fnc &was_canceled)
|
|
{
|
|
const EmbossShape &shape = base.create_shape();
|
|
if (shape.shapes.empty())
|
|
return {};
|
|
double depth = shape.projection.depth / shape.scale;
|
|
auto projectZ = std::make_unique<ProjectZ>(depth);
|
|
ProjectScale project(std::move(projectZ), shape.scale);
|
|
if (was_canceled())
|
|
return {};
|
|
return TriangleMesh(polygons2model(shape.shapes, project));
|
|
}
|
|
|
|
template<typename Fnc> TriangleMesh create_mesh(DataBase &input, const Fnc &was_canceled, Job::Ctl &ctl)
|
|
{
|
|
// It is neccessary to create some shape
|
|
// Emboss text window is opened by creation new emboss text object
|
|
TriangleMesh result = try_create_mesh(input, was_canceled);
|
|
if (was_canceled())
|
|
return {};
|
|
|
|
if (result.its.empty()) {
|
|
result = create_default_mesh();
|
|
if (was_canceled())
|
|
return {};
|
|
// only info
|
|
ctl.call_on_main_thread([]() {
|
|
create_message(_u8L("It is used default volume for embossed "
|
|
"text, try to change text or font to fix it."));
|
|
});
|
|
}
|
|
|
|
assert(!result.its.empty());
|
|
return result;
|
|
}
|
|
|
|
TriangleMesh create_default_mesh()
|
|
{
|
|
// When cant load any font use default object loaded from file
|
|
std::string path = Slic3r::resources_dir() + "/data/embossed_text.obj";
|
|
TriangleMesh triangle_mesh;
|
|
if (!load_obj(path.c_str(), &triangle_mesh)) {
|
|
// when can't load mesh use cube
|
|
return TriangleMesh(its_make_cube(36., 4., 2.5));
|
|
}
|
|
return triangle_mesh;
|
|
}
|
|
|
|
void update_name_in_list(const ObjectList &object_list, const ModelVolume &volume)
|
|
{
|
|
const ModelObjectPtrs *objects_ptr = object_list.objects();
|
|
if (objects_ptr == nullptr)
|
|
return;
|
|
|
|
const ModelObjectPtrs &objects = *objects_ptr;
|
|
const ModelObject *object = volume.get_object();
|
|
const ObjectID &object_id = object->id();
|
|
|
|
// search for index of object
|
|
int object_index = -1;
|
|
for (size_t i = 0; i < objects.size(); ++i)
|
|
if (objects[i]->id() == object_id) {
|
|
object_index = static_cast<int>(i);
|
|
break;
|
|
}
|
|
|
|
const ModelVolumePtrs volumes = object->volumes;
|
|
const ObjectID &volume_id = volume.id();
|
|
|
|
// search for index of volume
|
|
int volume_index = -1;
|
|
for (size_t i = 0; i < volumes.size(); ++i)
|
|
if (volumes[i]->id() == volume_id) {
|
|
volume_index = static_cast<int>(i);
|
|
break;
|
|
}
|
|
|
|
if (object_index < 0 || volume_index < 0)
|
|
return;
|
|
|
|
object_list.update_name_in_list(object_index, volume_index);
|
|
}
|
|
|
|
void update_volume(TriangleMesh &&mesh, const DataUpdate &data, const Transform3d *tr)
|
|
{
|
|
// for sure that some object will be created
|
|
if (mesh.its.empty())
|
|
return create_message("Empty mesh can't be created.");
|
|
|
|
Plater *plater = wxGetApp().plater();
|
|
// Check gizmo is still open otherwise job should be canceled
|
|
assert(plater->canvas3D()->get_gizmos_manager().get_current_type() == GLGizmosManager::Emboss ||
|
|
plater->canvas3D()->get_gizmos_manager().get_current_type() == GLGizmosManager::Svg);
|
|
|
|
std::string snap_name = GUI::format(_L("Change: %1%"), data.base->volume_name);
|
|
Plater::TakeSnapshot snapshot(plater, snap_name, UndoRedo::SnapshotType::GizmoAction);
|
|
|
|
ModelVolume *volume = get_model_volume(data.volume_id, plater->model().objects);
|
|
|
|
// could appear when user delete edited volume
|
|
if (volume == nullptr)
|
|
return;
|
|
|
|
if (tr) {
|
|
volume->set_transformation(*tr);
|
|
} else {
|
|
// apply fix matrix made by store to .3mf
|
|
const auto &tc = volume->text_configuration;
|
|
assert(tc.has_value());
|
|
if (tc.has_value() && tc->fix_3mf_tr.has_value())
|
|
volume->set_transformation(volume->get_matrix() * tc->fix_3mf_tr->inverse());
|
|
}
|
|
|
|
UpdateJob::update_volume(volume, std::move(mesh), *data.base);
|
|
}
|
|
|
|
void create_volume(TriangleMesh &&mesh,
|
|
const ObjectID &object_id,
|
|
const ModelVolumeType type,
|
|
const std::optional<Transform3d> &trmat,
|
|
const DataBase &data,
|
|
GLGizmosManager::EType gizmo)
|
|
{
|
|
GUI_App &app = wxGetApp();
|
|
Plater *plater = app.plater();
|
|
ObjectList *obj_list = app.obj_list();
|
|
GLCanvas3D *canvas = plater->canvas3D();
|
|
ModelObjectPtrs &objects = plater->model().objects;
|
|
|
|
ModelObject *obj = nullptr;
|
|
size_t object_idx = 0;
|
|
for (; object_idx < objects.size(); ++object_idx) {
|
|
ModelObject *o = objects[object_idx];
|
|
if (o->id() == object_id) {
|
|
obj = o;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Parent object for text volume was propably removed.
|
|
// Assumption: User know what he does, so text volume is no more needed.
|
|
if (obj == nullptr)
|
|
return create_message(_u8L("Bad object to create volume."));
|
|
|
|
if (mesh.its.empty())
|
|
return create_message(_u8L("Can't create empty volume."));
|
|
|
|
plater->take_snapshot(_L("Add Emboss text Volume"));
|
|
|
|
BoundingBoxf3 instance_bb;
|
|
if (!trmat.has_value()) {
|
|
// used for align to instance
|
|
size_t instance_index = 0; // must exist
|
|
instance_bb = obj->instance_bounding_box(instance_index);
|
|
}
|
|
|
|
// NOTE: be carefull add volume also center mesh !!!
|
|
// So first add simple shape(convex hull is also calculated)
|
|
ModelVolume *volume = obj->add_volume(make_cube(1., 1., 1.), type);
|
|
|
|
// TODO: Refactor to create better way to not set cube at begining
|
|
// Revert mesh centering by set mesh after add cube
|
|
volume->set_mesh(std::move(mesh));
|
|
volume->calculate_convex_hull();
|
|
|
|
// set a default extruder value, since user can't add it manually
|
|
volume->config.set_key_value("extruder", new ConfigOptionInt(0));
|
|
|
|
// do not allow model reload from disk
|
|
volume->source.is_from_builtin_objects = true;
|
|
|
|
volume->name = data.volume_name; // copy
|
|
|
|
if (trmat.has_value()) {
|
|
volume->set_transformation(*trmat);
|
|
} else {
|
|
assert(!data.shape.projection.use_surface);
|
|
// Create transformation for volume near from object(defined by glVolume)
|
|
// Transformation is inspired add generic volumes in ObjectList::load_generic_subobject
|
|
Vec3d volume_size = volume->mesh().bounding_box().size();
|
|
// Translate the new modifier to be pickable: move to the left front corner of the instance's bounding box, lift to print bed.
|
|
Vec3d offset_tr(0, // center of instance - Can't suggest width of text before it will be created
|
|
-instance_bb.size().y() / 2 - volume_size.y() / 2, // under
|
|
volume_size.z() / 2 - instance_bb.size().z() / 2); // lay on bed
|
|
// use same instance as for calculation of instance_bounding_box
|
|
Transform3d tr = obj->instances.front()->get_transformation().get_matrix_no_offset().inverse();
|
|
Transform3d volume_trmat = tr * Eigen::Translation3d(offset_tr);
|
|
volume->set_transformation(volume_trmat);
|
|
}
|
|
|
|
data.write(*volume);
|
|
|
|
// update printable state on canvas
|
|
if (type == ModelVolumeType::MODEL_PART) {
|
|
volume->get_object()->ensure_on_bed();
|
|
canvas->update_instance_printable_state_for_object(object_idx);
|
|
}
|
|
|
|
// update volume name in object list
|
|
// updata selection after new volume added
|
|
// change name of volume in right panel
|
|
// select only actual volume
|
|
// when new volume is created change selection to this volume
|
|
auto add_to_selection = [volume](const ModelVolume *vol) { return vol == volume; };
|
|
wxDataViewItemArray sel = obj_list->reorder_volumes_and_get_selection(object_idx, add_to_selection);
|
|
if (!sel.IsEmpty())
|
|
obj_list->select_item(sel.front());
|
|
|
|
obj_list->selection_changed();
|
|
|
|
// Now is valid text volume selected open emboss gizmo
|
|
GLGizmosManager &manager = canvas->get_gizmos_manager();
|
|
if (manager.get_current_type() != gizmo)
|
|
manager.open_gizmo(gizmo);
|
|
|
|
// redraw scene
|
|
canvas->reload_scene(true);
|
|
}
|
|
|
|
OrthoProject create_projection_for_cut(Transform3d tr, double shape_scale, const std::pair<float, float> &z_range)
|
|
{
|
|
double min_z = z_range.first - safe_extension;
|
|
double max_z = z_range.second + safe_extension;
|
|
assert(min_z < max_z);
|
|
// range between min and max value
|
|
double projection_size = max_z - min_z;
|
|
Matrix3d transformation_for_vector = tr.linear();
|
|
// Projection must be negative value.
|
|
// System of text coordinate
|
|
// X .. from left to right
|
|
// Y .. from bottom to top
|
|
// Z .. from text to eye
|
|
Vec3d untransformed_direction(0., 0., projection_size);
|
|
Vec3d project_direction = transformation_for_vector * untransformed_direction;
|
|
|
|
// Projection is in direction from far plane
|
|
tr.translate(Vec3d(0., 0., min_z));
|
|
tr.scale(shape_scale);
|
|
return OrthoProject(tr, project_direction);
|
|
}
|
|
|
|
OrthoProject3d create_emboss_projection(bool is_outside, float emboss, Transform3d tr, SurfaceCut &cut)
|
|
{
|
|
// Offset of clossed side to model
|
|
const float surface_offset = 0.015f; // [in mm]
|
|
float front_move = is_outside ? emboss : surface_offset,
|
|
back_move = -(is_outside ? surface_offset : emboss);
|
|
its_transform(cut, tr.pretranslate(Vec3d(0., 0., front_move)));
|
|
Vec3d from_front_to_back(0., 0., back_move - front_move);
|
|
return OrthoProject3d(from_front_to_back);
|
|
}
|
|
|
|
// input can't be const - cache of font
|
|
template<typename Fnc> TriangleMesh cut_surface(DataBase &base, const SurfaceVolumeData &input2, const Fnc &was_canceled)
|
|
{
|
|
EmbossShape &emboss_shape = base.create_shape();
|
|
ExPolygons &shapes = emboss_shape.shapes;
|
|
if (shapes.empty())
|
|
throw JobException(_u8L("Font doesn't have any shape for given text.").c_str());
|
|
|
|
if (was_canceled())
|
|
return {};
|
|
|
|
// Define alignment of text - left, right, center, top bottom, ....
|
|
BoundingBox bb = get_extents(shapes);
|
|
Point projection_center = bb.center();
|
|
for (ExPolygon &shape : shapes)
|
|
shape.translate(-projection_center);
|
|
bb.translate(-projection_center);
|
|
|
|
const SurfaceVolumeData::ModelSources &sources = input2.sources;
|
|
const SurfaceVolumeData::ModelSource *biggest = &sources.front();
|
|
|
|
size_t biggest_count = 0;
|
|
// convert index from (s)ources to (i)ndexed (t)riangle (s)ets
|
|
std::vector<size_t> s_to_itss(sources.size(), std::numeric_limits<size_t>::max());
|
|
std::vector<indexed_triangle_set> itss;
|
|
itss.reserve(sources.size());
|
|
for (const SurfaceVolumeData::ModelSource &s : sources) {
|
|
Transform3d mesh_tr_inv = s.tr.inverse();
|
|
Transform3d cut_projection_tr = mesh_tr_inv * input2.transform;
|
|
std::pair<float, float> z_range{0., 1.};
|
|
OrthoProject cut_projection = create_projection_for_cut(cut_projection_tr, emboss_shape.scale, z_range);
|
|
// copy only part of source model
|
|
indexed_triangle_set its = its_cut_AoI(s.mesh->its, bb, cut_projection);
|
|
if (its.indices.empty())
|
|
continue;
|
|
if (biggest_count < its.vertices.size()) {
|
|
biggest_count = its.vertices.size();
|
|
biggest = &s;
|
|
}
|
|
size_t source_index = &s - &sources.front();
|
|
size_t its_index = itss.size();
|
|
s_to_itss[source_index] = its_index;
|
|
itss.emplace_back(std::move(its));
|
|
}
|
|
if (itss.empty())
|
|
throw JobException(_u8L("There is no volume in projection direction.").c_str());
|
|
|
|
Transform3d tr_inv = biggest->tr.inverse();
|
|
Transform3d cut_projection_tr = tr_inv * input2.transform;
|
|
|
|
size_t itss_index = s_to_itss[biggest - &sources.front()];
|
|
BoundingBoxf3 mesh_bb = bounding_box(itss[itss_index]);
|
|
for (const SurfaceVolumeData::ModelSource &s : sources) {
|
|
itss_index = s_to_itss[&s - &sources.front()];
|
|
if (itss_index == std::numeric_limits<size_t>::max())
|
|
continue;
|
|
if (&s == biggest)
|
|
continue;
|
|
|
|
Transform3d tr = s.tr * tr_inv;
|
|
bool fix_reflected = true;
|
|
indexed_triangle_set &its = itss[itss_index];
|
|
its_transform(its, tr, fix_reflected);
|
|
BoundingBoxf3 its_bb = bounding_box(its);
|
|
mesh_bb.merge(its_bb);
|
|
}
|
|
|
|
// tr_inv = transformation of mesh inverted
|
|
Transform3d emboss_tr = cut_projection_tr.inverse();
|
|
BoundingBoxf3 mesh_bb_tr = mesh_bb.transformed(emboss_tr);
|
|
std::pair<float, float> z_range{mesh_bb_tr.min.z(), mesh_bb_tr.max.z()};
|
|
OrthoProject cut_projection = create_projection_for_cut(cut_projection_tr, emboss_shape.scale, z_range);
|
|
float projection_ratio = (-z_range.first + safe_extension) / (z_range.second - z_range.first + 2 * safe_extension);
|
|
|
|
bool is_text_reflected = Slic3r::has_reflection(input2.transform);
|
|
if (is_text_reflected) {
|
|
// revert order of points in expolygons
|
|
// CW --> CCW
|
|
for (ExPolygon &shape : shapes) {
|
|
shape.contour.reverse();
|
|
for (Slic3r::Polygon &hole : shape.holes)
|
|
hole.reverse();
|
|
}
|
|
}
|
|
|
|
// Use CGAL to cut surface from triangle mesh
|
|
SurfaceCut cut = cut_surface(shapes, itss, cut_projection, projection_ratio);
|
|
|
|
if (is_text_reflected) {
|
|
for (SurfaceCut::Contour &c : cut.contours)
|
|
std::reverse(c.begin(), c.end());
|
|
for (Vec3i &t : cut.indices)
|
|
std::swap(t[0], t[1]);
|
|
}
|
|
|
|
if (cut.empty())
|
|
throw JobException(_u8L("There is no valid surface for text projection.").c_str());
|
|
if (was_canceled())
|
|
return {};
|
|
|
|
// !! Projection needs to transform cut
|
|
OrthoProject3d projection = create_emboss_projection(input2.is_outside, static_cast<float>(emboss_shape.projection.depth), emboss_tr, cut);
|
|
indexed_triangle_set new_its = cut2model(cut, projection);
|
|
assert(!new_its.empty());
|
|
if (was_canceled())
|
|
return {};
|
|
return TriangleMesh(std::move(new_its));
|
|
}
|
|
|
|
SurfaceVolumeData::ModelSources create_sources(const ModelVolumePtrs &volumes, std::optional<size_t> text_volume_id)
|
|
{
|
|
SurfaceVolumeData::ModelSources result;
|
|
result.reserve(volumes.size() - 1);
|
|
for (const ModelVolume *v : volumes) {
|
|
if (text_volume_id.has_value() && v->id().id == *text_volume_id)
|
|
continue;
|
|
// skip modifiers and negative volumes, ...
|
|
if (!v->is_model_part())
|
|
continue;
|
|
const TriangleMesh &tm = v->mesh();
|
|
if (tm.empty())
|
|
continue;
|
|
if (tm.its.empty())
|
|
continue;
|
|
result.push_back({v->get_mesh_shared_ptr(), v->get_matrix()});
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool process(std::exception_ptr &eptr)
|
|
{
|
|
if (!eptr)
|
|
return false;
|
|
try {
|
|
std::rethrow_exception(eptr);
|
|
} catch (JobException &e) {
|
|
create_message(e.what());
|
|
eptr = nullptr;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool finalize(bool canceled, std::exception_ptr &eptr, const DataBase &input)
|
|
{
|
|
// doesn't care about exception when process was canceled by user
|
|
if (canceled || input.cancel->load()) {
|
|
eptr = nullptr;
|
|
return false;
|
|
}
|
|
return !process(eptr);
|
|
}
|
|
|
|
bool is_valid(ModelVolumeType volume_type)
|
|
{
|
|
if (volume_type == ModelVolumeType::MODEL_PART || volume_type == ModelVolumeType::NEGATIVE_VOLUME ||
|
|
volume_type == ModelVolumeType::PARAMETER_MODIFIER)
|
|
return true;
|
|
|
|
BOOST_LOG_TRIVIAL(error) << "Can't create embossed volume with this type: " << (int) volume_type;
|
|
return false;
|
|
}
|
|
|
|
bool start_create_volume_job(Worker &worker,
|
|
const ModelObject &object,
|
|
const std::optional<Transform3d> &volume_tr,
|
|
DataBasePtr data,
|
|
ModelVolumeType volume_type,
|
|
GLGizmosManager::EType gizmo)
|
|
{
|
|
bool &use_surface = data->shape.projection.use_surface;
|
|
std::unique_ptr<GUI::Job> job;
|
|
if (use_surface) {
|
|
// Model to cut surface from.
|
|
SurfaceVolumeData::ModelSources sources = create_sources(object.volumes);
|
|
if (sources.empty() || !volume_tr.has_value()) {
|
|
use_surface = false;
|
|
} else {
|
|
bool is_outside = volume_type == ModelVolumeType::MODEL_PART;
|
|
// check that there is not unexpected volume type
|
|
assert(is_outside || volume_type == ModelVolumeType::NEGATIVE_VOLUME || volume_type == ModelVolumeType::PARAMETER_MODIFIER);
|
|
SurfaceVolumeData sfvd{*volume_tr, is_outside, std::move(sources)};
|
|
CreateSurfaceVolumeData surface_data{std::move(sfvd), std::move(data), volume_type, object.id(), gizmo};
|
|
job = std::make_unique<CreateSurfaceVolumeJob>(std::move(surface_data));
|
|
}
|
|
}
|
|
if (!use_surface) {
|
|
// create volume
|
|
DataCreateVolume create_volume_data{std::move(data), volume_type, object.id(), volume_tr, gizmo};
|
|
job = std::make_unique<CreateVolumeJob>(std::move(create_volume_data));
|
|
}
|
|
return queue_job(worker, std::move(job));
|
|
}
|
|
|
|
const GLVolume *find_closest(
|
|
const Selection &selection, const Vec2d &screen_center, const Camera &camera, const ModelObjectPtrs &objects, Vec2d *closest_center)
|
|
{
|
|
assert(closest_center != nullptr);
|
|
const GLVolume *closest = nullptr;
|
|
const Selection::IndicesList &indices = selection.get_volume_idxs();
|
|
assert(!indices.empty()); // no selected volume
|
|
if (indices.empty())
|
|
return closest;
|
|
|
|
double center_sq_distance = std::numeric_limits<double>::max();
|
|
for (unsigned int id : indices) {
|
|
const GLVolume *gl_volume = selection.get_volume(id);
|
|
if (const ModelVolume *volume = get_model_volume(*gl_volume, objects);
|
|
volume == nullptr || !volume->is_model_part())
|
|
continue;
|
|
Slic3r::Polygon hull = CameraUtils::create_hull2d(camera, *gl_volume);
|
|
Vec2d c = hull.centroid().cast<double>();
|
|
Vec2d d = c - screen_center;
|
|
bool is_bigger_x = std::fabs(d.x()) > std::fabs(d.y());
|
|
if ((is_bigger_x && d.x() * d.x() > center_sq_distance) ||
|
|
(!is_bigger_x && d.y() * d.y() > center_sq_distance))
|
|
continue;
|
|
|
|
double distance = d.squaredNorm();
|
|
if (center_sq_distance < distance)
|
|
continue;
|
|
center_sq_distance = distance;
|
|
|
|
*closest_center = c;
|
|
closest = gl_volume;
|
|
}
|
|
return closest;
|
|
}
|
|
|
|
bool start_create_object_job(const CreateVolumeParams &input, DataBasePtr emboss_data, const Vec2d &coor)
|
|
{
|
|
const Pointfs &bed_shape = input.build_volume.bed_shape();
|
|
auto gizmo_type = static_cast<GLGizmosManager::EType>(input.gizmo);
|
|
DataCreateObject data{std::move(emboss_data), coor, input.camera, bed_shape, gizmo_type};
|
|
auto job = std::make_unique<CreateObjectJob>(std::move(data));
|
|
return queue_job(input.worker, std::move(job));
|
|
}
|
|
|
|
bool start_create_volume_on_surface_job(CreateVolumeParams &input, DataBasePtr data, const Vec2d &screen_coor, bool try_no_coor)
|
|
{
|
|
auto on_bad_state = [&input, try_no_coor](DataBasePtr data_, const ModelObject *object = nullptr) {
|
|
if (try_no_coor) {
|
|
// Can't create on coordinate try to create somewhere
|
|
return start_create_volume_without_position(input, std::move(data_));
|
|
} else {
|
|
// In centroid of convex hull is not hit with object. e.g. torid
|
|
// soo create transfomation on border of object
|
|
|
|
// there is no point on surface so no use of surface will be applied
|
|
if (data_->shape.projection.use_surface)
|
|
data_->shape.projection.use_surface = false;
|
|
|
|
if (object == nullptr)
|
|
return false;
|
|
|
|
auto gizmo_type = static_cast<GLGizmosManager::EType>(input.gizmo);
|
|
return start_create_volume_job(input.worker, *object, {}, std::move(data_), input.volume_type, gizmo_type);
|
|
}
|
|
};
|
|
|
|
assert(input.gl_volume != nullptr);
|
|
if (input.gl_volume == nullptr)
|
|
return on_bad_state(std::move(data));
|
|
|
|
const Model *model = input.canvas.get_model();
|
|
|
|
assert(model != nullptr);
|
|
if (model == nullptr)
|
|
return on_bad_state(std::move(data));
|
|
|
|
const ModelObjectPtrs &objects = model->objects;
|
|
const ModelVolume *volume = get_model_volume(*input.gl_volume, objects);
|
|
assert(volume != nullptr);
|
|
if (volume == nullptr)
|
|
return on_bad_state(std::move(data));
|
|
|
|
const ModelInstance *instance = get_model_instance(*input.gl_volume, objects);
|
|
assert(instance != nullptr);
|
|
if (instance == nullptr)
|
|
return on_bad_state(std::move(data));
|
|
|
|
const ModelObject *object = volume->get_object();
|
|
assert(object != nullptr);
|
|
if (object == nullptr)
|
|
return on_bad_state(std::move(data));
|
|
|
|
auto cond = RaycastManager::AllowVolumes({volume->id().id});
|
|
RaycastManager::Meshes meshes = create_meshes(input.canvas, cond);
|
|
input.raycaster.actualize(*instance, &cond, &meshes);
|
|
std::optional<RaycastManager::Hit> hit = ray_from_camera(input.raycaster, screen_coor, input.camera, &cond);
|
|
|
|
// context menu for add text could be open only by right click on an
|
|
// object. After right click, object is selected and object_idx is set
|
|
// also hit must exist. But there is options to add text by object list
|
|
if (!hit.has_value())
|
|
// When model is broken. It could appear that hit miss the object.
|
|
// So add part near by in simmilar manner as right panel do
|
|
return on_bad_state(std::move(data), object);
|
|
|
|
// Create result volume transformation
|
|
Transform3d surface_trmat = create_transformation_onto_surface(hit->position, hit->normal, Slic3r::GUI::up_limit);
|
|
apply_transformation(input.angle, input.distance, surface_trmat);
|
|
Transform3d transform = instance->get_matrix().inverse() * surface_trmat;
|
|
auto gizmo_type = static_cast<GLGizmosManager::EType>(input.gizmo);
|
|
// Try to cast ray into scene and find object for add volume
|
|
return start_create_volume_job(input.worker, *object, transform, std::move(data), input.volume_type, gizmo_type);
|
|
}
|
|
} // namespace
|
|
|
|
#include <wx/msgdlg.h>
|
|
namespace{
|
|
void create_message(const std::string &message) {
|
|
wxMessageBox(wxString(message), _L("Issue during embossing the text."),
|
|
wxOK | wxICON_WARNING);
|
|
}
|
|
} // namespace
|