PrusaSlicer/src/slic3r/GUI/CoordAxes.hpp
2023-09-01 14:49:07 +02:00

62 lines
1.7 KiB
C++

///|/ Copyright (c) Prusa Research 2022 - 2023 Enrico Turri @enricoturri1966
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#ifndef slic3r_CoordAxes_hpp_
#define slic3r_CoordAxes_hpp_
#include "GLModel.hpp"
namespace Slic3r {
namespace GUI {
class CoordAxes
{
public:
static const float DefaultStemRadius;
static const float DefaultStemLength;
static const float DefaultTipRadius;
static const float DefaultTipLength;
private:
Vec3d m_origin{ Vec3d::Zero() };
float m_stem_radius{ DefaultStemRadius };
float m_stem_length{ DefaultStemLength };
float m_tip_radius{ DefaultTipRadius };
float m_tip_length{ DefaultTipLength };
GLModel m_arrow;
public:
const Vec3d& get_origin() const { return m_origin; }
void set_origin(const Vec3d& origin) { m_origin = origin; }
void set_stem_radius(float radius) {
m_stem_radius = radius;
m_arrow.reset();
}
void set_stem_length(float length) {
m_stem_length = length;
m_arrow.reset();
}
void set_tip_radius(float radius) {
m_tip_radius = radius;
m_arrow.reset();
}
void set_tip_length(float length) {
m_tip_length = length;
m_arrow.reset();
}
float get_stem_radius() const { return m_stem_radius; }
float get_stem_length() const { return m_stem_length; }
float get_tip_radius() const { return m_tip_radius; }
float get_tip_length() const { return m_tip_length; }
float get_total_length() const { return m_stem_length + m_tip_length; }
void render(const Transform3d& trafo, float emission_factor = 0.0f);
};
} // GUI
} // Slic3r
#endif // slic3r_CoordAxes_hpp_