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PrusaSlicer
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PrusaSlicer
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Enrico Turri
ed4b71eb15
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
2019-06-14 10:55:56 +02:00
..
gouraud.fs
Optimization of the OpenGL shaders for clipping with clipping planes.
2019-04-12 11:01:53 +02:00
gouraud.vs
Optimization of the OpenGL shaders for clipping with clipping planes.
2019-04-12 11:01:53 +02:00
printbed.fs
Printbed textures generated from svg files
2019-02-20 15:23:23 +01:00
printbed.vs
Code cleanup
2019-02-28 09:37:55 +01:00
variable_layer_height.fs
Shaders loaded from files
2018-05-21 13:08:02 +02:00
variable_layer_height.vs
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
2019-06-14 10:55:56 +02:00