PrusaSlicer/src/slic3r/GUI/GUI_Preview.hpp
YuSanka 785ad4ce95 ImguiDoubleSlider: WIP: Functions which was related to manipulate with ticks are moved into TickCodeInfo
* TickCodeInfo is renamed to TickCodesManager and moved to separate files
 * Added more callbacks to avoid use of wxWidgets
 * Added function for color picker rendering

 * For string formatting is used Slic3r::format instead of GUI::format (To avoid including wx/string)
 * All code related to DoubleSlider extracted from Slic3r name space
2024-04-24 10:54:12 +02:00

179 lines
4.9 KiB
C++

///|/ Copyright (c) Prusa Research 2018 - 2023 Enrico Turri @enricoturri1966, Filip Sykala @Jony01, Vojtěch Bubník @bubnikv, Oleksandra Iushchenko @YuSanka, Lukáš Matěna @lukasmatena, Vojtěch Král @vojtechkral
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#ifndef slic3r_GUI_Preview_hpp_
#define slic3r_GUI_Preview_hpp_
#include <wx/panel.h>
#include "libslic3r/Point.hpp"
#include "libslic3r/CustomGCode.hpp"
#include <string>
#include "libslic3r/GCode/GCodeProcessor.hpp"
class wxGLCanvas;
class wxBoxSizer;
class wxStaticText;
class wxComboBox;
class wxComboCtrl;
class wxCheckBox;
namespace DoubleSlider {
class DSForGcode;
class DSForLayers;
};
namespace Slic3r {
class DynamicPrintConfig;
class Print;
class BackgroundSlicingProcess;
class Model;
namespace GUI {
class GLCanvas3D;
class GLToolbar;
class Bed3D;
struct Camera;
class Plater;
#ifdef _WIN32
class BitmapComboBox;
#endif
class View3D : public wxPanel
{
wxGLCanvas* m_canvas_widget;
GLCanvas3D* m_canvas;
public:
View3D(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
virtual ~View3D();
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
void set_as_dirty();
void bed_shape_changed();
void select_view(const std::string& direction);
void select_all();
void deselect_all();
void delete_selected();
void mirror_selection(Axis axis);
bool is_layers_editing_enabled() const;
bool is_layers_editing_allowed() const;
void enable_layers_editing(bool enable);
bool is_dragging() const;
bool is_reload_delayed() const;
void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
void render();
private:
bool init(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
};
class Preview : public wxPanel
{
wxGLCanvas* m_canvas_widget { nullptr };
GLCanvas3D* m_canvas { nullptr };
wxBoxSizer* m_left_sizer { nullptr };
DynamicPrintConfig* m_config;
BackgroundSlicingProcess* m_process;
GCodeProcessorResult* m_gcode_result;
// Calling this function object forces Plater::schedule_background_process.
std::function<void()> m_schedule_background_process;
unsigned int m_number_extruders { 1 };
bool m_keep_current_preview_type{ false };
bool m_loaded { false };
std::unique_ptr<DoubleSlider::DSForLayers> m_layers_slider{ nullptr };
std::unique_ptr<DoubleSlider::DSForGcode> m_moves_slider { nullptr };
public:
enum class OptionType : unsigned int
{
Travel,
Wipe,
Retractions,
Unretractions,
Seams,
ToolChanges,
ColorChanges,
PausePrints,
CustomGCodes,
CenterOfGravity,
Shells,
ToolMarker,
};
Preview(wxWindow* parent, Bed3D& bed, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process,
GCodeProcessorResult* gcode_result, std::function<void()> schedule_background_process = []() {});
virtual ~Preview();
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
void set_as_dirty();
void bed_shape_changed();
void select_view(const std::string& direction);
void set_drop_target(wxDropTarget* target);
void load_gcode_shells();
void load_print(bool keep_z_range = false);
void reload_print();
void msw_rescale();
void render_sliders(GLCanvas3D& canvas, float extra_scale = 0.1f);
bool is_loaded() const { return m_loaded; }
void update_moves_slider(std::optional<int> visible_range_min = std::nullopt, std::optional<int> visible_range_max = std::nullopt);
void enable_moves_slider(bool enable);
void hide_layers_slider();
void set_keep_current_preview_type(bool value) { m_keep_current_preview_type = value; }
void set_layers_slider_values_range(int bottom, int top);
private:
bool init(wxWindow* parent, Bed3D& bed, Model* model);
void bind_event_handlers();
void unbind_event_handlers();
void on_size(wxSizeEvent& evt);
// Create/Update/Reset double slider on 3dPreview
void create_sliders();
void check_layers_slider_values(std::vector<CustomGCode::Item>& ticks_from_model,
const std::vector<double>& layers_z);
void reset_layers_slider();
void update_layers_slider(const std::vector<double>& layers_z, bool keep_z_range = false);
void update_layers_slider_mode();
// update vertical DoubleSlider after keyDown in canvas
void update_sliders_from_canvas(wxKeyEvent& event);
void load_print_as_fff(bool keep_z_range = false);
void load_print_as_sla();
void on_layers_slider_scroll_changed();
void on_moves_slider_scroll_changed();
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GUI_Preview_hpp_