PrusaSlicer/src/libslic3r/JumpPointSearch.hpp
2023-09-01 14:49:07 +02:00

43 lines
1.3 KiB
C++

///|/ Copyright (c) Prusa Research 2022 - 2023 Pavel Mikuš @Godrak
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#ifndef SRC_LIBSLIC3R_JUMPPOINTSEARCH_HPP_
#define SRC_LIBSLIC3R_JUMPPOINTSEARCH_HPP_
#include "BoundingBox.hpp"
#include "Polygon.hpp"
#include "libslic3r/Layer.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/libslic3r.h"
#include <unordered_map>
#include <unordered_set>
namespace Slic3r {
class JPSPathFinder
{
using Pixel = Point;
std::unordered_set<Pixel, PointHash> inpassable;
coordf_t print_z;
BoundingBox max_search_box;
Lines bed_shape;
const coord_t resolution = scaled(1.5);
Pixel pixelize(const Point &p) { return p / resolution; }
Point unpixelize(const Pixel &p) { return p * resolution; }
public:
JPSPathFinder() = default;
void init_bed_shape(const Points &bed_shape) { this->bed_shape = (to_lines(Polygon{bed_shape})); };
void clear();
void add_obstacles(const Lines &obstacles);
void add_obstacles(const Layer *layer, const Point &global_origin);
Polyline find_path(const Point &start, const Point &end);
};
} // namespace Slic3r
#endif /* SRC_LIBSLIC3R_JUMPPOINTSEARCH_HPP_ */