PrusaSlicer/src/slic3r/GUI/ProjectDirtyStateManager.hpp

96 lines
2.4 KiB
C++

#ifndef slic3r_ProjectDirtyStateManager_hpp_
#define slic3r_ProjectDirtyStateManager_hpp_
#include "libslic3r/Preset.hpp"
#if ENABLE_PROJECT_DIRTY_STATE
namespace Slic3r {
namespace UndoRedo {
class Stack;
struct Snapshot;
} // namespace UndoRedo
namespace GUI {
class ProjectDirtyStateManager
{
public:
enum class UpdateType : unsigned char
{
TakeSnapshot,
UndoRedoTo
};
struct DirtyState
{
struct Gizmos
{
struct Gizmo
{
std::vector<size_t> modified_timestamps;
};
bool current{ false };
std::map<std::string, Gizmo> used;
void add_used(const UndoRedo::Snapshot& snapshot);
void remove_obsolete_used(const Slic3r::UndoRedo::Stack& main_stack);
#if ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
bool any_used_modified() const;
#endif // ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
bool is_used_and_modified(const UndoRedo::Snapshot& snapshot) const;
};
bool plater{ false };
bool presets{ false };
Gizmos gizmos;
bool is_dirty() const { return plater || presets || gizmos.current; }
void reset() {
plater = false;
presets = false;
gizmos.current = false;
}
};
private:
struct LastSaveTimestamps
{
size_t main{ 0 };
size_t gizmo{ 0 };
void reset() {
main = 0;
gizmo = 0;
}
};
DirtyState m_state;
LastSaveTimestamps m_last_save;
// keeps track of initial selected presets
std::array<std::string, Preset::TYPE_COUNT> m_initial_presets;
public:
bool is_dirty() const { return m_state.is_dirty(); }
void update_from_undo_redo_stack(UpdateType type, const Slic3r::UndoRedo::Stack& main_stack, const Slic3r::UndoRedo::Stack& active_stack);
void update_from_presets();
void reset_after_save();
void reset_initial_presets();
#if ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
void render_debug_window() const;
#endif // ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
private:
void update_from_undo_redo_main_stack(UpdateType type, const Slic3r::UndoRedo::Stack& stack);
void update_from_undo_redo_gizmo_stack(UpdateType type, const Slic3r::UndoRedo::Stack& stack);
};
} // namespace GUI
} // namespace Slic3r
#endif // ENABLE_PROJECT_DIRTY_STATE
#endif // slic3r_ProjectDirtyStateManager_hpp_