PrusaSlicer/src/libslic3r/GCode/SeamPlacer.hpp
2020-09-18 12:00:48 +02:00

57 lines
1.9 KiB
C++

#ifndef libslic3r_SeamPlacer_hpp_
#define libslic3r_SeamPlacer_hpp_
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/PrintConfig.hpp"
namespace Slic3r {
class PrintObject;
class ExtrusionLoop;
class Print;
namespace EdgeGrid { class Grid; }
class SeamPlacer {
public:
void init(const Print& print);
Point get_seam(const size_t layer_idx, const SeamPosition seam_position,
const ExtrusionLoop& loop, Point last_pos,
coordf_t nozzle_diameter, const PrintObject* po,
bool was_clockwise, const EdgeGrid::Grid* lower_layer_edge_grid);
private:
std::vector<ExPolygons> m_enforcers;
std::vector<ExPolygons> m_blockers;
std::map<const PrintObject*, Point> m_last_seam_position;
// Get indices of points inside enforcers and blockers.
void get_enforcers_and_blockers(size_t layer_id,
const Polygon& polygon,
std::vector<size_t>& enforcers_idxs,
std::vector<size_t>& blockers_idxs) const;
// Apply penalties to points inside enforcers/blockers.
void apply_custom_seam(const Polygon& polygon,
std::vector<float>& penalties,
const std::vector<float>& lengths,
int layer_id, SeamPosition seam_position) const;
// Return random point of a polygon. The distribution will be uniform
// along the contour and account for enforcers and blockers.
Point get_random_seam(size_t layer_idx, const Polygon& polygon,
bool* saw_custom = nullptr) const;
// Is there any enforcer/blocker on this layer?
bool is_custom_seam_on_layer(size_t layer_id) const {
return ! ((m_enforcers.empty() || m_enforcers[layer_id].empty())
&& (m_blockers.empty() || m_blockers[layer_id].empty()));
}
};
}
#endif // libslic3r_SeamPlacer_hpp_