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104 lines
3.3 KiB
C++
104 lines
3.3 KiB
C++
#ifndef slic3r_FillRectilinear_hpp_
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#define slic3r_FillRectilinear_hpp_
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#include "../libslic3r.h"
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#include "FillBase.hpp"
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namespace Slic3r {
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class Surface;
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class FillRectilinear : public Fill
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{
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public:
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Fill* clone() const override { return new FillRectilinear(*this); }
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~FillRectilinear() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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protected:
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// Fill by single directional lines, interconnect the lines along perimeters.
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bool fill_surface_by_lines(const Surface *surface, const FillParams ¶ms, float angleBase, float pattern_shift, Polylines &polylines_out);
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// Fill by multiple sweeps of differing directions.
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struct SweepParams {
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float angle_base;
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float pattern_shift;
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};
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bool fill_surface_by_multilines(const Surface *surface, FillParams params, const std::initializer_list<SweepParams> &sweep_params, Polylines &polylines_out);
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};
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class FillAlignedRectilinear : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillAlignedRectilinear(*this); }
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~FillAlignedRectilinear() override = default;
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protected:
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// Always generate infill at the same angle.
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virtual float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillMonotonic : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillMonotonic(*this); }
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~FillMonotonic() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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bool no_sort() const override { return true; }
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};
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class FillGrid : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillGrid(*this); }
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~FillGrid() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillTriangles : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillTriangles(*this); }
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~FillTriangles() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillStars : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillStars(*this); }
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~FillStars() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillCubic : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillCubic(*this); }
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~FillCubic() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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} // namespace Slic3r
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#endif // slic3r_FillRectilinear_hpp_
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