PrusaSlicer/src/libslic3r/GCode/PreviewData.hpp
bubnikv a378bb7bed Removed some obsolete Perl bindings.
Removed libslic3r from the default include paths for all modules but
libslic3r. Now headers from libslic3r need to be included with an
explicit path (libslic3r/libslic3r.h etc)
Split the localization macros into I18N.{cpp,h}
2018-11-26 14:41:58 +01:00

208 lines
4.9 KiB
C++

#ifndef slic3r_GCode_PreviewData_hpp_
#define slic3r_GCode_PreviewData_hpp_
#include "../libslic3r.h"
#include "../ExtrusionEntity.hpp"
#include "../Point.hpp"
namespace Slic3r {
class GCodePreviewData
{
public:
struct Color
{
float rgba[4];
Color();
Color(float r, float g, float b, float a);
std::vector<unsigned char> as_bytes() const;
static const Color Dummy;
};
struct Range
{
static const unsigned int Colors_Count = 10;
static const Color Default_Colors[Colors_Count];
Color colors[Colors_Count];
float min;
float max;
Range();
void reset();
bool empty() const;
void update_from(float value);
void update_from(const Range& other);
void set_from(const Range& other);
float step_size() const;
Color get_color_at(float value) const;
};
struct Ranges
{
Range height;
Range width;
Range feedrate;
Range volumetric_rate;
};
struct LegendItem
{
std::string text;
Color color;
LegendItem(const std::string& text, const Color& color);
};
typedef std::vector<LegendItem> LegendItemsList;
struct Extrusion
{
enum EViewType : unsigned char
{
FeatureType,
Height,
Width,
Feedrate,
VolumetricRate,
Tool,
Num_View_Types
};
static const unsigned int Num_Extrusion_Roles = (unsigned int)erMixed + 1;
static const Color Default_Extrusion_Role_Colors[Num_Extrusion_Roles];
static const std::string Default_Extrusion_Role_Names[Num_Extrusion_Roles];
static const EViewType Default_View_Type;
struct Layer
{
float z;
ExtrusionPaths paths;
Layer(float z, const ExtrusionPaths& paths);
};
typedef std::vector<Layer> LayersList;
EViewType view_type;
Color role_colors[Num_Extrusion_Roles];
std::string role_names[Num_Extrusion_Roles];
LayersList layers;
unsigned int role_flags;
void set_default();
bool is_role_flag_set(ExtrusionRole role) const;
static bool is_role_flag_set(unsigned int flags, ExtrusionRole role);
};
struct Travel
{
enum EType : unsigned char
{
Move,
Extrude,
Retract,
Num_Types
};
static const float Default_Width;
static const float Default_Height;
static const Color Default_Type_Colors[Num_Types];
struct Polyline
{
enum EDirection
{
Vertical,
Generic,
Num_Directions
};
EType type;
EDirection direction;
float feedrate;
unsigned int extruder_id;
Polyline3 polyline;
Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline);
};
typedef std::vector<Polyline> PolylinesList;
PolylinesList polylines;
float width;
float height;
Color type_colors[Num_Types];
bool is_visible;
void set_default();
};
struct Retraction
{
static const Color Default_Color;
struct Position
{
Vec3crd position;
float width;
float height;
Position(const Vec3crd& position, float width, float height);
};
typedef std::vector<Position> PositionsList;
PositionsList positions;
Color color;
bool is_visible;
void set_default();
};
struct Shell
{
bool is_visible;
void set_default();
};
Extrusion extrusion;
Travel travel;
Retraction retraction;
Retraction unretraction;
Shell shell;
Ranges ranges;
GCodePreviewData();
void set_default();
void reset();
bool empty() const;
Color get_extrusion_role_color(ExtrusionRole role) const;
Color get_height_color(float height) const;
Color get_width_color(float width) const;
Color get_feedrate_color(float feedrate) const;
Color get_volumetric_rate_color(float rate) const;
void set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha);
void set_extrusion_paths_colors(const std::vector<std::string>& colors);
std::string get_legend_title() const;
LegendItemsList get_legend_items(const std::vector<float>& tool_colors) const;
};
GCodePreviewData::Color operator + (const GCodePreviewData::Color& c1, const GCodePreviewData::Color& c2);
GCodePreviewData::Color operator * (float f, const GCodePreviewData::Color& color);
} // namespace Slic3r
#endif /* slic3r_GCode_PreviewData_hpp_ */