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* ObjectList & Selection: Show Connectors in the Scene, when CutConnectors Item is selected * ObjectList: refactoring: extract the adding of volumes to the add_volumes_to_object_in_list() * If some connector is selected on 3dScene -> select all connectors of this object * GLGizmoScale3D : check if grabber is enabled, when do rendering + GLGizmoCut: refactoring : split render_cut_plane_grabbers to several functions