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https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
#include "EmbossJob.hpp"
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#include "libslic3r/Model.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/NotificationManager.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/GUI/MainFrame.hpp"
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmoEmboss.hpp"
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using namespace Slic3r;
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using namespace GUI;
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void EmbossJob::process(std::unique_ptr<EmbossData> input)
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{
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// Changing cursor to busy
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wxBeginBusyCursor();
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ScopeGuard sg([]() { wxEndBusyCursor(); });
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// only for sure
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assert(input != nullptr);
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// check if exist valid font
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if (input->font == nullptr) return;
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const TextConfiguration &cfg = input->text_configuration;
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const std::string & text = cfg.text;
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// Do NOT process empty string
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if (text.empty()) return;
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const FontProp &prop = cfg.font_prop;
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ExPolygons shapes = Emboss::text2shapes(*input->font, text.c_str(), prop);
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if (is_stoping()) return;
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// exist 2d shape made by text ?
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// (no shape means that font hasn't any of text symbols)
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if (shapes.empty()) return;
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float scale = prop.size_in_mm / input->font->ascent;
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auto projectZ = std::make_unique<Emboss::ProjectZ>(prop.emboss / scale);
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Emboss::ProjectScale project(std::move(projectZ), scale);
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TriangleMesh result(Emboss::polygons2model(shapes, project));
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// for sure that some object is created from shape
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if (result.its.indices.empty()) return;
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// center triangle mesh
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Vec3d shift = result.bounding_box().center();
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result.translate(-shift.cast<float>());
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if (is_stoping()) return;
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GLGizmoEmboss::update_emboss_volume(std::move(result), input->volume_name,
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input->text_configuration,
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input->volume);
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}
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