mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-10-20 14:41:07 +08:00
35 lines
1.4 KiB
C++
35 lines
1.4 KiB
C++
///|/ Copyright (c) Prusa Research 2019 - 2021 Tomáš Mészáros @tamasmeszaros, Vojtěch Bubník @bubnikv
|
|
///|/
|
|
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
|
|
///|/
|
|
#ifndef slic3r_Tesselate_hpp_
|
|
#define slic3r_Tesselate_hpp_
|
|
|
|
#include <admesh/stl.h>
|
|
#include <vector>
|
|
|
|
#include "ExPolygon.hpp"
|
|
#include "libslic3r/Point.hpp"
|
|
#include "libslic3r/Polygon.hpp"
|
|
#include "libslic3r/libslic3r.h"
|
|
|
|
namespace Slic3r {
|
|
|
|
const bool constexpr NORMALS_UP = false;
|
|
const bool constexpr NORMALS_DOWN = true;
|
|
|
|
extern std::vector<Vec3d> triangulate_expolygon_3d (const ExPolygon &poly, coordf_t z = 0, bool flip = NORMALS_UP);
|
|
extern std::vector<Vec3d> triangulate_expolygons_3d(const ExPolygons &polys, coordf_t z = 0, bool flip = NORMALS_UP);
|
|
extern std::vector<Vec2d> triangulate_expolygon_2d (const ExPolygon &poly, bool flip = NORMALS_UP);
|
|
extern std::vector<Vec2d> triangulate_expolygons_2d(const ExPolygons &polys, bool flip = NORMALS_UP);
|
|
extern std::vector<Vec2f> triangulate_expolygon_2f (const ExPolygon &poly, bool flip = NORMALS_UP);
|
|
extern std::vector<Vec2f> triangulate_expolygons_2f(const ExPolygons &polys, bool flip = NORMALS_UP);
|
|
|
|
indexed_triangle_set wall_strip(const Polygon &poly,
|
|
double lower_z_mm,
|
|
double upper_z_mm);
|
|
|
|
} // namespace Slic3r
|
|
|
|
#endif /* slic3r_Tesselate_hpp_ */
|