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* Non-MSW specific: Next improvements for BG of the controls + Create wrap class BitmapToggleButton to correct create under all platforms + TabFilament: Fixes crash on recreating of the app * Next improvements for background under nonMSW systems + Fixed Field::SpinCtrl::propagate_value * DropDown: Implemented transparent background for rounded corners. + Tab: use TextInput and SwitchButton for substitutions + nonMSW specific: Don't set BackgroundColors for panels * ObjectManipulation: Use TextInput instead wxTextCtrl * Process rectangle/rounded controls + Preferences: Added "Suppress round corners" parameter * Skinned UI: SwitchButton. Use it for CheckBox Field * Skinned UI: SpinInput + ScalableBitmap/ScalableButton respects to different width and height of bitmap. * Skinned UI: ComboBox * Skinned UI: CheckBox
58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
///|/ Copyright (c) Prusa Research 2021 - 2022 Oleksandra Iushchenko @YuSanka
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#ifndef slic3r_BitmapComboBox_hpp_
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#define slic3r_BitmapComboBox_hpp_
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#include <wx/bmpcbox.h>
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#include <wx/gdicmn.h>
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#include "Widgets/ComboBox.hpp"
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#include "GUI_Utils.hpp"
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// ---------------------------------
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// *** BitmapComboBox ***
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// ---------------------------------
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namespace Slic3r {
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namespace GUI {
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// BitmapComboBox used to presets list on Sidebar and Tabs
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//class BitmapComboBox : public wxBitmapComboBox
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class BitmapComboBox : public ::ComboBox
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{
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public:
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BitmapComboBox(wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0,
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const wxString choices[] = NULL,
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long style = 0);
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#if 0
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~BitmapComboBox();
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#ifdef _WIN32
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int Append(const wxString& item);
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#endif
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int Append(const wxString& item, const wxBitmapBundle& bitmap)
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{
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return wxBitmapComboBox::Append(item, bitmap);
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}
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protected:
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//#ifdef _WIN32
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bool MSWOnDraw(WXDRAWITEMSTRUCT* item) override;
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void DrawBackground_(wxDC& dc, const wxRect& rect, int WXUNUSED(item), int flags) const;
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public:
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void Rescale();
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#endif
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};
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}}
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#endif
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