YuSanka c0aef5ff0a Skinned UI: WIP
* Non-MSW specific: Next improvements for BG of the controls
  + Create wrap class BitmapToggleButton to correct create under all platforms
  + TabFilament: Fixes crash on recreating of the app

* Next improvements for background under nonMSW systems
 + Fixed Field::SpinCtrl::propagate_value

* DropDown: Implemented transparent background for rounded corners.
  + Tab: use TextInput and SwitchButton for substitutions
  + nonMSW specific: Don't set BackgroundColors for panels

* ObjectManipulation: Use TextInput instead wxTextCtrl

* Process rectangle/rounded controls
  + Preferences: Added "Suppress round corners" parameter

* Skinned UI: SwitchButton. Use it for CheckBox Field

* Skinned UI: SpinInput
  + ScalableBitmap/ScalableButton respects to different width and height of bitmap.

* Skinned UI: ComboBox

* Skinned UI: CheckBox
2023-10-18 16:32:12 +02:00

79 lines
1.8 KiB
C++

#ifndef slic3r_GUI_Button_hpp_
#define slic3r_GUI_Button_hpp_
#include "../wxExtensions.hpp"
#include "StaticBox.hpp"
class Button : public StaticBox
{
wxSize textSize;
wxSize minSize; // set by outer
wxSize paddingSize;
ScalableBitmap active_icon;
ScalableBitmap inactive_icon;
StateColor text_color;
bool pressedDown = false;
bool m_selected = true;
bool canFocus = true;
static const int buttonWidth = 200;
static const int buttonHeight = 50;
public:
Button();
Button(wxWindow* parent, wxString text, wxString icon = "", long style = 0, wxSize iconSize = wxSize(16, 16));
bool Create(wxWindow* parent, wxString text, wxString icon = "", long style = 0, wxSize iconSize = wxSize(16, 16));
void SetLabel(const wxString& label) override;
void SetIcon(const wxString& icon);
void SetInactiveIcon(const wxString& icon);
void SetMinSize(const wxSize& size) override;
void SetPaddingSize(const wxSize& size);
void SetTextColor(StateColor const &color);
void SetTextColorNormal(wxColor const &color);
void SetSelected(bool selected = true) { m_selected = selected; }
bool Enable(bool enable = true) override;
void SetCanFocus(bool canFocus) override;
void Rescale();
protected:
#ifdef __WIN32__
WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) override;
#endif
bool AcceptsFocus() const override;
private:
void paintEvent(wxPaintEvent& evt);
void render(wxDC& dc);
void messureSize();
// some useful events
void mouseDown(wxMouseEvent& event);
void mouseReleased(wxMouseEvent& event);
void mouseCaptureLost(wxMouseCaptureLostEvent &event);
void keyDownUp(wxKeyEvent &event);
void sendButtonEvent();
DECLARE_EVENT_TABLE()
};
#endif // !slic3r_GUI_Button_hpp_