PrusaSlicer/src/slic3r/GUI/Gizmos/GLGizmoEmboss.hpp
Filip Sykala - NTB T15p cc5660ad8c Lock for rotation.
2023-03-29 10:45:11 +02:00

338 lines
13 KiB
C++

#ifndef slic3r_GLGizmoEmboss_hpp_
#define slic3r_GLGizmoEmboss_hpp_
#include "GLGizmoBase.hpp"
#include "GLGizmoRotate.hpp"
#include "slic3r/GUI/IconManager.hpp"
#include "slic3r/GUI/SurfaceDrag.hpp"
#include "slic3r/GUI/I18N.hpp"
#include "slic3r/Utils/RaycastManager.hpp"
#include "slic3r/Utils/EmbossStyleManager.hpp"
#include <optional>
#include <memory>
#include <atomic>
#include "libslic3r/Emboss.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/TextConfiguration.hpp"
#include <imgui/imgui.h>
#include <GL/glew.h>
class wxFont;
namespace Slic3r{
class AppConfig;
class GLVolume;
enum class ModelVolumeType : int;
}
namespace Slic3r::GUI {
class GLGizmoEmboss : public GLGizmoBase
{
public:
GLGizmoEmboss(GLCanvas3D& parent);
/// <summary>
/// Create new embossed text volume by type on position of mouse
/// </summary>
/// <param name="volume_type">Object part / Negative volume / Modifier</param>
/// <param name="mouse_pos">Define position of new volume</param>
void create_volume(ModelVolumeType volume_type, const Vec2d &mouse_pos);
/// <summary>
/// Create new text without given position
/// </summary>
/// <param name="volume_type">Object part / Negative volume / Modifier</param>
void create_volume(ModelVolumeType volume_type);
protected:
bool on_init() override;
std::string on_get_name() const override;
void on_render() override;
virtual void on_register_raycasters_for_picking() override;
virtual void on_unregister_raycasters_for_picking() override;
void on_render_input_window(float x, float y, float bottom_limit) override;
bool on_is_activable() const override { return true; }
bool on_is_selectable() const override { return false; }
void on_set_state() override;
void data_changed() override; // selection changed
void on_set_hover_id() override{ m_rotate_gizmo.set_hover_id(m_hover_id); }
void on_enable_grabber(unsigned int id) override { m_rotate_gizmo.enable_grabber(); }
void on_disable_grabber(unsigned int id) override { m_rotate_gizmo.disable_grabber(); }
void on_start_dragging() override;
void on_stop_dragging() override;
void on_dragging(const UpdateData &data) override;
/// <summary>
/// Rotate by text on dragging rotate grabers
/// </summary>
/// <param name="mouse_event">Information about mouse</param>
/// <returns>Propagete normaly return false.</returns>
bool on_mouse(const wxMouseEvent &mouse_event) override;
bool wants_enter_leave_snapshots() const override { return true; }
std::string get_gizmo_entering_text() const override { return _u8L("Enter emboss gizmo"); }
std::string get_gizmo_leaving_text() const override { return _u8L("Leave emboss gizmo"); }
std::string get_action_snapshot_name() const override { return _u8L("Embossing actions"); }
private:
static EmbossStyles create_default_styles();
// localized default text
void set_default_text();
void set_volume_by_selection();
void reset_volume();
// create volume from text - main functionality
bool process();
void close();
void draw_window();
void draw_text_input();
void draw_model_type();
void fix_transformation(const FontProp &from, const FontProp &to);
void draw_style_list();
void draw_delete_style_button();
void draw_style_rename_popup();
void draw_style_rename_button();
void draw_style_save_button(bool is_modified);
void draw_style_save_as_popup();
void draw_style_add_button();
void init_font_name_texture();
struct FaceName;
void draw_font_preview(FaceName &face, bool is_visible);
void draw_font_list_line();
void draw_font_list();
void draw_height(bool use_inch);
void draw_depth(bool use_inch);
// call after set m_style_manager.get_style().prop.size_in_mm
bool set_height();
// call after set m_style_manager.get_style().prop.emboss
bool set_depth();
bool draw_italic_button();
bool draw_bold_button();
void draw_advanced();
bool select_facename(const wxString& facename);
void do_translate(const Vec3d& relative_move);
void do_rotate(float relative_z_angle);
bool rev_input_mm(const std::string &name, float &value, const float *default_value,
const std::string &undo_tooltip, float step, float step_fast, const char *format,
bool use_inch, const std::optional<float>& scale);
/// <summary>
/// Reversible input float with option to restor default value
/// TODO: make more general, static and move to ImGuiWrapper
/// </summary>
/// <returns>True when value changed otherwise FALSE.</returns>
bool rev_input(const std::string &name, float &value, const float *default_value,
const std::string &undo_tooltip, float step, float step_fast, const char *format,
ImGuiInputTextFlags flags = 0);
bool rev_checkbox(const std::string &name, bool &value, const bool* default_value, const std::string &undo_tooltip);
bool rev_slider(const std::string &name, std::optional<int>& value, const std::optional<int> *default_value,
const std::string &undo_tooltip, int v_min, int v_max, const std::string &format, const wxString &tooltip);
bool rev_slider(const std::string &name, std::optional<float>& value, const std::optional<float> *default_value,
const std::string &undo_tooltip, float v_min, float v_max, const std::string &format, const wxString &tooltip);
bool rev_slider(const std::string &name, float &value, const float *default_value,
const std::string &undo_tooltip, float v_min, float v_max, const std::string &format, const wxString &tooltip);
template<typename T, typename Draw>
bool revertible(const std::string &name, T &value, const T *default_value, const std::string &undo_tooltip, float undo_offset, Draw draw);
bool m_should_set_minimal_windows_size = false;
void set_minimal_window_size(bool is_advance_edit_style);
ImVec2 get_minimal_window_size() const;
// process mouse event
bool on_mouse_for_rotation(const wxMouseEvent &mouse_event);
bool on_mouse_for_translate(const wxMouseEvent &mouse_event);
// When open text loaded from .3mf it could be written with unknown font
bool m_is_unknown_font;
void create_notification_not_valid_font(const TextConfiguration& tc);
void create_notification_not_valid_font(const std::string& text);
void remove_notification_not_valid_font();
// This configs holds GUI layout size given by translated texts.
// etc. When language changes, GUI is recreated and this class constructed again,
// so the change takes effect. (info by GLGizmoFdmSupports.hpp)
struct GuiCfg
{
// Detect invalid config values when change monitor DPI
double screen_scale;
float main_toolbar_height;
// Zero means it is calculated in init function
ImVec2 minimal_window_size = ImVec2(0, 0);
ImVec2 minimal_window_size_with_advance = ImVec2(0, 0);
ImVec2 minimal_window_size_with_collections = ImVec2(0, 0);
float height_of_volume_type_selector = 0.f;
float input_width = 0.f;
float delete_pos_x = 0.f;
float max_style_name_width = 0.f;
unsigned int icon_width = 0;
// maximal width and height of style image
Vec2i max_style_image_size = Vec2i(0, 0);
float indent = 0.f;
float input_offset = 0.f;
float advanced_input_offset = 0.f;
float lock_offset = 0.f;
ImVec2 text_size;
// maximal size of face name image
Vec2i face_name_size = Vec2i(100, 0);
float face_name_max_width = 100.f;
float face_name_texture_offset_x = 105.f;
// maximal texture generate jobs running at once
unsigned int max_count_opened_font_files = 10;
// Only translations needed for calc GUI size
struct Translations
{
std::string font;
std::string height;
std::string depth;
std::string use_surface;
// advanced
std::string char_gap;
std::string line_gap;
std::string boldness;
std::string skew_ration;
std::string from_surface;
std::string rotation;
std::string keep_up;
std::string collection;
};
Translations translations;
};
std::optional<const GuiCfg> m_gui_cfg;
static GuiCfg create_gui_configuration();
// Is open tree with advanced options
bool m_is_advanced_edit_style = false;
// when true window will appear near to text volume when open
// When false it opens on last position
bool m_allow_open_near_volume = false;
// setted only when wanted to use - not all the time
std::optional<ImVec2> m_set_window_offset;
// Keep information about stored styles and loaded actual style to compare with
Emboss::StyleManager m_style_manager;
struct FaceName{
wxString wx_name;
std::string name_truncated = "";
size_t texture_index = 0;
// State for generation of texture
// when start generate create share pointers
std::shared_ptr<std::atomic<bool>> cancel = nullptr;
// R/W only on main thread - finalize of job
std::shared_ptr<bool> is_created = nullptr;
};
// Keep sorted list of loadable face names
struct Facenames
{
// flag to keep need of enumeration fonts from OS
// false .. wants new enumeration check by Hash
// true .. already enumerated(During opened combo box)
bool is_init = false;
bool has_truncated_names = false;
// data of can_load() faces
std::vector<FaceName> faces = {};
// Sorter set of Non valid face names in OS
std::vector<wxString> bad = {};
// Configuration of font encoding
static const wxFontEncoding encoding = wxFontEncoding::wxFONTENCODING_SYSTEM;
// Identify if preview texture exists
GLuint texture_id = 0;
// protection for open too much font files together
// Gtk:ERROR:../../../../gtk/gtkiconhelper.c:494:ensure_surface_for_gicon: assertion failed (error == NULL): Failed to load /usr/share/icons/Yaru/48x48/status/image-missing.png: Error opening file /usr/share/icons/Yaru/48x48/status/image-missing.png: Too many open files (g-io-error-quark, 31)
// This variable must exist until no CreateFontImageJob is running
unsigned int count_opened_font_files = 0;
// Configuration for texture height
const int count_cached_textures = 32;
// index for new generated texture index(must be lower than count_cached_textures)
size_t texture_index = 0;
// hash created from enumerated font from OS
// check when new font was installed
size_t hash = 0;
// filtration pattern
std::string search = "";
std::vector<bool> hide; // result of filtration
} m_face_names;
static bool store(const Facenames &facenames);
static bool load(Facenames &facenames);
static void init_face_names(Facenames &facenames);
static void init_truncated_names(Facenames &face_names, float max_width);
// Text to emboss
std::string m_text; // Sequence of Unicode UTF8 symbols
// When true keep up vector otherwise relative rotation
bool m_keep_up = true;
// current selected volume
// NOTE: Be carefull could be uninitialized (removed from Model)
ModelVolume *m_volume;
// When work with undo redo stack there could be situation that
// m_volume point to unexisting volume so One need also objectID
ObjectID m_volume_id;
// True when m_text contain character unknown by selected font
bool m_text_contain_unknown_glyph = false;
// cancel for previous update of volume to cancel finalize part
std::shared_ptr<std::atomic<bool>> m_job_cancel;
// Rotation gizmo
GLGizmoRotate m_rotate_gizmo;
// Value is set only when dragging rotation to calculate actual angle
std::optional<float> m_rotate_start_angle;
// Keep data about dragging only during drag&drop
std::optional<SurfaceDrag> m_surface_drag;
// TODO: it should be accessible by other gizmo too.
// May be move to plater?
RaycastManager m_raycast_manager;
// For text on scaled objects
std::optional<float> m_scale_height;
std::optional<float> m_scale_depth;
void calculate_scale();
// drawing icons
IconManager m_icon_manager;
IconManager::VIcons m_icons;
void init_icons();
// only temporary solution
static const std::string M_ICON_FILENAME;
};
} // namespace Slic3r::GUI
#endif // slic3r_GLGizmoEmboss_hpp_